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I'm not certain but when you killed that stick man his red orb thing fell out of him. I reckon you might be able to destroy that in some way and put him out of action for good.
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# ¿ Nov 12, 2016 06:00 |
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# ¿ Apr 28, 2024 06:32 |
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Maybe Doc just has a fear of water and her family is cursed to drown in water?
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# ¿ Nov 12, 2016 22:15 |
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That forest is more populated than Burkitsville. What exactly does that Spook-o-meter thing do anyway? It just seems to go off randomly half of the time and the other half it just tells you what you already knew. Unless that forest is highly radioactive of course.
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# ¿ Nov 26, 2016 12:43 |
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But then there's times when absolutely nothing is happening at all, when your in town and also when there are enemies about and it still doesn't go off. It's like some broke rear end version of the silent hill radio.
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# ¿ Nov 27, 2016 18:20 |
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So is the twist in this game supposed to be that we're dead or something? Because nobody seems to notice that we clearly are. Also did that old lady just give us Jimmys clothes, when he died from disease? This game's going place I can tell.
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# ¿ Dec 8, 2016 06:18 |
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This really seems like the company who made this game was in the middle of making some kind of civil war action game when they were forced to tack on the Blair Witch license to it. What does any of this have to do with young documentarians running around the woods getting spooked?
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# ¿ Dec 10, 2016 14:03 |
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Holy poo poo, one of the level designers for this game was J.P. Lebreton? I can't believe this piece of garbage was made by Human Head studies, Rune was pretty fun overall.
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# ¿ Dec 21, 2016 23:48 |
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# ¿ Apr 28, 2024 06:32 |
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The Iron maiden is definitely historically inaccurate here. Of course it'd technically be inaccurate anywhere outside of a museum since their use as a torture device is largely based in myth. http://www.livescience.com/55985-are-iron-maidens-torture-devices.html
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# ¿ Dec 28, 2016 14:05 |