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The world is falling apart. Four diseases are sweeping the planet and your team is on the front lines. Worse yet one disease has shown signs that it may become resistant to any treatment. Can you survive the year and What? Pandemic is a co-op boardgame, where 1 to 4 players attempt to find cures to 4 diseases while desperately trying to keep them from getting too out of control and wiping out humanity in the meantime. It was published in 2008, got a bunch of expansions and was pretty well received. It’s probably the gold standard for coop game (or it was at the time, then Vlaada came and made Space Alert. Hail Vlaada). In 2011 someone decided that selling you a boardgame once was not good enough and decided to make one where the game evolved round to round, and bullied you into tearing up components so you’d have to buy it again. Burning the Russia card in the wake of nuclear Armageddon was pretty fun, though. And last year we got Pandemic: Legacy. It adds a storyline that develops over 12-24 games (you have 2 shots at each month), adding new mechanics, objectives, characters and ways for the game to screw you over. I’ve owned the game for 6 months and only made it up to February, so I plan to live it vicariously through goons. We’re gonna watch this world burn. And it will be your fault. No pressure. How does this work? I’m going to need 4 players, because the game is more difficult that way and I expect Have a gander at the rules. They are pretty simple. If you're to lazy for the manual, SU&SD made a good 13 minutes video. As soon we start changing rules I'll write a short post to summarise everything in a post and update them as they change, but for now, that video is all you need to know. Also, and this is the important bit Don't you post spoilers! I'll manage the unlocks, new rules and whatever the game throws at us. This seems a horrible idea. It is. I know because I’ve done it before with Risk Legacy. This time I’ll skip taking 10.000 pictures of the real, actual boardgame with my phone, though, so that’s one thing out of my mind. Any takers?
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# ? Jul 19, 2016 19:54 |
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# ? Apr 29, 2024 01:45 |
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Rules Summary, Updated Official Game rules here. Game Objective The players win the game the moment they complete the objectives required for the month. How to lose The players lose the game the moment any of these things happen:
Turn Sequence Each turn, the current player must:
Actions Move Actions:
Special Actions:
Drawing and Playing Cards Players have a hand limit of 7 cards. If the number in a player’s hand ever exceeds 7 he must immediately discard excess cards of his choice to the discard pile. Special Event cards may be played at any time (even on another player’s turn) and do not require an action to play. Immediately follow the card’s instructions then place it on the discard pile. Epidemic When an Epidemic Card is drawn, discard it to the discard pile and:
Infection Draw a number of Infection cards equal to the number on the Infection Rate Track. Place one disease cube on each city shown. Outbreak A city cannot have more than 3 cubes of any given color at any given time. If you have to add cubes to a city which is already at 3 cubes of that colour, an outbreak occurs instead. Add a cube of the outbreaking color to each adjacent city. If any of these new cubes cause the total number of cubes of that color in an adjacent city to exceed 3, additional outbreaks may occur. Each city may only outbreak once in each chain reaction. Each time a city outbreaks, move the Outbreaks marker up 1 space on the indicator and add 1 panic to the city. Players lose the game immediately after resolving the 8th outbreak. Military Checkpoints A Military Checkpoint has the following effects:
Panic Each time a city suffers an outbreak, the Panic level of the city increases by 1. This has progressively worse effects:
COdA Coda disease (Blue) has a couple of extra rules: - It cannot be Treated or Cured. - It doesn't place Disease Cubes. Instead, it places Faded Miniatures. They behave like cubes (including Outbursts) but can't be removed by Event cards that target cubes. - At any time a Faded Miniature is in a city, the City becomes Faded as well, and will spawn Faded miniatures instead of Disease Cubes. This is important if an Outburst makes a Faded Figure pop up in a non-blue City. - If a player pawn starts their turn in a city with one or more Faded Miniatures, they get a Scar. If they cannot place a Scar in their character sheet, they are Lost. - When drawing player cards, if you draw a card of the same colour as COdA (Blue), place a Faded Miniature in the city. If this means placing a fourth Faded Miniature in the city, simply ignore this rule. This does not cause an Outburst. Lost Characters If a character is in a city when it falls, or accumulates 3 Scars, that character is dead and cannot be used anymore during the campaign. Discard your hand, grab a Civilian card (a Role Card with no special abilities), place your pawn on a Research Station (or Atlanta, if there are no Research Stations on the map) and carry on with your turn. Scars Add one Scar to your character if he or she is present in a city during an outbreak. These are negative traits. Available Event cards
Fat Samurai fucked around with this message at 23:03 on Jan 31, 2017 |
# ? Jul 19, 2016 19:55 |
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Campaign Report January The year started pretty easy for the CDC in Atlanta. The usual 4 emergencies that seemed to pop up each month like clockwork were easily dealt with by a team composed of the Dispatcher, Medic, Researcher and Scientist. In fact, the team discovered that the disease going through Asia, jokingly named Ringworm of Fire by the team Medic, had a very Common Structure, thus making the advanced equipment in CDC Research Stations unnecessary to develop a cure. The bad news came from Europe. The disease there, COdA, seemed to be mutating out of control, making treatment and cure impossible without more research. At this point, CDC only plan is to contain the disease to gain time for more research. Atlanta's outbreak revealed the disease to the public, and the population there has grown a little restless, wondering what good were the CDC when they can't even protect their own turf. February February began with the CDC completely unable to treat COdA. New procedures were setup quickly, allowing CDC teams to order quarantines of entire cities as necessary in order to slow down its spread as the researched a cure. Meanwhile, three new diseases hit Asia, Africa and the Middle East, forcing the teams to scramble all around the globe. Of extraordinary help was the team lead by Jesús Pasteur, who became a living legend in the medical world for their inexhaustible work treating diseases. He would eventually learn to use his extensive contacts and admirers in every city, drawing volunteers to form helpful Local Networks. The CDC managed to eradicate the disease spreading in Africa, the Yellow Fever+ a.k.a. Malaria 2: Epidemic Boogaloo finding once again that all the variants of the disease shared a Common Structure. Minor outburst in several city increased the panic level worldwide, but in general the teams managed the crisis with very little problems. March With CodA running rampant in Europe, the CDC changed it's priorities: Main focus was in containment rather than cure, in order to stop the populace from panicking. The CDC got got help from the military and in exchange was asked to contribute to a strong show of force, by either helping cleanse from every virus a ring of military bases in several strategic regions of the globe or by completely obliterating a disease. A Operations Expert joined the team, tasked with building Reasearch Stations or Military bases. Sadly, in Early March the philosophies of both organisation proved too different to establish adequate rapport and collaboration, which lead to several cities becoming too diseased to contain and spreading disease to their neighbours. By the time the CDC managed to establish a working protocol, Sao Paolo, Essen, Mexico, Los Angeles, London and Moscow suffered sudden Ooutburst. Essen, in particular, was hit particularly hard. The team hadn't escaped unscarred either, with Jesus Pasteur, the team Medic, becoming more and more reluctant to abandon a city in the brnk of an outburst. The second fortnight proved to be better, although the world once again tethered in the brink of disaster as COdA and Yellow Fever spread more evenly but more extensively than before. An early eradication of yet another strain of Ringworm of Fire gave the team enough time to gather enough information to research cures for Yellow Fever and a new disease in Russia and the Indian subcontinent, while keeping most of Europe quarantined to prevent COdA spreading. Upgrades and Crisis Panic
Disease research
Funded Events
Buildings Research Stations in Manila and Atlanta. Personnel Dispatcher (R46.1)
Fat Samurai fucked around with this message at 21:40 on Feb 19, 2017 |
# ? Jul 19, 2016 19:55 |
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Available stickers Character Relations Any character first played from February onwards will have a Relationship with an already played and named character. After naming the character, we place a Relationship sticker on both his/her card and an older character. Each character can have two relationships.
Scars
Character Upgrades
Positive Mutations Positive Mutations must be purchased in order (i.e. you can’t place a level 4 mutation before placing levels 1, 2 and 3 first)
Unfunded Events A bit tricky: you can select a Player City Card and add a sticker with an Event to it. These don’t count against the limit of Funded Events that get added to the deck at the start of the game. You can use the card like normal (for travelling, researching a cure, etc…) or for the event (these don’t cost an action, like a normal Event). 1 of each available.
Fat Samurai fucked around with this message at 21:40 on Feb 19, 2017 |
# ? Jul 19, 2016 19:55 |
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Like I said in the PBP board gaming thread, I'm in so hard. Would prefer to play the Medic or the Researcher
berenzen fucked around with this message at 20:32 on Jul 19, 2016 |
# ? Jul 19, 2016 20:29 |
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I'm in if there's room
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# ? Jul 19, 2016 22:04 |
Just noting; you are assuming that these are 4 players who have never played before, right? Cause I feel like that's very important. Watching since I've played the whole campaign.
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# ? Jul 19, 2016 22:21 |
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This sounds amazing, please let me in. Full disclosure, I've played two months of this. I don't really know anything.
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# ? Jul 19, 2016 22:23 |
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Yes hi I work in healthcare so I'm clearly the perfect choice.
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# ? Jul 19, 2016 22:38 |
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I'd definitely be up for this! I've played vanilla Pandemic, but never Legacy.
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# ? Jul 19, 2016 22:39 |
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silvergoose posted:Just noting; you are assuming that these are 4 players who have never played before, right? Cause I feel like that's very important. Watching since I've played the whole campaign. One of the reasons I'm doing this is because my group is going at a snail's pace (we keep getting sick on the weekends we're supposed to play ), so I'm not really sure how much you can "game" the campaign. I trust the players not to abuse their knowledge, and if we have rotating players they won't be able to do too much damage, I hope.
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# ? Jul 19, 2016 22:39 |
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Eh gently caress it if there's a slot I'll jump in
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# ? Jul 19, 2016 22:58 |
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I have never played Legacy but I'm down.
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# ? Jul 19, 2016 23:17 |
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I know you called me out, FS, but I'm gonna sit on the sidelines for this one. I've already completed a campaign, and I think the game will be more interesting if all the players are unspoiled. Good luck and godspeed. You'll need it soon enough.
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# ? Jul 19, 2016 23:58 |
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I have also played vanilla Pandemic, and I'd like to play Legacy as well!
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# ? Jul 20, 2016 04:25 |
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Yeah why not, I'm in.
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# ? Jul 20, 2016 05:04 |
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The game I usually play with (not mine) is in late July, but I'll play and try not to spoil anything (or laugh at your misfortunes if I'm not).
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# ? Jul 20, 2016 11:06 |
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10 people is probably enough. RNG has decided that Jedit, berenzen, Some Numbers and Stelas will play this first round, the rest will have preference as reserves or rotating players for the next games. I'll post the starting setup and disease spread later today, feel free to pick, in order, your characters. This is not the turn order, so don't sweat it too much and play whoever you want. You can be one of these wonderful people: - Medic: Your Treat action removes all the cubes of a given colour in a city, instead of only one. Also, you automatically treat diseases you know the cure of in your current city. Ignore the superbug thing, - Researcher: As an action, you may give (or another player can take) a card from your hand. Both players have to be in the same city, but the traded card doesn't have to match the city you're in. - Dispatcher: You can move another player's pawn as if it were yours. As an action, you can move any pawn to a city with another pawn in it. - Scientist: You need 1 less card than normal to discover a cure. - Generalist: You have 5 actions per round, rather than 4 Also, in order to save time, pick one Funded Event card you want in the deck as you pick your character. Here are the options (translated from the Spanish version, apologies for any confusion or wrong names): - Extra Time: The current player can take two extra actions this turn. - Humanitarian Aid: Discard up to three cards. The active player has 1 extra action this turn for each card discarded. - Air Transport: Move any pawn to any city. - A quiet night: Skip the next infection phase. - Government Grant: Build a Research Station in any city (no discard needed). You cannot build on a Rioting, Collapsing or Fallen city. - Distant Treatment: Remove two disease cubes from the board. - Forecast: Draw and examine the top 6 cards of the Infection deck. Then place them again on top of the deck, in any order. - Disease Resistant: Remove a discarded infection card from the game. Besides playing it the normal way, you can play this between steps 2 and 3 of an Epidemic. Suggestions for either roles or events from other players/peanut gallery are welcome, but the current player has the final word. Jedit, pick event and character Fat Samurai fucked around with this message at 14:15 on Jul 20, 2016 |
# ? Jul 20, 2016 13:33 |
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Scientist and Quiet Night. Let's buy a bit of time to start.
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# ? Jul 20, 2016 16:32 |
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Researcher and forecast
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# ? Jul 20, 2016 17:16 |
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Medic and Government Grant.
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# ? Jul 20, 2016 17:18 |
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While we wait, here's the setup, minus Stelas, versions normal and HUGE. I'm using "normal" Pandemic scans, which I'm sure won't bite me in the rear end later, so I had to modify the board a bit to adapt it to the new P:L board. Specifically: - The links between Baghdad and Karachi and Mumbai and Riyadh are gone. - Buenos Aires now has links to Santiago and Johannesburg, and Lima is now connected to Los Angeles. Tell me if you have problems seeing something clearly and I'll try to make it more noticeable.
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# ? Jul 20, 2016 18:37 |
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I'm probably go and to try and hang around within a couple spaces of Jedit to hand him cards that he's close to completing.
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# ? Jul 20, 2016 18:43 |
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Sorry, I'm on a slightly wonky timezone. Movement has never failed me in co-op time sensitive games, so, Dispatcher / Air Transport.
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# ? Jul 20, 2016 22:30 |
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Early January, turn 01 Another year, another emergency. Even the doctors at the Center for Disease Control were human, and holiday cheer had messed enough with their usual vigilance that some trouble spots were appearing around the globe. Nothing to worry about yet, just a simple case of getting out, taking samples and clobbering together a vaccine that worked with the most virulent strains of the new mutations, while keeping the diseases contained. Rumours about higher mutation rates and weird symptoms were probably just the usual paranoia. January Objective: Find the cures for the 4 diseases. Cards in the player deck: 49 Blue Cubes: 17 Yellow Cubes: 20 Black Cubes: 19 Red Cubes: 22 Disease Deck Discards: New York, San Francisco, Johannesburg, Sidney, Madrid, Cairo, Kinshasa, Baghdad, Chicago. Player Hands Medic - Some Numbers - Orange Pawn - Atlanta Calcuta, A Quiet Night Scientist - Jedit - White Pawn Peking, Santiago de Chile Dispatcher - Stelas - Pink Pawn - Atlanta Manila, Seul Researcher - berenzen - Brown Pawn - Atlanta Ho Chi Min, New Delhi Huge Map Ok, at the very least I'm going to make the pawns bigger and paint them differently. Anything else you want me to change? Some Numbers, you're up Fat Samurai fucked around with this message at 23:57 on Jul 20, 2016 |
# ? Jul 20, 2016 23:14 |
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As I'm partially colorblind, could you differentiate the orange and brown a little more? Also, the cities on the cards don't match the cities on the board. I'm up for discussions about which direction I go after I clear Chicago.
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# ? Jul 20, 2016 23:21 |
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A bit of a black border around cubes would also help, especially on the blue ones!
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# ? Jul 20, 2016 23:24 |
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I think I'll make my way to ho chi Minh to set up a research station there. Assuming nothing horrible happens in the meantime
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# ? Jul 20, 2016 23:34 |
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Before anyone makes firm plans: we have four red cards and two of them are for adjacent cities (Manila and HCM). We could get pretty close to curing the first disease, I think?
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# ? Jul 20, 2016 23:52 |
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Some Numbers posted:As I'm partially colorblind, could you differentiate the orange and brown a little more? gently caress, I'm dumb. I have the Spanish version and went with some weird mix of names. I'm on the phone, I'll fix both issues tomorrow.
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# ? Jul 20, 2016 23:57 |
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Jedit posted:Before anyone makes firm plans: we have four red cards and two of them are for adjacent cities (Manila and HCM). We could get pretty close to curing the first disease, I think? Can't we just give all the reds to you and you can cure at your first opportunity? You don't need to be in a red city, do you?
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# ? Jul 21, 2016 00:18 |
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No, but unless it's me handing it to him, both of you have to be in the city. So Manila, Seoul, Beijing and Ho Chi Minh. Either way I'll head over there and get to appropriate cities so I can get airlifted to/meet Jedit somewhere.
berenzen fucked around with this message at 00:37 on Jul 21, 2016 |
# ? Jul 21, 2016 00:34 |
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Okay, I think I'm going to head to Europe and deal with blue while you guys work together on red. Sound good?
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# ? Jul 21, 2016 00:38 |
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berenzen posted:No, but unless it's me handing it to him, both of you have to be in the city. So Manila, Seoul, Beijing and Ho Chi Minh. Either way I'll head over there and get to appropriate cities so I can get airlifted to/meet Jedit somewhere. I can get Manila and Seoul from Stelas right now, although I think I act before he does. So if I can get to HCM I can meet you both there, get the city card from you and two from Stelas, then cure Red next turn.
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# ? Jul 21, 2016 00:42 |
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I'm just refreshing myself on the rules, but I can help push you towards HCM if required and then just blip my way on over to you. At the very least that all seems like a plan.
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# ? Jul 21, 2016 00:45 |
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1. Move to Chicago 2. Clear Chicago 3. Move to Montreal 4. Move to New York
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# ? Jul 21, 2016 01:11 |
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Jedit posted:I can get Manila and Seoul from Stelas right now, although I think I act before he does. So if I can get to HCM I can meet you both there, get the city card from you and two from Stelas, then cure Red next turn. Not sure if you mean this, but Stelas cannot give you cards unless you both are in the city of the card being traded. berenzen is the one who can hand them out easily. Update in 10-ish hours
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# ? Jul 21, 2016 06:08 |
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Might as well draw cards even if I have no time for updating. Some Numbers draws Miami and Buenos Aires. Saint Petersburg and Riyadh get new cubes. Edit: remember that you must be in a research center in order to research a cure.
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# ? Jul 21, 2016 06:28 |
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Translation notes from the peanut gallery: A Quiet Night -> One Quiet Night, Calcutta -> Kolkata, Peking -> Beijing
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# ? Jul 21, 2016 06:40 |
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# ? Apr 29, 2024 01:45 |
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It would be kinda nice to have the colours marked in our hands, for those of us who are stupid, but I'll probably just keep track of that myself anyhoo
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# ? Jul 21, 2016 07:10 |