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  • Locked thread
John Dyne
Jul 3, 2005

Well, fuck. Really?
Aboard the Dauntless-class cruiser known as The Fist of Terra, a man stands in silence in front of the bridge's massive window, his eyes closed and his head down; his hands are tucked into the small of his back, where a trickle of blood flows from his palm down over his whitened knuckles. His face is strained, and the air around him shimmers faintly and the taste of metal assaults the tongue.

Before him is the planet of Caro V, one of the few planets still considered pure and holy within the sector. On the bridge around him are viewscreens showing the burning husks of planets, since struck by the Inquisition's exterminatus artillery; millions upon of millions of souls have been lost, hopefully before the taint of chaos had reached them. He had done so much to protect the sector. He had once been one of the best, but this sorcerer.. he had always been a step ahead of him.

Cornelius opens his eyes with a gasp, his skin pale and his eyes bloodshot. He places his hands on the railing in front of him, sweat rolling down his face as he tries to catch his breath. He tried to blink the vision away, but every time he opened his eyes, he saw it over and over. The crust of Caro V bursting upwards as horrible creatures crawled from its molten core, and the planet becoming wreathed in flame, all while his quarry laughed and laughed.

The Inqusiitor shakily steps away from the window, looking in horror at the screens around him. Behind him, his interrogator cautiously moves forward. "Sir?"

"Xavier. He intends to strike again. But we have him now, my old friend.. he has nowhere else to strike now." Dukovich turns, a look of weary pride on his face. "Put in the call. I need another cell of acolytes."

Xavier clears his throat, looking sheepish. "Sir, you know we have all but exhausted what good favor we had with the Ordo.. you've put so many planets to their end that they question your judgment." He swallows hard, trying to stand up tall in front of the inquisitor. "Inquisitor Dukovich, sir, they will want something in return for this request. They want the Fist of Terra, sir, and your resignation."

Inquisitior Dukovich smiles, turning away and closing his eyes once more. "I know, my old friend. Tell them they can have it all. My ship, my armaments, whatever they desire. None of it will matter once we send that foul wizard to face the Emperor's wrath for all he has done to his cherished flock."

With a faint bow, the interrogator leaves to make the last call for reinforcements he will ever make for his inquisitor.

----

From all across the Imperium, six loyal acolytes, workers of the Emperor's will, have been volunteered to the Inquisitor Cornelius Dukovich. From Ordo Hereticus Inquisitor ignatius Corde, a man programmed with enough lies and identities to fill the Imperium to burrow beneath the sorcerer's cover and expose it from within, if the need arises. And from the Ordo Scriptorum comes a criminal whose very knowledge of the inner workings of the Imperium itself allowed the dynasty he served to excel far beyond normal means, a man whose quick study could prove useful in guessing the movements of the heretic.

Magdelene Forsythe, of the Ordo Malleus, has suggested the services of a telekinetic master, someone who may be able to disrupt the rituals and spells of the cell's foe, and alongside her comes a skilled confessor of the Ordo Sanctorum, a man skilled in close combat whose zealous faith can protect all who follow him into battle.

And finally, two soldiers whose entire purpose within the Inquisition is to simply deliver the killing blow to their foes; an Arbites Justicar assigned to the Ordo Militarum, whose stellar record made her an easy choice, and a rarity from the Ordo Machinum, a factor of the lathes whose immense self-modification has been thoroughly disguised, allowing her incredible combat prowess and the distinct advantage of being underestimated.

The six chosen now stand where Dukovich himself had his vision of a planet's destruction, watching through the massive bridge window as the peaceful planet spins, a massive weather system moving rapidly through its atmosphere and displacing clouds and ocean alike. The Inquisitor himself is nowhere to be found, but a note is displayed prominently on one of the nearby consoles:

"Inquisitor Dukovich has been made aware of your arrival, and is currently in preparation for the mission to the planet below. Please, make yourselves acquainted with one another and his files on our quarry.

The Emperor Protects
Interrogator Xavier"


Please post your character sheets and check in. We'll get this game rolling through the first scenario once we're all on board.

John Dyne fucked around with this message at 16:41 on Sep 13, 2016

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Esser-Z
Jun 3, 2012

Valencia


Valencia twisted a lock of hair around her finger. It was an old gesture, a habit from her distant past, a relic of the girl she once was. Most of her order would have thoroughly purged that sort of behavior, much like most of her order would not be wearing precisely tailored clothing, commissioned with an eye for style. Indeed, the crimson hue and brooch symbol were the only exterior signs the woman hailed from the Mechanicum.

She gazed out the window, dataslate held in her other hand, subtly connected to a concealed port on one of her fingers. Data fed through her cybernetics, displaying statistics on the planet below directly to her vision, presuming she had any available. Then, she stepped forward and spun on her heel, sweeping a bow towards her fellow acolytes.

"As always, we form an interesting group, do we not? Factor Valencia Atalia Conquista de Lucinda at your service." Her voice is pleasant, friendly, and she smiles. "But simply Valencia will do, comrades."

The woman is certainly cheerful for a Techpriest.



pre:
origin: noble born
Career: Tech Priest w/ Magos swapped for Factor of the Lathe

Stats:
Weapon Skill 20 +8 +5 +5 +5=      43
Ballistic Skill 20 +7 +5=         32
Strength 20+10+5+10[gear]=        45
Toughness 20 +12+5+5=             42
Agility 20+15=                    35
Intelligence 20 +16 +5+5=         46
Perception 20 +6=                 26
Willpower 15 +18 +5+5+5=          48
Fellowship 25 +10 +5 +5 +5 +5=    55



15 Wounds

3 fate points

Skills
Charm +10
Common Lore (Tech) +10
Common Lore (Machine Cult) +10
Deceive +10
Diplomacy +10
Disguise
Evaluate
Forbidden Lore (Archaeotech) +10
Forbidden Lore (AdMech) +20
Inquiry +10
Interrogation +10
Logic +10
Literacy (int) +10
Medicae +10
Scrutiny
Secret Tongue (Tech) (int)
Security
Speak Language (High Gothic) (int)
Speak Language (Low Gothic) (Int)
Tech-Use +20 (int)

Traits:
Etiquette: You gain a +10 bonus on Charm, Deceive and Scrutiny Tests when dealing with high authority and in formal situations.
Vendetta
Mechanicus Implants
Fabricated Flesh

Talents: 
Melee Weapon Training (primitive)
Basic Weapon Training (Las)
Pistol Training (las)
Electro Graft Use
Peer (Nobility)
Peer (Adeptus Mechanicus)
Sound Constitution [4]
Luminen Charge
Luminen Shock
Luminen Blast
Luminen Shield
Luminen Surge
Luminen Flare
Luminen Barrier
The Flesh Is Weak [4]
Autosanguine
Electrical Succour
Mimic
Two Weapon Wielder [melee]
Ferric Lure
Ferric Summons
Ambidextrous
Melee Weapon Training (power)
Energy Cache
Maglev Grace
Maglev Trancendence
Fearless
Blademaster
Combat Master
Swift Attack
Prosanguine

Implants and Cybernetics:
Enhanced Potentia Coil
Good Bionic Arm
Good Bionic Arm 
Good bionic Legs
Good Concealed Bionic Power Sword (weapon counts as Best) (in left arm)
Good Concealed Bionic Power Sword (weapon counts as Best) (in right arm)

Gear:
Dragon Scale (8 armor all over, includes photo-visor, respirator, and +10 Strength)
Metal staff
knife
glow lamp
data-slate
Mechanicus robes and vestments (Good Quality
Clothing)
1d10 spare parts (power cells, wires, chronometers
etc)
vial of Sacred Machine Oil

Esser-Z fucked around with this message at 03:14 on Jan 30, 2017

Dachshundofdoom
Feb 14, 2013

Pillbug
Julio Kierkegaard XII


In his shoddy rags and bodyglove, Julio could've passed for a hive ganger if not for his high-end weaponry and the gun-skull floating at his left shoulder. Carved from some sabre-toothed Feral World predator, the foot-long skull still barely contained the plasma weapon mounted inside its jaws. In deliberate contrast to his appearance, when he speaks he uses the clipped, formal tone of Osskius nobility.

"Julio Kierkegaard the Twelfth, man of a thousand names and faces, at your service. I'd have come better dressed, but I was pulled off an Underhive assignment without advance warning. Pleased to be working with you."

That wasn't completely true. He wasn't happy about the Mechanicus being here. He never was happy to see them, given his history with them, but she was one of the subtle ones, and that made her especially dangerous. Odds were she didn't have the slightest idea who or what he was; odds were the Mechanicus wasn't even looking for him anymore, if they ever had been. But he hadn't gotten this far by not being careful, so he'd have to keep a close eye on this one. He turns back to the planet and taps the glass a few times, smirking.

"Do you think this one will still be here at the end, or will we be adding one more dead world to the sector?"

pre:
Name: Julio Kierkegaard XII
Homeworld: Noble Born
Career Path: Scum->Charlatan->Inquisitor (Once Ascended)
Background: Impostor
Elite Advances: Cistron
Divination: The Pain of the Bullet is Ecstasy Compared to Damnation (+1 Toughness)


Characteristics:
WS:   27 (20 +7)
BS:   49 (20 +14 +15 Advance)
S:    28 (20 +8)
T:    42 (20 +11 +10 Advance +1 Divination)
Ag:   41 (20 +11 +10)
Int:  37 (20 +7 +10 Advance)
Per:  43 (20 +18 +5 Advance)
WP:   37 (15 +12 +10 Advance)
Fel:  62 (25 +17 +20 Advance)

Wounds: 13 (1 +4 SC)
Fate Points: 1
Insanity: 13
Corruption: 6

Skills:

Awareness +20
Barter
Blather +20
Carouse
Charm +20
Ciphers (Acolyte)
Common Lore (Imperium)
Concealment
Contortionist
Deceive +20
Disguise +20
Drive (Ground Vehicle)
Dodge +20
Forbidden Lore (Adeptus Mechanicus)
Gamble
Inquiry +10
Intimidate
Literacy
Lip Reading
Medicae
Navigate (Surface)
Pilot (Civilian Craft)
Secret Tongue (Tech)
Search
Security
Scrutiny
Shadowing
Silent Move
Sleight of Hand +10
Speak Language (High Gothic, Low Gothic)
Tech-Use

Talents:

Air of Authority
Ambidextrous
Basic Weapon Training (SP)
Catfall
Deadeye Shot
Gunslinger
Hatred (Adeptus Mechanicus)
Heightened Senses (Sight)
Hip Shooting
Independent Targeting
Marksman
Master Orator
Melee Weapon Training (Primitive)
Mighty Shot
Mimic
Nerves of Steel
Peer (Administratum, Ecclesiarchy, Government, Military, Nobility, Underworld)
Pistol Training (Bolt, Plasma, SP)
Quick Draw
Rapid Reaction
Rapid Reload
Sharpshooter
Step Aside
Talented (Charm, Deceive)
Total Recall
Two Weapon Wielder (Ballistic)
Unremarkable

Traits/Cybernetics:

Easy to Control: -10 WP to resist mind control and interrogation
Etiquette: +10 Charm/Deceive/Scrutiny with high authority and in formal situations
Hunted
Supremely Connected
Vendetta
Wealth

GC Malfian Dermaguise
GC Cybernetic Arm
-GC Concealed Weapon Bionic (Kronos, 6 Reloads)

Gear:

GC Bolt Pistols w/ RDLS, Fire Selectors (x2)
-48 Standard Shells
-32 Inferno Shells
-24 Tempest Shells
GC Spectre w/ RDLS, Silencer
-300 Man-Stopper Bullets
-16 Inferno Shotgun Shells
-20 Cryptus Shotgun Shells
Autogun (1 Clip)
Autopistol (1 Clip)
Club
Knife
GC Magistratum Carapace w/ Hexagrammatic Wards
Full Hardened Body Glove
Quilted Vest
PC Clothing
Multikey
Vox-Pickup
Micro-Bead
Cameleoline Cloak
Medikit
Auspex
Combi-Tool
Grapnel
Magnoculars
Recoil Glove
Rosarius
Gun-Skull (Compact Mark III Sunfury, 6 Reloads)

Wealth+Class: 252, Noble

Dachshundofdoom fucked around with this message at 03:22 on Feb 23, 2017

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Polonia Samsara


Months of warp travel and not even a greeting to show for it. For all that inquisitors could be brusque and arrogant, this man seemed as volatile as the old woman said.

It had been years since she was in a room full of people like her. Well, not like her in that sense, they were blunts, but... dangerous people. Polonia felt out of place, even in the old mesh cloak and the weapon rigs. She should have broken out the carapace.

"Are we all here then? Polonia Samsara, currently - well, I suppose, formerly of the Scholastica Psykana Gothica. And, to answer your question: from what I've heard our absent master is somewhat quick on the trigger."

Let's see... the one in red looks normal, but the deck plates creak when she walks, and the scruffy one was far too rich for those clothes. She couldn't feel much of anything through her warp travel induced headache. Throne, she felt old.

Polonia is kind of nosy, Psyniscience and Scrutiny on the room.
psyniscience 73, scrutiny 63: 2#1d100 88 68
i got a bad feeling about these virtual dice man

pre:
Name          : Polonia Samsara
Homeworld     : The Electro-Theo Democracy of Lucius IV (Imperial World)
Career        : Imperial Psyker
Divination    : "Only in death does duty end."
Background    : Living Nightmare 

characteristics, http://orokos.com/roll/430960
divination: 1d100 36
fate: 1d10 10
wounds: 1d5 3
sactioning insanity: 1d5 3
background insanity: 1d10 7

WS:  31 = 20 + 11 +  
BS:  32 = 20 + 12 +  
S:   27 = 20 + 07 +  
T:   34 = 20 + 14 +  
Agi: 33 = 20 + 13 +  
Int: 51 = 20 + 16 + 15 
Per: 53 = 20 + 18 + 15 
WP:  66 = 28 + 18 + 20
Fel: 34 = 20 + 14 +  

Wounds    : 15
Move      : 3/6/9/18
Fate      : 3/3
Insanity  : 10
Corruption: 0


Skills: 
 Common Lore (Imperial Creed, Imperium, War)
 Speak Language (Low Gothic, High Gothic) (Int)
 Psyniscience +20 (Per)  
 Trade (Soothsayer) (Fel) 
 Literacy (Int)
 FL (inquisition, cults, daemonology, heresy, xenos, psykers, warp)  
 psyniscience +20   
 SL (Philosophy)    
 scrutiny +10               
 invocation +20      
 dodge +10   
 tech use +10 
 chem use +10 
 medicae 
 logic
 awareness +10 
 perforn (singer)
 evaluate
 secret tongue (acolyte)
 
Talents: 
 Psy Rating 1 (2 Minor Powers)
 Melee Weapon Training (Primitive), Pistol Weapon Training (SP)
 Resistance (Psychic Powers, Fear)
 Psy Rating 2 (3 Minor Powers)
 Psy Rating 3 (3 Minor Powers, Telekinetics Discipline, Precision Telekinesis)
 Psy Rating 4 (Biomancy Discipline, Close Wounds )
 Psy Rating 5 (3 Minor Powers, Psychic Blade, Psychic Crush, Force Bolt)
 Psy Rating 6 (Divination Discipline, Glimpse)
 Discipline focus (Telekinetics, Biomancy, Divination)
 Mental Fortress
 Strong Minded
 Air of Authority
 Master Orator
 Dark Soul
 Armor of Contempt
 Peer (Inquisition, Government)
 power well 2
 jaded 
 TWW ballistic  
 favored by the warp
 corpus conversion   
  
Powers: +8 (+10 for focused, TK/Bio/Div)
 Minor Powers:
  Knack
  Sense Presence
  Spasm
  Weapon Jinx
  Trusting Aura
  Suggestion
  Space Slip
  Precognition
  Fearful aura
  Float
  Lucky
  Haywire
  Endure Flames
  Chameleon
  Call Item
  
 Telekinetics (Mastered, reduce PT by 5):
  Precision TK
  Force Barrage
  Push
  TK Shield
  Catch Projectiles
  Psychic Blade
  Psychic Crush
  Force Bolt
  TK Storm
  Fling
  
 Biomancy: 
  Close Wounds
  Shape Flesh
  Flesh Like Steel  
  
 Divination:
  Glimpse
  Preternatural Awareness
 
Traits: 
 Blessed Ignorance (-5 to F. Lore)
 Hagiography(Common Lore (Imperial Creed, Imperium, War)))
 Liturgical Familiarity (Literacy (Int), Speak Language (High Gothic))
 Superior Origins (WP +3)
 Sanctioned Psyker (Unlovely Memories, 1d5 insanity)
 Unreadable Mind

Gear:
 psykana mercy blade
 book of Imperial saints (see psy focus)
 sanctioning brand (Scholastica Psykana seal on back of hand)
 psy-focus (acunningly crafted pendant-sized Lucian transistor-library, 
     which repeats various catchetisms into the mind whenver held by bare skin)
 
Acquisitions: (32 Months = 3808 thrones )
 Official Scholastica Psykana Robes        100
	(GC Clothing)
 Magistratum Combat Carapace               1100
 Mesh Combat Cloak (for discretion)        350
	scholastica psykana lumen-heraldry     70
 good micro bead                           60
 best saber                                150
	mono upgrade                           40
 2x Carnodon Hand Cannons                  400
 20 rlds of expander bullets               60
 50 regular reloads                        10
 2x encarmine autopistols                  180
 30 regular reloads                        24
 10 reloads of man-stoppers                200
 a number of disappointingly- 
	formulaic penthrift dreadfuls          5
 
 1131 thrones leftover
 
Advances: 13000/13000

Sanctionite 0-500
 living nightmare (background) 300
 simple WP                     100
 simple PER                    100
 
Neonate 500-1000
 intermediate WP               250
 intermediate per              250
 
Aspirant 1000-2000
 trained WP                    500
 psy rating 2                  200
 Forbidden Lore (warp)         100
 simple int                    100
 
Scholar Materium 2000-3000
 expert WP                     750
 intermediate int              250
 
Scholar Medicae 3000-6000
 psy rating 3                  200
 psy rating 4                  200
 psychic power force barrage   100
 psychic power shape flesh     100
 dodge                         100
 awareness                     100
 sound constitution X2         400
 awareness +10                 100 
 power well 1                  200
 logic                         100
 medicae                       100
 chem use                      100
 chem use +10                  100
 invocation +10                100
 tech use                      100
 tech use +10                  100
 jaded                         100
 scrutiny                      100
 forbidden lore (psykers)      100
 evaluate                      100
 forbidden lore (psykers) +10  100
 psyniscience +10              100
 TWW ballistic                 100
 secret tounge (acolyte)       100
 
Scholar Arcanum 6000-8000
 power well 2                  200
 favored by the warp           200
 corpus conversion             200
 discipline focus (TK)         200
 dodge +10                     100
 invocation +10                100
 psychic power push            100
 psychic power TK shield       100
 FL (the warp) +10             100
 psy power catch projectiles   100
 FL (heresy)                   300
 FL (xenos)                    100
 invocation +20                100
 FL (psykers) +20              100
 
Scholar Obscurus 8000-10000 
 Psy rating 5                  200
 Resistance (fear)             100
 Discipline focus (Biomancy)   200
 Mental fortress               200
 FL (Daemonology)              300
 psyniscience +20              100
 SL (Philosophy)               100
 scrutiny +10                  100
 dark soul                     200
 psychic power TK Storm        100
 psychic power Fling           100
 trained per                   500
 
Scholar Empyrean 10000-15000 (3000/5000)
 spillover from trained per    200
 psy rating 6                  200
 armor of contempt             100
 discipline focus (divination) 100
 trained int                   500
 sound constitution            200
 power flesh like iron         100
 power preternatural awareness 100
 minor psy power X4            400 
 nerves of steel               100
 FL (inquisition)              200
 FL (cults)                    200
 air of authority              100
 master orator                 100
 peer (inquisition)            200
 peer (government)             100
 perform (singer)              100

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Justicar Loire Merovech


Loire took a drag on her lho stick, tapping her foot impatiently as she alternated between mentally cursing Inquisitor Amal, and trying to size up her new partners-in-suicide. A psyker? Throne help her, hopefully this one wouldn't end up with her livestock destroying an entire planet. The looker stuffed with all those hidden bionics (wait "Factor"? Since when did the clankers bother to doll themselves up?) talked like one of her old revolutionaries. The posh-speaking hobo caught her attention. She knew a fake when she saw one. It wasn't the contrast in the way he spoke versus his appearance that bothered her. That was an act as much as his garments were. The man was a phony. A two-gelt bill. Man was likely some kind of mole for the Inquisitor, reporting on the rest of them. :tinfoil:
She decided that of the three so far, the steamy clanker was probably the best choice of ally if she wanted to live through this ordeal and get back to not getting paid jack poo poo under Amal. Seriously, she literally did not get paid by the fucker. Had to hoard money she scraped up on her missions.
"Comrade eh? You're quite right, it is quite an interesting little assortment of castaways Dukovich is pulling together for this, Comrade. And the planet? It better survive, because if not we're likely to be dead with it."

Loire turns, pretends to adjust her Chastener sash (She hadn't missed her uniform. Six years prancing about in the loose flowing silks Deva thought up for her had made her appreciate how ugly and uncomfortable it is. Presumably she could change once formalities were over. So itchy.) and quickly studies the last two members of the team. A screeching zealot and some pale voidborn little pencil pusher. Yep. Definitely going with the clanker.


pre:
Name: Loire Merovech
Homeworld: Imperial World
Career Path: Arbites->Justicar->Interrogator or Judge or some poo poo
Background: Calixian-Pattern Killings
Elite Advances: Divisio Immoralis, Chastener, Cultstalker
Divination: “Men must die so that Man endures.”


Characteristics:
WS:	32=20+12
BS	51=20+11+20
ST	30=20+10
TO	35=20+7+3+5
AG	32=20+12
IT	61=20+16+5+20
PR	36=20+16
WP	60=20+17+3+20
FL	46=20+16+5+5

Wounds: 
Fate Points: 3
Insanity: 5
Corruption: 2

Skills:

Awareness
Blather
Carouse
Charm +20
Ciphers (Underworld)
Common Lore (Adeptus Arbites) (Int)
Common Lore (Imperial Creed) (Int)
Common Lore (Imperium) (Int)+10
Common Lore (Underworld)+10
Common Lore (War) (Int)
Concealment+10
Deceive
Dodge+10
Forbidden Lore (Cults)+10
Forbidden Lore (Heresy)+10
Forbidden Lore (Psykers)
Inquiry+10 (Fel)
Interrogation +20
Intimidate +10
Literacy+20 (Int)
Scholastic Lore (Occult)+10
Scholastic Lore (Philosphy)
Search
Shadowing
Silent Move+10
Speak Language (High Gothic)+10 (Int)
Speak Language (Low Gothic) (Int)

Talents:

Air of Authority
Armour of Contempt
Arms Master
Basic Weapons Training (SP)
Cult Briefing
Decadence
Die Hard
Disarm
Flagellant
Lightning Reflexes
Melee Weapon Training (Primitive)
Peer (Nobility)
Quick Draw
Resistance (Fear)
Resistance (Psychic Powers)
StreetFighting
Strongminded
Takedown
Talented: Inquiry


Traits/Cybernetics:


Gear:
Shotgun and 12 shells
club
brass knuckles
knife
Xeno Mesh
uniform (Good Quality Clothing)
3 doses of stimm
injector
Arbitrator ID
chrono
pack of lho-sticks


Wealth:1198
Wealth Class: Outcast

Schizotek fucked around with this message at 02:09 on Feb 16, 2017

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Zacharias



Enos felt old. Standing amidst these other men and women in his battered, ancient carapace, he couldn't help but feel past his prime. Even if he was, he felt safe in the knowledge that he was good at what he did, although it had been too long since he'd worked in any official capacity. As usual, Dukovich had lumped him together with a motley group - the Inquisitor had always had a way of putting together teams that might not get along, but always managed to get the job done and save the day. Well, almost always.

He tugs at his chestplate, retrieving the small bottle tucked away behind it. Pulling the stopper, he takes a swig before hesitantly holding it out. "Liquid courage? It's cheap and nasty but it gets the job done. Zacharias Enos, daemon killer," he says sardonically. Looking out the window at the planet, he adds, "Dukovich was never a man to do things by halves when I knew him, although this is maybe a bit extreme."

pre:
Name: Zacharias Holmgeirr Enos
Homeworld: Maccabeus Quintus (Imperial World)
Career: Confessor (Cleric) -> Exorcist -> Crusader
Transition Package: Induction
Divination: There Is No Substitute for Zeal - +2 Toughness and Willpower

Characteristics:
WS   53  (20 + 13 + 20 (Advances))
BS   31  (20 + 6 + 5 (Advances))
S    44  (20 + 14 + 10 (Advances))
T    50  (20 + 16 + 2 (Divination) - 3 (Barren World) + 10 (Advances) + 5 (Transition Package))
Ag   42  (20 + 12 + 10 (Advances))
Int  33  (20 + 8 + 5 (Advances))
Per  27  (20 + 7)
WP   60  (20 + 18 + 2 (Divination) + 20 (Advances))
Fel  30  (20 + 5 + 5 (Advances))

Wounds: 18
Fate: 4
CP: 0
IP: 2

Skills:
Awareness +20
Common Lore (Imperial Creed)
Dodge +10
Forbidden Lore (Daemonology +20, Inquisition, Psykers +20)
Interrogation +10
Literacy
Navigation (Surface) +20
Scrutiny +20
Search +20
Speak Language (High Gothic, Low Gothic)
Survival +20
Tracking +20
Wrangling +20

Talents:
Armour of Contempt - Reduce Corruption gained by 1
Aura of Faith - Nearby daemons must pass Warp Instability test or take damage
Basic Weapon Training (Primitive)
Combat Master - Cannot be outnumbered
Death Blow - +2 to melee damage. +4 to critical damage in melee. May choose the location hit by any successful melee attack.
Disarm - As a full action, make an opposed WS test to disarm an opponent
Disturbing Voice - +10 to Intimidate and Interrogate, -10 to Fel tests in polite situations
Favoured by Fate
Guardian - Aacrifice all actions for the next round to switch places with an ally within 2 metres
Fearless - Immune to Fear and Pinning, must pass WP test to back down from a fight
Hard Target - Opponents take -10 to hit in ranged combat when running or charging
Hatred (Daemons) - +10 to WS tests against target
Into the Jaws of Hell - Minions are immune to Fear and Pinning
Iron Discipline - Minions may reroll Fear and Pinning tests
Iron Jaw - Pass T test to ignore Stunned
Litany of Hate - Make a Charm test to give allies Hatred
Master Orator - Fellowship-based tests affect 10x the number of people
Melee Weapon Mastery
Mental Aegis - +10 bonus to resist psychic or warp effects. Reroll WP tests against mind-based powers. Psychic attackers must make WP test or take damage
Nerves of Steel - May reroll failed Pinning tests
Orthoproxy - +20 to resist mind control and interrogation
Pistol Training (Bolt, Flame, SP)
Quick Draw - May ready items as a free action
Pure Faith - Immune to Daemonic Presence, may spend Fate point to ignore Insanity and Corruption gains
Resistance (Cold, Fear) - +10 to tests to resist
Speed Reading - Pass Literacy test to read 20 pages/minute
Sprint - Run double distance for one round
Swift Attack - Make two melee attacks per turn
True Grit - Halve critical damage
Unshakeable Faith - Reroll WP tests against fear

Traits:
Barren World - –5 to Perception Tests for sight, -3 Toughness, gain Resistance (Cold)
Blessed Ignorance - -5 to Forbidden Lore tests
Favoured of the Emperor -  Daemons must pass a WP Test each Round to make melee attacks against Enos. Once per session, Enos can ignore a single increase to Corruption
Hagiography - Common Lore (Imperial Creed, Imperium, War) are Basic Skills
Liturgical Familiarity - Literacy and Speak Language (High Gothic) are Basic Skills
Slayer of Daemons - +10 WS and +2 melee damage against daemons

Faith Powers:
Burden of Guilt - Characters must win opposed WP test to lie to Enos
Daemon Trap - Daemons must pass -20 WP test to leave circle, psy powers used within the circle have +10 threshold
Divine Guidance - Enos and allies may ignore a single ranged attack penalty, and choose to ignore armour instead of Righteous Fury
Divine Symbol - Ally is immune to possession, gains +30 to resist psychic powers and daemons have -10 penalty to hit ally in melee
Hand of the Emperor - Enos and allies gain Unnatural Strength (x2) but lose 2 Agility bonus
Holy Radiance - Allies ignore Daemonic Presence and gain +10 to Fear tests
Might of the Emperor - Enos gains +10 S, T and Ag but loses -10 Per, Int and Fel, and can only speak in riddles/holy verse
The Passion - Enos and allies gain Unnatural Agility (x2), +10 to dodge and parry and roll twice for initiative
Repel Daemon - Daemons must pass opposed WP test to come near me and touch me
Seal of Purity - Daemons can't cross seal or use psy powers across seal
Soul Decay - Target must win opposed WP test or be at -10 to all rolls. Psykers and daemons take damage
Wrath of the Righteous - Enos and allies gain +1d5 damage in melee, and Righteous Fury on 9 or 10

Gear:
Daemonhammer
Best Craftsmanship Power Sword
Sanctified Best Craftsmanship Great Hammer
Power Stake
Suppression Shield

Catechist Pattern Stake-Crossbow
Sacristan Bolt Pistol
Stub Revolver and 6 bullets

Ignatus-pattern Power Armour
Shield Robes
Enforcer Light Carapace
Best Craftsmanship Carapace Armour

Excruciator kit
Aquila necklace
Charm (skull)
4 Candles
Backpack
Amasec
Badge of Office
Micro-bead

Experience: 0 / 20,000

Advances:
 Confessor
WS +5                             250
WS +10                            500
 Banisher
S +5                              250
 Priest
S +10                             500
T +5                              250
Ag +5                             250
 Black Priest of Maccabeus
Ag +10                            500
Int +5                            250
WP +5                             100
WP +10                            250
 Cleric
Awareness                         100
Disturbing Voice                  200
Pure Faith                        200
Burden of Guilt                   200
Holy Radiance                     200
Soul Decay                        200 
Repel Daemon                      200
Sound Constitution                100
Sound Constitution                100
Sound Constitution                100
Sound Constitution                100
Awareness +10                     100
Dodge                             100
Disarm                            100
Sprint                            100
Hard Target                       200
Quick Draw                        200
Forbidden Lore (Daemonology)      100
Forbidden Lore (Daemonology) +10  100
Hatred (Daemons)                  100
Unshakeable Faith                 100
 Exorcist
Pistol Training (Bolt)            200
Pistol Training (Flame)           200
Forbidden Lore (Psykers)          100
Iron Jaw                          100
Nerves of Steel                   100
True Grit                         100
Crushing Blow                     200
Swift Attack                      300
Dodge +10                         100
Forbidden Lore (Psykers) +10      100
Interrogation +10                 100
Resistance (Psychic Powers)       100
Melee Weapon Training (Power)     100
Resistance (Fear)                 200
 Arch Exorcist
Speak Language (High Gothic)      100
Sound Costitution                 100
Armour of Contempt                200
Wrath of the Righteous            200
Strong Minded                     200
Forbidden Lore (Daemonology) +20  200
Fearless                          400
Hand of the Emperor               200
Divine Guidance                   200
 Redemptionist
The Passion                       200
Fel +5                            100
Master Orator                     100
Might of the Emperor              200
Awareness +20                     100
Forbidden Lore (Psykers) +20      100
Interrogation +20                 100
Combat Master                     100
Iron Discipline                   100
Into the Jaws of Hell             100
Litany of Hate                    100
Orthoproxy                        200
Speed Reading                     200
Daemon Trap                       200
Divine Symbol                     200
Aura of Faith                     300
Seal of Purity                    200
WP +15                            500
BS +5                             100
 Crusader Rank 9
WS +15                            750
WS +20                            1,000
T +10                             500
WP +20                            750
Melee Weapon Expertise            500
Observation Mastery               500
 Rank 10
Guardian                          500
Death Blow                        500
Mental Aegis                      500
Fieldcraft Mastery                500
Favoured by Fate                  1,000

MaliciousOnion fucked around with this message at 00:37 on Apr 2, 2017

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith stood among the others, clearly uncomfortable with his allies and his gear. The weapons hanging from his clothing, three pairs of pistols, all looked brand new, as if they had never been fired, because mainly they were. The old stub revolver was the only weapon of the group he'd ever fired. Oh sure, he spent some time in the range firing off las-pistols and even fired off enough bolt rounds to be able to reliably hit a target, but he wasn't a fighter, he never really was.

When he was told he was getting pulled off of Ordo Scriptorum duty to go join one of the three main Ordos, Davith panicked. The three biggies were the ones where people fought cultists, daemons, aliens, all that stuff, and the most threatening thing Davith ever fought was a case of Findorian Stomach Flu. So Davith went and armed himself the way he imagined actual Inquisitorial agents armed themselves. A new, armored body glove, and tricked out pistols of varying stopping power. He only now realized he didn't even have some sort of melee weapon in case something got close.

Thankfully those with him seems pretty rough and seasoned, so hopefully he wouldn't have to really fight too much. Davith begins to constantly deploy his left hand's scribetines, his fingers breaking apart into dozens of tiny manipulators, and then forming back into his hand, an obnoxious nervous tick he developed after having the thing installed.

When Julio makes his comment, Davith gives off a nervous chuckle. "Uh, my name is Davith Waelon, uh, just Davith Waelon. And, what do you mean by that? Does this Inquisitor have a habit of being loose on the exterminatus?" That last part was a bit of a trick. Davith, might be green at combat, but he isn't when dealing with people. He did his homework on this Dukovich and knew he put more worlds to the flame than any other. He just had to test to see what his new comrades knew, and to start to build his narrative about being some innocent little bookworm sent on this mission. The Inquisition may have decided to overlook his crimes in exchange for service, but that doesn't mean he wants to make a big deal if it.

pre:
Name: Davith Waelon
Homeworld: Void Born
Career Path: Adept->Bonded emmisary (rank 4) ->Desperado when we ascend 
Background: Void Commercia (200 exp)
Divination: "kill the alien before it can speak its lies" agility +2

Characteristics:
WS: 20=(20+5)-5[background]  
BS:  45=(20+10)+15[advance] 
S:    24=(15+9)
T:    24=(20+9)-5[background]
Ag:    43=(20+11) +2[divination]+10[advance]
Int:  56=(20+16)+20[advance]
Per:  41=(20+11)+10[advance]
WP:   37=(25+12)
Fel:  49=(20+14)+15[advance]

Wounds: 9
Fate Points: 3
Insanity: 8
Corruption: 2

Skills:
Barter +20
Blather +10
Deceive +20
Disguise
dodge
Charm +10
Evaluate+10
inquiry +10
Logic
Scrutiny
Pilot (spacecraft, civilian craft)
Trade (copyist)
Tech use +20
medicae
common lore (imperium +10,administratum +20,mercantile, tech)
Forbidden Lore (cults +20, heresy +20, archeotech +10)
Scholastic lore (mercantile +10, bureaucracy +10, heraldry +10)
Secret tongue (rogue trader dynasty, administratum)
Speak language (ship Dialect, low gothic, high gothic)
Navigation (stellar)
Literacy

Talents:
ambidextrous
Pistol training (sp, las, bolt)
Light sleeper
Sprint
Peer (administratum, nobility)
quick draw
rapid reload 
step aside
Resistance (psychic powers)
Talented (deceive, barter)


Traits:
Charmed: when use fate point roll 1d10, on a 9 the fate point is not spent.
Ill-omened: -5 on fellowship test to interact with non-void born
void accustomed: immune to space travel sickness. zero and low gravity are not difficult terrain
unnatural intelligence


Gear:
Stub revolver w/6 bullets
Admin robes
auto quill
chrono
data-slate
backpack

Monthly Income:180 
Starting Wealth: 5760
Remaining wealth: 6

Acquisitions:
2x common quality Mauler class bolt pistol: 750 
-40 bolt rounds 600
-2 red dot laser sights 100
2x common quality Mark IV command Laspistol: 300
-6 charge packs 60
-2 hotshot packs 30
-2 overcharge pack 24
- red dot laser sights 100
2x common quality encarmine pistols 180
-300 bullets 10
-5 clips manstoppers 100
Common quality armored body glove 1300
re-breather 50
Photovisor 100
medkit 100
Disguise kit 150
combitool 200
common quality cybernetic hand (left) 1000
Scribe tines. 600

Hell pistol and three charge packs
Ripper pistol and three clips

Advances: EXP unspent 50

Archivist-500/500
Void Commercia 200
Pistol training (las) 200
Pilot (civilian craft) 100

scriviner-/500
Peer (administratum) 200
Blather 200
Forbidden lore (cults) 100

Scribe-1000/1000
logic 100
Ambidextrous 300
Common lore administratum 100
Common lore (administratum) +10 100
Secret tongue (administratum) 100
Blather +10 200
Forbidden lore (cults) +10 100

Bonded Emissary elite rank-1000/1000
quick draw 200
Deceive 100
deceive +10 100
Deceive +20 200
Disguise 100
Scholastic lore (heraldry) 100
Talented (deceive) 100
Talented (barter) 100


Scholar-3000/3000
Common lore (administratum) +20 100
Scholastic lore (bureaucracy) 100
Scholastic lore bureaucracy +10) 100
Dodge 100
Agility simple 250
agility intermediate 500
Intelligence simple 100
intelligence intermediate 250
intelligence trained 500
intelligence expert 500 
step aside 200 
pistol training bolt 200
speak language (high gothic) 100

Comptroller-/2000
Fellowship simple 250
Fellowship intermediate 500
fellowship 750
BS simple 250
barter +10 100
Charm +10 100
resistance (psychic powers) 50

Logister Comptroller-1950/2000
Resistance psychic powers 50 (cont)
BS intermediate 500
BS trained 750 
Perception simple 100
Perception intermediate 250
Evaluate +10 100
inquiry 100
inquiry +10 100
Medicae 50

Sage Logister 2950/3000
Medicae 50 (cont)
Scholastic lore (mercantile) 100
barter +20 200
Rapid reload 200 
peer nobility 100
FL cults +20 100
tech use 200
tech use +10 200
tech use +20  200
forbidden lore heresy 100
forbidden lore heresy +10 100
forbidden lore heresy +20 100
Forbidden lore archeotech 300
forbidden lore archeotech +10 300
Scholastic Lore heraldry +10 100
Scholastic lore mercantile +10 100
unnatural intelligence 500



stats: 10#2d10 10 5 5 9 14 11 12 16 9 11
fate points: 1d10 9
starting wounds: 1d5+6 9
divination: 1d100 18

Werix fucked around with this message at 15:31 on Feb 19, 2017

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Justicar Loire Merovech


Loire took a swig of the preachers rotgut. While it wasn't the fine wines she'd grown accustomed too, it wasn't the most disgusting thing she'd ever drank, and it wasn't laced with explosive powder. When the bookworm finished his whining, Loire decided to take some pity on the poor guy. She at least had been trained to be shot at. Putting on her best chipper attitude: "Relax big guy, even my thoughtless Inquisitor usually remembered to get me out before calling in an orbital strike." Usually."Worry about the things you can deal with, if we do that, we all get to go home." Loire slaps his shoulder for emphasis. Yay comraderie.

Esser-Z
Jun 3, 2012

Factor Valencia


She chuckles softly, slightly artificially--a well practiced sound. "I'm not one for failure, personally. The planet will be there when we're done. Most of it, anyway." Valencia did have a good track record with her Inquisitors getting their goals. Still, she had to admit--to herself, if nobody else--a tad concern. Dukovich rather liked bringing down the hammer, and Valencia did not approve. Such a waste of resources--and heretics made excellent test subjects.

Valencia waves a dismissive hand at the proffered beverage. "No, thank you. I prefer more... refined beverages"

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith visibly, though artificially, winches when the arbites pats him on the back and gives an uncomfortable smile. "I will take your word on that. The most dangerous my job usually gets is a paper cut. Not much violence in the old Ordo Scriptorum, I am afraid. Typically if I see anything too dangerous in my audits we refer it to Hereticus for a full investigation. No one has ever been exterminatused due to a Scriptorum investigation, though some worlds have been spared the sword because of our work, and in one case even brought back from the dead!"

Davith takes the flask when it is handed to him. He takes a sniff, curls his nose and passes it on. Even if he wasn't acting a simpering coward he wouldn't drink that stuff; like rot away your insides, or at least de-grease them.

Werix fucked around with this message at 02:18 on Sep 21, 2016

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Polonia Samsara


Finally, someone with his priorities straight! She could like this priest. "I shall, thank you."

The flask floats out of the priest's hand, pours some of its contents into an invisible glass, and floats back.

"Don't worry, I know better to get truly drunk. You wouldn't believe the portion of empyreal intrusion incidents which stem from the use of alcohol."

Polonia can manifest any TK power of TR 15 or less without even rolling a power die.

wiegieman fucked around with this message at 02:58 on Sep 15, 2016

Dachshundofdoom
Feb 14, 2013

Pillbug
Julio Kierkegaard XII


Well, if she said she wasn't going to tear open reality doing that, he'd have to trust her. Not that he was overjoyed to be in the same room as a powerful psyker, even a sanctioned one, but at least there was booze. He takes a slug from the flask and tosses it back to Zacharias.

"Not exactly fine amasec, but you can keep it down, and that's all that really matters."

Smart man. Sharing intoxicants was a good way to build trust and get your comrades to care if your head got blown off. Julio somewhat regrets not bringing some of his own, but he'd spent most of his liquid funds getting a suit of hexagrammatically warded armor delivered on short notice. No room for luxuries this time.

John Dyne
Jul 3, 2005

Well, fuck. Really?
As the acolytes meet and greet one another, a trapdoor before them slides open with a hiss, steam rising up from the halls beneath. Slowly, a man rises into view, clad in gleaming silver power armor adorned with purity seals and flowing prayers etched into its surface. Dukovich's head is lowered as he is lifted from the corridor below, his eyes shut and his hands folded over the handle of an intimidating looking maul. Time has been unkind to the inquisitor, and in spite of his rejuvenation treatments and his own psychic powers, the weight of his charge has made him into a sad looking, weary man. He lifts his head as the lift stops, his eyes filled with youth and power. He grins, stepping forward and dragging his maul behind him slightly.



"Good. I trust you all found your journey here enjoyable." He hefts the maul onto his shoulder with a slight grunt, his face turning somber. "I welcome you aboard the Fist of Terra, the pride of my fleet and, sadly, the last of it as well." He sighs, half-turning and gesturing with his free hand to the world below. "For longer than I care to admit, I have hunted a sorcerer and blunted his attempts to corrupt this sector. Time and again, I have met this foe, and again and again, it has been a pyrrhic victory. I get this close to the accursed cultist.." He turns, gripping his fist tight. "... and every time, he slips away. Every time! I see it coming and I try everything in my power to counter his accursed magicks, placing wards and reliquaries to stymie the flow of the warp... I have had his throat in my VERY HANDS and he has escaped."

Dukovich's eye twitches as he speaks, baring his teeth as he gets angrier and angrier, his face reddening. "It's maddening! It's.." He pauses, his brow furrowing as humility sets into his weathered face. "Humiliating." He sighs, shifting the weight of his maul to another shoulder. "I know the stories you have heard of me, my acolytes. I have lost much face in the halls of the Inquisition. Politics have moved against me, and where once I was a mighty servant of the Emperor's justice, I am now but a silly old fool who has been chasing shadows through the shadows of his old age. Were I on the other side of the coin, I, too, would ask what has been asked of me for your help. This is my final mission, and this sector's final chance to be avenged for the hell that hath been wrought upon it by this villain."

He makes a gesture towards the viewsceens, and Polonia can sense a psychic change in the air as he does so; the screens turn on, each showing a portion of an image that eventually fills the wall of the bridge with the image of a roguish looking man.



"Daizon Deisgradus of Caro V, former Rogue Trader, now seditionist, chaos cultist, and practitioner of the darkest arts. The Emperor smiled greatly upon him when he worked under me, but that has turned to a demon's own luck." He stares quietly at the screen for a moment, his face stony. "It's been more than a life time ago that I found him here, my acolytes. He had a tome that, in all honesty, had no rights being in the hands of a swashbuckler such as himself. But I saw the makings of greatness in him. I sensed what the Black Ships had yet to find."

Cornelius looks back to the acolytes, tears welling up in his eyes. "I started him down this path. Every world that has burned.. it has burned due to my arrogance. Know that not a second has passed since his betrayal that I have not felt the weight of my actions hanging about my throat. The Emperor will judge me harshly when my duty is done, perhaps more harshly than they will the boy, but I know not whether the suffering I will feel at his hands for what I, as a shepherd, have done to his flock... can that even match what I feel every night as I stare sleeplessly at the ceiling?" The Inquisitor clears his throat as he reaches the verge of choking up, standing as tall as he can.

"Forgive me. My life has been long, and my pain deep.. I am every bit the sad old man the rumors say, but not in the way they say. Seven hundred years, my acolytes.. it all started here seven hundred years ago, and today it will end here." He goes quiet, closing his eyes once more and sighing. "But I prattle on. You will have questions and will want instruction. I am your open book; ask, and I shall teach."

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith remains quiet as Dukovich rises from the ground and then speaks, the adept knows there is a time and place for silent reverence, and this is it. However, as Dukovich talks, he starts to pick out details and run them through his brain. So this Daizon Deisgradus is who they are to hunt, and he has graced many different aspects of life. As a Rogue Trader, an acolyte, and a seditionist, all of those leave marks. Davith figuratively goes flipping through his mental files to see if the name is familiar. Davith is almost sure that Dukovich will tell them whatever they want to know, but Davith wants to be able to check what the Inquisitor says against outside knowledge Davith possesses.

The Inquisitor is very close to this, he might leave things out, intentionally or not. Trust, but verify they always say.

First, I am rolling Scholastic lore either mercantile or heraldry (both the same TN) to see if Davith knows anything the Rogue Trader Deisgradus or the dynasty:
Scholastic lore heraldry/mercantile TN 66: 1d100 65

Then also FL Heresy to see if Davith has encountered the name while looking into more heretical matters:
FL heresy on enemy TN 76: 1d100 24

Werix fucked around with this message at 02:18 on Sep 21, 2016

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Justicar Loire Merovech


The Inquisitors story genuinely tugged at Loires heartstrings, right up until she remembered he was an Inquisitor who'd just as soon light her on fire as look at her. No matter, there were details to iron out.
"What class of psyker are we dealing with? Has he devoted himself to a higher master? And what's his preferred instruments? Widespread cults? Alliances with planetary rulers?"

Loire tried to dredge up any details that might be related to the case, some cult activity, or what she could remember from her extended briefings on psykers. But then Valencia's perfectly sculpted figure caught her eye and what was she thinking about again? Something about wizards?

Cults Lore: 1d100 91
Psyker Lore: 1d100 73

Schizotek fucked around with this message at 15:31 on Sep 15, 2016

John Dyne
Jul 3, 2005

Well, fuck. Really?
Daizon Deisgradus name is certainly ringing bells for Daveth; during his work on the Ordo Scriptorum, he recalls having investigated quite a number of attempts by cousins and more distant relatives of the family to wrest the Deisgradus warrant of trade away from its current claimant, the lone surviving Deisgradus son: Daizon. Each of these attempts were easily defused by the holder of the warrant, who always responded promptly in his defense and sent the requisite forms and documents to show he was still an active trader and valid claimant to the warrant.

What stood out most, and what had primarily been ignored due to the nature of the arguments, were the claims that Daizon was a cultist who abhorred the Emperor; Daveth, and in honestly everyone who worked under the Ordo Scriptorum, were well acquainted with blue bloods hurling insults and accusations to deface those that opposed them and increase their own power, both financially and politically. It certainly wasn't strange for an aging third cousin to insinuate that the only young boy of a long and illustrious dynasty was in fact a heretic, and with the power the warrant held, it was ordered that the accusations simply be taken in stride and glossed over by the Inquisitors that had the comments brought to their attention.

It certainly was a surprise for a noble to be correct in their accusations in such a matter. He recalls nothing from this sector attached directly to the name Deisgradus, but he's certain he could check back on the reports he'd worked on before and find some connection with the relatives; if Daizon is truly the man his peers accused him of being, then it's likely he has destroyed their names and houses in retaliation.

Cornelius clears his throat as he thinks for a moment, before nodding to Loire. "Psyker classification Primaris. Unsanctioned, and untrained beyond my own hand. He was incredibly gifted and had amazing control for one with no formal training, even when I first met him, and he has honed it to a razor edge in the subsequent centuries. If he has devoted himself to one of the darker masters, I do not know. He has shown little outward sign of mutation or corruption, and wears no heraldry beyond that of his house in every encounter I have had with him."

"He prefers to incite sedition and rebellion, turning the common folk against the nobility. He fancied himself a bit of a people's champion in his early days. No clue why, given his background." Dukovich shrugs. "But he starts a rebellion and uses it as cover to find tomes, artifacts, anything with any bit of knowledge, primarily anything hereteknical. His warrant and his family name gives him quite a bit of power and clout; he's evaded me for over seven hundred years and I could not tell you a single person that has harbored him as a fugitive in all that time."

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Polonia Samsara


"What psychic capability does our rogue possess? Telepath, Pyrotic? If it comes down to it, I can keep him out of my mind, but not yours -- I deal in the physical, and my telepathic abilities are minor at best. Mostly voice tricks."

The psyker pauses to consider. "Unsancitoned psykers are rabid about growing their personal power. One who has lived this long undoubtedly employs sorcery, and will seek out new rituals if he can."

What does Polonia know about materials that would interest a rogue psyker here?
She basically has FL(everything psyker related), INT 51 -5 to FL checks.
fl daemonology: 1d100 84
fl psykers: 1d100 45
fl warp: 1d100 5

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith scratches behind his ears, "Uh, Inquisitor, the name vaguely rings a bell on this guy, because he had a lot of family always challenging his title, and they specifically mentioned his heretic status. Seems to me an Inquisitor of your stature could have backed up one of their challenges and got his warrant stripped from him, uh, any reason that never happened? Seems to me you take the Warrant away from him, he would have a lot less resources. If he's still using his Warrant on this world we might have some paperwork we could file to at least delay his using of Warrant assets. Some official Inquisition documents and writs indicating a challenge status on his Warrant. There are also other documents that could be filed, though we might have to claim we are someone we are not." Davith shrugs, "Assuming him having access to his Warrant is even an issue."

Werix fucked around with this message at 02:19 on Sep 21, 2016

Dachshundofdoom
Feb 14, 2013

Pillbug
Julio Kierkegaard XII


Try as he might, Julio couldn't get a read on Dukovich. Not yet, anyway. Maybe it was a deliberate psychic effect; more likely he was either telling the truth or a masterful liar. Not that any of those possibilities were mutually exclusive. Frustrated, he takes a deep breath and asks a question just for appearance's sake.

"Just for curiosity's sake, what leads you to believe he's here? And do you know what he's looking for on this world? Could he just be trying to draw you in for the last time?"

Scrutiny TN 43: 87

John Dyne
Jul 3, 2005

Well, fuck. Really?
To Polonia's question, Dukovich takes on an odd air of wistful pride. "His abilities are luckily physical manifestations; he was a master telekine and pyrotic by the end of our friendship. I have always felt one's psychic abilities reflect one's personality, and he was a fiery, pushy man. Our first encounter, when I assumed he was little more than a rogue psyker, cost me some of my finest armsmen at the time; without training he hurled a small vehicle four hundred odd meters." He chuckles, shaking his head.

"You are likely right, but even if this is true, he has not given a showcase of his new abilities. My past few encounters with him, he's used little of his powers except to escape." He scratches his beard in thought. "He was always keen on the prospect of intermingling the mind with technology. And that is why I believe he is here."

Cornelius turns his attention to Julio, nodding towards the planet. "Ages ago, we recovered a simple STC for the creation of what appeared to simply be a serrated knife. There is a manufactorum on the northern continent of Caro V, and out of simple curiousity of the process and what the STC could mean for the Imperium, we had the knife created to be studied. It took no special materials, and seemed no different from any other knife I have ever held, but something about it, or possibly its creation process, tapped into something in Daizon."

For a long moment, the inquisitor is silent. "He plunged the blade into his skull and plucked out his own eye with it. Emperor above, I was frozen; I couldn't move a muscle. I couldn't even think. He killed our explorator and escaped then, and I've hunted him ever since." He turns, staring back out over the planet. "I am gifted with visions, my acolytes. I know he wants that STC. It is still on the planet, locked away, and I fear he's learned some terrible use for it or the manufactorum; it's possible that the STC itself isn't even his goal. I just know how much it appeared in my vision, and how driven he was by it."

He looks to Daveth and gives him a shrug. "I was never informed of the complaints and I never requested to be informed. He is a noble that holds a warrant of trade; if you had told me all you heard from his family was that he was a wonderful man, I'd have been more surprised. But you give me food for thought.. I wonder if any of his family yet lives. We may find a pattern if not; Madam Polonia's suggestion of sorcery is apt, and we may yet notice a ritualistc pattern. I will set my interrogator on it immediately."

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Justicar Loire Merovech


The description of their target's bizarre fall from grace snapped Loire back from her reverie. Stabbed himself in the head? That was some hardcore occult poo poo! She was pretty sure she'd come across something before, but she had to reach waaay down deep into the recesses of her memory and...
Occult Info: 1d100 98
damnit.

WAIT A SECOND! What the gently caress was she doing? Loire was the smartest person here. There wasn't an Arbitrator in the sector who had more knowledge and first hand experience of cults than her! And no cogheaded floozies, skanky wizards, or stupid officerats were going to make her look like some beatcop who didn't know a cult from a sect!

Loire has 61 Int and both skills +10. Eat poo poo orokos.
FATE REROLL CULTS FUCKDAMNIT: 1d100 30
Heresy Lore: 1d100 48

Esser-Z
Jun 3, 2012

Valencia

"'Twould be easier if he were a telepath. I could simply walk up and stab him." She does not elaborate, but it's a fairly easy connection that her extensive modifications make her more or less safe from telepathic effect.But this STC, now. That was interesting.

"I may wish to contact this Manufactorum, Lord Inquisitor. It is possible my expertise may gleam something useful about this allegedly simple knife, and, with no offense meant, I am confident I am better able to extract any relevant information, or fragmentary hints, from the technicians there."

Simple STCs of that sort were not entirely uncommon--she had negotiated more than one's transfer to proper hands, once rather bloodily. But why would a common born psyker want this one in particular? She would have shivered, if she allowed herself such gestures. There was technology of lore built to do quite horrible things, in simple packaging.

"I may be able to analyze the STC itself, if I might be allowed access."

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Zachariah

Enos leans against the haft of his large, ornately decorated hammer and asks, What kind of holdings does this guy have? A Rogue Trader is bound to have plenty of assets here, and if he's been planning for a while, maybe his preparations here will show us his intentions."

John Dyne
Jul 3, 2005

Well, fuck. Really?
Loire strains her brain as she thinks long and hard; has she ever encountered a cultist that pulled such a trick? No, she realizes; if she has, she has no memory of it, but she knows self-mutilation is typically performed by sorcerers and cultists as part of some greater ritual. However, the wounds inflicted tend to have some sort of meaning to them, functioning as a currency for the daemons the sorcerer is bargaining with. If this is the case, then it's likely Daizon had fallen before Cornelius had even been aware. After another long moment of thought, she comes to the conclusion that the most obvious bargain would have been vision for vision, and the rogue psyker must have expected to learn something from his action.

What it may have been is still lost to Loire.

At Valencia's request, Dukovich nods, moving towards another console and leaning over it for a moment, typing away furiously. After a moment, he turns halfway and taps something on the console, causing another console to light up. Initially, what looks like a standard blueprint is displayed over the console, but the cogitators work rapidly and portions of the blueprint are highlighted and rapidly pulled away, transforming into tangible sections of a weapon until forming into the holographic model of the knife.



"This was the knife that was created from the STC. I have had allies who lean towards radicalism study it, I have had psykers and astropaths and every manner of occult specialist study it, and they have found nothing. Some of the greatest minds from the Black Ships and the Ordo Malleus and Hereticus have been aboard this vessel and spent well over a year studying the blade, but they have found nothing linking that would tie it to any ritual whatsoever beyond the fact it is a damned knife. There is no secret meaning to it, no special angles made into its form.."

While Dukovich rambles, however, Valencia manipulates the image of the blade over the console; something had caught her eye while the blueprint was up. She had dealt with whole STCs before, it was true, and at first glance the STC was in fact a whole and not a fragment, but she needed that first glance back. The blade takes itself apart and dissolves back into its component parts, before once again forming as a blueprint. Dukovich stops talking, an eyebrow raised.

Valencia studies the blueprint for a moment before tilting it to one side. She knows what she saw know; this wasn't a single STC. It was two bonded together; there was errant text all around the knife that was not actually a part of the knife's STC itself, and she traces the knife out and pulls its blueprint aside. That WAS a complete STC, but the parts remaining were not. She works to assemble the four triangular scraps, and the inquisitor looks downright amazed. "Emperor above, it.. it's not just one STC? By the warp itself, what.." Words fill the air before the acolytes in the technospeech of the machine cult.

True dread fills what little flesh remains of Valencia as she sees what the second STC is a scrap of. She knew what she saw by a different name, a name that had been assigned after the Dark Age of Technology, a name that fills any tech-priest with dark curiosity and absolute fear. There, hanging before her, was the topmost section of another STC for a robotic entity.

An STC for an artificial intelligence.

If Cornelius is able to translate, he doesn't show it. He watches Valencia with furrowed brow, waiting for her report. He holds a hand up to silence Enos, shaking his head slightly. Even without knowing what the fragment says, the factor's body language speaks volumes.

Esser-Z
Jun 3, 2012

Valencia

She couldn't help but smugly smile as the Inquisitor spoke. "With all due respect, Lord Inquisitor, your colleagues are not properly equipped to analyze this kind of data." It was impolitic, but sometimes the rest of the Imperium needed the reminder. So, down to business then. A fancy knife, ornamental, but the look of it. But wait, what was that? Trash data? Commentary from the designer? That could be valuable... wait. Wait. WAIT.

By the Omnissiah

Valencia stands still. Too still. Then, ever so slowly, she looks up from the display. Taking a step back, she steadies herself, face pale--apparently her augmentations still allow that to happen.

"Lord Inquisitor. Comrades. It is very fortunate I am here." She pauses, not for effect but to retake composure. "The knife is irrelevant. The STC is not. There is, to put it bluntly, part of a second schematic hidden within it. A schematic for..."

She looks around the room. This time, the pause is, partially, for effect. Even in a moment like this, Valencia has an instinctive sense of style. "A machine intelligence." She breathes deeply. "This is heresy most foul, and more importantly incredibly dangerous. I do not know how a man without Mechanicum training recognized it, but I intend to find out. Lord Inquisitor, we cannot allow anyone to complete this STC. Furthermore, we need to recover the original, to be delivered to Mars, for the safety of mankind. And I do mean that. The entirety of the species is in danger."

Valencia gestures to the preacher. "I'll take that drink, now."

Esser-Z fucked around with this message at 04:47 on Sep 18, 2016

Dachshundofdoom
Feb 14, 2013

Pillbug
Julio Kierkegaard XII


An AI? Unbidden, a fragmented memory rises to the surface of his mind. Droning voices chanting the Warnings of the Cult Mechanicus: the Soulless Sentience is the enemy of all. He suppresses a shudder and pushes the memory back down. He wasn't the man who'd heard that, and he hadn't been for years. If only Rorke would stay buried. He licks his lips nervously and starts pacing.

"A Machine Intelligence, damnation. I never thought I'd see such a thing. It still doesn't explain what drove him to cut out his own eye with that blade, or how or why those STC templates were merged. Could the rest of the template be hidden in another one somewhere on this world?"

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Polonia Samsara


"Factor, is there any possibility that there exists an extant intelligence in any proximity to the STC?" The psyker frowns, and begins to pace. "I ask only because of the possibility of a long-range material-empyrean incident. Inquisitor, you have described our quarry as possessing no telepathic ability, but as an... informally trained psyker, he has none of the conditioning or protection that keeps a sanctionite safe."

The grim possibility cannot be avoided. "By the Law of Contagion, any sufficiently complex structure can interact with the Warp, especially when prepared, deliberately or otherwise, with warp-resonant information structures. We often see such occurrences in so-called "cursed texts". Furthermore, by the Law of Correspondence, any two sufficiently similar structures may interact, often over arbitrary distances and in exotic directions. What if it was not the knife at all, but the additional corrupted data that drove him insane?"

Tonight, on scary psyker speculation: an imprisoned possessed AI!

MaliciousOnion
Sep 23, 2009

Ignorance, the root of all evil
Zachariah

"Huh? Anyone actually understand what this girl's saying?" Zachariah grumbles. "What I don't get is why a man, who's already a Rogue Trader and a sorceror, and must have a fair bit of power, would want to get involved with abominable intelligence."

Esser-Z
Jun 3, 2012

Valencia

Valencia nods to the psyker. "Your concern is wise. This kind of perversion of technology is a grave danger simply existing." She pauses. "Fortunately this is only a portion of the data necessary to construct the vile thing, not a functional example."

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith has much the same reaction as Zachariah does between Valencia's revelation and Polonia's extrapolation. While the others talk Davith goes over to the cogitator and starts to press the "back" and "forward" buttons, looking at the knife STC, and then the de-and then re-constructed AI fragment. As he looks at the knife tracking number, he realizes it doesn't look right, like it is too long; Davith had seen enough tracking numbers to know.

He then looks at the AI fragment. Davith can't pretend to know what a lot of it means, despite his knowledge of technology and archeotech, but he does see that not everything from the knife STC was used in the AI code. He also realizes that the bogus tracking number on the knife STC was, split up. Recognition overcomes Davith, and runs to a near-by archive cogitator and begins to type furiously while he keeps glancing back and forth at the AI STC. He takes few notes, and then with a bit of pride, walks in front of the rest of the group.

"Okay folks, time to get on your nerd hats, because I'm about to pull out some amazing yet boring paper-pusher intel. Okay, so the Administratum Information Marker Number, or A.I.M. number on the knife STC there is a bunch of gibberish. Looks like no A.I.M. Number I've seen, and I've spent my life looking at them. Now when our Factor friend here cut off those errant code pieces from the knife STC, it chopped up that tracking number, which itself became some errant code in the AI STC."

Davith's tone starts to get higher and his speaking picks up in pace, "except it isn't just some scrap left over from hiding the AI code in the knife STC. It is actually two things. The first, is an A.I.M number for sure. It tracks back to a Codex written by a Confessor Brantag who was trying to study ratling delicacies and remove the 'mutant' taint from them. The second bit of the broken up knife STC tracking number contains coordinates for a planet, right here in this sector. According to records the planet's name was Uskarl IX. A world that had a population of nearly 3 billion when you put it to the flame," Davith looks at Dukovich with a non-judgmental look.

"I hope when you did it was before this rear end in a top hat got his mits on that cookbook., because I would wager, if I was a betting man, that it has a fragment of AI code in it."

Fl archeotech TN 66Common lore Administratum TN 76 per dyne: 1d100 55

So two DoS plus more from unnatural int is 4 DoS word vomit above was written with dyne's assistance. I'm helping!

Werix fucked around with this message at 02:19 on Sep 21, 2016

Esser-Z
Jun 3, 2012

Valencia

"Excellent work, Davith." She nods to him. "I admit to relying on auxiliaries for much of my file work."

Valencia coils a lock of hair around her finger. "I wonder. Did this Confessor know what he was hiding, or was he an patsy? I suppose he's dead either way, but I can't help but wonder who is keeping this preserved, or at least hid it in the first place."

It was heresy most foul, after all, and one forbidden archive could lead to more. That would be a very useful find, indeed. More than a few favors could be curried with it.

"Judging by the subject's fascination with this fragment, I fear we must assume the rest of the code is still extant." She narrows her eyes. "It is also conceivable our psyker is not the primary leader of the heresy in the sector--he may have already recreated the intelligence, at which point it would have set about its foul designs."

Now that was an unwelcome thought.

John Dyne
Jul 3, 2005

Well, fuck. Really?
For a long moment, Dukovich stands in stunned silence, his shoulders slumped as he stares at the data Daveth has pulled up. He runs an armored hand through his hair, shaking his head. "Countless acolytes have come and gone, most whom would deny Daizon even exists, and the lot of you unravel a plot seven hundred odd years in the making in less than an hour." He barks a short laugh and half-grins, looking positively floored. "Unbelievable."

He ushers Daveth to one side, nodding as Valencia continues to speak. He works at the console as he responds to her, looking between the screen he's moved Daveth's findings to and the one he is currently working on. "Incredibly unlikely. No other planet in the sector has the facilities to create anything on a scale like this, save for Caro V, and we've had no record of Daizon on this planet since he first fled. His family's holdings have been monitored, and nothing has been disturbed on the planet. No, I have a feeling this is his final gambit." He hisses through his teeth as he steps back from the console.

"As I assumed. I looked into this book by Confessor Brantag, and apparently the man typically focused on essays regarding the hereteknical and how the Ad Mech supported such heresy." He taps the screen lightly. "He wrote extensively on the possibility that the Mechanicus still retain functional examples of various heretical devices that were banned prior to the Age of Strife, including the Men of Iron. From what I can tell on works ABOUT him, it was his life goal to prove that the Mechanicus were one of the primary threats to the Imperial cult, and he claimed to have found proof of it before his, ah.. assassination."

Dukovich chuckles. "Throne. Well, based on his usual works and the fact it was his final work, I'd assume his venture into transforming ratling dishes into something puritanical is likely to turn out to be some sort of code book to unravel the web he wove about the Mechanicus." The Inquisitor folds his arms across his chest, glowering at the knife's STC. "I can't believe his plan has been right in front of me for seven centuries. I've had the best psychics and tacticians on this bridge, but never would I have considered having a record keeper actually look at a bloody record."

Cornelius turns back to the acolytes, grinning. "My acolytes, it's been nearly a millennia in its coming, but today we will bring this sorcerer to justice and secure this sector once and for all. If the Factor is correct about the intelligence, however, we will need to work very hard to shut it down and preventing it from leaving this planet. I warn you, all of my knowledge going into this battle regards Deisgradus himself; he is a sorcerer most foul, and I can work to counter his spells and hexes, but I am unaware of any allies he may have. As far as I am aware, he has none, but in light of recent events.." He looks meaningfully towards the AI STC scrap.

"Let's prepare and assume the worst. Come, my acolytes! Glory awaits us!"



You are free to acquire any two items that are at most extremely rare, regardless of the cost; the Inquisitor is losing his ship and arms stock and gives no poo poo about you guys raiding it to finally end his life long hunt. If you take any weapons, assume you get three magazines with it, and if you get consumables or grenades/bombs, assume you get at least three uses of the item.

wiegieman
Apr 22, 2010

Royalty is a continuous cutting motion


Polonia will get a Force Weapon upgrade for her saber, making it a BC Force Saber, and some CC Ignatus Power Armor.

Schizotek
Nov 8, 2011

I say, hey, listen to me!
Stay sane inside insanity!!!
Justicar Loire Merovech


As Loire wanders around the Inquisitors armory, she mentally kicks herself again for choking at the briefing, but still she had some suspicions about the meaning of the rogue sorcerers self-mutilation. She hefted up a power maul for a moment, before tossing it aside. All of these amazing weapons and not one goo-

WOAH! Inquisitor Suckovich had a Nomad just lying around his armory! A gun like that should be on display in his private quarters. She'd managed to bring one back as a trophy from Ryzan's revolution after they'd "liberated" some spires, but it'd gone missing soon after....Surely Amal Xan wasn't such a petty fucker as to steal her gun to give at as a gift to some Inquisitor buddy who just shoved it into a weapons closet to collect dust, was he? In any case she was taking it, and grabbed a mesh hood on her way out.
pre:
Nomad	Basic	250m	S/–/–	1d10+5	I	3	4	Full	Accurate,	Reliable

Esser-Z
Jun 3, 2012

Valencia

Valencia dug through the Inquisitor's supplies with a different eye than most. Rather than seeking some particularly interesting single object, she looked for components. Then, she claimed herself one of the ship's medbay rooms, and got to tinkering with her own body.

Visually, there wasn't much difference, of course.

Taking a Good Augur Array and Good Synthmuscle

John Dyne
Jul 3, 2005

Well, fuck. Really?
Should clarify: you are getting gear, not implants. He might have the synthmuscle but you won't be able to have it installed before you hit planet side.

Werix
Sep 13, 2012

#acolyte GM of 2013

Davith Waelon

Davith is still beaming with pride as he joins the Inquisitor and the other in going through equipment to take. Davith was pretty sure he was kited out, he only knew how to fire a few kinds of pistols, and he made sure to get the best pistols money could buy. That was until he saw something that money couldn't buy: an old inquisitorial Hell-pistol. Davith quickly grabs it and a few of the small-of-the-back power cells for them. He looks down the integrated sight a couple times, excited by having such a piece of equipment. The hell pistol put his two bolt pistols to shame. Davith sees a second one and almost grabs it, before realizing having two of the guns, each plugged into their power pack, while carrying extra power packs, was going to be a logistical nightmare.

But then in a corner of the armory Davith spots a small wooden box which he flips open, hoping to find something valuable to take back with him, if he survived this mission, and he found something valuable indeed. Inside the box is the end all, be all, in solid projectile weapons. A pistol so potent, it actually is rarer and more destructive than a bolt pistol.

inside the fine velvet case is a Belasco Ripper Pistol. Normally worth well in excess of two thousand thrones, with bullets worth more than a whole stack of adepts monthly stipend. When you absolutely, positively, have to have something living killed, no slug thrower, and indeed other types of weapons, can do it better than a Belasco ripper pistol.

Davith quickly takes the pistol and its fine holster out of the case, and takes the three magazines in the case and slides them into the holders integrated on the holster.

Davith could get used to not being a desk jockey.

Getting a hell-pistol and a Ripper Pistol

Werix fucked around with this message at 05:40 on Sep 22, 2016

Dachshundofdoom
Feb 14, 2013

Pillbug
Julio Kierkegaard XII


Julio spends a few minutes scanning the weapon racks, occasionally fiddling with the prayer beads of the Rosarius he'd picked up. It'd take a while to get used to the new weight around his neck, but the warm feeling it gave off was remarkably calming. He could see how you'd feel like the Emperor himself was watching over you. The only question was whether or not that was an intentional feature.

He didn't have anything specific in mind, and nothing was leaping out at him. Between the autogun, its underslung shotgun, the twin bolt pistols, and the plasma pistol concealed in his arm--not to mention the armed servo-skull--he wasn't exactly lacking firepower. He's about to give up and go looking for haywire grenades when he spots a dusty ammo box jammed deep under one of the bolter racks. His heart leaps into his throat; did that say what he thought it did? He wipes off the grime and whistles quietly. Tempest Bolt Shells, .75 caliber, property of the Adeptus Mechanicus. Machine-killer rounds. He pockets three clips quietly and slips away. Enough to get through a few fights with any rogue AIs, but few enough to be rid of them all fast. Just having these things was probably tech-heresy, and he didn't want to risk giving any of the cogs a reason to look at him twice. Still, it was a testament to how much influence Dukovich had once wielded that he could have one of the Mechanicus's most jealously guarded weapons just laying around, half-forgotten.

Dachshundofdoom fucked around with this message at 05:50 on Sep 22, 2016

Esser-Z
Jun 3, 2012

John Dyne posted:

Should clarify: you are getting gear, not implants. He might have the synthmuscle but you won't be able to have it installed before you hit planet side.

Darn your eyes! I'll post something new. :<

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John Dyne
Jul 3, 2005

Well, fuck. Really?
Once everyone has taken what they want or need from his armory, the Inquisitor's aides lead the acolytes to the Fist of Terra's launch bay, where Dukovich stands astride the loading ramp of what appears to be a retrofitted Thunderhawk. The transport's engines are already warming up and ratings scurry about, making sure the ship is fueled and nothing of value will be lost when the ship opens up to the void to launch the transport. He motions for everyone to board before disappearing into the inside of the ship.

Aboard the Thunderhawk, the deafening roar of the engines is muffled to a distant hum, thanks to the amazing sound-proofing built onto the ship. The Inquisitor is busy with his Interrogator, having his armor secured in place for launch and landing. Cornelius turns his head, nodding towards the seats for people not in seven foot tall power armor. "Have a seat and buckle in. We depart as soon as we are all settled; Xavier will be piloting us to the planet below, where we will make a straight shot towards Manufactorum Prime of Caro V. Daizon will either be there, or be headed there, and if it is the latter I pray we can lay a sufficient trap for him."

Within minutes, the boarding ramp to the transport slams shut, and the ship shudders as the atmosphere outside is exposed to the void. Once fully decompressed, however, the ship glides smoothly from the Fist of Terra's hangar, its engines burning bright as it makes its way towards atmosphere. Dukovich sighs, looking uncomfortable in the armor that's been all but bolted to the wall. "When we touch down, we will need to move quickly towards the heart of the Manufactorum. Valencia, it is a standard pattern Manufactorum Prime, so I assume you will be able to lead us where we need to go. Once there, we will shut the entire facility down, permanently if need be. It will require an administratum identification code to shut down, as well as an Adeptes Mechanicus all-access code and input from a planetary noble and Justicar." He gives the acolytes a wry grin.

"I've done my homework, and I'm sure you felt you were an eclectic lot, but I assure you, this has been my end game the entire time. Caro V has little to it except the Manufactorum Prime, so Daizon OBVIOUSLY needed it for something. I hadn't known what, but now?" He goes quiet as the ship rocks from the turbulence of hitting atmosphere, before smoothing back out. However, a moment later, the ship begins to shudder from turbulence once more; Dukovich furrows his brow and turns his head towards the cockpit, yelling for Xavier, whose voice comes out over the radio within the walls.

"Sir, we've hit a strange column of churning gas. Sensors haven't quite gotten a reading yet, but it seems massive." Cornelius looks confused for a moment, mouthing the word gas before his eyes go wide. Polonia feels a massive surge of malefic power from the planet below, on a scale she has never felt before.

"Xavier, evasive maneuvers, now! Hard, sudden banks! Do not be predictable! We are at extreme range but that is a bloody melta cannon that hasn't fully primed!" Xavier gives no response except to follow orders, and the ship slams hard to the left, leaving Dukovich almost dangling from his harness. He curses and grabs the metal harness, using the enhanced strength of his suit to crush it and free him; the Inquisitor throws an arm up to protect his face as he hits the far side of the ship, between the seats holding the acolytes.

For a moment, time seems to slow down. The side of the ship that once held Dukovich quickly gains an eerie glow to it as the metal heats and begins to run, turning into something liquid. The air fills with the smell of hot steel and a baking heat, and the entire right wing and a good portion of the passenger cabin is vaporized, super-heated droplets of molten metal floating in the air for a moment before turning to steam, which contorts into twisted, malefic symbols in the air. The blast fills the void sensitive mind of Polonia with anguish and fear, and the look on the inquisitor's face shows he is sharing the same sensation with her; he grabs hold of the harness in front of him and turns, yelling over the roar of the rushing air.

"WE NEED TO EVACUATE THIS VESSEL, NOW! WE ARE SMALLER TARGETS AND HARDER TO TRACK THAN THE THUNDERHAWK, AND WITH ONE WING AND ENGINE GONE, WE ARE A SIMPLE TARGET TO STRIKE!" The inquisitor yanks at an emergency release for the harnesses and points towards a surviving rack of lockers. "ANTI-GRAV CHUTES! WE BAIL OUT THE BACK AND WE DO NOT HIT THEM UNTIL NECESSARY, LEST HE DETECT THEM! NOW! GO GO GO! I WILL TEND TO XAVIER!"

Down towards the planet, Polonia senses the same malefic energy beginning to build once again..


React, bail out, and give me an agility test. These chutes give +20 to your test so if you don't have the operate skill, the penalty for it is negated. You will survive this fall regardless, but depending on the test you may land more scattered than intended.

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