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Doing a soulsbourne run with BB -> DS1 -> DS2. Just finished DS2 last night and it's dry as a fart compared to the previous two. Bad world level design, shoddy Boss design (gank bosses and trick bosses galore) and it was hilariously easy to overlevel in DS2. However that overlevelling seemed needed in the dlc where everything hit like a truck. Also I would it infuriating to farm for upgrade items I literally got more slabs than chunks in pve, because some idiot thought it would be cool to force you to PvP with twinks and hackers to "earn" your chunks. Only other way to reliably get them is to finish the loving game.
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# ? Sep 5, 2016 13:33 |
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# ? Apr 25, 2024 14:01 |
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just use cheat engine for upgrade materials like a normal person
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# ? Sep 5, 2016 13:34 |
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I'm playing through 2 right now on NG + and man it's really weird how different it feels. I like the story and world of 2 quite a bit, the characters are quite a bit chattier and do more philosophising. The reason I wouldn't say the world is worse designed is basically that it's easy to forget Dark souls 2 is the biggest game by far. It literally has more than twice as many bosses as the first game and way more locations. Some of them do suck, but some locations in in the first Dark Souls suck to. Lost Izalith is terrible and boring, the Demon Ruins are just copy/pasted enemies for ages and nothing interesting, blight town is just a big open area with poison in it and bad frame rate etc. I think DS2 has the same batting average of good to bad areas as 1, it's just that it's such a bigger game that the bad and mediocre ones really just stick out (in fact DS2 I think has less bad areas, but way more mediocre ones) One thing I will say is that yeah, the way the world connects to each other in two is loving absurd. It's midday in majula and the sun is down in pirate cave, just a little below. Go up an elevator in a windmill and you get to a volcano castle.
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# ? Sep 5, 2016 16:04 |
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Calico Heart posted:It literally has more than twice as many bosses as the first game 25 to 41 counting DLCs. Not literally twice as many. Still that's pretty significant. I hadn't realized, you make a good point. Dark Souls 1 did the screwy time thing too, it just did it better. It's always night in darkroot forrest, the transition was just so well done it always felt like time had passed somehow. Anor Londo has a lore reason for its sun to do whatever it wants. DS2 may be bigger, but I think that no souls game has come close to the three-dimensionality and interconnectivity of the levels in Dark Souls 1. The ability to see places you will one day go to (like ash lake from the catacombs, Seath's tower from annor Londo) is absent in DS2 and scarce in DS3. Feels more video gamey like they're levels not places in a solid if fantastical world. Sometimes I think it's possible my love affair with dark souls 1 levels has to do with not being able to teleport until you are more than halfway through the game. You really had to know the levels backward and forwards. Still, there are parts of DS2 where it shows that the designers did not expect or design for backtracking (backtracking through Shrine of Amanna comes to mind). DS 2 had the best covenants. I miss rat broing and bell broing. For all my criticisms I think DS2 is better than 99% of the games out there, I'm going to play it again someday. It's kind of the Rodney Dangerfield of Dark Souls Games. BBQ Dave fucked around with this message at 18:51 on Sep 5, 2016 |
# ? Sep 5, 2016 18:36 |
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BBQ Dave posted:Dark Souls 1 did the screwy time thing too, it just did it better. It's always night in darkroot forrest, the transition was just so well done it always felt like time had passed somehow. Anor Londo has a lore reason for its sun to do whatever it wants. i'm playing a computer game so i just take these things in stride and don't give a poo poo about them
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# ? Sep 5, 2016 18:47 |
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ds1 feel big because you gotta walk everywhere in ds1 it felt like it had taken months since you'd last seen firelink when you finally work your way back there having to warp back to firelink/majula to level up makes the world feel small and i dont get the point of that
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# ? Sep 5, 2016 18:51 |
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spending 10 mintues walking somewhere is in fact insanely boring and not good if its not somewhere new
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# ? Sep 5, 2016 18:53 |
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like right now playing through 2 I beat the scorpion lady and was like "alright cool now on to the cove and freja" then as I was walking there I remembered "oh wait, there's like a whole camp first right?" then I walked through a cave and BAM I'm in the Doors of Pharros like "gently caress yeah there is and like another boss too". Not only that but I'm on NG+ and was looking through my inventory and there are so many loving items - you can increase our strength, then add fire to your weapon, then use a buff that increases your damage and reduces damage taken, THEN use items to increase resistances. No poo poo there is a LOT of stuff in 2
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# ? Sep 5, 2016 19:05 |
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i never use any of that because i'm too lazy to stick it in my quick menu unless its for a specific boss
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# ? Sep 5, 2016 19:08 |
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Jose posted:i never use any of that because i'm too lazy to stick it in my quick menu unless its for a specific boss ye that's actually how I found out about it. Narja the Scorpion took me out pretty quick so I thought "how about fire... And magic defense? And increase attack???" all that poo poo together though still only ended up giving a modest boost to everything
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# ? Sep 5, 2016 19:34 |
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School Nickname posted:Doing a soulsbourne run with BB -> DS1 -> DS2. Just finished DS2 last night and it's dry as a fart compared to the previous two. Bad world level design, shoddy Boss design (gank bosses and trick bosses galore) and it was hilariously easy to overlevel in DS2. However that overlevelling seemed needed in the dlc where everything hit like a truck. Join covenant of champions which prevents despawning (and will respawn anything you've despawned) and farm Black Gulch. If you go to the second bonfire and just do the lower half you don't even need to break the statues, just do a counter clockwise circuit after you drop out of the hole.
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# ? Sep 5, 2016 20:44 |
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just use cheat engine like a normal person but don't give yourself +10 weapons at the start of the game
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# ? Sep 5, 2016 20:45 |
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reallivedinosaur posted:ds1 feel big because you gotta walk everywhere I agree, also your character in ds1 was about half the size on the screen as in ds2. This also lead to less camera issues with large bosses.
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# ? Sep 5, 2016 20:46 |
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camera issues just got worse from soft need ot realise things should go invisible when the camera is behind them instead of loving up
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# ? Sep 5, 2016 20:47 |
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I understand why they don't do that and I support their decision even if it means I die a few times because all I can see is Smelter Demons crotch.
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# ? Sep 5, 2016 21:18 |
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pvp was the best and you nerds who wine about it loving suck proper pvp, none of the namby pamby forest poo poo https://www.youtube.com/watch?v=a-z18tVNono you dont have to have the stat requirements met to get the knockback on hit on the dragonslayer greatbow. whipping it out in sens fortress meant an easy kill. most players would stand on the walkway to the crestfallen merchant, waiting to see some red dickhole come trundling forward. there also happened to be a spot near where you zone in as in invader that put you out of their render distance but you were still able to see them.
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# ? Sep 5, 2016 21:41 |
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Calico Heart posted:Fromsoft games are really awesome and fun to play but I also think that they have some of the best storytelling out there. They tell stories in ways on interactive media can which is cool, but they also tell loving weird crazy stories making it even better. Bloodborne is probably coolest in this regard I think It's a perfect use of the medium, the fragmentation of the lore and flavor is experienced as a character and a player simultaneously, there is no "missing" information in the sense of more film centric games like heavy rain where you're assuming a character and supposed to know things like, where the dishes go or the layout of the house. In bloodborne you start off as a foreigner everyone despises but actually become a hunter as you get better at the game, and your elective experience of reading items or talking to characters is consistent and congrous with the medium. It's very rarely done well, which is a shame because games are a narrow medium in which second person narrative is very very effective
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# ? Sep 5, 2016 22:37 |
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Your Dead Gay Son posted:It's a perfect use of the medium, the fragmentation of the lore and flavor is experienced as a character and a player simultaneously, there is no "missing" information in the sense of more film centric games like heavy rain where you're assuming a character and supposed to know things like, where the dishes go or the layout of the house. For real. Think about that awesome "The Source of the Dream" moment in Bloodborne, and how loving poo poo that would have been as a cutscene. DS3 I think has one of my favourite moments in the series and is actually on the wordier side. Going into the Untended Graves, going "what the gently caress is going on here?" and then finding the Eyes is amazing. Then when you give them to the firekeeper, a moment of silence, and the music changes. Just a loving awesome moment, made even better by talking to Ludleth and the Firekeeper some more. You aren't given much information but the tone tells you everything. Also one of my favourite bits of voice acting is the Firekeeper's "... I will do as thou bidst." made all the better by being a dragon man in a diaper
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# ? Sep 5, 2016 23:30 |
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Gatekeeper posted:i understand it's a game but that's the extent of my knowledge, what is dark souls and why do ppl Like it enough for me to be aware of it through cultural osmosis warning yahtzee but he sums it up pretty well https://www.youtube.com/watch?v=STrYyhEwkbY
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# ? Sep 5, 2016 23:42 |
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I wish Dark Souls bosses were a lot harder (with a few exceptions) but you didn't have to walk a mile back to them every time you died
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# ? Sep 5, 2016 23:43 |
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Necc0 posted:warning yahtzee but he sums it up pretty well Is gbs turning on Yahtzee now?
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# ? Sep 6, 2016 00:11 |
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Magnitogorsk. posted:I wish Dark Souls bosses were a lot harder (with a few exceptions) but you didn't have to walk a mile back to them every time you died Believe it or not Demon's Souls had much harder and usually way longer paths to the boss fights and, in general, slightly easier bosses. Nobody got to the end of 4-2 or 2-2 the first time without having used up almost all of the healing items they'd been saving for almost all the previous worlds. 4-2 itself is arguably harder than any single boss in the game.
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# ? Sep 6, 2016 00:13 |
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Necc0 posted:warning yahtzee but he sums it up pretty well i dont think there needs to be a yhatzee warnign unless it's the Little Big Planet review
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# ? Sep 6, 2016 00:16 |
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I think he's fine but some goons have conniptions over him so i included the warning. for your health
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# ? Sep 6, 2016 00:35 |
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Thank you for your consideration. I think he is probably the most successful goon out they're so we should elevate our brother not bring him down like a pot of crabs.
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# ? Sep 6, 2016 04:35 |
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Sheep-Goats posted:You can still just put on all Havel's, two hand a weapon, get chest to chest (some of their attacks do very little damage if you are close) and thump away, heal when your stamina runs out from thumping, then get back to it. Not the honorable way to go but if you get tired of the run then whatever. my guy was heavy enough that i could do this anyway, thank you very much my friend.
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# ? Sep 6, 2016 05:09 |
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So Lords of the Fallen is free on Playstation Plus right now. It's not a bad game but BOY does it want to be Dark Souls. I heard the combat was similar going in but jesus it's not even trying to hide it - one of the control set-ups is literally "map the controller more like Dark Souls". Even the story has a "hollowing curse" that's affecting people. It's not bad or anything so far. Opening area is a bit confined and small, lots of hallways and such. It feels like Dark Souls as a little more of a beat-em-up, maybe?
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# ? Sep 6, 2016 15:01 |
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Demons souls, dark souls, bloodborne: the true soulsborne trilogy. (Ds2 and 3 never happened)
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# ? Sep 6, 2016 15:49 |
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dark souls 2 is the best dark souls because they added a bunch of gameplay improvements they then got rid of for DS3/bloodborne
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# ? Sep 6, 2016 15:58 |
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Jose posted:dark souls 2 is the best dark souls because they added a bunch of gameplay improvements they then got rid of for DS3/bloodborne
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# ? Sep 6, 2016 16:01 |
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Curdy Lemonstan posted:Demons souls, dark souls, bloodborne: the true soulsborne trilogy. both great games, sorry about your terrible opinion Jose posted:dark souls 2 is the best dark souls because they added a bunch of gameplay improvements they then got rid of for DS3/bloodborne to a degree it almost feels like Miyazaki refusing to acknowledge anything in 2 may have been better than 1 Curdy Lemonstan posted:Oh its on now motherfucker. Counterpoint: you're a sperg Calico Heart fucked around with this message at 16:04 on Sep 6, 2016 |
# ? Sep 6, 2016 16:01 |
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Oh its on now motherfucker. Ds2 is the most bland, boring, stupid, lame, gray retarded game ever, while ds1 is the best game ever. Have fun with your weak rear end loving animations and kinaestethics while i power saw people to death with the whirligig in bloodborne Thats one of the big (out of many) problems with ds2 that nobldy ever talks about. The animations are weightless because of ~<{*motion-capture*}>~. Demons souls had a bid slab of stone that you had to pull out of the ground with every swing, dark souls 1 had perfected hand crafted animations and blood borne was perfect in every way. Sorry about your poor taste? Curdy Lemonstan fucked around with this message at 16:06 on Sep 6, 2016 |
# ? Sep 6, 2016 16:03 |
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bloodborne is real good but stupid poo poo like having to port back to the dream to port elsewhere is dumb as poo poo. as is the online system. make the camera go through walls and turn them invisible ffs everything else is great
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# ? Sep 6, 2016 16:04 |
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Dark souls 2 is ugly and the levels are bad. Dark Souls 3 is just Dark Souls with good graphics and new levels so that makes it the best one.
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# ? Sep 6, 2016 16:11 |
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Curdy Lemonstan posted:Thats one of the big (out of many) problems with ds2 that nobldy ever talks about. The animations are weightless because of ~<{*motion-capture*}>~. Demons souls had a bid slab of stone that you had to pull out of the ground with every swing, dark souls 1 had perfected hand crafted animations and blood borne was perfect in every way. Sorry about your poor taste? sorry the game isn't slow and heavy enough for you. May I recommend Lord of the Fallen for the true Dark Souls experience you crave?
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# ? Sep 6, 2016 16:11 |
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I'm a terrible Souls fan because DS2 is one of my favorite games ever and I found DS1 to be okay at best and DS3 to be the living embodiment of also Souls fans are quite possibly the most insufferable video game fans
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# ? Sep 6, 2016 16:32 |
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I have been playing Ōkami which is the Dark Souls of family friendly Zelda-like action adventure games.
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# ? Sep 6, 2016 16:34 |
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Sheen Sheen posted:I'm a terrible Souls fan because DS2 is one of my favorite games ever and I found DS1 to be okay at best and DS3 to be the living embodiment of Yes you're right we are loving giant shitheads but we're also pretty insular. Like, be it at your own risk if you wander into a dark souls thread notZaar posted:I have been playing Ōkami which is the Dark Souls of family friendly Zelda-like action adventure games. would be cool if From did something cel-shaded and less gruesome. Their system works and is a lot of fun and doesn't have to be beholden to super-violent, desolate and hopeless worlds (though they're the best at that) Calico Heart fucked around with this message at 16:37 on Sep 6, 2016 |
# ? Sep 6, 2016 16:35 |
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toss that game in the dumpster and load up some witcher 3
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# ? Sep 6, 2016 17:40 |
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# ? Apr 25, 2024 14:01 |
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if the witcher games weren't scripted by grade 6 edgelords I might be able to get through one but it seems to be written by the type of people who think saying the f-word out of context as much as possible is super radical to the max or something. it's written so poorly there's no way to like anybody in the game
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# ? Sep 6, 2016 17:56 |