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My favorite FTL jump-drive explanation is that jumps get longer and more efficient the farther you are from a gravity well. So it might not work at all when you're on a planet, it might take you a couple jumps to leave your planet's orbit, a couple more to leave your solar system, but from there you're one jump from a bunch of solar systems. I mean THIS game doesn't have any such explanation, but it's a nice way to sweep all the distance problems under the rug.
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# ¿ Aug 2, 2016 16:54 |
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# ¿ Apr 29, 2024 09:05 |
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Jobbo_Fett posted:An A-Wing took out the Super Star Destroyer, but we all know it was caused by a cowardly suicide
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# ¿ Aug 26, 2016 16:04 |
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A starfighter is just a fuselage that hasn't had the less deadly bits shot off yet.
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# ¿ Aug 26, 2016 20:11 |
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Jobbo_Fett posted:So in this universe space is filled with air or did I miss something with our protagonist sitting on an asteroid with no helmet/headgear whatsoever? The whole game is a snuggie-induced nightmare experienced by Mertens as he fitfully sleeps through people being shoved out the airlock directly across the wall from his bunk.
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# ¿ Oct 15, 2016 01:38 |
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It's over! If anyone needs me I'll just be sitting on the moping rock.
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# ¿ Oct 24, 2016 06:45 |