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Seraphic Neoman
Jul 19, 2011


And all of his moves are like mechanized versions of his old stuff. Like the tornado is his b from smash, he has electrical shockwaves with his Glactalighsabre, and so on. That's pretty rad.

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Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
So I was watching your first run of episode six. They did make an nfc reader that's compatible with old 3DSes if you want to mess around with the other amiibo powers.

http://www.bestbuy.com/site/nintendo-nfc-reader-writer-for-nintendo-3ds-multi/4288800.p?id=1219740801809&skuId=4288800

ricdesi
Mar 18, 2014

Does it really need saying?
I saw! Ordered one, when it gets here we'll definitely mess around with it. Gonna see about snagging the other amiibo (amiibos? amiibi?) soon too, wanna check all four of them out!

And for those who haven't seen this week's episodes yet:

https://www.youtube.com/watch?v=ur4AUddN5CE https://www.youtube.com/watch?v=LJx0EU2Mhvw

I probably won't post them here, but this week we're double-posting the LOST EPISODES, the original Parts 6 - 10, recovered from an SD card amidst all the laptop chaos.

ricdesi
Mar 18, 2014

Does it really need saying?
I want to apologize for all the double-episode posting. Got assigned a huge, very sudden project at work, and it's been somewhat all-consuming during the day, and by the time I get home if I'm not actively recording or editing, I'm passing out to a YourMovieSucks review or a Good Mythical Morning video.

https://www.youtube.com/watch?v=cyahrnqMqwU https://www.youtube.com/watch?v=euVjy4Rvaj0

Our first encounter with the Holo Defense API is also online now! I like that interaction WAY WAY more than the one that originally went up, and I'm happy as hell the footage was found.

Also, ordered the other three amiibos, so when all of that arrives, we'll be sure to mess around with the four of them with the 3DS hookup! Hopefully it's before we finish the game, but with (at least) the next two levels ahead of us, I think we've got plenty of time.

Grapplejack
Nov 27, 2007

Man this game is a lot longer than I thought it was.

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
Qbby is from BoxBoy!, a puzzle platformer made by HAL. It also had a sequel, BoxBoxBoy!.

Seraphic Neoman
Jul 19, 2011


I woulda tried to just unscrew that part just out of frustration, that's prob what HAL was counting on.

ricdesi
Mar 18, 2014

Does it really need saying?

Grapplejack posted:

Man this game is a lot longer than I thought it was.

Very happy about that! I was worried it was gonna be pretty short, judging by the size of the world map. Sounds like the main game has 7 worlds, definitely cool with that.

Dr. Fetus posted:

Qbby is from BoxBoy!, a puzzle platformer made by HAL. It also had a sequel, BoxBoxBoy!.

Aha, I knew it! BoxBoxBoy sounds familiar, too -- I do remember seeing a bunch of ads for that not long ago.

SSNeoman posted:

I woulda tried to just unscrew that part just out of frustration, that's prob what HAL was counting on.

Hahaha, yeah that was definitely a possibility too. I think if the 3D mode is on, it'd probably stand out a little more that you are actually unscrewing it.

Now, let us move onto the Access Ark, and get our hands on some sweet, sweet artwork.

https://www.youtube.com/watch?v=ug94YcfWKv0

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

ricdesi posted:

Very happy about that! I was worried it was gonna be pretty short, judging by the size of the world map. Sounds like the main game has 7 worlds, definitely cool with that.

Well, I mean, the first letter of the current six worlds spell out PROGRA, so I'm not saying you're wrong, but remember how long world 8 of Adventure was.

It's also super obvious what's going on if you're keeping up to date on code cubes

ricdesi
Mar 18, 2014

Does it really need saying?
Very true (and yeah, I was gonna wait until we hit the last level to talk about the "PROGRAM" thing -- Kirby games love doing that).

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
At least it's something cute and fun as opposed to say, Dead Space.

Carbon dioxide
Oct 9, 2012

Please kill off Kirby so he can try out some other powers - such as finding out if raygun is a new power or just beam. Your love for mirror is impeding your ability to show everything this game has to offer.

ricdesi
Mar 18, 2014

Does it really need saying?
I think you're right, we've been coddling our powers too much. Took it to heart, and we're off, plunging further into the Access Ark:

https://www.youtube.com/watch?v=QvbF3hQ2-jc

ricdesi
Mar 18, 2014

Does it really need saying?
Had another video yesterday to make up for lost time -- this time we're getting that last Code Cube we missed out on last time. I sincerely have no idea how I missed that Warp Star...

https://www.youtube.com/watch?v=QuqRo9mw5Bk

Seraphic Neoman
Jul 19, 2011


That boss skip had me in stitches.

And man that new stage looks trippy as hell.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

SSNeoman posted:

That boss skip had me in stitches.

And man that new stage looks trippy as hell.

Just you wait. This is only the beginning.
:unsmigghh:

ricdesi
Mar 18, 2014

Does it really need saying?
WHAT THE HELL IS THIS PLACE AND WHY IS IT TETRIS

https://www.youtube.com/watch?v=wHHgDNfvL00

Seraphic Neoman
Jul 19, 2011


I guess Coily Rattler takes too many resources to use it as part of the stage.

ricdesi
Mar 18, 2014

Does it really need saying?
Yeah, I'm not really sure why it didn't make an appearance here, that was pretty strange...

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

SSNeoman posted:

I guess Coily Rattler takes too many resources to use it as part of the stage.

Actually, Coily Rattler has a grab attack, and programming in a specific interaction with the Robobot Armor for what would be intended to be a very short fight probably wasn't something HAL wanted to bother with.

ricdesi
Mar 18, 2014

Does it really need saying?
Ohhhhh, that makes sense. I don't think we saw that in the first battle with the Holo Defense API, but that sounds pretty accurate. Would have been neat, but that's a lot of extra legwork for a single interaction with an "orange cone" version of a boss phase.

ricdesi
Mar 18, 2014

Does it really need saying?
So it looks like we're coming up on the final boss, and uh... is it just me, or is President Haltmann super loving racist?

https://www.youtube.com/watch?v=wiTWoegDA1g

What an rear end in a top hat!

Seraphic Neoman
Jul 19, 2011


I mean we're already talking about a massive megacorp coming to a pristine planet with the intent of draining it of its resources. The metaphor wasn't subtle to begin with.

ricdesi
Mar 18, 2014

Does it really need saying?
...somehow that aspect of it never stood out to me as strongly, and in hindsight I have no idea what that would be, 'cause it's crystal clear now. Weird...

Anywho, it's time to enter the Mind of the Program for the final showdown with... wait a minute... is that...!?

https://www.youtube.com/watch?v=GKwyeu3YM1Y

Blueberry Pancakes
Aug 18, 2012

Jack in!! MegaMan, Execute!
I've only played a few Kirby games (Nightmare in Dream Land, Squeak Squad, Triple Deluxe, Robobot), but Tenga Toppa Kirby Lagann was easily the best thing I've ever seen in one of these games. :allears:

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
In the main Kirby games since Returns to Dreamland, Kirby has built in damage scaling, meaning that he takes less damage the lower his HP gets, which is why you kept surviving all those hits you thought would kill you. The odds in the more recent Kirby games are really stacked in the player's favor.

Spitting out stars does kill bosses faster in the Dark Matter trilogy, mainly because the powers in those games were more meant for puzzle solving than actual combat. But in the more recent games, that's no longer the case. While star bullets do deal a good chunk of damage (In PR, they deal 50 damage if you're standing still, and 57 when you dash when spitting one out), you have to wait around for stars to even appear. But powers tend to deal less damage overall, but can be used to attack the boss anytime. Though the fights are definitely designed around Kirby having no powers when coming into the fight. It's best seen with Holo Defense API, which becomes an entirely different fight when you can't just skip the attack patterns through bursting down their HP.

Seraphic Neoman
Jul 19, 2011


Yeah that was some loving Platinum Games level poo poo! "HOLY poo poo THE HALBERD!", "HOLY poo poo NOVA AND TRIPPY BACKGROUND!", "Holy poo poo ROBOBOT KIRBY GIGA...DRILL...BBBBRRRREAAAAKAAAAA!!!"

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.
The final boss was just amazing. Really strong finish to a great game.

Also you can barrel roll, just like in Star Fox.

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
I'm so glad I was able to help keep that unspoiled for you guys :allears:

Also whatever stickers you have on the Robobot show up on the Kirbird's wings

Hobgoblin2099 posted:

I've only played a few Kirby games (Nightmare in Dream Land, Squeak Squad, Triple Deluxe, Robobot), but Tenga Toppa Kirby Lagann was easily the best thing I've ever seen in one of these games. :allears:

I was seriously expecting Sorairo Days to start playing when I got to this point.

Kurieg fucked around with this message at 00:02 on Jul 24, 2016

Carbon dioxide
Oct 9, 2012

Ah, a classic 'The End?'. I wonder if the true ending can be any cooler than what we've seen so far.

Seraphic Neoman
Jul 19, 2011


Is there actually a stage after this? This seemed pretty final...

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
The final two EX levels are more or less before the final level, and getting all their code cubes unlock the power museum.
Getting 100%, which involves beating everything, including Metaknightmare mode unlocks a very very japanese cutscene.

As far as the HAL room, there are three of them

Seraphic Neoman
Jul 19, 2011


I also just noticed that the boss fight song is a remix of the Haltmann theme

Blind Duke
Nov 8, 2013
Just finished the game, 98% and hunting the last few stickers

oh boy howdy you are all in for a treat when you get to the boss arena

AnotherGamer
Jan 12, 2007
Please change my name to "The Guff Machine"

Carbon dioxide posted:

Ah, a classic 'The End?'. I wonder if the true ending can be any cooler than what we've seen so far.

Unfortunately there isn't one, the implication for the question mark is just that Susie got away and is still plotting things. The additional unlocks have pretty cool stuff though.

ricdesi
Mar 18, 2014

Does it really need saying?
So, while we did hit the end of Story Mode, there are a couple loose ends to tie up. First of all, we've got a few more Code Cubes to grab...

https://www.youtube.com/watch?v=s8EiIvN1bTQ

ricdesi
Mar 18, 2014

Does it really need saying?
Moving on ahead through 6-7, and man, I'm gonna be real bummed when we're done with this game. It's been an awesome experience, hopefully some of the other Wii/3DS-era stuff lives up to it.

https://www.youtube.com/watch?v=OItwr30YNEQ

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:
Return to Dreamland probably will, it definitely will if you guys go all in on the multiplayer.

ricdesi
Mar 18, 2014

Does it really need saying?
Nice! We had actually played a little of that back in 2011 but wound up stopping because we were... pretty horrible about follow-through back then. Looking forward to it when we get to it later this year!

As for this game, now it's time to screw around with the neat bonuses. First up, amiibo support!

https://www.youtube.com/watch?v=gmDv1QQXMnA

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ricdesi
Mar 18, 2014

Does it really need saying?
So... I'll be honest, the amiibo perks were neat, but I was hoping for something maybe a little bit more out of it. Double bummed that the Halberd bit turned out to be bunk, I was looking forward to that most of all, to be honest. Yes, you can get health from it, but still.

Anyway, we're checking out the minigames now, and John's starting us off with Kirby 3D Rumble! It's based on the beta for an unreleased 3D Kirby game meant for the GameCube, and while it's very short, it shows some promise. I would have liked if they stretched it out to 5 or 7 stages, maybe did a little homage to one of the first three games, but I'm cool with this nonetheless.

https://www.youtube.com/watch?v=u3nncfLdJiQ

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