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Boardroom Jimmy posted:I'm pretty sure the damage output for Darkside's special depends on how you hit your opponent. You'd think ramming them head on would be the most powerful way but it's actually at it's most powerful if you slide into your opponent and hit them with the side of the vehicle. Of course, you can also up the damage by smashing them into a wall as well. I think this is a constant through the series. I remember reading FAQs about it that said to power slide into your opponent for max damage and not just in this game, either.
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# ? Jun 8, 2016 19:20 |
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# ? Apr 26, 2024 10:13 |
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Vicissitude posted:I think this is a constant through the series. I remember reading FAQs about it that said to power slide into your opponent for max damage and not just in this game, either. From back when I played this I thought the max damage came from hitting the side of the opponent's car, like T-boning them.
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# ? Jun 9, 2016 03:17 |
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PSWII60 posted:From back when I played this I thought the max damage came from hitting the side of the opponent's car, like T-boning them. That's what I always think when I'm playing as Darkside because it makes the most sense, but Vic's right, you get a damage boost for hitting enemies with the broad side of the truck with the special, which the game confusingly calls "T-sliding." I honestly don't even know how to do this on command, much less how to aim the attack in this manner, but you can also get a damage boost by pinning an enemy to a wall with the special, and it can hit multiple times if they bounce off your bumper and stay in front of you, so it's still plenty useful even without T-sliding. Sel Nar posted:And that's why Darkside is arguably the sneakiest sonofabitch when you're first playing the game, because you never expect something that big to go that fast. Not only is the attack surprisingly fast, often too fast to do anything about it once you're in her sights, but it can even be rear-fired, which the AI uses to great effect when you've got Darkside on the run and you're moving in to make the killing blow. Definitely an unexpected way for the hunted to become the hunter until you learn to never stand directly in front of or behind Darkside.
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# ? Jun 9, 2016 03:40 |
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Oh, right! I remember seeing that once in a blue moon and being confused as hell about it. I figured my game broke or something.
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# ? Jun 9, 2016 18:06 |
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This was a few videos ago but Preacher being hit with laser eyes from a flying baby will never not be loving hilarious.
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# ? Jun 10, 2016 02:16 |
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I remember years ago after TM:B came out, a friend rented it and showed me a bunch. We had played TM3 to death and 4 wasn't really my cup of tea, so seeing how dark this new one was kinda blew my mind. Of all the characters though, Dollface stuck out the most to me. Her story was super interesting, particularly her choice at the end. Plus, Darkside was a beast. The only thing that struck me odd was that it seemed as though 2 characters were swapped around into the wrong vehicles, they haven't been shown yet, so i'm not going to name them or spoil it just to be on the safe side.
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# ? Jun 10, 2016 06:04 |
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Am I the only one who finds it weird seeing the vehicles that get arbitrarily dramatically different drivers like Darkside?
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# ? Jun 10, 2016 23:52 |
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Choco1980 posted:Am I the only one who finds it weird seeing the vehicles that get arbitrarily dramatically different drivers like Darkside? The only car I can think of that hasn't switched drivers are the ones where you can see the driver very visibly, like Mr. Grimm or Axel.
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# ? Jun 11, 2016 00:37 |
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Grapplejack posted:The only car I can think of that hasn't switched drivers are the ones where you can see the driver very visibly, like Mr. Grimm or Axel. Sweet Tooth's ice cream truck has never had another driver has it? Even if the Clown with the same name has switched vehicles or been out of the competition in a few of the main stories.
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# ? Jun 11, 2016 05:30 |
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Coolness Averted posted:Sweet Tooth's ice cream truck has never had another driver has it? Even if the Clown with the same name has switched vehicles or been out of the competition in a few of the main stories. I can't believe I forgot the most famous character in the series
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# ? Jun 11, 2016 05:35 |
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The best character, and david jaffe's tulpa, Sweet Tooth
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# ? Jun 11, 2016 06:50 |
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Grapplejack posted:The only car I can think of that hasn't switched drivers are the ones where you can see the driver very visibly, like Mr. Grimm or Axel. The Mr. Grimm of this game is definitely different from previous, but we haven't gotten to him yet so I'll leave off why.
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# ? Jun 11, 2016 12:16 |
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Update: Spectre at The Drive-In Movie Bloody Mary loading screens:
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# ? Jun 16, 2016 16:06 |
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I'm pretty sure that the bloodstain on the wedding dress she took from Kristen is indicative of a disembowelment. And she used a cake knife. Christ.
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# ? Jun 17, 2016 00:22 |
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Great work, as usual Fiendly! Black and Twisted Metal 2 are some of my favorite vehicle combat games. drat shame the reboot kinda fizzled.
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# ? Jun 17, 2016 06:31 |
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Update: Mr. Grimm at The Skyscrapers Mr. Grimm loading screens:
Skyscrapers loading screens:
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# ? Jul 1, 2016 09:55 |
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Good old Grimm. Hell of a way to take a character from a literal reaper of souls and turn him into someone who devours people in a different way. I would say this one qualifies as the darkest story in the game. By the way, the sound that plays when Grimm puts on the skull helmet is the same sound that would play when he fires his special in TM2. Neat little touch there.
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# ? Jul 1, 2016 12:27 |
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Grimm was my favorite character. Once you got good at aiming that special it was just devastating.
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# ? Jul 1, 2016 15:36 |
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Token glass cannon but drat what a rush to be able to beat the game with Grimm. My favorite of the reimaginings. I just wish in the ending that it had dropped his final line and the shot of the advisor. Just have it heavily implied what his special craving was. Good stuff either way. Also I remember earlier when you mentioned how alot of the characters were holding guns in the selection screen. In the reboot, some of the weapon selects were gang members hanging out of the car windows firing. The sniper rifle being one of them. I wonder if that mechanic had been thought up as early as TM: Black but dropped for whatever reason?
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# ? Jul 1, 2016 16:39 |
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Nothing more brutal than a Fiendly gleefully in his element
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# ? Jul 1, 2016 19:48 |
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Wamdoodle posted:Also I remember earlier when you mentioned how alot of the characters were holding guns in the selection screen. In the reboot, some of the weapon selects were gang members hanging out of the car windows firing. The sniper rifle being one of them. I wonder if that mechanic had been thought up as early as TM: Black but dropped for whatever reason? That's really interesting, since I know a big part of the reboot's design came from an idea they tried to implement in a sequel to Black but it proved to be too much for the hardware of the day. It's starting to seem like TM 2012 might just be a patchwork of scraps from the Black cutting room floor.
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# ? Jul 2, 2016 03:25 |
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Fiendly posted:That's really interesting, since I know a big part of the reboot's design came from an idea they tried to implement in a sequel to Black but it proved to be too much for the hardware of the day. It's starting to seem like TM 2012 might just be a patchwork of scraps from the Black cutting room floor. To be fair to TM 2012, there's worse things to pick up scraps from than TM: B. I'm not saying they did a good job, but at the very least they had some decent pieces to try and put together.
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# ? Jul 2, 2016 03:45 |
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I really liked this game when it came out as a multiplayer game for my brother and some friends, but I gotta say, all of the character stories are just edgy nu-metal as gently caress. They're not terrible for the time, but they're all really cringe-worthy attempts. I think if anything should have been given less focus, it's the seriousness of the storylines in favor of fleshing out the combat more. I'd love a Burnout-esque mode with actual highways to race around instead of just the arenas we've been given so far, but the last thing I want out of Twisted Metal is more exposition on the storylines that doesn't ramp them so far into the "so bad it's good" territory
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# ? Jul 2, 2016 04:43 |
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thecluckmeme posted:I really liked this game when it came out as a multiplayer game for my brother and some friends, but I gotta say, all of the character stories are just edgy nu-metal as gently caress. They're not terrible for the time, but they're all really cringe-worthy attempts. I think if anything should have been given less focus, it's the seriousness of the storylines in favor of fleshing out the combat more. I'd love a Burnout-esque mode with actual highways to race around instead of just the arenas we've been given so far, but the last thing I want out of Twisted Metal is more exposition on the storylines that doesn't ramp them so far into the "so bad it's good" territory To try and keep it vague, there's a reason why the stories are this extreme. I think there's just the right amount of story.
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# ? Jul 2, 2016 05:32 |
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Honestly, I'm just wondering why most of these people are in an asylum instead of prison. I mean, I know the answer, but Junkyard Dog and Roadkill should be locked up for life.
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# ? Jul 2, 2016 06:01 |
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Wamdoodle posted:To try and keep it vague, there's a reason why the stories are this extreme. I think there's just the right amount of story. The best I can think of is blah blah blah Calypso is a guard of hell or purgatory, blah blah blah, they're atoning sins. Still boring and awful, and I'd rather have them be bland Bios for the characters.
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# ? Jul 2, 2016 07:55 |
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I really can't stand this uber-gritty-real take. Edgy doesn't necessarily mean good. The gameplay in Black is fantastic at least, but I always hated the cut scenes.
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# ? Jul 2, 2016 15:31 |
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This is a game of it's era for better or worse.
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# ? Jul 2, 2016 20:35 |
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I enjoyed this game simply for being hilariously over the top edgy. It doesn't feel like it takes itself too, too seriously to me. I didn't play many console games during that time though, and the over the top edge lord thing does seem like the sort of idea that would get old if I saw it more than once.
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# ? Jul 2, 2016 22:39 |
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The story in the games has always been way over the top. Look up the deleted ending scenes for Twisted Metal 1995. They've run the gamut of silly and "serious."
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# ? Jul 2, 2016 22:45 |
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Welp, there's probably not gonna be any better time to post this video: Twisted Metal honest game trailer
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# ? Jul 3, 2016 02:17 |
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Fiendly posted:Welp, there's probably not gonna be any better time to post this video: Twisted Metal honest game trailer This is great.
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# ? Jul 3, 2016 02:25 |
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Humbug Scoolbus posted:I really can't stand this uber-gritty-real take. Edgy doesn't necessarily mean good. The gameplay in Black is fantastic at least, but I always hated the cut scenes. You should get the Euro version of it then, all that junk was cut out.
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# ? Jul 3, 2016 02:55 |
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Fiendly posted:Welp, there's probably not gonna be any better time to post this video: Twisted Metal honest game trailer This is perfect. I guess the storylines could be considered farcical at the time, but I really don't think Jaffe was going for a punchline with any of these backstories. If he did, he fell short and made it too sincere anyway. It needs a lot more over-the-top to match even the B-est B-Movie
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# ? Jul 3, 2016 05:37 |
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Kaboom Dragoon posted:You should get the Euro version of it then, all that junk was cut out. I did. I traded my copy to some dude in France that my sister in law knew.
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# ? Jul 3, 2016 09:06 |
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This lp still going?
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# ? Aug 9, 2016 05:16 |
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Yep, next video is mostly recorded and should be posted relatively soon compared to how long it's been since the last one.
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# ? Aug 9, 2016 11:05 |
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Update: Axel at Warhawk's Rooftop Axel loading screens:
Warhawk loading screens:
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# ? Aug 22, 2016 13:27 |
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Jesus christ that twist. Fiendly, you beautiful bastard.
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# ? Aug 22, 2016 21:52 |
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# ? Apr 26, 2024 10:13 |
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Gee, I don't think I'm ready for Twisted Metal to have an interesting and interconnected story.
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# ? Aug 23, 2016 00:22 |