|
I'm glad to see that Stamsorc isn't a complete write-off. I was levelling one when they nerfed surge and made the 2H weaving harder to see because of the animation changes and I kind of put it (and the game in general) down for a bit out of frustration. I really like how my dude looked and I'd upgraded the mount a fair bit over the course of several months so if I can just pick him back up again and swap over to Dual Wield I'll be real happy. Thanks for the writeup, Scy .
|
# ¿ Oct 17, 2016 04:45 |
|
|
# ¿ Apr 28, 2024 21:30 |
|
Percelus posted:http://deltiasgaming.com/eso-nightblade-tank-build/ is this build viable for my argonian nightblade? Scyantific posted:Not gimped at all actually. Like I said, my Dunmer nightblade pulls triple duty as DPS, Healer (well, off-healer), and Tank. I've had multiple pick-up groups compliment my build after tanking them through particularly tricky dungeons like Banished Cells II, Crypt of Hearts II, White-Tower, and Imperial City Prison.
|
# ¿ Oct 20, 2016 05:16 |
|
Yo ennuid, was it you who was saying in the old thread that you had a fix for the LUA errors that CombatCloud has been throwing up for a while? I've been poking around but I can't find the post and I'm getting to the point where I really miss having a working copy of it because it was A Good Addon™ and it hasn't been updated in ages
|
# ¿ Nov 17, 2016 04:42 |
|
Brain In A Jar posted:Things I have learnt about playing ESO: no matter how fun and/or engaging the game is, Stonefalls is a boring lovely zone and inevitably will cause me to get bored and quit, again. If you want a recommendation for an Ebonheart Pact area, I recently did everything in Shadowfen and I have to say that despite the story being somewhat dark (because everyone is a jerk to the Argonians) the zone is in fact extremely good and had an interesting story from start to finish. The sidequests are also really cool and you get a lot more history and lore about the Hist. Deshaan also has an interesting main plot but I didn't like it as much as Shadowfen. I've also heard from others that the Dominion storylines are quite good.
|
# ¿ Dec 5, 2016 08:46 |
|
TipsyMcStagger posted:As someone who just picked up this game for 10$ and only read the OP once, Explain the build for a stupid newbie dildo.
|
# ¿ Apr 18, 2017 22:40 |
|
Rookersh posted:StamSorc isn't fotm. It's just a really reliable stambuild that has a lot more variety then the other stambuilds. I think so.
|
# ¿ Apr 19, 2017 02:41 |
|
CuddlyZombie posted:Did they give any info on what time the early access becomes available?
|
# ¿ May 22, 2017 07:13 |
|
Sky Shadowing posted:Test server already happened. And I haven't delved deep into the reports because I'm a crazy man who is buying this no matter what and don't want any spoilers, but the general whispers I've heard have been "it's a pretty fitting tribute". The ZOS guys have always done a fantastic job with the world-building and lore in ESO so I'm sure they will with Morrowind, too. And yeah, as I understand it the mechanics changes in the Morrowind update are dropping for everyone after the maintenance is finished and it's only the new class/area that are restricted to preorders at this time. I am so hype for mushrooms and wizards and silt striders
|
# ¿ May 22, 2017 12:32 |
|
madcow posted:Here is a link to an edited LUA file for the No, Thank You! addon:
|
# ¿ May 24, 2017 06:18 |
|
Alexander DeLarge posted:It's a self contained story but you won't know Naryu. Aramek posted:Naryu was in Deshaan! e: also her new haircut owns and I want it for my Dunmer MagDK. Hoping it shows up in the store over the next few months.
|
# ¿ Jun 6, 2017 04:02 |
|
Rookersh posted:Each of the factions has their own Naryu. I would bet good money next years Morrowind type deal will include either Razum-Dar, or Darien Gautier.
|
# ¿ Jun 6, 2017 04:11 |
|
Berke Negri posted:DC has your bickering pirate pals from Stros M'Kai though
|
# ¿ Jun 6, 2017 06:49 |
|
Morglon posted:Hate to break it to you but you can call me curiosity since I killed the cat. Razum-Dar is Razum-Dead since all the mangy cat beasts must die now and forever.
|
# ¿ Jun 6, 2017 10:12 |
|
Hakarne posted:Also I think this thread could do more with character shots in general, I love seeing the crazy/cool things goons come up with in MMOs. I’ve tried to stick to costumes that don’t use much (if anything) from the shop to give people ideas of what they can realistically do without spending any money outside of getting DLC (which most people do via the Gold edition which is always on sale somewhere). Orc DK wearing the Warden’s costume that comes with certain versions of Morrowind and the Echalette pet from the Orsinium DLC: Khajit Nightblade wearing the costume you get from the Thieves’ Guild DLC riding the smuggest camel ever which came with I think the premium version of Thieves’ Guild: Redguard Templar using the new Scarlet Judge costume from Morrowind along with the Bouyant Arminger face tattoos from the main quest in Morrowind. This one’s cheating a bit because the Turban was from the Crown Store but it finishes off the Sword Saint thing I was going for perfectly. She even has a curved sword. Dunmer Dragonknight wearing all Morag tong gear from the Morrowind bundle converter thing. I think the chest is heavy, boots are medium and the rest is light with a Skinchanger staff: Altmer Sorcerer wearing the Trinimac’s Penitent Knight costume from Orsinium (dyed to fit Thalmor colours) and the Telvanni personality from Morrowind quests (which alters the /read emote to be the two floating books): Bosmer Warden (featuring bear arse photobomb) using the Shrouded Armour costume (dyed brown and green) and the Assassin personality from Dark Brotherhood: Lastly, my Argonian Templar who is using tons of stuff from the crown store but I don’t care because he looks awesome: In closing: lizards rule, roll Argonian.
|
# ¿ Jun 12, 2017 06:07 |
|
Cathab posted:I'm about to hit CP160 this evening, and have some more dumb questions for you poor goons who have already had to put up with plenty of my dumb questions so far (thanks for that). For build guides, Alcast has some good guides that include what gear sets he uses but you need to remember that his stuff is all hyper optimised for endgame vet content and you'll probably want to make some alterations if you're using the builds out doing solo stuff since they don't normally have much in the way of self healing in them. Endgame content wise you'll probably want to start joining in on the Undaunted pledge runs that people do since the dungeons have special 'Monster' sets that consist of a Helmet (that drops in veteran dungeons) and a Shoulderpiece (which come from the chests that you unlock with the keys you get from doing the Undaunted pledge daily quests) that have very powerful bonuses from just the two pieces. The monster sets are also the reason you'll see a lot of people recommending you split your gear sets so that head/shoulders are part of one set with your weapons and the other 5 pieces are the other set. Once you've got a basic set of gear sorted you might also want to start looking into Maelstrom Arena and the trials you mentioned previously. e: going to quote Rollersnake's post so it doesn't get lost since it was the last post on the previous page: Rollersnake posted:This is only relevant once you have the Undaunted Mettle passive, which gives you a % bonus to max magicka, stamina, and health if you're wearing all three different types of armor. Until then, I'd do 5 light/2 heavy if you're DPS or 5 heavy/2 light if you're tanking. Mercurius fucked around with this message at 02:46 on Jun 19, 2017 |
# ¿ Jun 19, 2017 02:41 |
|
Something I'd mention regarding Morrowind is that the area has some pretty great stories but they're all delivered through long and involved chains (similar to Wrothgar from the Orsinium DLC) and it's not actually great for experience. Because the exp gain is fairly slow the early game can be a bit frustrating if you're only doing Morrowind stuff on a new character since you're lacking a lot of your skills/morphs and encounters with 3+ enemies or the harder enemies can be quite unforgiving. The 'Main Story' quests from the original game are pretty silly and hammy compared to the rest of the game but I quite like the alliance/zone stories along with the Fighters and Mages guild questlines. I personally think as someone brand new to the game you're actually probably best off doing the main story, fighters/mages guild and alliance questline alongside each other (the guild quests move onto the next zone so you'll know when you need to work on the alliance quests) since it'll introduce you to the supporting cast of recurring characters who pop up again in all the DLCs (and if you're Ebonheart Pact you'll run into a character who is fairly prominent in the Vvardenfell quests in Morrowind). I suppose it depends if you care about having a coherent overarching narrative or whether you're happy to experience the story of the new zone without worrying about how it's connected to the rest of the game.
|
# ¿ Jun 19, 2017 03:17 |
|
Cathab posted:Awesome stuff, thanks very much. So essentially, I'm going to be aiming for whichever two piece monster set appeals to me, and then a five piece crafted set in addition to that? Am I on the right track? If so, what's the virtue of doing Trials etc after that's all taken care of? I mean, if I do a Trial and get a really kickass piece of armor that drops, if I equip that that will mess up the set(s) that I already have and I'll probably lose out in the long run? Sorry if that sounds confusing. Gear progression basically starts you out with a combination of crafted gear and willpower/agility jewellery (giving you a 5 piece armour set, 3 piece armour/weapon set, 3 piece jewellery set) to give you a solid baseline before moving on to some of the monster sets with sets from dungeons (which include jewellery so you can do splits of two 5 piece sets and the monster set if you're dual wielding) and ending up with maelstrom/master weapons combined with two lots of 5 piece sets from trials. Gearing is heavily dependent on the RNG being nice to you (hence the thread title) and giving you the drops you want with the traits you're after such as Divines on armour or Sharpened on weapons for most DPS builds. Once you actually get the drops you want you'll probably want to upgrade them to Legendary quality using Woodworking/Blacksmithing/Clothing so you'll likely need to work on crafting a bit, too. DJ Dizzy posted:Sorry for all these newbie questions Mercurius fucked around with this message at 04:52 on Jun 19, 2017 |
# ¿ Jun 19, 2017 04:47 |
|
Cathab posted:Great, thanks. So basically, it sounds like it's relatively easy to come across the set pieces themselves (for the set bonuses), however finding them with the right trait (Which as a PVE-focused DPS, I would want Sharpened for my weapons and Divines for my armor?) is the tricky part. And yeah, just open the undaunted chests repeatedly and you'll get a purple shoulderpiece of random armour weight drawn from a pool of possible drops. More RNG! Burning Spellweave pieces are drops from City of Ash, IIRC (maybe from COAII?). Dungeon sets normally include weapons and jewellery as well as armour pieces so there's a lot more flexibility in gearing up. e: yeah, Burning Spellweave is from City of Ash: http://elderscrollsonline.wiki.fextralife.com/Burning+Spellweave+Set
Mercurius fucked around with this message at 06:48 on Jun 19, 2017 |
# ¿ Jun 19, 2017 06:45 |
|
The Locator posted:The races are no longer limited to factions. You can make any race you want in any faction and start in Morrowind, or choose to go start in a faction area and it's not limited by your race either.
|
# ¿ Jun 29, 2017 23:24 |
|
The Locator posted:Ah, ok. Probably because of the way I bought the base game I guess since I have the Imperial thing. I just assumed it was like that for everyone now. My bad. You can go to any zone at any level now and do quests regardless of your faction but the game still considers the faction you affiliated yourself with at character creation to be your "main" faction for a few things. The ones I can think of off the top of my head are PvP in Cyrodiil, the final quest series that follows on from the end of the overarching faction zone quests, which type of freebie housing you get directed to, some crafting quest turn-in locations and targeted daily quests from the Thieves Guild. The explorer pack ("any race, any alliance") confuses this further by allowing you to choose a race outside of your normal faction restrictions so you can end up playing a Redguard in the Ebonheart Pact and having the NPCs going on about those bastard Redguards while you're standing right there. It's fairly minor but can be quite jarring. Morrowind also changes this so that any characters made after the release start in Vvardenfell and can optionally get sent through the starting experience for their chosen faction afterwards, including the specific starter zones like Bleakrock Isle.
|
# ¿ Jun 30, 2017 05:27 |
|
Rollersnake posted:The justification that I've wasted more money on dumber poo poo than this briefly made me feel better before it made me feel worse.
|
# ¿ Jul 7, 2017 09:05 |
|
MF_James posted:Yeah, my hot take is, get your magicka and crit % as high as you possibly can so you can poo poo out damage, you should be able to get 70%-75% crit rating with surge up, sharpened weapons, you'll probably want to roll dual wield on your front bar (I think that's still the thing?) but no DW skills, the last passive gives you a % damage boost to all skills/attacks unless it has been changed.
|
# ¿ Jul 27, 2017 07:49 |
|
MF_James posted:Good hot take from you, do you have reasoning behind it? I use it and like it. I also like and use MM.
|
# ¿ Aug 20, 2017 23:06 |
|
Drunk Driver Dad posted:In the spellblade build, why does it tell you to use a destruction staff the first 15 levels until you get dual wield? It says its just for range, so is it a "this is technically the most convenient thing to use until you get dual wield"? I'm mostly just curious, I'm sure the first 15 levels fly by anyway.
|
# ¿ Sep 1, 2017 10:42 |
|
I haven't played ESO for a bit and this all sounds extremely awesome. I've got Clockwork City to go through so maybe I'll pop back in sooner rather than later.
|
# ¿ Jan 9, 2018 07:39 |
|
I've just dumped a huge pile of the duplicate motifs I got during the Jubilee into the Chill Bros Chat Lounge guild bank, help yourselves.
|
# ¿ Apr 24, 2018 23:54 |
|
FillInTheBlank posted:Hello, I have made a nice, tubby lizardman on PC NA and I would like an invite @Nupnups if guilds not full. Fojar38 posted:Most shitheads I see are the passive aggressive sorts who immediately kick people from their dungeon group for not having a high enough CP or whatever.
|
# ¿ Apr 26, 2018 21:37 |
|
Annath posted:Got it, thanks! I think the 'major story' is the main quest and main thread of your faction zones in order (they generally line up so the main quest will direct you to new zones) -> Morrowind main quest -> Clockwork City DLC -> Summerset main quest. Orsinium, Thieves Guild, Dark Brotherhood and Murkmire are all largely standalone and are happening alongside the main story so you can do them whenever. There are also side quests everywhere that build on the overarching stuff happening in the zone but don't necessarily change the main stuff.
|
# ¿ Oct 30, 2018 03:51 |
|
100 degrees Calcium posted:I'm going to try and see if a change of scenery will help. I originally saw all these guides that really stressed The Correct Story Order, which is a loathsome way to play the game, but I had been lead to believe there was a great narrative coherence that relied on it. A friend of mine has recently lead me to believe that issue is exaggerated and that the zones are actually reasonably self-contained. I had played through Daggerfall Covenant and I felt like that really benefited from playing in order, but that's probably more of a base game thing? The main reason to do Cadwell’s Silver/Gold is honestly just seeing the zone stories and getting more dyes from doing their respective achievements. It sounds like you liked Morrowind back in the day so I’d suggest starting with the expansion that takes place there. There’s a lot of fun stuff referencing what will happen in TES3 and it’ll get you started on the expansion stories which do somewhat tie together in the order they came out chronologically. I personally like the expansion stories a lot more than the base story as they’d had more time to get a feel for what they wanted to do with the story and they have some great recurring characters to add some personality into the mix. If you’re not looking for a big dramatic story you can also hit up some of the original DLC stuff from before they started doing expansions like Orsinium, the Thieves’ Guild, Dark Brotherhood, etc.
|
# ¿ Jul 13, 2021 23:09 |
|
Barreft posted:Agreed if it was just ESO. But I have 2 monitors and I play videos and poo poo on the second. Big problem was buying a main 3440x1440x120 monitor, but too late now. Unless you're actively getting bad interference with the other stuff you're doing I'd leave all options that give you the best performance on and not worry about it.
|
# ¿ Aug 27, 2021 04:52 |
|
Peaceful Anarchy posted:Just use a blank armory slot and addons to reassign all your points and armor, unless you're not on PC. I currently have different saved sets of skills/gear with addons and will still do that for minor adjustments but being able to have completely different choices for solo, group stuff, stealth, crafting, etc on my completionist character appeals to me greatly.
|
# ¿ Oct 31, 2021 09:05 |
|
Cygna posted:So far I've done the Elsweyr parts and the Grahtwood part of the Aldmeri Dominion storyline. I'm not ever going to do the Summerset or Auridon parts because those zones put me right to sleep, but I dipped my toe in as much as I had to for the psijic stuff, and holy poo poo it went right from zero to "imprison all immigrants and then look the other way as they're handed off to a Daedric murder cult." Good job being worse on race relations than the dunmer, you guys! On the bright side, I really liked the Season of the Dragon story that runs through Elsweyr and Dragonhold but I think a lot of that is because it's focused on the Khajit who are just great.
|
# ¿ Nov 1, 2021 22:54 |
|
zeldadude posted:well yeah I realize that levels scale but I still expected 25 levels worth of skill upgrades, passives, etc to have made some sort of difference In general Stamina classes will use a two handed sword (it has a damage shield and several skills that give big bursts of damage that affect multiple targets) and a bow (several damage over time abilities that you can rotate through and swap back to your sword) while they're running around out in the world. Dual wielding is generally the best single target damage and the best sustained damage over time so Stamina-based damage classes usually use that in groups (still combo'd with the bow).
|
# ¿ Jan 10, 2022 11:52 |
|
Bar Patron posted:Can we get some pictures of the characters you goons have made in the thread? I want to see what fancy garbs you're wearing. My most played character, a Dunmer Sorcerer. For the outfit I was aiming for just general 'adventurer' since this is the one I've done all the stories and crafting on: My Khajit Nightblade which I use for damage dealing in dungeon groups: I love the Argonian aesthetic and this guy is a Dragonknight that I have set up for healing but who I run around with a stamina build on solo so he can spit poison everywhere: A Redguard Sorcerer who originally my Stamina Sorcerer before the armoury system made that largely irrelevant so he's relegated to being a werewolf in cyrodiil/arenas now: My magicka-based Warden which was my attempt to make a Breton look like a Reachman which I think worked out pretty well: This one is basically a joke because it's a Necromancer named Owns-Bones and I haven't actually levelled the character much: My newest character is a stamina-based Necromancer who is the angriest Orc with the most thematically appropriate "weapon": I do have more characters but they've largely been left by the wayside thanks to the armoury update.
|
# ¿ Apr 10, 2022 00:18 |
|
Doctor Zero posted:Here’s my Main. Bosmer Warden - Loolea. Yeah I know it’s a standard costume but it looks perfect on her so I never change it. She’s also the shortest the sliders will go. I’ve been playing variations of her in MMOs since launch EQ.
|
# ¿ Apr 10, 2022 21:28 |
|
I've dumped a bunch of crafting motif pages and style pages into the Chill Bros Chat Lounge guild bank for those of you who are on PC-NA. You get the outfit styles (which are account wide) as well as the crafting patterns (per character, unfortunately) for motif pages when you use them so they can be real nice for fashion stuff.
|
# ¿ Apr 11, 2022 13:23 |
|
DoriDori240 posted:I am confident we can get 200 of each spider part (i.e. full stack of each) in the guild bank by Tuesday Morning. Do your part!
|
# ¿ Apr 17, 2022 04:45 |
|
Barreft posted:Any apartments/houses to show? The first is a small bazaar with the NPC assistants and some storage containers: The armoury guy is on a path and wanders around and our friend from the court of feathers is hanging around on top of the various lightposts and cawing at people. The second area is a crafting hub with all the crafting stations, a transmute station and the new deconstruction NPC who is super handy QoL:
|
# ¿ Apr 19, 2022 10:50 |
|
victrix posted:discovering I could make real money from stolen items was the biggest curse, I'd completely derail my adventures because some town had a bunch of juicy looking npcs and few guards
|
# ¿ Apr 25, 2022 05:50 |
|
|
# ¿ Apr 28, 2024 21:30 |
|
Snowy posted:I just did the prologue quest from Blackwood, A Mortal’s Touch, and now I don’t know what I’m supposed to do. It ended in grahtwood with a wood elf saying she’d be in touch. Should I just start taking quests in Leyawiin and assume it’ll continue later? dialhforhero posted:Is Greymoor worth the price, then? Or just wait for a sale?
|
# ¿ Jul 11, 2022 06:17 |