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a game where you go through your dead aunts cupboard and pantry and mournfully try to figure out what charity food-banks you want to contribute all these canned goods to and how the donation will be recorded correctly to make sure you achieve the maximum tax benefit
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# ? Jan 29, 2016 08:35 |
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# ? Mar 29, 2024 11:34 |
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dad gay. so what posted:a game where you go through your dead aunts cupboard and pantry and mournfully try to figure out what charity food-banks you want to contribute all these canned goods to and how the donation will be recorded correctly to make sure you achieve the maximum tax benefit A game where you are the dead aunt and you have to rattle and push things as a ghost to distract some npc from finding your dank weed and porn stash.
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# ? Jan 29, 2016 08:40 |
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staberind posted:A game where you are the dead aunt and you have to rattle and push things as a ghost to distract some npc from finding your dank weed and porn stash. clever girl
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# ? Jan 29, 2016 08:41 |
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I want a game where I play sauron, but I can choose between angsty highschool kill everyone sauron, or benevolent dictator sauron on the morality scales. Overlord did it, but I don't want to play pikmin.Mercrom posted:the warmongering rapist slavers are there to make the warmongering imperialist democracy seem like a good choice, and i guess it worked on you. that's relativism for ya War is actually good when it means spreading democracy to a savage people who regularly turn to raiding each other to make ends meet and enslaving captured peoples as long as the goal is integration and not genocide. Unless they are the great khans. gently caress the Great khans, they deserved bitter springs. So what I'm saying is LOL if you didn't support the NCR Man Whore fucked around with this message at 08:51 on Jan 29, 2016 |
# ? Jan 29, 2016 08:45 |
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EngineerSean posted:I guess what I'm trying to say is what the gently caress is wrong with anyone who says we need more child death in games Sometimes you just gotta pop a kid for some sweet loot.
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# ? Jan 29, 2016 09:16 |
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so i was playing that dumb mad max game last night and near the end you go to rescue this babe's child from these like desert folk and you have to explore around and you have to like guess which pit the bad guys are hiding the child and you find ANOTHER child who is held captive and your character just fully shoves him back in his little cage. im like WTF just happened. for real you totally ignore the other kid because its not a mission objective???
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# ? Jan 30, 2016 01:54 |
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EngineerSean posted:I guess what I'm trying to say is what the gently caress is wrong with anyone who says we need more child death in games Yeah, killing fictional people is perfectly acceptable as long as they've gone through puberty. What kind of monster would murder someone before they become sexually mature?
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# ? Jan 30, 2016 02:03 |
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EngineerSean posted:I know this thread is about video games and about killing kids in video games, but one reason I'll never watch the movie Kingsmen again is the implied killing of kids.
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# ? Jan 30, 2016 02:04 |
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I liked punching everyone in deus ex and making Detroit where everyone is unconscious and then you come back and nobody's even noticed
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# ? Jan 30, 2016 02:21 |
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Broenheim posted:I liked punching everyone in deus ex and making Detroit where everyone is unconscious and then you come back and nobody's even noticed
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# ? Jan 30, 2016 02:30 |
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BIG BIC SQUAD posted:Yeah, killing fictional people is perfectly acceptable as long as they've gone through puberty. What kind of monster would murder someone before they become sexually mature? Fictional or not, it was made in the likeness of real kids. Anyone that doesn't second guess trying to kill something that's supposed to be innocent got issues. a hole-y ghost posted:I like deus ex HR for the punching people and making a bucket of spit come out of their mouth. I don't know why anyone would use the lethal takedowns because they're less funny and broken. Broken jaws and possible death from internal bleeding? Nahhhhhhhh.
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# ? Jan 30, 2016 02:31 |
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Wicker Man posted:Broken jaws and possible death from internal bleeding? Nahhhhhhhh.
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# ? Jan 30, 2016 02:36 |
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a hole-y ghost posted:The lethal takedowns are less funny because they're less slapstick-ridiculous... dude, do you get disturbed by the three stooges?? lmao I took someone down, and I think he fell into electrified poop water and died. So much for being merciful
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# ? Jan 30, 2016 02:40 |
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and I don't think there should be more killable kids in games (is anyone saying that?)... However I don't think it's a major issue unless they're actually "supposed" to be killed in any way. TO use deus ex as an example... the original deus ex had killable kids but you probably wouldn't kill any in a normal playthrough except by accident. DX HR just doesn't have any kids in the first place, which is also fine. What are the games people are thinking of when talking about killing kids in games anyway??
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# ? Jan 30, 2016 02:43 |
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a hole-y ghost posted:and I don't think there should be more killable kids in games (is anyone saying that?)... However I don't think it's a major issue unless they're actually "supposed" to be killed in any way. TO use deus ex as an example... the original deus ex had killable kids but you probably wouldn't kill any in a normal playthrough except by accident. DX HR just doesn't have any kids in the first place, which is also fine. I think the original fallout games allowed it. People are most likely talking about "Hey, a kid. Gonna blast him with a rocket " in general.
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# ? Jan 30, 2016 02:45 |
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Right but should video games allow you to put opened ketchup in the cupboard?
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# ? Jan 30, 2016 02:51 |
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They'll likely just increase the use of "comic mischief" instead. Next time your character decides to terrorize a small puppy with a flamethrower, he gets trampled by a pack of stampeding giraffes.
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# ? Jan 30, 2016 02:51 |
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Wicker Man posted:Fictional or not, it was made in the likeness of real kids. Anyone that doesn't second guess trying to kill something that's supposed to be innocent got issues. I still don't understand why you draw a line at a certain age or maturity level? Again, we are talking about video games. Personally, I wouldn't assume that some has "issues" because they kill fictional beings.
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# ? Jan 30, 2016 02:52 |
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BIG BIC SQUAD posted:I still don't understand why you draw a line at a certain age or maturity level? I guess it depends on what kind of gamer you are. If it's all just beep-boops and noises to you, I guess it's fine. Players that enjoy interesting story, dialogue, immersion in general that see more than just noises and flashing lights are when it would matter.
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# ? Jan 30, 2016 02:55 |
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Wicker Man posted:I guess it depends on what kind of gamer you are. If it's all just beep-boops and noises to you, I guess it's fine. Players that enjoy interesting story, dialogue, immersion in general that see more than just noises and flashing lights are when it would matter.
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# ? Jan 30, 2016 02:57 |
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They should make a game called real life that is an exact computer simulation of real life except girls like me.
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# ? Jan 30, 2016 02:59 |
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Kids generally are innocent, even if they can be amoral jerks without realizing it. Adults usually know better, and know the choices they make (good or bad) and stick with them. Like, they understand consequences and they are ok with them. Besides, adults in games can be considered innocent too, so killing those ones would seem bad.
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# ? Jan 30, 2016 03:00 |
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DrPlump posted:They should make a game called real life that is an exact computer simulation of real life except girls like me. good luck with that !! actually that is something i would have said before. you should try and better yourself though. its a day at a time kind of commitment thing. what kind of man are you? stand up. gently caress.
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# ? Jan 30, 2016 03:00 |
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I'd recommend checking out Tactics Ogre on snes and ported to PSX. It has a branching structure with decisions at the end of each chapter dictating which chapter would come next. Ultimately all paths would culminate in the final chapter, and the ending you got would reflect the choices you made. The decision paths are extremely nuanced, and each can be justified. This also makes for great replay value. Its one of my favorites games.
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# ? Jan 30, 2016 03:01 |
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WilliamRaineyHarper posted:I'd recommend checking out Tactics Ogre on snes and ported to PSX. It has a branching structure with decisions at the end of each chapter dictating which chapter would come next. Ultimately all paths would culminate in the final chapter, and the ending you got would reflect the choices you made. The decision paths are extremely nuanced, and each can be justified. This also makes for great replay value. Its one of my favorites games. gently caress YOU rear end in a top hat!!!!!
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# ? Jan 30, 2016 03:02 |
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Wicker Man posted:Kids generally are innocent, even if they can be amoral jerks without realizing it. Adults usually know better, and know the choices they make (good or bad) and stick with them. Like, they understand consequences and they are ok with them.
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# ? Jan 30, 2016 03:03 |
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a hole-y ghost posted:so adults that made bad choices are okay to kill? what about adults that were coerced into something unsavory or who are doing something bad unknowingly (potentially a lot of "enemies" in combat-oriented games)? That depends on you. If you know their deal, it's up to you if you wanna be cruel or not. What you do kinda reflects on who you are in general. But most bad guys get painted as mustache twirling psychos most of the time anyway.
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# ? Jan 30, 2016 03:05 |
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I've been a huge moralfag ever since I played prototype. For some reason, it was one of the first games that made me feel bad about the murders. Those web of intrigue videos were great. https://www.youtube.com/watch?v=5quyWSrsVRY&t=180s
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# ? Jan 30, 2016 03:08 |
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You are all still young and stupid. Human life has no value. Haven't you learned that yet, GBS, with all you've seen? It has no value, intrinsic to itself. Machines cost money to build. Raw materials cost money to extract. But people? You can always get some more people. they reproduce like cancer cells, whether you want them or not. They are abundant, GBS. Why should they be valuable? Do you know that it costs us less to recruit and use up a real snuff whore than it does to set up and run the virtual equivalent format. Real human flesh is cheaper than a machine. It's the axiomatic truth of our times.
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# ? Jan 30, 2016 03:12 |
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Wicker Man posted:I guess it depends on what kind of gamer you are. If it's all just beep-boops and noises to you, I guess it's fine. Players that enjoy interesting story, dialogue, immersion in general that see more than just noises and flashing lights are when it would matter. Still don't see why it would matter. Wicker Man posted:Adults usually know better, and know the choices they make (good or bad) and stick with them. Like, they understand consequences and they are ok with them. Plenty of adults are just as immature as children and believe they are immune to consequence - edit so no double post DrPlump posted:You are all still young and stupid. Human life has no value. Haven't you learned that yet, GBS, with all you've seen? It has no value, intrinsic to itself. Machines cost money to build. Raw materials cost money to extract. But people? You can always get some more people. they reproduce like cancer cells, whether you want them or not. They are abundant, GBS. Why should they be valuable? Do you know that it costs us less to recruit and use up a real snuff whore than it does to set up and run the virtual equivalent format. Real human flesh is cheaper than a machine. It's the axiomatic truth of our times. Do you really think you're so enlightened and above others or is this a joke
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# ? Jan 30, 2016 03:13 |
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Wicker Man posted:That depends on you. If you know their deal, it's up to you if you wanna be cruel or not. What you do kinda reflects on who you are in general.
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# ? Jan 30, 2016 03:14 |
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Try this: Would you ever kill a kid in real life? Why or why not? If not, I'm guessing because you know there are consequences. So if in real life, hypothetically, if you had the opportunity to kill a kid and suffer no consequences at all, would you do it? Why or why not? It's all philosophical bullshit anyway. Just play! a hole-y ghost posted:what I'm getting at is that people connect their actions in a fictional context (e.g. videogames) to reality by differing degrees, and I don't think it's connected to how much they enjoy story. I also think it's silly to adopt the attitude that people who are less likely to kill in videogames are morally superior to those who are more likely. I just don't think that whether someone is likely to commit fictional murder in a videogame is necessarily connected to how likely they are to commit real, actual murder. It's really hard to say sometimes. I mean as long as you are having fun and know the differences from right and wrong, no harm done.
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# ? Jan 30, 2016 03:17 |
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Candyland is a game that has no representation of moral consequence. This is primarily due to the fact that Candyland does not involve any aspect of choice, and the "game" is preset by the order of the cards at the beginning of the game. A unique take on predestination, if you will. A favorite among Calvinist families.
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# ? Jan 30, 2016 03:18 |
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Wicker Man posted:Try this: Would you ever kill a kid in real life? Why or why not? I don't want to kill no kids. You're gonna have to pay me more than we initially agreed upon.
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# ? Jan 30, 2016 03:19 |
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Wicker Man posted:Try this: Would you ever kill a kid in real life? Why or why not?
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# ? Jan 30, 2016 03:19 |
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mdm posted:Candyland is a game that has no representation of moral consequence. This is primarily due to the fact that Candyland does not involve any aspect of choice, and the "game" is preset by the order of the cards at the beginning of the game. A unique take on predestination, if you will. A favorite among Calvinist families. I never trusted that purple guy. Got pedo all over him.
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# ? Jan 30, 2016 03:19 |
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this thread has gotten loving dumb
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# ? Jan 30, 2016 03:21 |
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i like it when games ask me to either murder and rob someone or help them accomplish a petty errand - its just like real life, and it makes me feel powerful.
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# ? Jan 30, 2016 03:23 |
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symbolic posted:this thread has gotten loving dumb
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# ? Jan 30, 2016 03:23 |
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# ? Mar 29, 2024 11:34 |
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Isn't morality a christian thing anyways? I don't think computers can have souls yet.
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# ? Jan 30, 2016 03:28 |