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Alright so I'll use this threadkalstrams posted:Sorceress, Blader, and Ninja have some learning curve. Everything else is playable from the get go. Doesn't the required leveling account for the learning curve? Based on the XP rates, you'll definitely have time to figure your class out.
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# ¿ Feb 10, 2016 03:24 |
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# ¿ Apr 27, 2024 16:27 |
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kalstrams posted:Not really, since even bad players pose significantly higher threat than any mobs in the game. You will learn what your buttons do, there's no doubt in that, but the key tricky bit of all three classes, i.e. being extremely squishy, is not something put to a test during the grind. Sure, mobs can and will kill you, but it won't be Ranger McSpergisson which kills you in 0.5x A presses that you will gain your levels upon. Oh yeah, I've heard that there's practically no difficulty in a review someone did of the Korean release. I look forward to taking advantage of this in the PVP early on.
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# ¿ Feb 10, 2016 03:32 |
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Are people exaggerating how grindy this is? Because I want to play, but I'm definitely going blader (when they release the class) so that means two characters. Not to mention the poo poo I've been reading about how NA's XP rates are like 4-5 times less than Korea's, which is insane to me.
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# ¿ Feb 10, 2016 03:54 |
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hi page 2? edit: nope
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# ¿ Feb 10, 2016 03:58 |
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Godmode Enabled posted:Ground Floor Can they increase it without changing the rule set entirely? Seems like guilds actually have a purpose beyond large but private chat channels.
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# ¿ Feb 10, 2016 04:23 |
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Mjolnerd posted:If anyone is on the fence about spending for beta access, there's a key giveaway over here: I signed up for that lovely site and got "there are no keys left"
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# ¿ Feb 10, 2016 18:20 |
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CrashCat posted:There are rumblings on Twitter that CBT2 keys went out to fansites today, so get ready to hunt for them in the next few days. Some of them gave out CBT1 keys to the first people to click so finding them somewhat promptly is important. I haven't spotted any like that yet though, just the bullshit contests. Post links if you find any.
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# ¿ Feb 10, 2016 20:26 |
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kalstrams posted:See, that's the thing. They've shown will to implement dumb changes based on incompetent wishes, so I don't hold my breath that from here on it shall be flawless. Besides that, you never know with modern KMMOs if 90% of population won't abandon the game after a week or two for one reason or another. Keep in mind that this is Buy2Play so as long as the cash shop isn't complete and utter bullshit, it'll do well. The general MMO playing public knows the Black Desert name after years of hype so if they're not playing at launch, they'll be playing soon after.
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# ¿ Feb 10, 2016 22:43 |
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LITERALLY MY FETISH posted:So here's the problem with that. That's a list of the things the game had in it in the closed beta for its actual release that were changed and things that were promised and not delivered on. I've complained about pretty much everything on that list, I'm greatly disappointed that it's not the same game that was being hyped up back in 2012 but I can't really blame Daum's Western division for any of it. Without completely overhauling core mechanics, I don't see what they could've done, especially this far behind where the Korean version is right now. Velencia looks like it's a step in the right direction, and who knows where it'll be two years from now but I've just learned to settle for what it is rather than what it could be. I have Chronicles of Elyria for that MMO pipe dream.
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# ¿ Feb 11, 2016 00:14 |
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Fat and Useless posted:So let me get this straight since everyone seems to hate it, I can't walk around and punch guys and have fun with this for a month for $30? I think the general consensus is disappointment over what it could've been as initially announced/advertised. Worth + imo Alexander DeLarge fucked around with this message at 00:35 on Feb 11, 2016 |
# ¿ Feb 11, 2016 00:30 |
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Eonwe posted:Albion had goonfuckery, but it wasn't as good as Archeage The way you guys talk about it makes me wish I didn't give up halfway through leveling.
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# ¿ Feb 11, 2016 00:46 |
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Check this thread out. He thinks there's gonna be political conspiracies, guild spies and warning players to be extremely calculative in their affiliations with certain guilds because if the guild dies and you're friends with the wrong people, you're hosed http://forum.blackdesertonline.com/index.php?/topic/11313-surviving-the-sandbox-a-guide/&page=1
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# ¿ Feb 11, 2016 01:09 |
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It is very important for you to know that every decision you make from now until the end of your Black Desert career will be experience-altering. For example, the guild you join now will determine your future in the game. If the guild you join implodes, fails, or becomes redundant you will be associated with that guilds failure. Your past enemies will likely not recruit you and you will not find it easy to get a new home. Be careful who you trust. Trusting the wrong person can be costly for a number of reasons and you should remain guarded and avoid trusting people unless you have very good reason. There are people that will betray you just for fun or use you as a tool for espionage campaigns waged by experienced spies within your guild. Never let your plans be known - not even to your members, if you are a leader. Make calls to arms (CTA) but do not inform them why. " Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt "
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# ¿ Feb 11, 2016 01:16 |
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Christ, they're already hyping up another Korean MMO called Bless before this one even launches. Will this genre's fans never learn?
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# ¿ Feb 11, 2016 01:42 |
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kalstrams posted:It's not really just fans. Black Desert was sitting at 80th place in the Korean online game rankings, as in dead. Hence, time to make more money with new game, since people do play MMOs. Is the Asian market enough to justify not going all out with a proper sandbox, which people have been begging for in Western markets for the past decade? I'm asking because I really don't know.
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# ¿ Feb 11, 2016 01:59 |
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Drinkfist posted:I live in the future where these morons make the same failing garbage on repeat for over a decade and refuse to attempt a change of approach. Some of the poo poo was pants on head retarded where the objective was incredibly simple a toddler could do it. Things like "Make an Elder Scrolls game multiplayer" or "Make a game called Guild Wars focused on Guild Wars". If you told me thirteen years ago that Star Wars Galaxies would be the last proper sandbox MMO that we'd see released until this year (Albion Online), I probably would have just killed myself.
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# ¿ Feb 11, 2016 02:24 |
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Monomythian posted:You don't understand, there's no market for sandbox games. That's what I don't get Literal graveyard of WoW clones Meanwhile the Day-Z mod spawns an entire subgenre based on player interaction, and every sandbox ever made is either still being played or fondly remembered.
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# ¿ Feb 11, 2016 02:45 |
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Xavier434 posted:People who like good sandbox games don't play MMOs very much. These people are smart. People point to Mortal Online (which was limited due to targeted hardware) and Darkfall (which went way too far with their HARDCORE PVP RELIVE 1997-ERA UO nonsense). Pre-Trammel UO worked because we didn't have options. Now you have someone corpse camp you in a full loot MMO and you say gently caress it after 30 minutes and never touch it again. Ultimately Darkfall became a game of trolls trolling trolls, and they all left when they came to that realization. So even if we're going to count those, there hasn't been anything since. Maybe Elite Dangerous but that's kind of a stretch.
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# ¿ Feb 11, 2016 03:23 |
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gently caress that hurts my eyes
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# ¿ Feb 11, 2016 03:26 |
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I spent $150 on ArcheAge and I really regret it.
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# ¿ Feb 11, 2016 03:33 |
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Charles Bukowski posted:Yeah but remember gliders? And figuring out we could put hilariously inappropriate jpgs on our boat sails? Those were 2 fun things in 3 months of horseshit. I didn't get to that point. I quit when I hit the spooky town. Completely irredeemable.
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# ¿ Feb 11, 2016 03:36 |
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Drinkfist posted:I gave The Repopulation money and Hero Engine rammed their dick into them. Now they are making a Survival game on Unreal Engine so they can afford to make the MMO that they lost their bankroll on. The struggle is real if you attempt to make a real sandbox mmo. I genuinely feel bad for them. 4 months away from release and the company in charge of their engine (which was the only viable option since they started production in 2010, a time where Unity was poo poo and the mere thought of indies using Unreal/CryEngine would get you accused of being under the influence of some serious drugs) shits the bed. What a shame. The hand they've been dealt is absolutely bullshit, but it'll work out for the best.
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# ¿ Feb 11, 2016 03:50 |
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kalstrams posted:I'm legitimately happy that Heron Engine did not work out for them. It's absolute poo poo of an engine. Ultimately it's for the best, it forced their hand but I still feel bad for them being that drat close.
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# ¿ Feb 11, 2016 03:53 |
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Take this as an opportunity to find out what the latency is like for US servers.
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# ¿ Feb 11, 2016 05:33 |
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All these stupid loving contests, no first come first serve giveaways.
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# ¿ Feb 11, 2016 15:42 |
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I got my BDO key http://massivelyop.com/2016/02/11/black-desert-cb-keys/#keys
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# ¿ Feb 11, 2016 16:32 |
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Looks like they restocked. Try again Yep another 2000
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# ¿ Feb 11, 2016 16:42 |
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I got a spare, saving it because I'm worried about two people getting the same key allocated, but I'll hand out the spare tomorrow.
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# ¿ Feb 11, 2016 17:12 |
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Seanzor posted:This looks like a phishing scam. Specifically, that site's link to the Black Desert site takes you to an mmozone.com page that is made to look like the Black Desert website. Caution. Do you have Adblock/Web of Trust? I never get that poo poo anymore.
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# ¿ Feb 11, 2016 20:27 |
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Charles Bukowski posted:Dang, I keep missing these. Ah well, its only a 4 day beta anyway. Email? I'll send you one of mine.
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# ¿ Feb 11, 2016 20:30 |
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Loose Ifer posted:I can't get on this at work, any chance you've got another extra? Yep, I got 8 or 9, post your email Alexander DeLarge fucked around with this message at 20:39 on Feb 11, 2016 |
# ¿ Feb 11, 2016 20:36 |
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Eonwe posted:My hope is that the goons who end up running the guild don't jerk off about how much better they are than pubbies As long as they're active idgaf, but that 80-100 cap sucks.
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# ¿ Feb 11, 2016 20:38 |
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Depending on whether they actually follow through with different guild types as mentioned in that "what they changed before making it a themepark" article, I could see the value in having multiple guilds.
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# ¿ Feb 11, 2016 20:45 |
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Dweller posted:Could I get one of those if they're going spare? Email is davidweller45 at gmail.com. fromsinkingsands posted:If anyone has a beta key I'd love to try this out. hiddenvg@gmail.com Hatastrophe posted:I'll grovel shamelessly for a beta key as well. Email is grumcrackersandsnacks@gmail.com Sent :^)
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# ¿ Feb 11, 2016 21:21 |
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Charles Bukowski posted:I sent you a pm but in case you missed it, my email is wikiwikiwa @ gmail dot com. Yeah I don't have the Platinum Upgrade on SA so I can't check messages There you go.
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# ¿ Feb 11, 2016 21:49 |
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kalstrams posted:This game, in fact, happens to limit player interaction to minimum. It's mindboggling to think that this is the same game that we were calling "EVE on the ground" four years ago.
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# ¿ Feb 13, 2016 03:31 |
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kalstrams posted:There never will be a Korean MMO game to match playerfuckery potential of EVE Online as long as their primary market is Korea. It's just antithesis of what sells there. That's the thing though, even with the crazy amounts of pandering they did to Eastern markets, it's not doing too well. If they kept the original design, it would've been seen as "something different" in the West and surely it'd do better than it'll do here now, so they had nothing to lose. Alexander DeLarge fucked around with this message at 03:59 on Feb 13, 2016 |
# ¿ Feb 13, 2016 03:53 |
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kalstrams posted:If Korean MMO developers would keep up with their early promises, everyone would still be playing ArcheAge. It's a shame ArcheAge didn't work out. I really liked the world. Also, how do we know that it wouldn't do well in Korea? I don't think UO/Asheron's Call/Galaxies even operated in Korea. It'd be seen as "doing something different" just as much as it is here.
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# ¿ Feb 13, 2016 04:00 |
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kalstrams posted:I think an Optional Subscription Service for Black Desert Online will be great for those that prefer to play that way. Chronicles of Elyria is the perfect MMO model I think. If you don't know about Elyria, basically it's based on genetics/bloodlines and your character will die of old age. You pay for new lives ($30), depending on your play style, your character could last quite a long time, but the average will be 10-12 months. I wish more games would go this route. Even if they get a niche audience, they have revenue from new sales and retained user base. https://chroniclesofelyria.com/blog/435-DJ-6-Character-Customization-and-Bloodlines It's the best of both worlds. No cash shop, b2p
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# ¿ Feb 13, 2016 20:41 |
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# ¿ Apr 27, 2024 16:27 |
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kalstrams posted:You know, I was just quoting someone on brown forums acid for relating to Star Citizen in a positive light while not discussing the optimal strategy to scam people from Portland. I know, I'm just bringing it up because Black Desert is going to suffer from this problem just as Guild Wars 1/2 did. They're going to have launch sales, and maybe a steady stream of new users, but it's not guaranteed any of those players will spend a dollar more. If the game turns out good and they sustain it throughout the year, they'll essentially get another "launch sale".
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# ¿ Feb 13, 2016 20:47 |