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I have absolutely zero nostalgia for the NES and yo this game still fuckin owns
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# ¿ Sep 15, 2016 08:33 |
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# ¿ Apr 27, 2024 10:54 |
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Yeah I think the darkness/silhouette thing would've worked better a bit later in the game, when you've better internalized exactly how Shovel Knight moves and feel more confident making jumps you know you can make. I still love this level and this boss, though, but I'm pretty okay with making such "leaps of faith"
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# ¿ Sep 25, 2016 23:09 |
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I think the devs knew who the only good backer character was. These two are both bad and don't mesh with the world at allllll
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# ¿ Oct 8, 2016 07:32 |
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Double Punctuation posted:There's Glyde from Undertale, who's pretty cool. It's a shame he's so well hidden; you're probably more likely to get Alphys ordering a pizza than you are to find him, even if you're trying. Muffet owns, but Undertale's overall character design is a big uncohesive mess so it's a bit harder to pinpoint things that are obviously outside contributions
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# ¿ Oct 8, 2016 21:54 |
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Vicas posted:This LP got me to remember the DLC exists and I'd never played it and holy ball this owns it's honestly more fun than the base game imo
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# ¿ Oct 9, 2016 21:06 |
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Plague Knight and everything about him are super great, I dig the mad scientist interpretation of plague doctors being untrained quacks trying to make a name for themselves
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# ¿ Oct 12, 2016 02:03 |
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hearing the big creep just makes me think of the big sleep
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# ¿ Oct 14, 2016 18:51 |
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if Barkley 2 ever comes out I'm probably gonna give my key away
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# ¿ Oct 16, 2016 06:03 |
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This level owns (the rainbow statues and the aurora look suuuuper good) but Polar Knight is by far my least favorite boss, solely because of the spikes. Instant death in boss fights is rarely any fun
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# ¿ Oct 19, 2016 10:07 |
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Simply Simon posted:It's me, I'm the guy who hates the changing wind screen. My biggest problem is three-fold: I understand and largely appreciate your philosophy on level design, but it's not the only philosophy. And I also don't think that screen is bad at all, but it's funny you bring up DKC2 because Gusty Glade and Animal Antics ask far more of the player in a far less forgiving manner (some of the wind triggers in GG are real finicky)
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# ¿ Oct 22, 2016 05:51 |
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also there's no shame in using the phase locket! good
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# ¿ Oct 22, 2016 06:19 |
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Simply Simon posted:I have been criticized in the past that I present my opinion as fact and try to drown out other people's opinion, which I don't actually want to do, so I made specifically sure that I sprinkled in a lot of "in my opinion" and "I think" in this post. Was that still not enough? Honest question. I like writing a lot of words at once, that's just how I write, it's not meant to be a tactic or anything. Of course it's fine to think differently. Oh no you're not at all coming off that way at all, don't worry! I'm sorry, I wasn't trying to attack you. I do agree that Windy Well is a really good level and example of the wind mechanic used uh, well
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# ¿ Oct 28, 2016 03:08 |
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I uh, I have absolutely no memory of Phantom Striker, wow
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# ¿ Oct 29, 2016 08:54 |
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More sidescrollers should work in silhouette stuff with gorgeous backgrounds, imo Also Kaubocks I appreciate you using the black knight armor against Black Knight
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# ¿ Nov 2, 2016 01:29 |
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Yeah I assume he also loves Shield Knight, but lacked the conviction to try and save her and thought the possession was permanent, so he resolved to protect her from afar instead maybe black knight is just a metaphor for shovel knight's uncertainty lol
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# ¿ Nov 9, 2016 22:23 |
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And yeah actually please do Plague Knight too, and maybe for commentary just grab a buddy and make it more casual I like Plague Knight way more than Shovel, I just wish you could more quickly change gear without the pause screen
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# ¿ Nov 10, 2016 02:51 |
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It's one of the best classic Castlevanias too
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# ¿ Dec 6, 2016 10:19 |
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# ¿ Apr 27, 2024 10:54 |
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I just now got to watch the stream and it was suuuuuper good, please don't be apprehensive about doing less informative-type videos
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# ¿ Jan 15, 2017 20:13 |