Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
sigma 6
Nov 27, 2004

the mirror would do well to reflect further



Scathach posted:

Check out the Samsung Note Pro. It's got a ton of memory, Wacom digitizer, and 8 cores so you can use it for fun stuff too. I've been using the 10.1 Note for an average of eight hours a day for about four years and it still doesn't have any scratches on the screen or any problems whatsoever. I'm only waiting to get the Pro because they're still like $700. But a Samsung is the thing you want if you're doing art on the go.

Interesting. Was thinking about getting a surface book but this is much cheaper. Of course, I can't use it for zbrush, but it seems pretty cool as a digital sketchbook.

sigma 6 fucked around with this message at 05:33 on Apr 22, 2016

Adbot
ADBOT LOVES YOU

Humboldt Squid
Jan 21, 2006

Humboldt Squid fucked around with this message at 11:37 on Apr 22, 2016

sigma 6
Nov 27, 2004

the mirror would do well to reflect further

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

dog nougat
Apr 8, 2009
Lotsa great stuff this month y'all.

Another wacky alien sketch here... Throwing cheeseburgers into it's encompassing mouth.

Sharpest Crayon
Jul 16, 2009

Always Wag. Always Friend. Very Safety.
Clapping Larry
I was gonna do Drow but it went a bit different.

smallmouth
Oct 1, 2009

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Ccs
Feb 25, 2011


Hi guys, wondering if I can get some quick critique on something. I foolishly entered an art show at my workplace despite being in a more technical, non-design position. I've been painting a monster for the show, but showed it to my girlfriend who says it is not presentable due to bad lighting/shading/perspective/etc. I'm wondering if there's some quick ways I can fix the major problems with this piece so at least it doesn't look terribly out of place hanging on a wall for a bit:

dog nougat
Apr 8, 2009

Ccs posted:

Hi guys, wondering if I can get some quick critique on something. I foolishly entered an art show at my workplace despite being in a more technical, non-design position. I've been painting a monster for the show, but showed it to my girlfriend who says it is not presentable due to bad lighting/shading/perspective/etc. I'm wondering if there's some quick ways I can fix the major problems with this piece so at least it doesn't look terribly out of place hanging on a wall for a bit:



Well the major issue I'm having here is that the monster looks like an extension of the log, so it becomes visually confusing. Your values are kinda all over the place as well, with the stump being so dark, there's a lot of visual tension with the critter being so light around it's legs for seemingly no reason. It's not terribly clear what is happening with its bottom torso. My mind wants to see it as a nest it's resting in, but because of the lack of nest it becomes confusing.

Beyond that, the background is a little sparse, it doesn't need much, just a bit more detail.

The picture can still be saved. I'm phone posting, so not gonna attempt to draw over it, but I'd add a nest or something to eliminate the weirdness between the monster and the stump, push the values by its legs, and flesh out the mountains in the background a bit.

dog nougat
Apr 8, 2009
Did a solid value study of an alien for an upcoming painting. Space fast food restaurant.

I realized recently that I have an obsession with drawing drooling things. In this case, it's actually super helpful since in my initial sketches it wasn't apparent that the top tendrils were mouth flaps/there was a mouth there.

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Wowporn
May 31, 2012

HarumphHarumphHarumph

Do you do any sort of wire frame/skeletal structure drawing before you start drawing and shading details

Sharpest Crayon
Jul 16, 2009

Always Wag. Always Friend. Very Safety.
Clapping Larry
Proper drow matriarch this time

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."


I now have a website put together to house these, and I dropped a link in the webcomics thread. Would you folks prefer I stopped posting pages here as they're completed, to avoid cluttering the thread?

dog nougat
Apr 8, 2009
No. Keep posting.

neonnoodle
Mar 20, 2008

by exmarx

dog nougat posted:

No. Keep posting.

Humboldt Squid
Jan 21, 2006


Navajodactylus


croquis

Humboldt Squid fucked around with this message at 10:29 on Apr 27, 2016

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."
OK, if people aren't getting tired of these, I'm happy to keep posting. :)

Sharpest Crayon
Jul 16, 2009

Always Wag. Always Friend. Very Safety.
Clapping Larry
More drow!

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Sharpest Crayon
Jul 16, 2009

Always Wag. Always Friend. Very Safety.
Clapping Larry
Elves elves elves elves drider dun dun dunn

sigma 6
Nov 27, 2004

the mirror would do well to reflect further

Wowporn posted:

Do you do any sort of wire frame/skeletal structure drawing before you start drawing and shading details

I should draw more underlying anatomy but with live drawing there isn't enough time IMO. So I draw an action line / spine shape first and then draw quick perpendicular lines representing the hips and shoulders at the correct angle. From there I will typically draw the shape of the head next. You can kind of see what I mean in the lower left image here.

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Sharpest Crayon
Jul 16, 2009

Always Wag. Always Friend. Very Safety.
Clapping Larry
Killer spiders itt

Lacrosse
Jun 16, 2010

>:V


I don't have any spiders to post, but here's some dinosaurs and random misc doodles from this month.









This last one is gonna be a vinyl decal.

piL
Sep 20, 2007
(__|\\\\)
Taco Defender

sigma 6 posted:

I should draw more underlying anatomy but with live drawing there isn't enough time IMO. So I draw an action line / spine shape first and then draw quick perpendicular lines representing the hips and shoulders at the correct angle. From there I will typically draw the shape of the head next. You can kind of see what I mean in the lower left image here.


I don't remember if SA likes Loomis or not (please ignore the blatant racism), but I highly recommend the Mannikin frame from his figure drawing book at the listed link. If you're looking for means that is.

Wowporn
May 31, 2012

HarumphHarumphHarumph

sigma 6 posted:

I should draw more underlying anatomy but with live drawing there isn't enough time IMO. So I draw an action line / spine shape first and then draw quick perpendicular lines representing the hips and shoulders at the correct angle. From there I will typically draw the shape of the head next. You can kind of see what I mean in the lower left image here.



I think your priorities are backwards, learning the proportions, skeletal/muscular structure, and poses that the body can do are the biggest parts of drawings from a live model, if you don't have time to get to the shading or intricate facial features you should just leave them out because there are other ways of practicing drawing that will focus on those that aren't as dependent on having a live model. Like, search on tumblr or whatever for life drawing sketches from artists and a lot of them will be blank naked torsos with no face, clothes, or shading. Also starting with the base skeleton and working your way up to the details will force you to get faster at blocking in those first things and getting to the ending details faster and more accurately.

e: also studying skeletons and actually just drawing skeletal structures is really helpful

Wowporn fucked around with this message at 00:40 on May 1, 2016

Medenmath
Jan 18, 2003
Sharpest Crayon, if you see this, thank you for the paper recommendations last month! I have been horrendously busy recently so I have had basically no time to do anything but work and sleep, but here is a last minute spider for spider month:

Internet Janitor
May 17, 2008

"That isn't the appropriate trash receptacle."

Internet Janitor fucked around with this message at 05:54 on May 1, 2016

Humboldt Squid
Jan 21, 2006

I can't use my computer right now so the new thread will have to wail until mon unless someone else wants to make it, sorry.

Adbot
ADBOT LOVES YOU

sigma 6
Nov 27, 2004

the mirror would do well to reflect further

Wowporn posted:

I think your priorities are backwards, learning the proportions, skeletal/muscular structure, and poses that the body can do are the biggest parts of drawings from a live model, if you don't have time to get to the shading or intricate facial features you should just leave them out because there are other ways of practicing drawing that will focus on those that aren't as dependent on having a live model. Like, search on tumblr or whatever for life drawing sketches from artists and a lot of them will be blank naked torsos with no face, clothes, or shading. Also starting with the base skeleton and working your way up to the details will force you to get faster at blocking in those first things and getting to the ending details faster and more accurately.

e: also studying skeletons and actually just drawing skeletal structures is really helpful

Drawing from life vs. drawing from anatomical reference (photos or other drawings) are two different things. I agree that knowing anatomy will always help drawing people, however drawing a skeleton -> muscle -> flesh in a life drawing session is very unrealistic (ie. under twenty minutes or under ten minutes). On that note though, I should go back to looking at Loomis's stuff and work my way through his books.

New thread up.

sigma 6 fucked around with this message at 14:58 on May 1, 2016

  • Locked thread