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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Under the Reign of King Leopold III, the kingdom of Sevvran prospered, some even claim it to be a golden age. Its wealth nearly tripled, the barbarian hordes of the north were finally pacified, and trade with the neighbouring countries (including even the reclusive elves!) reached an all-time high.

Scholars agree that it would not have been possible without King Leopold III's incredible diplomatic talent, his economic genius and his popularity with his subjects.



Unfortunately… He died of sickness eight months ago. His son, now called King Leopold IV, took the throne. Sadly, he is nothing like his father. Almost immediately, he used the newfound wealth to raise an army truly worthy of the heights the kingdom had achieved… and threw it at the nearest neighbor, the Hissin. Easily conquering the smaller kingdom, he moved onto the desert of Vale, the source of the legendary red sand, known for its incredible durability when properly processed, and continued on southward. And it’s clear… he has no intention to stop. If he will be known as a unifier or history’s worst villain… is a question for another time.



This story is about you, after all. Who are you? You’re who’ve been left behind. The power players of Sevvran. All the power, nearly none of the control. Now is your time to shine… or to drag Sevvran into ruin. Whatever you prefer, really.

-----

What is this?

You ever played Grand Strategy games and thought “Hey, I want to be one of these annoying factions that threaten to ruin my empire all the time?”

… Probably not. But you’re getting it anyway. The point of this, you’re a prominent figure (Be it in the underworld, or magic, or even just fighting) with enough power to change the political – or in some cases, literal – landscape. of a fantasy world in the ravages of war. And now’s the time to do it, since the king’s out conquering! Time to grab as much power as you can and never let go!

-----

How do I shot web play this?


This game will be PBP, and we will be using PDQ Core for this, which can be found here:

It’s really simple. You come up with a number of +2 qualities to your desire, that best describe your character. Just make sure they’re neither too narrow nor too broad. A school of magic like Pyromancy, for example, would be a good fit, while “Magic” would not.

For this game, you will get to spend 8 points worth of qualities, so you can have anywhere from 4 +2 qualities or one +8 quality. On top of that, pick one -2 weakness your character has – it will make them more believable and interesting.

-----

Okay, how to character?

First off, I kept the setting intentionally vague – feel free to make up as much as you want! I want cool characters, not characters that got cut down to size to fit a setting. Vampire Paladin? Kitsune Banker? Gnomish Dragon Slayer? Ogre Scholar?

Go ahead! As long as it sounds cool, I’m fine with it.

One thing of note: No, you do not get to be crown prince and fix all the problems. You do get to be an illegitimate heir who may not even really be the son of the king, though. Just don't expect to actually succeed, you're going to be drowned in political intrigue. :P

With this in mind, I would like to see the following:

- A character (duh)
- A character picture, because those are nice.
- Their qualities (also duh) Again, 8 points in +2 increments, and one -2 Weakness.
- A description of their origin (If it’s within the kingdom, the city/region itself will do, but if you are from outside the kingdom or from the new territories, describe your ex-homeland)
- Qualities for the region they’re from. That’s right, they will have qualities too! Specifically, +4 in Qualities and -2 in Weaknesses. They will mostly matter for GM stuff, but it helps fluff out the world.

------

Anything else?

Yes, actually! Because I am lonely and also sick of not being able to contact my players properly, I’m making PM’s or IRC availability mandatory. Either one will work, both at the same time is very much preferred.

You can find me on SynIRC, in the channel #swampthings pretty much all the time. (European Time, to be specific.)

Deadline will be at some point on Friday the 15th of July.

Also, help me find a good game-thread title (preferably with a physically painful pun) because I suck at those.

Edit: Will be taking 10 people, not 5-7 like stated in the recruit thread because you guys are insane and also all really good at apping.

Yami Fenrir fucked around with this message at 20:21 on Jul 9, 2016

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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Places of the World

quote:

Balduwin Sea


The Capital of the Kingdom of Sevvran lays at the southernmost point of the land and indeed, is probably the Capital only because the looping trade ships end their half-year crawls through the innumerable ports there. Dotted with islands and inlets, and huge rivers which let the great trade barges of far flung kingdoms bring their trade to the richest sea of the world.

A Sea of Gold [+4] - The Balduwin sea is an inland, fresh water sea, larger then several kingdoms put together. A million two-leggers have put their homes on it’s shores and with them comes industry and trade. Although split among several republics and kingdoms, who each claim a share of the wealth, it is still the single richest sea known to man.

Raiders, Pirates and Smugglers [-2]
- A land as rich as Balduwin collects it's share of riff-raff and parasitic vermin preying on the wealth of others. From the far north, Nodling raiders swoop across the sea spreading terror in their deadly wake while Goblin Tik-Tok machines and great Dwarven steam ships abandon ideas of civility and fall into piracy. For the brave trader, the great Balduwin sea is the key to an almost limitless fortune, if you're lucky enough to avoid those who would take it from you.


quote:

Sevvra - The Orm


The imperial capital is a melting pot for the entire continent, hundreds flock to the grand Cathedral, to the garden palaces and to the markets and bazaars that make up its imperial oppulence. It is also the home of the second people of Vallensius. The Orm are crows grown to the size and intelligence of men, they are considered to be the descendents of the crow that first found the land where Vallensius could reascend, and to thank them for it he made the crow and it's mate to look more like his favoured acolytes.

Or it could be the tale that the Orm tell themselves. That this was once the Ormsgard, before a choice was made that forced them into the cities and made it so that all magic went from this part of the world. But those tales are often not repeated too loudly, for fear that Elves may be listening. Now the Orm serve the King's, they act as greeters and announcers in the cities, devise the royal entertainments that are provided to the commons and are infamous for the control they have over the production of alcohol inside of the city walls.

The areas they live are not quite so good as they could be, and there always a suspicion of magic, but they are tolerated after a fashion. After all, it is said that the doom of Sevvra would arrive should the orm ever leave the capital entirely.

Showmen by royal decree [+2]
- All manner of royal entertainments are given to the exclusive perview of the Orm, so that the peoples are not corrupted by the influence of beer and spirits. It's nonsense of course, but the decree allows the Orm a good deal of interaction with all areas of society, be they noble or criminal. Sometimes both at once.
Everyone in the Family knows [+2] - The Orm are possible the most sociable of all those who live within the capital, but this goes double when dealing with family. Everyone in the community works alongside everyone else if there is an outside threat. All know the danger that could be posed if some of the rougher areas got into their heads that they could do partying better.
Ancient Curses [-2] - The doom of Ormsgard is ancient, it was a pact made many hundreds of generations ago, but the Orm have to do certain practices before leaving the city, they have to protect certain areas and never ever mention their names in front of the elven rulers. "Be friends with the Fae all you like" say the elders "But their lords are our doom if they find our names".

quote:

Desert of the Red Vale


Conquered a scant six months ago by King Leopold IV, the Red Vale isn't even close to tamed by or integrated into the Empire yet - it's much too wild and ancient a land to have given up that easily. Located in the far east, its a kingdom of extremes: blazing hot days and frigid cold nights, miles and miles of forlorn emptiness yet a dozen Oasis of unimaginable opulence and history. Ethnically, religiously, and culturally distinct from the rest of the empire, its people are looked on with a mixture of fear and suspicion by much of the rest of the Empire - especially the most hidebound and zealous elements of its population.


Oasis City-Forts [+2] - Due to the scarcity of water throughout the Red Vale, the areas within it that do contain access to plentiful amounts also hold host to the vast majority of the region's population, and have for centuries at the least. Mighty Oasis cities have been built up over time, doubling as both trading posts and well-provisioned holdfasts to dominate the surrounding region and protect those inside. Linked together by a network of trade roads and each ruled by a different clan, they're bastions of life and commerce in spite of the Vale's harshness.

Spirit Blessed [+2] - The people of the Red Vale worship a huge host of spirits, with a bewildering number memorized and venerated by the majority of the population. Ones for locations, specific days or events, those of ancestors and objects - it's all quite bewildering for outsiders, but they take it as seriously as the rest of the Empire takes their Gods. Speaking practically there is a point to this zealousness and dedication - the spirits of the land are more awake than those still slumbering in the other kingdoms, and they sometimes help and guide the people that worship them. This can range in power from small blessing to major miracles - and the region has a reputation for producing spellcasters as a result.

"Demon Haunted" Wastes [-2]
- Important note: not all spirits are good. Some feed on suffering, others hunger for blood - and if legends are true, some dark and ancient ones slumber, their dreams too alien and terrible to comprehend. And when people go missing off in the sands or at night, body nowhere to be found, demons and malevolent spirits are often blamed. Realistically though, given how harsh the Red Vale can be away from the cities and trails that civilization has carved out... is it any wonder people disappear sometimes? It's easy to get lost, or overheat, or fall prey to some predator after all. Surely the tales of monstrous things lurking just out of sight are merely that, tales... but unless you want to risk it, take a friend or three if you need to travel the dunes alone.

quote:

Achlor


Heartland of the Arcane[+4]
- It is in Achlor that the Colleges of Magic are located. All those possessing the Gift, that innate spark that makes wielding the arcane possible are required to be trained here. As a result, it is a land rife with magical artifacts, libraries filled to the brim with scholarly tomes on all subjects, and the political power that comes with being the home of magic. If there’s something that is both magical and rare and you want it, odds are good it’s already in some collection at one of Colleges in Achlor.

Mistrusted by the Masses[-2]
- Just as magic is hated and feared by the commonfolk and some nobles, so too is Achlor disdained. Held up as an example of the decadent and the effete, disliking the province and painting all those who reside in it as monsters is a common thing. It puts a serious hamper on the power and prestige of the province, and keeps the mages and their ilk in check. For without the support of the crown and most of the nobility the province might well just be burned to the ground.

quote:

The Western Archipelago


A chain of active and semi-active volcanoes at a tectonic faultline that could maybe be called islands if you were being overtly generous, the closest ones about fifty kilometers or so from the Western coast. This is where the ogres live, and from where they hail, and a location most sailors would rather steer clear away from because honestly it's just nothing but trouble, even if navigating through them could save a lot of time on many important traderoutes.

Scholars still argue if the landmass the ogres reside in technically counts as a series of islands - or the mountaintops of active volcanoes. The ogres will tell you that they're idiots and it doesn't matter one bit.

And they're probably right! After all, the place is all but inhabitable for most beings. The ogres alone can survive in this hellish landscape - with earthquakes and volcanic outbreaks en masse, the Archipelago looks like the wrath of god more often than a landmass. It does have one redeeming feature, however - the rare resource called mercurial obsidian. Seemingly defying the known laws of the world, this obsidian floats on water, despite being much, much heavier than the wood ordinary ships use. It is, in fact, also far sturdier. These ships are called 'glasscutters', and somewhat ironic to their name, are far stronger than ordinary warships. Manned by ogres, these black ships often reach a size twice as large as any ship in the Kingdom's employ.

However, the ogres do not often engage in ship to ship combat, instead preferring to ram their opponents and engage in close combat. Due to the size and weight mismatch, however, very few ordinary ships actually survive the impact.

Gettin' toasty [+2] - The archipelago is best known for being so utterly inhospitable and difficult to traverse that it has basically been written off as a lost cause to inhabit or invade by creatures that are not ogres, who for the most part are tough enough to weather the heat of the lava flows and the gentle rumble of the occasional earthquake just as well as a human might a gentle summer breeze.

Oceanborne Marauders [+2] - Not only are the ogres strong themselves, as an island people they have invested in powerful fleets as well as having a strong maritime and exploratory tradition (an ogre is rarely content sitting on their laurels for long, after all). Indeed, there is little that strikes fear into a sailor's heart quite like spying the gleaming black of an Ogrish Glasscutter squadron on interception course...

Barren [-2] - Of course, being mostly made from barren rockface has the weakness of being made from barren rockface. Not much (read, basically anything) grows within the archipelago. Of course, the ogres don't really mind because this gives them an almost legitimate excuse to go elsewhere and take other people's stuff.

quote:

Sevvra, Vallensius' Ascent


With its mild temperatures and many forests, Sevvra is a nice place to make a living. The border mountains provide it with adequate protection despite its central location on the continent, and the southern ports provide trade and seafood. Its central mountain, Vallen, is the holiest place in the religion of Vallensin - for it is said that when Vallensius had finished giving life to the planet, he intended to return to the heaven. But as he walked upon the earth, it could no longer support him - it sunk, creating the ocean. Undeterred, he blessed Sevvra with bountiful iron - said to be the only material to be able to support his heavenly feet. He then used the mountain as a stepladder to return to his heavenly domain.

Both this, and its apparent lack of magic led Sevvran culture to develop a very strong martial tradition, in fact going as far as granting citizenship for joining the military. It is said that the Sevvran military is best equipped army on the entire continent - thanks to the sheer abundance of iron in exchange for most other resources. Even the warhorses are armored so heavily most weapons cannot pierce their barding.

quote:

Archean Reach


The first Leopold marched on the Archean Reach some centuries ago, bringing the modest principality into the Kingdom. The mountainous terrain and remote location made some wonder why it was worth the effort. Leopold I, though, knew the true prize course through the land itself - six separate ley lines crossed through the Reach, imbuing the area with immense magical energy, which in turn seeped into the rock, creating magical crystal which could be mined and used to fuel magic across the realm.

The Supreme Faith of Sevvran technically opposed magic, a doctrine conveniently overlooked in this era, with some Prestors arguing the Holy Writs only meant Demon Summoning or dark magic, rather than magic as a whole. Clearly the Six Spirits meant Humanity to have magic to heal, to protect, to light the darkness.

Magical Nexus [+2]
- Sitting atop a unique ley line nexus, the Reach is source of both powerful magical crystals and other products, as well having a surprisingly high proportion of magic users amongst its people
Outcast Haven [+2] - Magically active, speaking a strange tongue and following a strange god...in the first days after conquest, Archea became a haven for various outcast groups, from strange cults to half-breeds to dishonored Sevvran nobility. The diverse population may be fractious, but it does give a range of people to call on.
Conquered [-2] - Archea itself has been ruled and beaten down so long, there's little fight among its people.

quote:

The Province of Niloufar


Nestled on Sevvran's eastern-most borders, Niloufar is a province under siege. For centuries the orcish hordes have ravaged its lands, gaining ground with every decade. Its people lived in fear, and its armies weakened against the onslaught. It is only through Count Edvard's Borde pacts that they have begun to win this endless war, and his victories against their most hated enemy had made him a hero to his people. Expansion has begun, and a massive rebuilding campaign has been started by the Count's Court.

Feltouched [+4] - Possessing no natural advantages, the strength of Niloufar has been built off the back of infernal magics. With Edvard's guidance, the Fel has touched every aspect of life in the province and demons are regularly employed within its borders. This has granted them power beyond their natural means, even if it is at the cost of the region's health.

Under Siege [-2] - Niloufar is under constant siege from the orcish warbands of the area. They march incessantly towards its heart, and much of the provinces daily life is spent in defense of its lands and people. Although the tide is starting to turn, the current situation is anything but safe.

quote:

Arks Landing


Heart of the Kingdom [+2] - Arks Landing, greatest of cities, first of nations, founder of kingdom. All roads lead to the Ark as the center of Sevvran's political and military structure and all subject nations serve it's whims.

The Crossroads of Trade [+2] - And with those roads comes trade from nearly all corners of the world, The Capitol is the beating heart of commerce for hundreds of nations, thousands upon thousands of people toil endlessly to sustain the Capitol. It is said that you could get just about anything on the busy streets of Arks Landing.

Barely Holding Together [-2]
- And it's coming under considerable strain. The King has put all his efforts behind the conquest of his neighbors, but without his presence a lot of important functions cannot move properly, and his Regent isn't much better at handling the sprawling bureaucratic mess that is maintaining order at the center of an empire. The moment something breaks down, it will all start to break down.

quote:

The Slums of Arks Landing


The Slums of Arks Landing are famed for many things, their size not least among them. Lapping at the edges of the city proper like a fetid brown wave of ramshackle huts, stacked one atop the other, they always seem to threaten the city with an outpouring of diseases, fires and rebellions. To many, the Slums are an unwelcome, if unavoidable, part of the city: best avoided, unless travelling through them on the way to yet another place. But to its inhabitants, and to those true connoisseurs of this urban phenomenon, the Slums offer many things: community, shelter, opportunity. Having been built on the remnants of the old iron mines of Arks Landing, long since depleted, the Slums reach deep into the earth, incorporating tunnels and caverns into its labyrinth of dwellings, hovels, shops of all sorts, and confraternities of mutual support. One could get lost there easily, either intentionally or by accident, but one can also find there much of what is deemed too illicit or too dangerous for the civilized world. Truly, one of the Slums' greatest attractions is its Black Market, literally black, as its held within those tunnels and caverns that once contained coal besides the more desirable iron ore.

Labyrinthine [+2] - The Slums consist of a vast network of hovels, streets, alleys, tunnels, caverns, and haphazard buildings stacked and leaning upon each other in seemingly random, haphazard ways. This quality has proven the Slums' greatest defense against outside incursions: streets can change from one day to the next, and there's always a hiding hole to be found. Incursions both by the city's militia and by preachers of the Church have proven futile. Entire squadrons of guards have been swallowed by the vast labyrinth, never to be seen again, and those few preachers that could stand the stench, quickly lost track of where their churches and flocks were actually located, sometimes having to pray, but most often just pay, their way out the Slums.

Black Market [+2] - Deep within a long depleted coal mine, Arks Landing's Black Market is located. Supported by several dens of iniquity, thieves and smugglers, the Black Market offers both mundane and arcane wares that are often restricted or entirely illegal within the Kingdom of Sevvran, but can nevertheless be found in abundance here. The Black Market is an open secret: many have riled against it, but none have managed to overcome it, for gathering both the forces necessary to disperse it, and then to maintain its dispersement has proven hard, impossible even. Plus, some of its profits undoubtedly find their way into the hands of some of the Kingdom's bureaucrats, who might then feel obliged to turn a blind eye to its existence.

Volatile [-2] - The Slums play host to a great multitude of peoples, from many races, descents, and nations. All these people bring with them their gripes, their customs and their diseases. Hence, the Slums are a breeding place of pestilence, of discontent, and also of urban fires, for its hovels are not what one would call fireproof. It takes but a little to ignite the powder-keg that is the Slums, and once ignited, there's no telling what it might belch forth.

quote:

Hissin


The small mountain kingdom of Hissin was founded fairly recently, as kingdoms go, by refugees from a war far to the east. Traveling far, they were guided by power of their leader, who could read their thoughts and sooth any conflicts that arose. He had had a vision of a great valley and bountiful forests, that they soon found to be true. Once they settled in they found the mountains rich in resources and Hissin quickly grew, fueled by an influx of trade. Trade and peace treaties had secured her borders, until the coming of Leopold IV's conquering army. The once bustling kingdom was reduced to squalor, acting mostly now as a large resupply depot, funneling and protecting the logistics of Leopold IV's far flung army

Bounty of the Mountains [+4] - Gold, silver, and even rare platinum resides in the mountains of Hissin, along with a collection of alchemical ingredients and caves. The export and control of these resources were what allowed the small kingdom to thrive. Though her conquerors claim most of this bounty now, many secrets places were kept from them, waiting to be tapped or used.

Conquered [-2] - The fighting was fierce and little quarter was given. The vast majority of fighting age men died, villages destroyed, and the capital mostly destroyed. Though Hissin has had time to recover, it is still mostly in shatters save for the capitol and a few surrounding cities.

quote:

The Rainlands


A network of deep valleys ringing the foot of the holy Mount Vallen, the Rainlands are home to few people, but a staggering array of plants and wildlife. The region gets its name, of course, from the nigh-constant storms that drench the land, giving rise to the valley's riotous jungle growth and feeding rivers and streams beyond counting. These, in turn, eventually combine into the mighty Yrensias that waters much of the kingdom. On the rare clear day, the monks often quip that the whole of Sevvran must be dying of thirst so that they might enjoy a few hours of sunlight.

On paper, the Rainlands are the demesne of the infant Lady Michaelissa of House Olt, but over the centuries the noble house's power has been eclipsed by that of the Order, and today the monks rule their sacred valleys in all but name.

Verdant [+2] - A pilgrim to the Rainlands once wrote that "there is more life here than in the wide circle of the world."

Sacrosanct [+2] - By ancient tradition, the jungles are seen as holy, and to despoil or desecrate them would be blasphemous in the eyes of most citizens of Sevvran. Pilgrims are welcome, so long as they don't disturb the wilderness, but a military invasion would be a sin of the highest order.

Untamed [-2] - Outside of the temples themselves and House Olt's single castle-town, there is little in the way of civilization in the Rainlands; much of the region has never been seen by human eyes, let alone colonized.

quote:

The Spearhills


The Spearhills are a region of mountains, hills and plains mixed with hills, that sit near the eastern border of Sevvran. Long a personal holding of the King, or the King's family -direct control is often given to lesser members of the Royal House- the Spearhills have been steadfastly loyal to the ruling family for generations, and have been amply rewarded. The terrain is treacherous and difficult, especially to outsiders, and the only bounty of the region is in its scrub grass and the vast herds of horses who feed on it.

In part due to the difficult environment, the horses raised there are the strongest and nimblest beasts in all the realm, all the finest war horses and tournament horses are born and raised in the 'fields' of the Spearhills, and the bulk of the King's Cavalry is drawn from their population.

Qualities
Cavalry [+2] - Though not the flattest, or the richest, the rocky fields of the Spearhills are home to the largest horse population in Sevvran, and nearly all the finest war horses are born and raised there, and the bulk of the Kings Cavalry forces are drawn from the Spearhills. The thunder of Ianzan Cavalry strikes fear in the heart of even the boldest warriors in all the lands that have fought against the King.

Sevvran Men [+2] - A personal holding of the King or one of the Royal Family for generations, the men of the Spearhills are fiercely loyal to the Sevvran family, and traditionally have made up the bulk of the power base of whichever Sevvran heir succeeds to the throne. As such, the people of the Spearhills tend to be far richer and better treated than would strictly be expected.

The Spearhills [-2] - Sparse and dangerous, the Spearhills that give the land its name are a sea of jagged rocks, uneven plains, steep mountains and even steeper valleys. Though the common men of the area know most of the land well, its practically impossible to lead armies though the land on any route except the main roads. And leaving armies aside, anyone brave enough and strong enough to make it through the untamed land alone will have taken a very long time to do so. Most who try it don't succeed.

quote:

The Wyvern Clans


Also known as the infamous Barbarians of the north, these hardy people know no defeat. Living in a strange sort of symbiosis with the nearby Wyverns, their conquest has proven all but impossible - while the Ogres could have easily been conquered once their fleet was outmaneuvered, no amount of assaults has brought these proud warriors down. Constantly training themselves harder and harder to best the treacherous terrain of the Wyvern Peaks and it's extremely hostile wildlife, every single man and woman is a fierce combatant. Their wyverns are famed for a lot of their body parts - their wings count as a delicacy, their claws can be ground up into a dust with an intoxicating effect, and their poison bladders, when processed correctly, can be used to make a vile-tasting potion that drives people into a berserker rage - an often used and very feared tactic they used against the Sevvran army.

In the end, even the proud King Leopold III had to cut his losses and grant them the territory they demanded, and a promise of independence.

quote:

The Orc Theocracy


It was long thought that the Orcs were simple barbarians, like the Wyvern clans. They were largely ignored and their territory encroached upon - until recently. Suddenly striking the province of Niloufar from below in massive numbers, and with nearly equal weaponry to that of Sevvran, people quickly realized: The orcs on the surface are outcasts. Underground, in large ravines, both natural and manmade, they built their cities, hiding them from plain sight. They are quite religious, and while exact details of said religion are not yet known, they claim Niloufar as the birthplace of their prophet, and the settlers as their mortal enemies. Striking back at their subterran assaults has proven hard as is - and the fact that House Borde has long fallen into disgrace with their noble peers has barred them from assistance.

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The Desolate Wastes


Creatures of Rock and Sand [+2] - After the Cataclysm, the remnant magics animated the very earth itself. Beasts made of rock, fire and sand came to life and make the Wastes their home. They do not take intruders lightly, and will kill anyone who invades into their lair.

Harsh Landscape [+2] - The creatues of the Wastes are not it's greatest danger. The landscape of the Desolate Wastes are far more deadly. Sands that are poison even to step upon, magics that threaten to change your very existance, and little shade to escape from the beating sun. Few people can survive in the wastes, and those that do are never the same when they come back out.

Barren Wasteland [-2] - The Wastes are not conducive to life, wild magic flows abundant, sulfurous sands kill any plants that try to grow on them, and the warped landscape makes it difficult to traverse. The fact that the Undying have managed to eke out a living out here is impressive, and they are all the stronger for it.

quote:

The Temple City of Vallen's Rest


On Mt. Vallen, where Vallensius ascended into heaven, there sits the city of Vallen's Rest, dominated by the Great Temple of Vallensius and the shrines dedicated to the God and his saints. This is the holiest place in the Sevvran religion and the home of the Sevvran Church. Here is the Papal Court, and it is from Vallen's Rest that the Church rules over the Temple Lands; those lands given to the Church by Kings, nobles, and common landholders alike. The city has grown wealthy, both from the money pilgrims bring, and control over the iron mines the Church controls near the city, and the Church has used this wealth both to build great temples to Vallensius and also to fund its charitable and educational efforts. All the money the church uses to feed the hungry, nurse the sick, clothe the naked, educate the ignorant and pray for the souls of the people come in from the Temple Lands and flow through Vallen's Rest before reaching their final destination.

Vallensius's Heaven on Earth [+2] - Vallen's Rest is a wealthy city, made so by the money from pilgrimages and the iron mines. Between the wealth that comes into the city and the charity provided by the Church, actual want is rare, and even the poor are sheltered and fed. The city is known for its public squares and works of art, as wealthy patrons seek to outdo each other in commissioning places of rest and beauty.

Home of Faith and Knowledge [+2] - Vallen's Rest is the home of the Great Temple of Vallensius along with the Church administration. It is the home of the Vallensian Library, which claims to have a copy of every book ever written in Sevvran and the great University, run by the church, where law, theology, and medicine are taught.

A Place of Peace [-2] - Vallen's Rest is almost entirely undefended. Oh, it has a city watch, which polices the city...protecting the pilgrims and keeping crime under control, but the city has been at peace for so long, and there's such a strong taboo against violence against church lands, that the area has no martial tradition and would be dependent on help from elsewhere should it be threatened.

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Mistfall


It has been two human generations since the armies of a past Sevvran king rode into Mistfall armed with righteous fury and fire, routing the smaller kingdom's armies in a single bloody battle. The Sevvran warriors freed people of Mistfall from the yolk of the foul monsters who ruled there, destroying any vampire they could find and outlawing the twisted witch-cult that supported them. Strangely, the Mistfolk failed to greet their liberators as heroes -- they resisted proper religion and seemed to resent the benevolent occupation. It was a further ten years before Mistfall could be considered truly pacified.

In the time since then, Mistfall has become a stable outlying province of the kingdom, with mines and lumber enough to keep the family gifted the lands comfortably wealthy, even if the people remain strange, clannish and unfriendly. Rumors of surviving undead abominations are just that -- rumors. There has not been so much as a sighting of a vampire in the province for more than a lifetime. Or at least, their hadn't been, before one emerged from nowhere, and launched a full-on rebellion.

Deep Mines and Dark Forests [+2] - Mistfall has abundant natural resources, a source of significant revenue for the region

The Old Ways [+2] - Mistfolk are accustomed to being secretive and mistrustful of outsiders -- this makes them particularly difficult to spy on or infiltrate.

Hidden Dangers [-2] - Winters are hard, the soil is rocky, and those lucrative mines and forests are all too often the home of dangerous creatures. Life is not unbearable in Mistfall, but it is frequently dangerous.

Yami Fenrir fucked around with this message at 16:57 on Jul 26, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
People of the Kingdom

quote:

Lady Beatrice de Wulfe


As much of a mystery today as she was when she first appeared, as the so called Silent Knight of Sevvran, this woman is quite infamous for several reasons. She first appeared masked before King Leopold III, she single-handedly defeated his entire retinue before swearing allegiance to him without saying a single word.

In the years afterwards, this Silent Knight rose to fame in the military - quickly rising to the highest ranks and becoming Sevvran's Champion. All the same, nobody in the entire kingdom except the king was aware of her nature as a woman. See, while it was perfectly legal for a woman to join the military, it is frowned upon in Sevvran' society.

A good 30 years later, this Silent Knight still served faithfully as Sevvran's champion - however, Leopold III was no more, and instead Leopold IV took the throne. In a move that both infuriated and surprised most people, Leopold IV named the Silent Knight his Regent. Unmasking before the nearly complete assembly of nobility, one can only imagine the outrage. Completely disregarding the opinion of the nobility, Lady-Regent Beatrice de Wulfe now leads the kingdom with the same sense of unwavering duty that she had as a soldier.

However, while the number of honors and titles (including ones such as 'Gray Terror', 'Wolf of Sevvran', and 'Blade-demon') she has accrued during her service range in the hundreds, no such thing can be said about her ability to hold a kingdom together. It has very quickly become clear that her place is on the battlefield, not on a throne. Sadly, she refuses to budge, citing the royal order of King Leopold IV.

Many have tried to violently dislodge of her the throne, absolutely none have succeeded so far. While surely, many of the stories claiming her to be less woman and more invincible god of war on the battlefield are surely massively exaggerated... the fact remains that she is a terrifying foe to face in battle, and one needs to exercise caution lest they meet the business end of her blade.

Glaumdrang Wealth-Checker, you know this woman by another title... Dragonbane. How does this influence you?
Samarah Ka Qismah, you had a chance to speak to this woman. Tell me of the content of this conversation, and what happened afterward. Also, what surprised you about her?
Kurt Hissin, your father died because of a betrayal. What was the betrayal, and why do you think de Wulfe of all people was behind it? She's not exactly known for secrecy...
Sudden Clarity, what do you think about meeting someone that can best you in swordplay, but is not using your style? Also, what worries you about her?


Damning Secrets:

???
???
???
???
???

quote:

Pope Sahalnir XI


Having risen to the prestigious title of pope, Sahalnir XI leads the religion of Vallensin with an iron fist. Detractors call him a fanatic at best and lunatic at worst. Regardless, as long as you're following the commandments of the faith, you are relatively save from him... unless you anger him in some other way. He hates half-breeds intensely, and will stop at nothing to purge these perceived abominations - earning him much ire from the dwarven neighbours of Sevvran, who are much more tolerant of such a practice.

He preaches the purity of strength, and urges his followers to achieve physical perfection - some say, however, that this is merely outside pressure from the military. The faith as a whole despises magic, seeing it as a corrupting weakness and messing with forces too eldritch to truly understand. Only in Achlor, the heartland (and prison) of the arcane, is the practice allowed - and that's only due to personal decree from the Leopold III, much to the pope's chagrin.

He is one of the most outspoken and influential detractors of Lady Regent Beatrice, and his followers have on more than one occasion clashed with people loyal to the Lady Regent, creating a sort of shadow war between the two. He also been very busy organizing extensive missionary campaigns, largely centered on the heathen tribes of the Red Vale. These campaigns are scarily successful, but a common rumor is that torture is in use and the heathen religions still practiced in secret.

As of late, it appears his old age has started to catch up to him - he is showing himself less and less, and it is clear he will soon have to step down soon if his health continues to decline.

Lord Commander Viktor Von Voss, the Pope specifically asked for your assistance in a delicate matter. What was it, and did you end up accepting his request?
Marvelous Magnus's Magic Sword, this man has repeatedly called for your immediate... dismantling. How does it feel, being brought into a world, immediately hated for things outside of your control, and what do you intend to do about all this? The peasants may like you, but they're not the one in charge...


Damning Secrets:

???
???
???

quote:

The Windspeaker


Only notable for the sheer absurdity of her presence, the Windspeaker is a young woman from a foreign land... on the other side of the known world. If her claims are to be believed, anyway. When asked as to the reason for her travel to the kingdom, she merely replied "I go where the wind guides me."

She has been marked as a heretic and to be captured or killed on sight, with a sizable bounty on her head. However, not only has this enigmatic woman proven quite elusive, she is also a capable wind mage. The Pope has refused to comment as to why he is going to such extreme lengths to hunt a simple stubborn-minded traveler.

Kezak, Glorious Draahzin's Bomb Merchant, this strange woman not only completely ignored your sales pitch, she also got you to shut up instantly by saying something you didn't want known out loud, despite it being your first meeting. What was it, and what kind of trouble did it bring you in?
Valas the Last, the Windspeaker has been snooping around in your corner of Sevvran. What do you think she's looking for?
Octavia "Juice" Jagerpfaltz, what about this foreigner completely drives you up the wall?
Grand Inquisitor Karl Vondevan, you've been pursuing this heretic for a while now. It's pretty clear that she could escape you whenever she pleases, but she hasn't yet. Do you think there's a point to this? Or is it just a game?
Thanda, Dervish of the Desolate Wastes, the Windspeaker has stolen something important from you. What was it? Why did she take it?


Damning Secrets:

???

quote:

Petra Asfaran, the Wolf's Pup


A young woman of unknown birth, Petra Asfaran is far more famous under her title than her actual name - much to her chagrin. She used to be the de Wulfe's pupil - and quite belovedly so. Quite a few people noted their relationship to be close to that of a mother and child - however, three months ago, she suddenly broke off all relations with the Lady Regent, and started openly opposing her. Lady Wulfe seems to largely ignore this, however, much to Petra's irritation.

Regardless, while she is not anywhere close to the Wolf of Sevvran's level of martial prowess, she is nonetheless one of the better fighters in the realm and should not be taken lightly.

Sasha Snowdrake, quite energetic, the young lass, isn't she? What kind of bout did you two end up in, and how did it end?
The Prince of Pigeons, what about this young girl makes you think she'd be easily pulled into your schemes? Why haven't you yet?
Leona Sevvran, Petra is (or was?) one of your closest friends from when you were little. However, you're kind of stuck with de Wulfe at the moment. What do you think of her sudden change of heart? Did it affect your friendship? If so, how?

Damning Secrets:

???
???


quote:

Lucius


An assassin that used to be in employ of the late king, Lucius' motives are a mystery. During the Leopold III's reign, enemies of the king suddenly "disappeared", "died of sickness", or had "unfortunate accidents" relating to this man, but few have ever seen him do his grim business. What little is known about him is his famous weaponry of exotic design.

Now, however, he seems to have other loyalties - by the looks of it, to simple coin. Otherwise, the cases where a mysterious noble dies days before their most hated rival make little sense. But, would someone of that skill really work as a simple hired murderer?

Regardless, the man is a superb assassin - and most likely open to contracts, assuming you find away to contact him first...

Amerigo Hieronymus, numerous reports of his involvement have shown up... eliminating your rivals. Convenient, isn't it? Who died to him, and what do you think this spree of killings is about?
Prince Orignoxfes, Elder Dragon, your food has repeatedly been poisoned. It wasn't enough to deal with the legendary iron stomach of a dragon, but it is still bothersome. Do you think this man is behind it?


Damning Secrets:

???
???


quote:

Amporus, Heresy Incarnate


Wanted dead by just about every ruler and religious figurehead on the entire continent, this man is a menace. Wielding the forbidden (and long thought forgotten, until the recent resurgence) power of blood magic, some people say every single step he takes, he leaves heresy and damnation in his wake.

And it might as well be true. His crimes not only include wielding forbidden magic, but also murder, soul binding, and grave desecration. Over the last decade, he has drained so many souls and so much blood that his power has become greater than most mortal mages.

Whatever his eldritch goals are, they have appeared to brought him to Sevvran...

Artur “The Sculptor” Regios, fancy meeting your old friend again, huh? Why do you think he's going to be a major thorn in your side this time around?
Anathema, you remember this specific type of blood magic. Even a woman of ambition as great as yours refused to use it. What makes it so dangerous, and do you intend to do anything about it?


Damning Secrets:

???


quote:

Verenas of Talrimas


Current head of the military concil, Verenas is the current heir to the prestigious House Talrimas, and possesses both the charisma expected of such a position as well as talent in the arts of war. He is a firm supporter of Lady Wulfe, despite the fact that it's an open secret he desires more political power for the military.

While most see him as someone who has been born into the position rather than earned it, it is clear that he is rapidly growing into the position he has been given. Most often seen with his exotic pet, the cloud serpent Jormun.

Beylerbeyi Jalaluddin, it's pretty clear this man isn't very fond of you. Why is that?


Damning Secrets:

???
???


quote:

Ludwig of Urios, the Snake


If Von Voss is known as the Bear for his stalwartness, and de Wulfe as the Wolf for her ferocity, then Ludwig of Urios is known as the Snake for his forked tongue. A known manipulator and mastermind, he somehow always seems to find a way to get what he wants - not always legal or religiously acceptable. He has, however, made it a habit to stay in favor with the crown JUST enough to not get his head chopped off, and turned it into an art form.

Right now, House Urios holds the most territory of all the noble houses, and seemingly has decided not to involve itself in the brewing civil war. However, with Urios, things are never as they seem... or are they?

Kiris-Or, this man worries you deeply. What is it that makes finding information on him so difficult, other than simple secrecy?
Lavelle Ingernassa, what makes you think that this man has it out for you? What do you think his motives are?
Count Edvard Marcel Borde, Ludwig helped out your province... once. Could it be that he actually cares? No way, right?

Damning Secrets:

???
???
???
???
???

Yami Fenrir fucked around with this message at 20:53 on Jul 13, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

fool_of_sound posted:

Interest post. Thinking about making some sort of fantasy pope. Did you have any preferences for the local religion(s) or am I free to come up with one?

There's very likely going to be a "main" religion, but feel free to be a cult/oppressed religion.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

fool_of_sound posted:

I'm fine with working in whatever the main religion is, if not as the leader than as a court bishop equivalent. I just need the major beliefs/political structure.

e: Also, have you considered using Discord instead of IRC? You can still use it in browser, and it maintains a log for you. IRC is a pain to remember to long into and keep monitored.

I'm using Synirc as a browser tab just fine. I do have discord but my main place to find me is IRC.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Woah, thanks for all the apps/interest posts already, everyone! :)

I will make a story/background post later.

Here's some quick feedback on the apps (more detailed ones later, this is mostly about qualities):

Artur “The Sculptor” Regios

Good app! You're going to have to sell using mainly outside forces like the barbarians to me (it leaves a bit too little interaction chances with other players for my liking), but it's mechanically very well done. The only thing I'd like changed a bit is your character flaw. While it does work, the kingdom's mages aren't going to have much chance/interest of following you if you're going to focus on the barbarians as much.

Kiris-Or

I do like me some birdmans. Here's what I'd note:

Blade fighting is a bit too narrow of a quality. You can go broader and more flavorful than that! Also, the homeland's qualities tell me nothing. And even if you fluff them out, they're kinda bland. Tell me more about their culture/their problems. Being okay at everything but also ONLY being okay with everything aren't very convincing qualities/flaws.

Glaumdrang Wealth-Checker

Your qualities are a bit wide-spread for being essentially the same thing. Consider merging them? Being the richest dragon in the world is kind of worth more than just +2, anyway.

Also, your location needs a flaw.

Yami Fenrir fucked around with this message at 22:04 on Jul 8, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Gamerofthegame posted:

jfc goons loving love PDQ games, which I will never quite understand.

But I'll try to with an interest post.

Leading thoughts; army general for coup-angle or fae/kitsune to destablize things for their safety.

Well it's probably because its bare bones enough you can use it as a catch-all. Which is why its use for godgames most likely. I mean it's kinda strange nobody made a better system for godgames but if ain't broke don't fix it?

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Here, have some backstory if you care for such things! Just kidding, you should probably read this.

Locations:

Red Vale



While most people know of its current state, few remember it's history. Sevvran's religion teaches when that their god, Vallensius, bled upon the world to give it life, a huge cloud blocked the Red Vale. Only a few drops pierced the layer, and it alone could not bring life to the desert - instead it turned into the red sand deposits we know today. The procedure to turn Red Sand into the wondrous shapes it is famous for is in fact a secret of the tribes, one that has not yet been tricked out of them. The desert has long since been claimed as place of religious importance to Sevvran, and in fact been settled by them - but for reasons unknown, said settlers drifted further and further away from the religious teachings, until they became the mysticism practitioners we know today. Due to numerous centuries of intermingling with various other People, barely any resemblance between the two people remains today.


Sevvra, Vallensius' Ascent



With its mild temperatures and many forests, Sevvra is a nice place to make a living. The border mountains provide it with adequate protection despite its central location on the continent, and the southern ports provide trade and seafood. Its central mountain, Vallen, is the holiest place in the religion of Vallensin - for it is said that when Vallensius had finished giving life to the planet, he intended to return to the heaven. But as he walked upon the earth, it could no longer support him - it sunk, creating the ocean. Undeterred, he blessed Sevvra with bountiful iron - said to be the only material to be able to support his heavenly feet. He then used the mountain as a stepladder to return to his heavenly domain.

Both this, and its apparent lack of magic led Sevvran culture to develop a very strong martial tradition, in fact going as far as granting citizenship for joining the military. It is said that the Sevvran military is best equipped army on the entire continent - thanks to the sheer abundance of iron in exchange for most other resources. Even the warhorses are armored so heavily most weapons cannot pierce their barding.


The Western Archipelago



Scholars still argue if the landmass the ogres reside in counts as a series of islands - or the mountaintops of active volcanoes. The ogres will tell you that they're idiots and it doesn't matter one bit.

And they're probably right! After all, the place is all but inhabitable for most beings. The ogres alone can survive in this hellish landscape - with earthquakes and volcanic outbreaks en masse, the Archipelago looks like the wrath of god more often than a landmass. It does have one redeeming feature, however - the rare resource called mercurial obsidian. Seemingly defying the known laws of the world, this obsidian floats on water, despite being much, much heavier than the wood ordinary ships use. It is, in fact, also far sturdier. These ships are called 'glasscutters', and somewhat ironic to their name, are far stronger than ordinary warships. Manned by ogres, these black ships often reach a size twice as large as any ship in the Kingdom's employ.

However, the ogres do not often engage in ship to ship combat, instead preferring to ram their opponents and engage in close combat. Due to the size and weight mismatch, however, very few ordinary ships actually survive the impact.


People of the Kingdom

Lady Beatrice de Wulfe


As much of a mystery today as she was when she first appeared, as the so called Silent Knight of Sevvran, this woman is quite infamous for several reasons. She first appeared masked before King Leopold III, she single-handedly defeated his entire retinue before swearing allegiance to him without saying a single word.

In the years afterwards, this Silent Knight rose to fame in the military - quickly rising to the highest ranks and becoming Sevvran's Champion. All the same, nobody in the entire kingdom except the king was aware of her nature as a woman. See, while it was perfectly legal for a woman to join the military, it is frowned upon in Sevvran' society.

A good 30 years later, this Silent Knight still served faithfully as Sevvran's champion - however, Leopold III was no more, and instead Leopold IV took the throne. In a move that both infuriated and surprised most people, Leopold IV named the Silent Knight his Regent. Unmasking before the nearly complete assembly of nobility, one can only imagine the outrage. Completely disregarding the opinion of the nobility, Lady-Regent Beatrice de Wulfe now leads the kingdom with the same sense of unwavering duty that she had as a soldier.

However, while the number of honors and titles (including ones such as 'Gray Terror', 'Wolf of Sevvran', and 'Blade-demon') she has accrued during her service range in the hundreds, no such thing can be said about her ability to hold a kingdom together. It has very quickly become clear that her place is on the battlefield, not on a throne. Sadly, she refuses to budge, citing the royal order of King Leopold IV.

Many have tried to violently dislodge of her the throne, absolutely none have succeeded so far. While surely, many of the stories claiming her to be less woman and more invincible god of war on the battlefield are surely massively exaggerated... the fact remains that she is a terrifying foe to face in battle, and one needs to exercise caution lest they meet the business end of her blade.



Glaumdrang Wealth-Checker, you know this woman by another title... Dragonbane. How does this influence you?
Samarah Ka Qismah, you had a chance to speak to this woman. Tell me of the content of this conversation, and what happened afterward. Also, what surprised you about her?

Damning Secrets:
???
???
???
???
???

Pope Sahalnir XI



Having risen to the prestigious title of pope, Sahalnir XI leads the religion of Vallensin with an iron fist. Detractors call him a fanatic at best and lunatic at worst. Regardless, as long as you're following the commandments of the faith, you are relatively save from him... unless you anger him in some other way. He hates half-breeds intensely, and will stop at nothing to purge these perceived abominations - earning him much ire from the dwarven neighbours of Sevvran, who are much more tolerant of such a practice.

He preaches the purity of strength, and urges his followers to achieve physical perfection - some say, however, that this is merely outside pressure from the military. The faith as a whole despises magic, seeing it as a corrupting weakness and messing with forces too eldritch to truly understand. Only in Achlor, the heartland (and prison) of the arcane, is the practice allowed - and that's only due to personal decree from the Leopold III, much to the pope's chagrin.

He is one of the most outspoken and influential detractors of Lady Regent Beatrice, and his followers have on more than one occasion clashed with people loyal to the Lady Regent, creating a sort of shadow war between the two. He also been very busy organizing extensive missionary campaigns, largely centered on the heathen tribes of the Red Vale. These campaigns are scarily successful, but a common rumor is that torture is in use and the heathen religions still practiced in secret.

As of late, it appears his old age has started to catch up to him - he is showing himself less and less, and it is clear he will soon have to step down soon if his health continues to decline.

Damning Secrets:

???
???
???

Yami Fenrir fucked around with this message at 19:07 on Jul 5, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
With a very, very large pair of scissors.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Platonicsolid posted:

13 isn't reasonable?

Look how well taking 13 people went for Trickydicknixon's That Which Sleeps. :P

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Kiris-Or

I feel like there's something missing to the homeplace part. What exactly happened between the Elves and the Orm?


Samarah Ka Qismah

Can't really complain about anything here, other than its incomplete state.


Artur “The Sculptor” Regios

Relevant discussion already happened on IRC. I didn't completely cross reference things yet, but we've got a couple more magic users so far - try to not contradict with others.


Sasha Snowdrake

Good app, like the qualities. The only thing to really note is that the character has a lack of real investment in the politics - which may come to the app's detriment.


Lavelle Ingernassa

why so reverse bro? Put the pretty face on the top and the place at the bottom.

Jokes aside, I would like a bit more detail about the followers, but that's about it Quality wise. However, note that Sevvra is very much a mageophobic kingdom. Why did Leopold I see it the place as a prize? Tell us a story, or change it to fit existing canon.


Count Edvard Marcel Borde, Lord of Niloufar

I would like to see the character's flaw changed a little bit - madness is always a bit of a fickle thing, and hard to quantify in where fluff ends and mechanics start. Plus, if it doesn't interfere with his main goal, it's not that much of a weakness - consider perhaps something health-related instead?

That's it for mechanics. I do love your characters general theme (What, a noble that actually cares for his people? Unheard of!) but it makes very little sense in its current implementation. With an army as powerful as Sevvran's, and a lust for conquest, it makes absolutely no sense to leave a threat this large within their borders around - not even lazy rear end in a top hat nobles really covers that. Consider using some sort of threat more local?


Watch Commander Viktor Von Voss

I'll admit, I'm not quite sure what to say about this one. It's okay mechanically and okay fluffwise, but I feel like, that's kind of it? Viktor doesn't really stand out in any way - he's just a guy who happens to be Watch Commander. And, in fact, I feel like this would be a problem in character as well - someone like Viktor would probably be overlooked and ignored a lot.

I'm not quite sure how you would go on with that, but he really needs something to spice him up, I think - also, I think his flaw may be far more restricting than you might think, if you consider the setting. Perhaps revise that, as well?


The Prince of Pigeons

Enjoyed this app. Great fluff, and mechanically sound - however do consider that your flaw is fairly restricting as to how your character can act - in this case, through proxies. Which can work, and is perfectly fine if you want to do it - but keep in mind, it's supposed to be your characters that are amazing, not the goons that come with the position.


Kurt Hissin

Really liked the inclusion of the material I provided (not just you, but in general - of course yours is most heavily drawing on it.)

As with the Prince of Pigeons, I just want to be sure you're okay with what your flaw does to you. I mean, yes, you apped it, but it's easy to take a weakness for fluff reasons and then realize how un-fun and restrictive it can be.


Sudden Clarity

We already worked out the mechanics on IRC - but really, you need to tell me more about your character. I now understand that your monks are awesome warriors - but what about your character? What made her leave the Rainlands? What are her motivations in all of this, her goals?


Marvelous Magnus's Magic Sword

This directly contradicts a lot of the pre-established fluff. Magic is feared in Sevvran - an animated magic sword would get you jeers, not cheers. Also fleeing peasants, really. Plus it kind of feels that the character doesn't fit into the theme very well. After all, it's not a 4e Arena game. Where's the political motivation? The character's troubles, that made them walk the path they do now?

I'll be frank - I don't see myself taking a magic sword, or really any kind of construct (unless it's like, a a possessed suit of armor that can hide its magic nature or some such), even with heavy reworks. May sound harsh but you're probably better of changing concepts if you want to have a fighting chance.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Apocron posted:

Sorry, I took your initial post about wanting fantastical characters, took it and ran with it. In terms of magic in the setting you mentioned that the church doesn't like it but that it was authorised by the previous King which fits with Mag's backstory. If other people have made decisions about magic in their applications I figured that what was canon or not canon would be decided by what characters were chosen.

As for what his role would be I think a popular celebrity has a lot of potential because any cause they throw their support behind is gonna have a lot of public support. It's not that unusual for people to have double standards when it comes to celebrities. Tolerating those whom they see in the spotlight while despising those they encounter in their normal life. "Of course magic is fearful and terrible, but that sword was made by King Leopold's closest aide! He never hurt anyone! Well not outside the arena anyway." His motivation is whichever rebellion movement is most likely to reward him he would support. At least until he saw that it was truly a threat to the world.

Yeah, sorry, that may have come over a bit more aggressive than intended. But most of the points still stand - I feel like there's a pretty big thematic clash as the biggest issue.

Also, how does a sword even eat...

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Just to clarify: Lady Wulfe is not actually mute, that was just a part of her persona of Silent Knight.

Anyhow, more story stuff!

Locations/Races

The Wyvern Clans


Also known as the infamous Barbarians of the north, these hardy people know no defeat. Living in a strange sort of symbiosis with the nearby Wyverns, their conquest has proven all but impossible - while the Ogres could have easily been conquered once their fleet was outmaneuvered, no amount of assaults has brought these proud warriors down. Constantly training themselves harder and harder to best the treacherous terrain of the Wyvern Peaks and it's extremely hostile wildlife, every single man and woman is a fierce combatant. Their wyverns are famed for a lot of their body parts - their wings count as a delicacy, their claws can be ground up into a dust with an intoxicating effect, and their poison bladders, when processed correctly, can be used to make a vile-tasting potion that drives people into a berserker rage - an often used and very feared tactic they used against the Sevvran army.

In the end, even the proud King Leopold III had to cut his losses and grant them the territory they demanded, and a promise of independence.


The Orc Theocracy


It was long thought that the Orcs were simple barbarians, like the Wyvern clans. They were largely ignored and their territory encroached upon - until recently. Suddenly striking the province of Niloufar from below in massive numbers, and with nearly equal weaponry to that of Sevvran, people quickly realized: The orcs on the surface are outcasts. Underground, in large ravines, both natural and manmade, they built their cities, hiding them from plain sight. They are quite religious, and while exact details of said religion are not yet known, they claim Niloufar as the birthplace of their prophet, and the settlers as their mortal enemies. Striking back at their subterran assaults has proven hard as is - and the fact that House Borde has long fallen into disgrace with their noble peers has barred them from assistance.


Notables:

The Windspeaker


Only notable for the sheer absurdity of her presence, the Windspeaker is a young woman from a foreign land... on the other side of the known world. If her claims are to be believed, anyway. When asked as to the reason for her travel to the kingdom, she merely replied "I go where the wind guides me."

She has been marked as a heretic and to be captured or killed on sight, with a sizable bounty on her head. However, not only has this enigmatic woman proven quite elusive, she is also a capable wind mage. The Pope has refused to comment as to why he is going to such extreme lengths to hunt a simple stubborn-minded traveler.

Damning Secrets:

???



Petra Asfaran, the Wolf's Pup



A woman of unknown birth, Petra Asfaran is far more famous under her title than her actual name - much to her chagrin. She used to be the de Wulfe's pupil - and quite belovedly so. Quite a few people noted their relationship to be close to that of a mother and child - however, three months ago, she suddenly broke off all relations with the Lady Regent, and started openly opposing her. Lady Wulfe seems to largely ignore this, however, much to Petra's irritation.

Regardless, while she is not anywhere close to the Wolf of Sevvran's level of martial prowess, she is nonetheless one of the better fighters in the realm and should not be taken lightly.

Damning Secrets:

???
???

Yami Fenrir fucked around with this message at 01:00 on Jul 8, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Josef bugman posted:

I think he'd be stressed about different thing, Child Burner.

Seriously though, I am kind of imagining how many GoT references people are going to try to fit in to the game.

And they'll all fly by me because I actually have not watched GoT yet.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

TheNabster posted:

Do we have any prompts to go through? I want to flex some writing muscles.

Otherwise I'm hashing out character opinions because I like that poo poo.

Spoiler alert, it involves a severe dislike of dragons, aristocrats, magic users and rabble rousers. Which is most of the cast, go figure

Yes, I did put up a new story post. Also, give character opinions anyway. Always nice to read.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Amerigo Hieronymus: Tariff Collector and Adventurer

Good app! A bit on the low side of ambition, but that's not necessarily a bad thing - makes him stick out.

Not quite sure what's wrong with the qualities - but they seem like they're overlapping to me, just a little bit. Or at the very least could be folded together. Consider revisiting them.


The Prince of Pigeons

The new flaw sounds good!


Kurt Hissin

Not so sure about the new flaw! While it is thematically perfect, I feel it's simultaneously too hard to invoke at some times and too easy at others. I'm sure there's a more eloquent of saying this, but I can't find it, sue me. It's up to you if you want to use it - keep in mind we will be using BP, so you can invoke your flaw for those!


Prince Orignoxfes, Elder Dragon

Not so sure about this one. While, yes, you're a mighty dragon, I feel there could be a little more to him than this, mechanically speaking. and I'm also not quite sold on the gnome servant one. One man can only do so much, and that counts double when it's only half a man!

Also I'm just going to say it: I'm only going to take one dragon, at most. So feel free to e-fistfight over who gets in. I will ignore the recruits and pick myself. :v:


Anathema

Interesting app! Has a +6, which like I sort of said with Orignoxfes, feels like overspecialization, but it's very well integrated in the background story of the character. Flaw works well, too - Since you can invoke it yourself when you want BP to have the people suddenly remember that old elven tyrant, or myself to screw you over. :v:


Beylerbeyi Jalaluddin

Got to admit, I'm not only narratively not sold, but also pretty confused. Where are these steppes? Who are these people? What does your character even want, and why would any of the other power players even care? I barely know anything about your character after reading the app - I don't think your format of having a short story works well here.

Not to mention that it's highly unlikely the king would give a bunch of failing steppe nomads such power.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Just wanted to say, I really like the fact that you people are including my NPC's in your "opinion on" pieces. I am going to try to make them seem much like other players with their agendas, priorities, and so on. Thus I am glad you people are getting invested in them. :)

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Lucius


An assassin that used to be in employ of the late king, Lucius' motives are a mystery. During the Leopold III's reign, enemies of the king suddenly "disappeared", "died of sickness", or had "unfortunate accidents" relating to this man, but few have ever seen him do his grim business. What little is known about him is his famous weaponry of exotic design.

Now, however, he seems to have other loyalties - by the looks of it, to simple coin. Otherwise, the cases where a mysterious noble dies days before their most hated rival make little sense. But, would someone of that skill really work as a simple hired murderer?

Regardless, the man is a superb assassin - and most likely open to contracts, assuming you find away to contact him first...

Amerigo Hieronymus, numerous reports of his involvement have shown up... eliminating your rivals. Convenient, isn't it? Who died to him, and what do you think this spree of killings is about?
Prince Orignoxfes, Elder Dragon, your food has repeatedly been poisoned. It wasn't enough to deal with the legendary iron stomach of a dragon, but it is still bothersome. Do you think this man is behind it?


Damning Secrets:

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???



Amporus, Heresy Incarnate


Wanted dead by just about every ruler and religious figurehead on the entire continent, this man is a menace. Wielding the forbidden (and long thought forgotten, until the recent resurgence) power of blood magic, some people say every single step he takes, he leaves heresy and damnation in his wake.

And it might as well be true. His crimes not only include wielding forbidden magic, but also murder, soul binding, and grave desecration. Over the last decade, he has drained so many souls and so much blood that his power has become greater than most mortal mages.

Whatever his eldritch goals are, they have appeared to brought him to Sevvran...

Artur “The Sculptor” Regios, fancy meeting your old friend again, huh? Why do you think he's going to be a major thorn in your side this time around?
Anathema, you remember this specific type of blood magic. Even a woman of ambition as great as yours refused to use it. What makes it so dangerous, and do you intend to do anything about it?


Damning Secrets:

???



Verenas of Talrimas


Current head of the military concil, Verenas is the current heir to the prestigious House Talrimas, and possesses both the charisma expected of such a position as well as talent in the arts of war. He is a firm supporter of Lady Wulfe, despite the fact that it's an open secret he desires more political power for the military.

While most see him as someone who has been born into the position rather than earned it, it is clear that he is rapidly growing into the position he has been given. Most often seen with his exotic pet, the cloud serpent Jormun.

Beylerbeyi Jalaluddin, it's pretty clear this man isn't very fond of you. Why is that?


Damning Secrets:

???
???



Ludwig of Urios, the Snake


If Von Voss is known as the Bear for his stalwartness, and de Wulfe as the Wolf for her ferocity, then Ludwig of Urios is known as the Snake for his forked tongue. A known manipulator and mastermind, he somehow always seems to find a way to get what he wants - not always legal or religiously acceptable. He has, however, made it a habit to stay in favor with the crown JUST enough to not get his head chopped off, and turned it into an art form.

Right now, House Urios holds the most territory of all the noble houses, and seemingly has decided not to involve itself in the brewing civil war. However, with Urios, things are never as they seem... or are they?

Kiris-Or, this man worries you deeply. What is it that makes finding information on him so difficult, other than simple secrecy?
Lavelle Ingernassa, what makes you think that this man has it out for you? What do you think his motives are?
Count Edvard Marcel Borde, Ludwig helped out your province... once. Could it be that he actually cares? No way, right?


Damning Secrets:

???
???
???
???
???



Petra Asfaran, the Wolf's Pup
Sasha Snowdrake, quite energetic, the young lass, isn't she? What kind of bout did you two end up in, and how did it end?
The Prince of Pigeons, what about this young girl makes you think she'd be easily pulled into your schemes? Why haven't you yet?
Leona Sevvran, Petra is (or was?) one of your closest friends from when you were little. However, you're kind of stuck with de Wulfe at the moment. What do you think of her sudden change of heart? Did it affect your friendship? If so, how?


Lady Beatrice de Wulfe
Kurt Hissin, your father died because of a betrayal. What was the betrayal, and why do you think de Wulfe of all people was behind it? She's not exactly known for secrecy...
Sudden Clarity, what do you think about meeting someone that can best you in swordplay, but is not using your style? Also, what worries you about her?

Pope Sahalnir XI
Lord Commander Viktor Von Voss, the Pope specifically asked for your assistance in a delicate matter. What was it, and did you end up accepting his request?
Marvelous Magnus's Magic Sword, this man has repeatedly called for your immediate... dismantling. How does it feel, being brought into a world, immediately hated for things outside of your control, and what do you intend to do about all this? The peasants may like you, but they're not the one in charge...

Yami Fenrir fucked around with this message at 20:55 on Jul 13, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Thanda, Rage of the Desolate Wastes

I said it a couple times already, but: You may be powerful, but you are but one man. (Thing? Who knows.) How do you intend to change a thing to your liking again? How are you going to force your way as only one warrior? What I'm saying is: You are very likely not going to have a great time with that flaw.

Also, no offense, but we kind of have enough "I want to get revenge on Sevvran" folks already. The line is getting pretty big, and as they say, variety is the spice of life



To everyone else: If you made any recent changes to your app, please note them again! Hard to keep track of it.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
( Please don't be offended by these, these are IN-CHARACTER opinions as requested.)

Lady Beatrice de Wulfe reads a list of "notable people" given to her by one of the subordinates.



quote:

Glaumdrang Wealth-Checker

Ah, yes. The only dragon with a brain. How lovely. Actually, who am I kidding. He's just as idiotic of the rest. They don't understand the simplest things. They think themselves the greatest of all beings, fit to do as they please.

But that's not how the world works. The strong rule, that is the only truth. Dragons may be strong, yes. But they are not invincible. They have not grasped this concept for ages, and apart from this one, still don't.

And yet, in a way, in despise this one more than the rest. He think he's smart. I say, he's a coward. If he has anything against me, he can meet me in battle. Victory shall be proof of who's right.


quote:

Kiris-Or

Oh, the birdman. Yeah, I've heard about him. Quite the strange one. A spymaster, but still has a righteous heart. Interesting. Perhaps he can be persuaded to use his talents in a more productive way, by my side.


quote:

Samarah Ka Qismah

It's impossible not to have heard of this goddamn lunatic. Claims to be a prophet of a god or another. Whatever. She's Vale scum and a sorceress both - and I can't stand either. Maybe the Pope can do one good thing in his goddamn lifetime and get rid of these stupid heathens. I'd even send him a thank-you gift for it!


quote:

Artur “The Sculptor” Regios

If one needs a reason to hate mages, one really only needs to look no further than this abominable being. Creating unnatural abominations first, twisting their very spirits to his despicable will. If this menace to society ever shows his ugly face in Ark's Landing, I am personally going to step out of the castle, plant my sword firmly in his skull, and then dump his remains in the nearest volcano.

Only way to be sure with these kind of monsters.


quote:

Sasha Snowdrake

Hey, isn't that the ogre that Petra --

Yeah, it is! Huh. Interesting. And she's brought her mercenary band with her, as well. Certainly could use the additional manpower. Set aside her usual wage, will you?

Better be up for a fight or two. By the heavens if I sit in this stupid throne for a few days longer I may just turn into stone.


quote:

Lavelle Ingernassa

"... Who?"

She gets shown a Wanted poster of the so called"High Sorceress"

"Is that a self-styled title? Never heard of a "High Sorceress" ever since we put the previous one six feet under. Has to be some sort of delusional sob."

I mean, why would you wear armor if you're going to give the enemy targets like that...

Those sure are some gigantic... targets, though...


quote:

Count Edvard Marcel Borde

Wait, why is Count Borde on this list?

Yeah of course I am aware orcs are attacking. It's impossible to miss, you fool. In case you missed it, we don't have any soldiers to spare, just send more letters towards the surrounding nobles, maybe one of them will get the hint this time.

I really wish I could just stab these stuck-up, idiotic morons that call-

What? I said nothing.


quote:

Lord Commander Viktor Von Voss

de Wulfe looks up from the paper in disbelief, giving the aide a stare that freezes him in place from fear.

"Okay. I know I said I wanted reports on these people to familiarize myself with them. But did you perhaps consider..."

De Wulfe throws a nearby candelabra at the aide.

"THAT I KNOW VON VOSS ALREADY? I HAVE BEEN FIGHTING SIDE BY SIDE WITH HIM FOR MORE LONGER THAN YOU HAVE BEEN ALIVE!"


quote:

The Prince of Pigeons

De Wulfe returns to the paper.

"That's a rumor. Do I seriously look like I have time to investigate rumors? DO I!?"


quote:

Kurt Hissin

"... okay. It's fine. It's fine. He may have not known about the fact that I championed the battle against Hissin." de Wulfe mutters to herself as she goes down the list.

Still around, still trying to cause trouble eh? He'll make an mistake soon enough.


quote:

Sudden Clarity

Okay, we're going back on track. This one, I wasn't aware of. A monk, huh? Curious that they'd decide to actually do something. Seemed to be pretty content just sitting around in their temples. But really, I got bigger things to worry about than a random monk.


quote:

Leona Sevvran

...

...

"GET. OUT." de Wulfe screams at the aide, who runs out of the room fast enough to keep pace with most horses.

Leona, please... for the sake of my sanity, find SOME loophole giving you legitimacy already. Get me off this throne. I am going insane. I am going insane, being surrounded by these idiots, while the whole bloody kingdom plots against me.

Please give me an excuse to go hunt down most of the people on this list and stab them in the throat already. Then we'd just be done with it already.


quote:

Marvelous Magnus's Magic Sword

"... wait, you're serious. This is a thing. This is a thing people pay money to watch." de Wulfe confirms with the aide that replaced the fleeing one.

*sigh*

"Hire Snowdrake. Tell her to bash it really hard and make sure it stays down. Preferably by throwing it into a volcano."


quote:

Amerigo Hieronymus: Tariff Collector and Adventurer

Hiring him certainly was a genius move by the late King. Of course, the one person to know all these tricks to avoid taxes would be a criminal. Let's just hope he doesn't get too greedy, or uppity. Would be a shame if someone of his talent had to meet the business end of a blade.


quote:

Prince Orignoxfes, Elder Dragon

... I feel we could use the food that is shoveled into this lizards mouth towards more productive goals. Like feeding hungry mouths. Or selling it. Or compost. I cannot imagine what went through the hero king's head when he suffered this beast to live.

quote:

Anathema

Wait, wait wait. "Are we doing HISTORY LESSONS now?" she asks the aide, irritatedly.

"Wait, you're saying that reports keep cropping up? ... sigh. Alright, put SOMEONE on that. Better show some actual results."


quote:

Beylerbeyi Jalaluddin

"Wait, who?" Some steppe lord? Wait, it says here he has the kings permit to --

This doesn't make any sense. This is a trick, right? A jest. Surely no sane person would give some random steppe tribe leaders the same permissions of a --

She gets handed the papers. She merely facepalms in response.


quote:

Thanda, Dervish of the Desolate Wastes

"Oh, that thing got uppity? Sure, whatever. Send a man or three with hammers to bash it's stupid head in."

No idea why they kept that abomination around, anyway. Some weird sense of pride?

Yami Fenrir fucked around with this message at 18:07 on Jul 10, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

berenzen posted:

Completely overhauled my app.

The new flaw works a lot better.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Robodog posted:

Only one spreadsheet so far? I'm a little disappointed.

I have two myself but they got all kinds of juicy Gm secrets so....

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Kezak, Glorious Draahzin's Bomb Merchant

Not really convinced, to be honest. Your kobold has way less narrative power than anybody else, making sure he wouldn't be taken seriously. Also, the qualities should be tied to your character at least loosely, and something like a bomb stockpile could easily be stolen/confiscated). Not to mention that it's a bit of a logic leap that anybody would allow them to use "being able to use bombs in self defense", every sane kingdom would have laws regarding that.

Perhaps you should be a merchant prince of some kind - not just some pseudo-exiled merchant. Up your power level! The other people in this list need to be able to take you serious as a rival.

This brings me to another issue - your weakness. It's a narratively sound weakness - but I don't think it'll work well in this game. Conflict is pretty much the status quo here. You'll basically run away from everything all the time or be at -2 for too many things. I'd like to see it changed. Perhaps something about kobolds not being taken seriously/not trusted?


Valas the Last

Really like the app, and only really have to note one thing: Monster out of nightmare feels a bit... redundant to me. Not convinced it couldn't be folded into either of your other qualities.

And, this is more a sign of the quality of the app than anything, but I do think that rocky soil -2 is a bit bland in comparison.


Octavia "Juice" Jagerpfaltz

An alchemist, huh? I was wondering when we're gonna get one of those.

As for criticism, I'm not certain The Breaker needs to be a separate quality - I feel like it could easily be folded into the Gutter Runners quality as part of their (and, in turn, Juice's) reputation.

Also not entirely convinced about the flaw. Something like Insanity is easily abusable - by both sides. A bit too easy, if you ask me. I would like to see something a bit less generally applicable. Perhaps limit it to aftereffects of potion consumption?

Yami Fenrir fucked around with this message at 17:06 on Jul 11, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Hieronymus receives a response letter from Lady de Wulfe.

I must wonder about the point of addressing me with my title if you're just going to use slang regardless. Not that I care. I also must say I am quite disturbed by the fact that you seem to know more about these notables than I do. It seems I must hold a stern talk with my spymaster...

Regardless, glad to hear SOMEONE in this kingdom intends to do their job right. Makes, what, four of us? Never mind... attached you will find my thoughts and orders on the matter.


Glaumdrang Wealth-Checker

Wait, how does that even -- nevermind. Let me inform you that form of the owner of Sevvran's gold does not matter. Just because he's a dragon does not mean he gets to sit around on a mountain of untaxed money. You will tax both, as per law. Or, are you perhaps implying you are are afraid of an oversized, scaly, fire-breathing chicken?


Samarah Ka Qismah, the Chosen Prophet

If you do find any stupid golden frogman statues on this irritating prophet, bring them to me directly. For... research purposes.


Artur “The Sculptor” Regios

Agreed. Just throw him into the nearest volcano. Weither he's alive or dead at the time doesn't matter.


Sasha Snowdrake

Having no hands sounds very detrimental to tax-collecting purposes. Make sure to replace those men. And yes, I do intend to hire these ogres, but thanks for the reminder regardless.


Lavelle Ingernassa

Yes, I am aware she's got large assets. As well as a large bust. Do try to get your hands on the former.


Count Edvard Marcel Borde

Wait, warlock? Why would you accuse Count Borde of that? And why would we siege our own province? ... I do believe we're on two different levels of intel here. Share what you know with me as soon as possible.


Lord Commander Viktor Von Voss

Sorry to hear about your father. I'll have a word with him. Please refrain from trying to collect tax from him until AFTER you are done cooperating, however.


The Prince of Pigeons

While by principle we could tax them, it's likely not worth the hassle currently. Focus your efforts on wealthier areas first. Also, why has nobody told me about these tunnels yet?!


Kurt Hissin

Here's a suggestion: When you find him, stab him in the face instead. It should get the rebellious element to die down, and we won't have to try and find the man every month.


Sudden Clarity

Please refrain from from angering the monks. We already have to deal with the idiotic pope - we do not need the monks to aid him.


Leona Sevvran

I would prefer if you didn't refer to the princess as an elephant.


Marvelous Magnus's Magic Sword

And? Just because its a sword doesn't mean its free from tax. If it pretends to be a living thing, we'll treat it as a living thing - for the purposes of taxing only. Seriously, tax this thing into the ground.

Hell, tax the stupid peasants that LIKE this thing into the ground, too. Tax the arena that made it famous into the ground. Once you're done, smelt this stupid, magical abomination into coins or something.


Prince Orignoxfes

Well, at least he pays his taxes in full. Besides, his presence keeps the gnomes out of our ears, which is one less problem we have to deal with.


Anathema

If you actually manage to tax a myth, I will give you a promotion.


Beylerbeyi Jalaluddin

Noted. I will make sure any wastelands with horse apples for money will not be barren.


Karl Vondevan

Tax him until he reconsiders his loyalties. I don't care for the pet inquisitor of the pope.


Thanda

Agreed. If it happens to have any money at some point, however, feel free to take it.


Lady Beatrice de Wulfe

Unfortunately, I saw that coming. Do you think we could get away for claiming the church as part of the government in this respect...?


Pope Sahalnir XI

I certainly wouldn't mind if you somehow managed to get the deeds to the ground their churches and temples stand on. And sell every last brick of them.


The Windspeaker

I am amazed you even managed to confirm her financial state.


Petra Asfaran, the Wolf's Pup

Please do not tax my pupil.


Lucius

Don't worry, he's only killed people with actual class so far.


Amporus, Heresy Incarnate

Why are you even trying to tax a public menace? I... appreciate the dedication, but that is highly unsafe.


Verenas of Talrimas

I know it's not technically following the law, but please do not tax my few supporters into the ground. I do need those...


Ludwig of Urios, the Snake

Perhaps you should ask for advice?


----

Once again, I must thank you for your detailed report. Now, if you'll excuse me, I have a spymaster to fire. Out of a cannon. At Orignoxfes.

Unrelated, but if you're working on the birdman, could you perhaps ask if he's interested in the position of spymaster?

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Bonus Blurb (I totally didn't forgot to attach any mini-prompts to her earlier, honest!)

The Windspeaker:
Kezak, Glorious Draahzin's Bomb Merchant, this strange woman not only completely ignored your sales pitch, she also got you to shut up instantly by saying something you didn't want known out loud, despite it being your first meeting. What was it, and what kind of trouble did it bring you in?
Valas the Last, the Windspeaker has been snooping around in your corner of Sevvran. What do you think she's looking for?
Octavia "Juice" Jagerpfaltz, what about this foreigner completely drives you up the wall?
Grand Inquisitor Karl Vondevan, you've been pursuing this heretic for a while now. It's pretty clear that she could escape you whenever she pleases, but she hasn't yet. Do you think there's a point to this? Or is it just a game?
Thanda, Dervish of the Desolate Wastes, the Windspeaker has stolen something important from you. What was it? Why did she take it?


Also, just to remind people:

:siren: Picks on Friday! Get your apps done, to those who haven't yet! :siren:

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

KhediveRex posted:

Name: Corinthian – Often called Corin (Scowling Noir Private Detective Is A Demon Trapped In A Golem)

Unfortunately I'm in a bit of a hurry today, so I can't post feedback until nearly before picks (which will happen roughly 12-14 hours from now).

But there are several issues I've already noted in other apps - please read other people's feedback - you will notice several common themes that need to be addressed in your app as well.

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Alright. Sorry to all that didn't make it, but I seriously can't take 24 people. Thanks for the huge amount of interest, everyone! :)

It was a really hard choice (It in fact took me FIVE HOURS to make proper picks), but here we go:

Rauri, as Samarah Ka Qismah

Robodog, as Anathema

epicurius, as Grand Inquisitor Karl Vondevan

Megane, as Sudden Clarity

TheNabster, as Lord Commander Viktor Von Voss

PlatonicSolid, as Lavelle Ingernassa

Quornes, as Kurt Hissin

OscarDiggs, Glaumdrang Wealth-Checker

godfish, as Leona Sevvran

Ronwayne as Amerigo Hieronymus


If you aren't on this list, don't worry! Chances are, at ten people, someone's real life doesn't want them to play elfgames. I'll keep you all in mind for backfilling purposes and contact you on IRC or PM's when the need arises.

Gamethread will go up at some point this weekend, but certainly not today. That's all, and thanks for applying. :D

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Gamethread is up!

http://forums.somethingawful.com/showthread.php?threadid=3783430

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Quornes posted:

Yeah Kurts not happy. He needed attention elsewhere. Viktor is going to arrive and find the governor dead.

At least you can write "and all I got is this stupid broken orb" on your t-shirt.v

Yami Fenrir fucked around with this message at 11:29 on Jul 26, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
https://docs.google.com/spreadsheets/d/1DGlggcKc5vUdLiQU5H5rx7bi_QDDIqeO1yZo8d6PLZo/edit#gid=0

Please write yourself into this list after each round of posting, makes it easier for me to keep track of things!

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?

Quornes posted:

So I'm not sure how Kurt is supposed to respond to Samarah's action. Is she just sending him a vision, or is it something to defend against being supernaturally converted?

The first. I am not going to let pcs thoughts be influenced by others rolls on such a permanent basis. Only temporarly (for example via psionics)

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Heya, quick update: I'm going to go for prompts on saturday/sunday, regardless if megane posts or not.

Edit: Megane left the game, and I am swapping in Theantero as a replacement.

Yami Fenrir fucked around with this message at 20:14 on Sep 9, 2016

Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Heya, as most of you (the people that are active on IRC, that is) probably know already:


I'm going to put this game on a short hiatus. Got some RL problems dragging me down hardcore. Unfortunately, I don't know how long it'll be. Might be just a couple of days, might be a couple of weeks.

Don't worry though I'm not going to drop it!

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Yami Fenrir
Jan 25, 2015

Is it I that is insane... or the rest of the world?
Hey, everyone.

I'm really sorry to say this, especially after I said I wouldn't drop the game, but... the more I think about it the more this is just too much for me.

I've been plagued by depression for a while, and even now that it's a bit better, I have huge troubles writing prompts for this game. Being relatively new to GMing, I did not realize what I've got myself into taking 10 people.

But that's not it entirely. The scope of the game is just too large, and I found I'm not good enough at providing a good narrative at this kind of scale.

I hope this helps you understand my decision to do this.

So yes, I am closing this game.

I know it's not much, but I'll try to give you better chances in any future games I might run, if you're still inclined to play in my games. I took some important lessons from this game however, namely that I need to be a lot more reasonable in scale, both of the game itself and the amount of people I take.

Thanks for sticking with me for so long, everyone.

Yami Fenrir fucked around with this message at 18:13 on Oct 10, 2016

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