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Gitro
May 29, 2013
In Oblivion you can become permanently invisible with a decent Illusion skill. Invisibility normally breaks whenever you interact with anything (attack, open a door, pick up an item etc), but the effect only breaks when the casting animation finishes. Start it, quickly do whatever it is you wanted to do right before it finishes and immediately become undetectable again. Once your Illusion skill is good enough you'll regenerate more magicka in the time the effect takes to wear off than you use in the casting, and there's always potions. It's not the dumbest thing you can do in the game, but it's probably one of the easier ones to set up.

You can't do it that easily in combat until you get access to spell crafting. Once you can spell craft you can put a damage effect and a short invisibility effect on self on the same spell, then spend every fight instantly re-becoming invisible as you burn/freeze/electrocute everything in your path.

Conversations also pause game time, meaning timed effects don't count down, hostile NPCs stop chasing you and so on. You can cast spells on people to make them like you more, and spells on yourself to make you more likeable. Casting costs are tied to both the magnitude and duration of the effect. Craft a spell that'll make anyone adore you for just a couple of seconds and it won't even cost that much, even at max effect. Make anyone love you for as long as you keep talking or, more importantly, shopping. Never play that stupid minigame again.

You can do all that in Morrowind too, but it's a lot easier to get a 100% chameleon outfit if that's your style (you have to wait for the second highest tier of sigil stones in Oblivion, I think), you'll have to put up with spell failure chance and it doesn't do much that a couple cheap bribes don't, anyway. Also in Morrowind: just one point of the Slowfall enchantment negates all falling damage. Use it as a spell, stick it on your pauldron, :smaug: at that dumbass with the scrolls and jump your way to solstheim.

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Gitro
May 29, 2013

Nuebot posted:

Or you could get it from your first sigil stone and use the very easy dupe bug to have infinite 35% chameleon sigil stones.

If you hold off doing Daedric portals until you're level 20, sure. Sigil stones, like everything else, is scaled into uselessness at the game's start. I could've sworn you had to use them to reach 100% chameleon, but obviously I wasn't remembering it right.

In Morrowind you can steal yourself a full set of ebony armour (second best non-unique heavy armour) if you buy a cheap invisibility trinket. You can usually find one in one of the game's many pawn shops that sell lovely, cheap enchanted items if you haven't got one as random loot. You have to make your way to ghostgate, which is a little out of the way, but there's temple stuff you can do there. Go to the underground storage room, turn invisible, steal a key right in front of a guard. Unlock a door and systematically steal all the ebony pieces off a table right next to another guard. The mysterious stranger who keeps vanishing right before bits of valuable armour also vanish doesn't bother him.

To join the temple faction you have to do seven pilgrimages in various places on the island, all of which give you some long lasting buff. One the easiest is in Vivec, right near where you join the temple. There's a shrine that gives you a powerful levitation effect for at least one in-game day, and all you have to do is use a levitation potion on it. There's a vendor that sells the shittiest levitation potions right near it. As long as you have reliable ranged damage (or just a bunch of scrolls/items) you can get at least one bit of unique heavy armour, a full set of orcish armour and Umbra, a really good 2 handed sword.

It's not on the same level as turning yourself into a god through alchemical feedback loops, but I love how readily Morrowind awards kleptomania. If you do want to be a potion god, there's even a set of the best or second best alchemical equipment you can steal from the Caldera mages guild, accessible through fast travel from the beginning of the game.

RNG posted:

e: Also, buying/reselling poo poo to the talking mudcrab (the only NPC in the game that would buy/sell stuff at cost) until its inventory got so huge the game crashed.

You had Creeper in Caldera that would do the same, but he had half as much gold.

Gitro
May 29, 2013

dpbjinc posted:

You can have five pieces of armor, two rings, and an amulet. With Frostcrag installed or all seven of the Mages Guild recommendations done, get a handful of common soul gems, kill a few bears, turn on the Shadow Stone (a giant rock that gives you the effect for free), and pay 7,000-9,000 gold, and you're done. If you're a necromancer, you don't even need to wait for the bears to start spawning; just grab five black soul gems and kill a few bandits. You do need Soul Trap, which takes 25 Mysticism (around three levels' worth, depending on your build; you can grind it in about 10 minutes) or a weapon with Soul Trap already on it (probably not happening that early). The hardest part is the gold, but only if you're not using the dupe bug.

You can get CE enchantments without grand souls?

Man, I really don't remember Oblivion that well.

Gitro
May 29, 2013

Fools Infinite posted:

The actual best thing in the game before patching was the crystal ring shield. It has a special attack instead of parry/shield bash, and for some weird reason it scaled in some insane way with the weapon in your right hand, maybe four times the damage of the right hand weapon? Someone said they killed Seth in one hit while pairing it with the black knight greataxe (which got nerfed too I think).

They definitely fixed a lot of things though, originally weapon scaling was almost entirely useless.

Dusk's skirt (her outfit's a wedding dress) was the best leg armour in the game. It hit I think 90 in every defense, but its weight was normal. Pre-patch DS1 was fun in so many dumb ways.

IIRC the big change to scaling was bumping up the letter grades on almost everything, especially when upgraded. There were a handful of things that naturally hit A or S but not many.

Gitro
May 29, 2013
Stay safe post ghost

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