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SethSeries
Sep 10, 2013





With the release of Season 3 of Killer Instinct as well as the PC port, I wanted to go ahead and start fresh with a new thread. After seeing a bit of positive buzz from you guys playing, I wanted to get some resources for a lot of the newer players.


What is Killer Instinct?

Killer Instinct is a Free to Play fighting game for the Xbox One and Windows 10. Originally helmed by Double Helix, Iron Galaxy took over the second season and have turned the game around. The game is divided into 3 seasons of 9 characters. The game rotates the free character weekly giving players to test out the cast without heavily invested. Characters can be bought in individuals seasons for 20 dollars or peace meal. A complete edition of the game with all 3 current seasons is being sold for 50 dollars. The game is both cross-play and cross-buy. Anything you buy on the Xbox One version carries into the Windows 10 version and vice versa.

How Does it Play?

Killer Instinct is unique from most fighters due to the way its combo system works. Combo's can be broken with specific button presses allowing a smart player to make a comeback from a particularly vicious attack. A lot of higher level play is based around this. The risk/reward system balances more damaging combos having a better chance to be broken. The longer your chain, the more chances an opponent has to knock you out of it. This is also balanced by the lockout systems. If your opponent makes a bad read they get locked out of another combo breaker for a set amount of time depending on the strength of the button. The general combo system also has a specific flow that looks like this:

Opener ->auto double/manual->Linker->Ender

There is a fair amount of variation between those, but that is what your general combo flow should look like. Combos are not infinite and each move of the string puts players closer to what is called a blowout. A blow out occurs when the player does too many hits in a combo without cashing out their damage with an ender. Cashing your combo out adds a significant damage boost and leaves your opponent at disadvantage. Letting your opponent blow out puts them at a small advantage and can kill momentum. I'll be giving some links to a better explanation of the systems in the next post.

Features
Killer Instinct is one of the more robust and fully featured fighting games. Some of the cooler stuff includes:
-Fully fleshed out tutorial
-Shadow A.I system that lets players play AI versions of themselves
-A plethora of training modes and options including full combo breaker training, hitboxes, frame data
-Character move lists include frame data for everything
-Fairly diverse roster of playstyles and skill sets
-Extensive Ranked league with tiers, options for best of 3 and 8 player lobby support

Controller Support
Killer Instinct right now only supports XB360 fight sticks with XB1 coming at a later date. For the rest of us who have PS3/4/etc sticks, this guide will help you make it possible to use those via XOutput. It's what I personally use and it is similar to what you have to do to make PS4 sticks work for SFV.
https://www.reddit.com/r/killerinstinct/comments/4ciyx5/steps_to_getting_xoutput_to_work_with_ki_pc/

SethSeries fucked around with this message at 17:08 on Apr 10, 2016

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SethSeries
Sep 10, 2013



Where do I start with learning the game

As stated in the prior post, the actual game tutorial is the best place for a new player. It is incredibly comprehensive and covers every system the game has in depth. It's an excellent resource. Once you feel comfortable with that, we move on to a different source material.

The Guide
Infil's SF Players Guide to Killer Instinct is by far the best resource for the game. It covers the finer points of the combat system as well as extensive guides for every single character in the game. It features gifs, videos and numerous explanations for anything you want to know about the game. It also is what the character descriptions I'm using come from. The guide can be found here:

http://ki.infil.net/index.html

Characters

Jago
http://ki.infil.net/jago.html
Style: Balanced
Most Similar To: Ryu
Players to watch: YOMI JagoBlake

Sabrewulf
http://ki.infil.net/sabrewulf.html
Style: Rushdown
Most Similar To: Cammy, Guy
Players to watch: EG Justin Wong, MyGod

Glacius
http://ki.infil.net/glacius.html
Style: Zoning
Most Similar To: Dhalism, Dormammu(UMvC3)
Players to Watch: Rocksteady, F3 Hollywood Sleep

Thunder
http://ki.infil.net/thunder.html
Style: Grappler
Most Similar to: Zangief, T HAWK
Players to watch: Rico Suave

Sadira
http://ki.infil.net/sadira.html
Style: Aerial Rushdown
Most Similar To: C. Viper, Ibuki, Akuma
Players to Watch: TSwagg

Orchid
http://ki.infil.net/orchid.html
Style: Rushdown
Most Similar to: Fei Long, Dr Doom (UMvC3)
Players to watch: YOMI Saltface

Spinal:
http://ki.infil.net/spinal.html
Style: Projectile Rushdown
Most Similar To: Seth, Makoto (If you replace command grab with skulls)
Players to watch: BassNS

Fulgore:
http://ki.infil.net/fulgore.html
Style: Balanced
Most Similar to: Guile, Ken, Seth
Players to watch: Nicky, Rico Suave

Shadow Jago
http://ki.infil.net/shadowjago.html
Style: Balanced
Most Similar to: Demetri

TJ COMBO
http://ki.infil.net/tjcombo.html
Style: Grappler Rushdown
Most Similar to: Balrog, Abel
Players to watch: Rebelo
Requisite Geoff the Hero tutorial: https://www.youtube.com/watch?v=QNFhOwzNzCY

Maya:
http://ki.infil.net/maya.html
Style: Projectile Rushdown
Similar to: Nobody
Players to watch: CD Jr.

Kan-ra:
http://ki.infil.net/kanra.html
Style: Trap Zoning, Ranged Grappling
Similar to: Uhh....
Players to Watch: F3 Hollywood Sleep

Riptor
http://ki.infil.net/riptor.html
Most Similar to: El Fuerte, Dudley
Style: Rushdown, Hit and Run
Players to Watch: GfromtheStreets

Omen
http://ki.infil.net/omen.html
Style: Balanced
Most Similar To: Rose, Ibuki, Firebrand(UMvC3)

Aganos:
http://ki.infil.net/aganos.html
Style: Armored Rushdown and Zoning
Most Similar to: Charles Barkley's Monstars clone in Space Jam

Hisako:
http://ki.infil.net/hisako.html
Style: Surprise Grappling, Counter-Attacking
Most Similar To: Makoto, Cody, Rose
Requisite GeoffTheHero Tutorial: https://www.youtube.com/watch?v=0Tb-A4f3VQY

Cinder
http://ki.infil.net/cinder.html
Style: Highly Mobile Frame-Trap Rushdown, Hit and Run
Most Similar To: Decapre, Magneto (Marvel vs. Capcom 3), Snake (Super Smash Bros. Project M)
Players to Watch: DOMI
Baal explaining Cinder in his car:

https://www.youtube.com/watch?v=U2rWZN1PkTw

Aria:
http://ki.infil.net/aria.html
Style: Balanced
Most Similar To: Jago, with C. Viper, Fei Long, and Sagat flavors, on a Marvel vs. Capcom team

Season 3's cast will be put up here as their guides are updated.

TUSK
http://ki.infil.net/tusk.html
Style: Mid-range Bullying
Most Similar To: Birdie (SFV), Waldstein (UNIEL)

Rash

Kim-Wu

Arbiter
http://ki.infil.net/arbiter.html
Style: Balanced, Trap-Based Mixups
Most Similar To: Arbiter (Halo series)

Mira
Current trailer
https://www.youtube.com/watch?v=VHqhxGE-IyA
IG offical character walkthrough:
https://www.youtube.com/watch?v=kmwstSikfuY

SethSeries fucked around with this message at 04:17 on Apr 25, 2016

SethSeries
Sep 10, 2013



I'll update the OP with that in the morning.

SethSeries
Sep 10, 2013



The general consensus was that KI was a good game shackled by a bad console. It is a great game that has a lot of tools to help new players. Speaking of, my XBL/Win10 name is ManSeriesSA. Ill be on most nights this week learning Kim Wu. I'll also ve updaing the op throughout the week.

SethSeries
Sep 10, 2013



Nostalgia4Butts posted:

can i use xbox point cards to buy stuff on pc

im not giving ms any payment info ever again

Im not sure. I think you can through the xbox store but dont quote me.

SethSeries
Sep 10, 2013



For anyone curious, the free character has changed to Jago.

SethSeries
Sep 10, 2013



Trykt posted:

Played a good set last night where a couple of things finally clicked for me and I had a lot of fun. I was fully in that "just one more" mode, especially after I lost, which this game happily accommodates with its fast load times and a fuckin rematch button. So much less downtime playing this game compared to SFV!

This game's netcode is also nothing short of wizardry because I completely forget that I'm playing online sometimes.

I'm gonna do a Jago infodump post at some point soon as is customary for me when learning a new character or game. I don't expect anyone to care, it's cool, IT'S NOT FOR YOU ANYWAY, JERK!

If you want, make it a linkable post or post it to a blog site. Ill add it to the op.

SethSeries
Sep 10, 2013



fadam posted:

This game is neat but people being able to keep comboing you after the KO is as aids as fatalities are.

Someone call scrub quotes.

SethSeries
Sep 10, 2013



OP is updated with controller support. Also for what it's worth, outside of online play, most players don't swag combo each other forever after death. It's not the end of the world.

SethSeries
Sep 10, 2013



Alright, I'm going to address both of you and nip this now because I want this game to keep having people who play it. You are allowed to not like parts of a game. I'll be real frank, I wouldn't have responded with,"Someone call Scrubquotes" had the original post not compared Ultra Combos and fatalities to loving AIDs. Had your post been something along the lines of,"Man, I'm enjoying this game but Ultra Combos kinda bug me" we would be having a different conversation. Fun fact, dropping an ultra at the end of the match is a safe way to end a combo the moment someone drops into danger. It cannot be broken, and while it is flashier than an ender, it is a guaranteed kill when used effectively. If you want to learn to play and stay open minded, just about anyone from the FGC will help you. Normally when someone tells you to "get gud", you're acting like a fool. Comparing a mechanic you don't like to AIDs is acting like a fool.

As far as BKB goes, I have spent the last 2 years watching people poo poo on KI. I know a lot of people who have done the same, and admittedly the scene gets screwed at tournaments pretty regularly. The poo poo that went down at Final Round isn't the first time it happened. Not once on this forums did I go out there and bitch at people who didn't like my game. Enjoyment is subjective, and I have some issues with this game myself. That doesn't give me right to show up, insult people and act like a fool in various threads. I don't like DoA, Smash, or BlazBlue games, but I don't go out of my way to enter those threads and bitch about that game to people. Come here to talk about learning, playing or just general questions about KI or get the gently caress out.

SethSeries
Sep 10, 2013



SethSeries
Sep 10, 2013



TJ is the character I learned the game with. He's got some really good tools and a fair amount of options to get in and hurt people. He's got a few bad matchups, but nothing super detrimental to having a good time.

SethSeries
Sep 10, 2013



Man, I played TJ the last few years and the switch to Kim had been real rough.

SethSeries
Sep 10, 2013



Newest patch dropped today. Patch notes below:

http://www.ultra-combo.com/patch-notes-3-04/

Looks like a lot of quality of life fixes are live as well as fixes to busted Kan-Ra and Glacius issues.

SethSeries
Sep 10, 2013



Man, that's good.

SethSeries fucked around with this message at 16:03 on Apr 13, 2016

SethSeries
Sep 10, 2013



I signed up. I'd encourage as many of you interested to play to jump in too.

SethSeries
Sep 10, 2013



TJ Combo is the new character rotated in this week. Get them powerlines in!

SethSeries
Sep 10, 2013



Mira reveal and walkthrough stream in 15 minutes.

https://www.twitch.tv/irongalaxy

SethSeries
Sep 10, 2013



Baal posted:

Anonspore wanted some Cinder info so I made this vid while driving. Watch it if you want a totally professional summary of Cinder and why he's the coolest despite being a fire man.

https://www.youtube.com/watch?v=U2rWZN1PkTw

I forgot to mention Sticky Bombs, those are super good

Went ahead and threw that in the op if you don't mind. Also threw Miras trailer in there and I'm adding her character walkthrough as well.

SethSeries
Sep 10, 2013



New patch notes and balance changes are live. Just about the entire cast is affected:

http://www.ultra-combo.com/patch-notes-3-1/

SethSeries
Sep 10, 2013



Nostalgia4Butts posted:

yeah but MS has like 3 or 4 different kinds. didnt know what to grab

They unified the currency cards awhile back.

SethSeries
Sep 10, 2013



Admittedly this game didnt come into its own until midway through season 2 when Iron Galaxy proceeded to lose their fool rear end minds. Thats when Shadow AI, Breaker Training and a lot of the other tools came in. S1 was pretty rough.

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SethSeries
Sep 10, 2013



The only character who feels good on pad is TJ and only because he has MK inputs.

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