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mind the walrus
Sep 22, 2006

The older I get the less bullshit I tolerate in games, which sucks because games that want to be about "stories" and "atmosphere" mistake that for "slow constipated pooping."

Bitches look at Silent Hill-- you get one 2 minute cutscene then you're off to the races. Fatal Frame 2 as well. Metal Gear Solid, Metal Gear Solid 3, and even Metal Gear Solid 2 all throw you right into the action relatively early before making you sit through their infamous lengthy bullshit.

So when I start up your game on a legit cool subject like, a woman unfairly confined to a sanitarium and I'm stuck reading flavor-text notes and wandering aimlessly for the first hour or so.... well gently caress that noise. Triply so if the game does that Half-Life thing where it locks you the gently caress in a room to listen to expository/plot movement dialogue. You pull that poo poo to me before I've been spooked or done something fun even once, I'm turning your game off.

Still better than that Amnesia/Outlast "ooh you're 100% powerless and a monster is stalking you" crap. Bitch I've got oil and fire on-hand if nothing else you're telling me I've got zero options?

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mind the walrus
Sep 22, 2006

Or y'know, I've only got so much free time and I don't want to waste it on some West Coast loser's vision of "cinematic pacing" in a non-cinema medium.

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