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are the real 'next gen experience' if you ask me. for too long video games have allowed people to commit acts like jumping and murdering thousands without attaching a drawn out analysis and judgment of the moral worth of every action you take. i'm looking forward to GTA jettisoning its cars in favour of long courtroom sequences like in star trek but less actors and more sexy 3D models making blue and red choices which impact your overall goodness. games are really the place to go if you want to ruminate on deep themes because unlike bullshit books and stuff they actually give you feedback on whether your morals get you the most points. let's take some morality classics. remember in skyrim when the racist elf asked you if you would commit genocide on the cat people? what did you choose? wow, that's a pretty serious decision. or more recent classics like undertale where you decide whether to do genocide or not. pretty god drat profound impact on the game-space in that one. how about mass effect where you choose whether or not to genocide those frog fucks? man. i took a few days out of 'Life' to think on that one.
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# ? Jan 26, 2016 20:36 |
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# ? Apr 29, 2024 00:50 |
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Don't blame me, I voted for Goldark
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# ? Jan 26, 2016 20:37 |
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we need a game where you follow the code of the ancient bushidoes as a nihonjin.
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# ? Jan 26, 2016 20:37 |
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how about a game where you cook meals for homeless people
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# ? Jan 26, 2016 20:38 |
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Once tried to follow traffic laws in GTAV. That got old fast.
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# ? Jan 26, 2016 20:39 |
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i feel guilty when i win at tetris.
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# ? Jan 26, 2016 20:39 |
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i have never killed a fish in any mario game and i never will
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# ? Jan 26, 2016 20:39 |
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dad gay. so what posted:how about a game where you cook meals for homeless people
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# ? Jan 26, 2016 20:39 |
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dad gay. so what posted:how about a game where you cook meals for homeless people and you have to decide whether or not to cook meals for them, or murder every single one of them. i like it. get it on steamgreenlight pronto.
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# ? Jan 26, 2016 20:40 |
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super mario sunshine was an excellent moral treatise on how we manage our community and environment the way the game responded to you being a poo poo and not cleaning anything up by having that poo poo not be cleaned up everywhere was revolutionary Video Games
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# ? Jan 26, 2016 20:40 |
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Germstore posted:Once tried to follow traffic laws in GTAV. That got old fast.
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# ? Jan 26, 2016 20:40 |
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dad gay. so what posted:how about a game where you cook meals for homeless people there could be side missions where you lobby for government funding
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# ? Jan 26, 2016 20:41 |
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is this the new SJW vs MRA thread
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# ? Jan 26, 2016 20:42 |
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a nonviolent version of Half Life where you do nothing but recalibrate lab equipment, reorganize storage cabinets, and make sure computer physics simulations are still running.
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# ? Jan 26, 2016 20:43 |
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a hole-y ghost posted:a nonviolent version of Half Life where you do nothing but recalibrate lab equipment, reorganize storage cabinets, and make sure computer physics simulations are still running. this sounds like something thatd actually exist
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# ? Jan 26, 2016 20:44 |
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GBS is terrible today.
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# ? Jan 26, 2016 20:44 |
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you could volunteer for different missions like "adopt-a-highway" cleanup missions or "substitute teacher"
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# ? Jan 26, 2016 20:45 |
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Pawn 17 posted:GBS is terrible today. ieblieve its actually our finest hour
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# ? Jan 26, 2016 20:45 |
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I like how games with morality systems have tradeoffs and rewards for each. It teaches kids valuable lessons like how if they treat others with respect and do favors for literally everyone in the village, you might not be able to access the evil orc fortress, but you get a cool shield, whereas if you murder then thousand babies you take a penalty on some shop prices but get a badass sword. It's consequences like that that make you really step back and consider how your behavior impacts the lives of others.
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# ? Jan 26, 2016 20:46 |
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Pawn 17 posted:GBS is terrible today. do you have any good ideas?
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# ? Jan 26, 2016 20:46 |
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symbolic posted:also you quickly realize no one else in the game follows traffic laws my favorite part of the old gtas is doing police or ambulance missions and realizing that turning on the siren makes it a 50/50 shot for traffic to slam the gently caress into you
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# ? Jan 26, 2016 20:46 |
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dreezy posted:i feel guilty when i win at tetris. In Tetris the "straight" pieces hold all the power. They are the key to getting the highest scores, the most sought after pieces and coincidentally (in the Gameboy version) the whitest. You jam the "straight" piece, which is almost phallic in nature into the cracks where it clears the "troublesome" other pieces. Tetris is problematic and inherently misogynistic.
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# ? Jan 26, 2016 20:47 |
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Lasher posted:In Tetris the "straight" pieces hold all the power. They are the key to getting the highest scores, the most sought after pieces and coincidentally (in the Gameboy version) the whitest. You jam the "straight" piece, which is almost phallic in nature into the cracks where it clears the "troublesome" other pieces. Tetris is problematic and inherently misogynistic. thats where they got the phrase "dunk a dill pickle, reald-o" from
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# ? Jan 26, 2016 20:48 |
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Gyra_Solune posted:super mario sunshine was an excellent moral treatise on how we manage our community and environment if you didnt clean everything it wasnt like those useless loving mushroom people were gonna pick up the slack. sure, they didnt have water cannons but they could bring out a drat mop or something.
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# ? Jan 26, 2016 20:49 |
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Pawn 17 posted:GBS is terrible today.
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# ? Jan 26, 2016 20:49 |
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# ? Jan 26, 2016 20:51 |
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a hole-y ghost posted:a nonviolent version of Half Life where you do nothing but recalibrate lab equipment, reorganize storage cabinets, and make sure computer physics simulations are still running. "Pick up that can"
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# ? Jan 26, 2016 20:52 |
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Someone should make a mod for whatever the current most popular first person shooter is that makes it so that every time you fire your weapon the family photos of mass shooting victims briefly flash on screen. Then someone should make a mod that does the same thing but instead of said photos it flashes you with images of thinkpieces discussing the first mod and tweets reacting to the thinkpieces.
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# ? Jan 26, 2016 20:56 |
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maybe a twitter simulator
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# ? Jan 26, 2016 20:56 |
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morals in video games have not really advanced beyond the "Virtues" system in Ultima 4, and thats saying something
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# ? Jan 26, 2016 20:57 |
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The big problem with game morality: A: They don't understand morals and still use a simple alignment system of DO X POINTS GOOD GET X ENDING/ALLY that has been in use in games since, at the very least, the 90s. B: A lot of these games with actual writing cut down on the amount of lines by making every drat decision end in the same place, and only diverge in small amounts. I understand why, but it hamstrings it. That only way to do it and make it meaningful is to make most of the decisions in a contained adventure/chapter/etc. that doesn't impact the greater plot consistently (only at key points or near the end when you can spread more outcomes), and then ask the player to make REALLY hard choices that do not have a 100% positive outcome. Again you can call back to this with events and set pieces later so it matters, but it won't impact the plot enough to stick you on a Bioware/Telltale style rail no matter what the gently caress you do. I've heard the Witcher series started handling this well, though alas, I've only played part of the first game. I own all three, I should play them. Curse you Steam Sales. Blazing Ownager fucked around with this message at 21:01 on Jan 26, 2016 |
# ? Jan 26, 2016 20:57 |
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Rutibex posted:morals in video games have not really advanced beyond the "Virtues" system in Ultima 4, and thats saying something that youve been playing games for way too long?
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# ? Jan 26, 2016 20:58 |
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"morals" are kind of meaningless unless they are grounded in the belief in a higher power. otherwise who cares?
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# ? Jan 26, 2016 20:58 |
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dad gay. so what posted:"morals" are kind of meaningless unless they are grounded in the belief in a higher power. otherwise who cares? Well actually... *cracks knuckles* Oh, it's DGSW, you don't really care what I think.
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# ? Jan 26, 2016 21:00 |
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Rutibex posted:morals in video games have not really advanced beyond the "Virtues" system in Ultima 4, and thats saying something The other historical thing about Ultima 4 was the controversy around killing kids which is kind of hilarious through the lens of time: Ultima IV: Programmer quits over the option to kill kids for negative virtue Post-Ultima IV: Everyone laughs at how ridiculous he is POST-Ultima IV: Fallout lets you obliterate children with flamethrowers in crossfire OMG COLUMBINE: Children forever removed from videogames unless they are static unkillable rocks thanks to the ESRB (Basically removing them from any sandbox game ever) So the ridiculous programmer we laughed at got his way, in the end
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# ? Jan 26, 2016 21:01 |
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Applewhite posted:Well actually... *cracks knuckles* sweet sassy molassy, of course i do!
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# ? Jan 26, 2016 21:01 |
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Applewhite posted:Well actually... *cracks knuckles*
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# ? Jan 26, 2016 21:05 |
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dad gay. so what posted:sweet sassy molassy, of course i do! Well the short argument is that morals can't depend on a higher power because that's essentially the same as saying "might makes right" and we're just lucky that the mightiest being of all happens to be beyond human coercion. Which is another way of saying that morals don't exist and that whoever wields the most physical force defines "right" and "wrong." In order for morals to exist they must be grounded in objective logic that exists independently of the desires of any being.
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# ? Jan 26, 2016 21:05 |
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Gyra_Solune posted:my favorite part of the old gtas is doing police or ambulance missions and realizing that turning on the siren makes it a 50/50 shot for traffic to slam the gently caress into you
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# ? Jan 26, 2016 21:06 |
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# ? Apr 29, 2024 00:50 |
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Robo Reagan posted:that youve been playing games for way too long? thats fair
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# ? Jan 26, 2016 21:06 |