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  • Locked thread
Lemniscate Blue
Apr 21, 2006

Here we go again.
I'm gonna say 1. Everyone knows you get the best deals through networking. Plus fresh bread.

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thiswayliesmadness
Dec 3, 2009

I hope to see you next time, and take care all
While I want to say 2, I get the feeling something nice might be baking behind #1

Scaly Haylie
Dec 25, 2004

Yeah, listen to gossip. #1

Espresso Steampunk
Sep 27, 2008

thiswayliesmadness posted:

While I want to say 2, I get the feeling something nice might be baking behind #1

Yeah, there are plenty of ships, but who knows the next time we'll get to gossip?

sullat
Jan 9, 2012
1, then. Breakfast and shopping, I guess.

AfroSquirrel
Sep 3, 2011

2. We will gossip with the boats.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
1 Never negotiate hungry.

wedgekree
Feb 20, 2013
1. Going to vote for breakfast here.

Comstar
Apr 20, 2007

Are you happy now?
1 and ask for some best ships tips from the baker(?)

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

quote:


So your best option is to take a stroll down to the harbormaster's office. As Capitán de Puerto, Carolina de la Playa knows exactly who in San Alfonso is willing to sell their ship, and she'll broker it — for a price.

1. Get some breakfast from a bakery and listen to gossip.

2. Take a walk down the docks and try to identify likely ships.

3. Go to the harbormaster's office.




quote:


+6 Parley

You and Caesar pick up breadfruit pastries and local conversation at a panadería within view of the docks. The pastry is excellent — the gossip less so — but you do pick up a few interesting tidbits.

Conversation is buzzing about the death of Captain Blackguard, and more than a few people in the panadería take notice of you. Some are wary, but others give you a nod of respect. Blackguard was not well liked.

But, of course, you know all that. There's the usual talk about sea serpents and ghost ships and the latest restrictions put on trade by the Crown, but nothing terribly useful. With that out of the way, you head to the harbormaster's office.



quote:


Carolina de la Playa is a stern woman nearing sixty; you've heard stories that in her youth, she was a fierce duelist, and the scar that runs from the corner of her eye to her shoulder attests that she's seen plenty of action. Despite her graying hair, you see hints of the dark tresses that once earned her the moniker "The Sea Raven." And you suspect she's not any more lenient as the Capitán de Puerto than she was as a pirate.

She stands up from her desk as you and Caesar enter, and she gives you an appraising look. "I wondered when you'd be in, Jarrow," she says without preamble. "Word in San Alfonso is that you're looking for a ship. Congratulations on your promotion to captain."

You search her face for any hint of sarcasm or judgment, but her expression is carefully blank. It would be wise to never play cards with this woman.

1. "Thank you, ma'am."

2. "Word is right. What do you have for me?"

3. "I've got a crew. Need someplace to put them."




Stats posted:


Ye
Name: Spack Jarrow
Moniker: none
Flagship: None
Flag: none
Signature Clothing: none

Yer Skills
Fame: 28%
Pistols & Swords: 56%
Cambiar: 35%
Skullduggery: 58%
Parley: 41%
Sailing: 55%

Yer Reputation
Ruthless: 68% Honorable: 32%
Greed: 32% Goodwill: 68%
Privateer: 28% Pirate: 72%

Yer Resources
Booty: 677 doubloons
Fleet: 0
Lover: none

Yer Relationships
Caesar Lord: 81%
?: 20%
Anne Read: 20%
Tinima Cambiante: 27%
El Sabio: 19%
The Crown: 10%
Your Crew: 50%

TheGreatEvilKing
Mar 28, 2016





1.

Politeness never hurt.

BDA
Dec 10, 2007

Extremely grim and evil.
1.
It's prudent to be nice to important people who are still spry enough to kick your rear end.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
1 Being a pirate is no reason to disregard manners

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat

Added Space posted:

1 Being a pirate is no reason to disregard manners

Here here. We must remember our basic etiquette in these trying times or we're no better than Blackguard. (We were always better than Blackguard, that dude was just the worst)

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
3- what kind of pirate are we that we won't trade witty banter? :colbert:

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

quote:


You search her face for any hint of sarcasm or judgment, but her expression is carefully blank. It would be wise to never play cards with this woman.

1. "Thank you, ma'am."

2. "Word is right. What do you have for me?"

3. "I've got a crew. Need someplace to put them."




quote:


De la Playa quirks an eyebrow at you, seemingly amused by your presence. You bet she treats all the new captains this way.

"It's good news for you," she says after a moment's consideration. "I've three ships I want out of my docks and back to sea. You may have heard that the schooner Bella Niña is up for sale; I'm brokering that for Captain Colón, taking offers starting at four hundred doubloons."

"Captain Cudgel's retiring, and I'm brokering the sale of his brig, the Twilight Maiden, starting at 250."

You wait, but when she says nothing, you prompt her. "And the third?"

"The Sea Queen," she says. "She's an old galleon, and perfectly seaworthy. Large hold and plenty of cannons."

You can hear the "but" before she says it.

"The problem is that she's haunted," de la Playa says in that same straight tone, though the hitch at the beginning reveals just a bit of fear. "Truth to tell, if you can get her out of my harbor, she's yours."


Which ship would you like to look at? (You can bid for all three during the auction but you only have time to look at one)

1. I'm interested in seeing the Bella Niña (Schooner / Starting price - 400).

2. I want to see the Twilight Maiden (Brig / Starting price - 250).

3. Free ship? Ghosts or not, the Sea Queen is for me! (Galleon / Free, but haunted)




Stats posted:


Ye
Name: Spack Jarrow
Moniker: none
Flagship: None
Flag: none
Signature Clothing: none

Yer Skills
Fame: 28%
Pistols & Swords: 56%
Cambiar: 35%
Skullduggery: 58%
Parley: 41%
Sailing: 55%

Yer Reputation
Ruthless: 68% Honorable: 32%
Greed: 32% Goodwill: 68%
Privateer: 28% Pirate: 72%

Yer Resources
Booty: 677 doubloons
Fleet: 0
Lover: none

Yer Relationships
Caesar Lord: 81%
?: 20%
Anne Read: 20%
Tinima Cambiante: 27%
El Sabio: 19%
The Crown: 10%
Your Crew: 50%

JosephWongKS fucked around with this message at 17:02 on Jun 5, 2016

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
3 :iia: Haunted is a plus! Ghost crew don't take up space. Plus we'll be terrifying as gently caress. Why is this even a choice?

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
3

Obviously this is the best choice. On top of being crewed by ghosts, galleons are much much bigger than brigs and schooners.

FredMSloniker
Jan 2, 2008

Why, yes, I do like Kirby games.
We're not nailing down which one we want yet. We should at least look at one of the other boats, if only because in the inevitable goon rush for ghost boat we'll get to see it anyway. Check out the schooner (1).

Sylphosaurus
Sep 6, 2007
Yeah, option 3 sounds like a nice sideplot for us. Whether it gives us something nice or ends up being our death is just part of the fun.

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

quote:


Which ship would you like to look at? (You can bid for all three during the auction but you only have time to look at one)

1. I'm interested in seeing the Bella Niña (Schooner / Starting price - 400).

2. I want to see the Twilight Maiden (Brig / Starting price - 250).

3. Free ship? Ghosts or not, the Sea Queen is for me! (Galleon / Free, but haunted)




quote:


The galleon, with its crowned mermaid figurehead, is an imposing old lady, moored yards out from the docks. She's dark, and though it looks like there have been attempts to keep her in good care while she's been in the harbor, you see line that needs to be replaced, sails that need mending, spots on the hull that need pitch. Given how much you'll save on getting the ship for free, though, you think it'll be worth the expense in repairs.

And there's nothing like sailing a haunted ship to improve your fame.

1. "I'll take her."

2. "I'd like to see how she handles before I commit."

3. "I want to see the other ships before I decide."

4. "I'm ready to make an offer on a ship."




quote:


The Capitán de Puerto looks at you, as though reassessing your merit. "That's a wise decision." She puts her hands on her hips and takes a look at the haunted galleon. "You'll take her for a trial run," de la Playa says. "Skeleton crew."

"Not literally," Caesar says, sounding more nervous than you'd have expected of him.

The Capitán de Puerto's lips twitch in something resembling a smile. "Not literally. I hope." Caesar has the good grace to turn away from her to hide his gulp of apprehension. De la Playa gestures to the ship. "Take her out, Captain Jarrow. I wish you luck. Be back in time for the auction if you want a chance at those other ships."



quote:


The Sea Queen is a beautiful old galleon, or would have been in her heyday. Everywhere you look, things appear to be in disrepair, but upon closer inspection, it's an illusion. The ship is well kept, despite the air of dust. She's moored far enough away from the docks to keep other sailors from being too put off by her presence. Even the most logical of pirates tend to have a superstitious streak, and you can understand why the Capitán de Puerto would like to be rid of her. The two sailors who work for de la Playa are ready enough to get rid of you by the time they get you to the mooring.

Caesar brought a handful of your new crew to board her, including Tinima Cambiante. "She ought to be able to handle anything spooky," he says under his breath as you survey the group. While most of the crew look nervous at the prospect of boarding a haunted ship, the cambiante just looks at the ship like it's a puzzle.

You climb up the ladder, determined to show no hesitation in your first moments as captain. Caesar is a little more hesitant, but you'd be surprised if anyone but you saw this as caution rather than a determination to supervise the new crew under his scrutiny. Tinima follows behind you closely, her thoughtful expression fading into excitement the closer she gets to the deck. The rest of your crew look ready enough to take her out into the harbor and bring her back once you've made your judgment. The few nervous sailors who rowed you out to her mooring are in a hurry to get back to the docks.

You glance at your cambiante. "Well, Tinima?"

"It's definitely haunted," says Tinima, her eyes closed. She breathes in slowly, and you think the deck ripples beneath her feet. She looks at you with a shrug. "I don't know if she's friendly or malicious, but I always think it's best to be polite to ghosts. I'll help as best as I can."

What is your strategy for facing this ghost?

1. I challenge the ghost to a duel.

2. I use magic to politely summon the spirit.

3. I use magic to force the spirit to appear.

4. I ask Tinima to summon the spirit.




Stats posted:


Ye
Name: Spack Jarrow
Moniker: none
Flagship: None
Flag: none
Signature Clothing: none

Yer Skills
Fame: 28%
Pistols & Swords: 56%
Cambiar: 35%
Skullduggery: 58%
Parley: 41%
Sailing: 55%

Yer Reputation
Ruthless: 68% Honorable: 32%
Greed: 32% Goodwill: 68%
Privateer: 28% Pirate: 72%

Yer Resources
Booty: 677 doubloons
Fleet: 0
Lover: none

Yer Relationships
Caesar Lord: 81%
?: 20%
Anne Read: 20%
Tinima Cambiante: 27%
El Sabio: 19%
The Crown: 10%
Your Crew: 50%

BDA
Dec 10, 2007

Extremely grim and evil.
2.

Being nice is working for us so far.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
2 We are the most erudite and punctilious pirates on the sea!

Rockopolis
Dec 21, 2012

I MAKE FUN OF QUEER STORYGAMES BECAUSE I HAVE NOTHING BETTER TO DO WITH MY LIFE THAN MAKE OTHER PEOPLE CRY

I can't understand these kinds of games, and not getting it bugs me almost as much as me being weird
2 Recruit!

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
2

There's no need to be rude just because the person you're talking to is dead :colbert:

FredMSloniker
Jan 2, 2008

Why, yes, I do like Kirby games.
Wait, why are we not asking the specialist in magic, who we hired because we took every opportunity to avoid getting better at magic, to do the magic thing?

Xarn
Jun 26, 2015

FredMSloniker posted:

Wait, why are we not asking the specialist in magic, who we hired because we took every opportunity to avoid getting better at magic, to do the magic thing?

Maybe we are afraid that she won't be polite enough :v:.

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

quote:


What is your strategy for facing this ghost?

1. I challenge the ghost to a duel.


2. I use magic to politely summon the spirit.

3. I use magic to force the spirit to appear.

4. I ask Tinima to summon the spirit.




quote:


+13 Cambiar

You close your eyes and try to focus, but the ship is frustratingly old. The wood has too many memories, and you can't focus deeply enough to find the spirit. Care to try again? You won't get too many chances at this.

1. I challenge the ghost to a duel.

2. I use magic to politely summon the spirit.

3. I use magic to force the spirit to appear.

4. I ask Tinima to summon the spirit.




Stats posted:


Ye
Name: Spack Jarrow
Moniker: none
Flagship: None
Flag: none
Signature Clothing: none

Yer Skills
Fame: 28%
Pistols & Swords: 56%
Cambiar: 48%
Skullduggery: 58%
Parley: 41%
Sailing: 55%

Yer Reputation
Ruthless: 68% Honorable: 32%
Greed: 32% Goodwill: 68%
Privateer: 28% Pirate: 72%

Yer Resources
Booty: 672 doubloons
Fleet: 0
Lover: none

Yer Relationships
Caesar Lord: 81%
?: 20%
Anne Read: 20%
Tinima Cambiante: 34%
El Sabio: 19%
The Crown: 10%
Your Crew: 50%

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat

FredMSloniker posted:

Wait, why are we not asking the specialist in magic, who we hired because we took every opportunity to avoid getting better at magic, to do the magic thing?

Fine, we'll ask our dumb magician to do the magic thing, although I still think we were right to try it ourselves and you won't convince me otherwise :colbert:

I'm not pouting, you're the one who's pouting.

Added Space
Jul 13, 2012

Free Markets
Free People

Curse you Hayard-Gunnes!
4

AfroSquirrel
Sep 3, 2011

4, and there'd better be a ghost romance option.

Comstar
Apr 20, 2007

Are you happy now?
4 Do your thing.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER

AfroSquirrel posted:

4, and there'd better be a ghost romance option.

:colbert:

JosephWongKS
Apr 4, 2009

by Nyc_Tattoo

quote:


+13 Cambiar

You close your eyes and try to focus, but the ship is frustratingly old. The wood has too many memories, and you can't focus deeply enough to find the spirit. Care to try again? You won't get too many chances at this.

1. I challenge the ghost to a duel.

2. I use magic to politely summon the spirit.

3. I use magic to force the spirit to appear.


4. I ask Tinima to summon the spirit.




quote:


+5 Cambiar
+6 Relationship with Tinima Cambiante


Tinima nods and closes her eyes again. A breeze surrounds the ship, ruffling the edges of the still-battened sails. And before you on the deck appears the spectral form of an old woman wearing a tricorn hat, glasses, a captain's jacket, and a cutlass.

"You must be the spirit behind the Sea Queen's haunted reputation," you say.

"You must be the latest in a long line of daredevil captains to attempt to take my ship," the old woman says, her voice crotchety. "What makes you think I'll give her to you?"

1. "What makes you think I'm asking?"

2. "Begone, foul spirit!"

3. "I see a long and profitable partnership opportunity…."

4. "Aren't you bored of being moored?"

5. "Do let's be reasonable about this!"




Stats posted:


Ye
Name: Spack Jarrow
Moniker: none
Flagship: None
Flag: none
Signature Clothing: none

Yer Skills
Fame: 28%
Pistols & Swords: 56%
Cambiar: 53%
Skullduggery: 58%
Parley: 41%
Sailing: 55%

Yer Reputation
Ruthless: 68% Honorable: 32%
Greed: 38% Goodwill: 62%
Privateer: 28% Pirate: 72%

Yer Resources
Booty: 672 doubloons
Fleet: 0
Lover: none

Yer Relationships
Caesar Lord: 81%
?: 20%
Anne Read: 20%
Tinima Cambiante: 40%
El Sabio: 19%
The Crown: 10%
Your Crew: 50%

Anticheese
Feb 13, 2008

$60,000,000 sexbot
:rodimus:

4. We're fun pirates!

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
3 Have you considered resigning with a new crew?

thiswayliesmadness
Dec 3, 2009

I hope to see you next time, and take care all
4 - Being a ghost pirate at dock must really suck

BDA
Dec 10, 2007

Extremely grim and evil.
4 - I expect a ghost would find entertainment far more tempting than riches. It is a pirate ghost, though, so maybe I'm wrong.

Cathode Raymond
Dec 30, 2015

My antenna is telling me that you're probably wrong about this.
Soiled Meat
4 I guess, although I wish "revenge" were an option because I feel like that's what most ghosts are into.

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Lokapala
Jan 6, 2013
4. You must be sooo boooored....

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