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TTerrible posted:I do not remember this? I don't remember what exactly it was about, most likely IRC drama caused by LP and Spongerock being dicks to everyone.
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# ? May 23, 2016 23:27 |
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# ? Apr 26, 2024 21:18 |
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Junk posted:I don't remember what exactly it was about, most likely IRC drama caused by LP and Spongerock being dicks to everyone. The name LPlasma vaaaguely rings a bell but I can't remember any drama.
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# ? May 23, 2016 23:28 |
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¯\_(ツ)_/¯
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# ? May 23, 2016 23:33 |
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What I'm trying to say is all is forgiven Half-Life bros.
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# ? May 23, 2016 23:34 |
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Ahundredbux posted:Sven coop owns
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# ? May 23, 2016 23:36 |
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Tomorrow's a special day everyone. It's the tenth anniversary of the Half Life 2, Episode 3 announcement.
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# ? May 24, 2016 00:23 |
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Young Freud posted:Tomorrow's a special day everyone. It's the tenth anniversary of the Half Life 2, Episode 3 announcement.
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# ? May 24, 2016 00:54 |
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as time's gone on I realize I am more a fan of half-life than a fan of valve
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# ? May 24, 2016 01:27 |
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Junk posted:I don't remember what exactly it was about, most likely IRC drama caused by LP and Spongerock being dicks to everyone. From what I recall Lplasma came into the irc channel and talked a bunch of crap about S&I being a low tier mod. He might have tried to play in some pub server and sucked? I am not sure. It was, however, seemingly VERY important to me at the time.
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# ? May 24, 2016 01:35 |
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ah, I knew there was something. what's nuts is that this was like 15 years ago. this is the legacy of dcrisis.
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# ? May 24, 2016 04:03 |
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Tim Peters posted:From what I recall Lplasma came into the irc channel and talked a bunch of crap about S&I being a low tier mod. He might have tried to play in some pub server and sucked? I am not sure. Oh god this sounds familiar. Did it end with us installing DC to go make fun of it? I do remember The Trenches a World War 1 mod poo poo talking SI or maybe the reverse. It's all hazy and extremely dumb!
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# ? May 24, 2016 04:27 |
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Only bad thing in HL2 was lack of enemyy variety (generic alien and stormtrooper guys) and loading times every 50 feet but otherwise it was 9.5/10. Also i liked the airboat and didnt think it was too long for some reason
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# ? May 24, 2016 04:31 |
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Jose posted:someone who knows how these things work should set up a goon sven co-op server so we can do all the insane maps and the resident evil ones I'm an admin on a fairly "popular" sven server called misfire's. I know it's not as good as a goon server but it's something if you ever wanna pop by, I'm goon friendly. Mordja posted:gently caress the haters, Half Life 1 owned and Half Life 2 owned just as much
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# ? May 24, 2016 05:06 |
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megalodong posted:Best thing about avalanche and every other map with lots of enclosed rooms in DOD was taking the bazooka and shooting the ceiling. It would count as a headshot on every enemy in the room, including proned guys most of the time, and you'd hear 4/5 *tink*s and they'd all die lol
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# ? May 24, 2016 20:36 |
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https://www.youtube.com/watch?v=oDeKeuCwD34
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# ? May 24, 2016 20:37 |
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https://www.youtube.com/watch?v=d0L5iKtKk_s
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# ? May 24, 2016 20:46 |
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valve is real lazy and has a bad structure for getting things done so it's not shock hl3 will never come out.
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# ? May 24, 2016 23:52 |
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a gaben fart in he own mouth... a shameful gaben
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# ? May 25, 2016 01:28 |
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Punch cl_gibcount 1337 into console Literally thousands of gibs.
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# ? May 25, 2016 02:01 |
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I still have a stack of CD-R's full of TFC maps, customizations, and player highlight videos. It's a shame youtube wasn't around back then, I should start uploading them one of these days
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# ? May 25, 2016 02:11 |
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I just remember loading up TFC, and seeing that splash page that was "click here for exciting updates on TF2!!!" with all the HL1 cheap soldier model skins. That page stayed unchanged all the way to the creation and launch of steam.
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# ? May 25, 2016 02:21 |
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Linux Pirate posted:Punch cl_gibcount 1337 into console
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# ? May 25, 2016 02:23 |
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Junk posted:as time's gone on I realize I am more a fan of half-life than a fan of valve same This is some straight up ship of theseus bullshit, but I always wonder if VALVe is even in the videogame developing business anymore. Selling them, deffo. But like all their modern titles are either developed out of house (Left 4 Dead/earlier CS games - Turtle Rock, CS:GO - Hidden Path) or were developed from indie titles where they hired the developers. What the gently caress do their employees even do besides maintain steam and develop hokey peripherals and lackluster attempts at consoles?
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# ? May 25, 2016 08:18 |
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I played a lot of the specialists but I played way more of hidden: source
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# ? May 25, 2016 08:20 |
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Wicker Man posted:That page stayed unchanged all the way to the creation and launch of steam. the launch of steam was especially cool because valve used many duplicate CD keys prior to it so many people couldn't register their games
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# ? May 25, 2016 08:25 |
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ishikabibble posted:This is some straight up ship of theseus bullshit, but I always wonder if VALVe is even in the videogame developing business anymore. Selling them, deffo. But like all their modern titles are either developed out of house (Left 4 Dead/earlier CS games - Turtle Rock, CS:GO - Hidden Path) or were developed from indie titles where they hired the developers. What the gently caress do their employees even do besides maintain steam and develop hokey peripherals and lackluster attempts at consoles? Valve definitely have 0 incentive to makes games anymore. Like Steam has made them richer than God by now and there's absolutely no reason for them to blow a massive chunk on developing games when, like you said, they can farm it out to one of their acquisitions. Which makes me so so sad because HL1&2 are my favourite games ever made and I've resigned myself to the fact that 3 is never coming 😢
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# ? May 25, 2016 10:31 |
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ishikabibble posted:same dota is their biggest cash cow and they still haven't ported all the heroes over 5 years after it was released to open beta.
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# ? May 25, 2016 12:51 |
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The ship was a really buggy mod but could be fun with a few people and was sort of like multiplayer hitman
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# ? May 25, 2016 12:59 |
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Jose posted:The ship was a really buggy mod but could be fun with a few people and was sort of like multiplayer hitman the ship was pretty fun a few of us from here used to play it a while (like 3 years) ago
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# ? May 25, 2016 13:02 |
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Junk posted:I was a beta tester for Desert Crisis (used to go by JunkyardDog until I shortened it, in case anyone from those days is still reading this) and hung out in their IRC channel for years until they all eventually left to get industry jobs. The reason the mod has that name despite the vast majority of it not taking place in a desert is because one of the members went ahead and registered the domain name without making sure everyone was on board with that title, and then they were stuck with it. Their leader was LPlasma who used to be a modeller for Action Half-Life. He and co-lead Spongerock were... intense, for lack of a better word. Very hung up on their own egos and there was some bad blood between them and the Science & Industry team for a while. LPlasma works for Bethesda last time I talked to him and he's calmed down a lot since the DC days. Spongerock has remained a total rear end in a top hat though from what I've gathered from catching up with past members. Not to say there weren't good times, I had a loving blast playing that mod and contributing where I could. Shout-outs to Holamundo, Junubee, percolator_fish and Soul Escape. Wasn't there some kind of ruckus about donors getting custom face models or something? What was the deal with that?
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# ? May 25, 2016 18:21 |
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The part where Barney is casually chatting to Gordon while chunks of scientists and mushroom clouds fly about the air is something I would've laughed at if I wasn't desensitized to it from years of experiencing worse hijinks on the GoldSrc engine
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# ? May 25, 2016 18:36 |
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MrSmokes posted:I really liked that Zombie Master mod where it was a bunch of players versus one observer player who could go all over the map and spawn different types of zombies, and also activate traps. Some of the maps were serious and had a basic plot, but others were really silly, like the Tetris ones that were just a giant Tetris game you had to get to the end of without getting crushed by Tetris blocks that the ZM would spawn. Played a heap of this mod. The quality really varied depending on how good the map maker was but some of them were a fantastic amount of fun and challenging for both the survivors to win and for the zombiemaster to handle all the different poo poo around the place.
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# ? May 25, 2016 19:19 |
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# ? Apr 26, 2024 21:18 |
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All that battlefield talk reminded me of the pinnacle of BF https://www.youtube.com/watch?v=JQEJQNj8xq0
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# ? May 25, 2016 20:11 |