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So I've been playing around with my alt now that the co-op partner I usually played with all but bowed out, and I have to ask: In contrast to my main agent, who specs in tech and survivability with a supply station, I plan on being agile and hurty, up-close with shotguns and SMGs. I'm only level 10 so it's actually fun to do this on paper mache mooks, but will this be at all viable at level 30/end game? Of course, I'm not at all talking about min-maxing for DZ or incursions (gently caress both of those), but will it be a significant difficulty boost once I get that high, specced for getting in range of my enemies and pelting them? Or will I have to change up that play style eventually?
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# ¿ Oct 30, 2016 15:00 |
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# ¿ Apr 29, 2024 14:51 |
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Roman posted:shotguns are really good right now, especially on console with the aim assist which makes them annoying in PVP. Massive said they're going to be tweaked soon but gave the impression that any changes will be more about lessening the impact of aim assist than nerfing them in any significant way. Cool thanks. Oh, and should i leave the overworld loot boxes I find for level 30? Or should I just snatch them up instantly?
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# ¿ Oct 30, 2016 15:19 |
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If they had a small chance of dropping end-game blueprints, maybe, but as it stands you're gonna be rolling in loot that crafting doesn't seem necessary
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# ¿ Oct 30, 2016 19:12 |
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Roman posted:I would say crafting mods and attachments is still worth it. They drop more now but some are way better than others. And right now mods with +armor are the way to go. Are you talking about via blueprints that are only gotten via a boggling amount of phoenix credits?
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# ¿ Oct 30, 2016 19:23 |
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satanic splash-back posted:Just a quick warning to anyone who believes the thread title: its wrong, its still a stupid grind with little chance for a tangible or interesting upgrade after a short time. As someone who plays this game 95% solo PvE, I got upgrades near instantly, as most everyone would because talents and stat formulas got switched around. Whereas it was a rare, squeal-worthy joy when I saw a max-level gear set item dropping from something that wasn't a Challenging/Heroic underground or DZ run...All I had to do post 1.4 was walk a few blocks from the Base of Operations to the next nearest safehouse to the north east. I'm not kidding you. Got 3 within a half hour of just strutting around doing gently caress all. Hell, I'd advise you to jump on because I'm sure they're going to nerf drop rates soon enough, but I'm digging it and I can't see how you can avoid good loot being dropped.
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# ¿ Oct 31, 2016 02:16 |
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Alchenar posted:No he's right, the effect of 1.4 is that you hit gear level 228 in no time, but actually getting the right set of gear with a good set of talents is a matter of grinding away. I admit I'm a special case because I don't play these games like most people do: A lot of people find getting to max level the chore and try to power through it as fast as possible before farming the things that get you the ultimate whatchamacallits, running bosses ad nauseum until they do that, then they post how they got it, show it off, assist others in getting it, or just give up. I, myself, always play loot-driven action games dynamically. I just use what I find until I figure out what play style fits me the most and lean towards certain weapons, but I never go for optimal builds or farm for the best whatevers (I've completely avoided that video being reposted because I just don't play that way). So ultimately what keeps things most fun for me is how often things drop and how hard it is to kill whoever might have them, as opposed to how quick I can still get junk. I can only imagine, however, that if getting the ultimate weapons were easier to get, people would complain that there is no endgame/nothing to do/too easy/needs more or harder grinding events, and they'd make poo poo similar to Incursions. I feel like 1.4 made much more good gear accessible to everyone, and made the fight to get them a lot less frustrating in most aspects, so it's be a perfect update for me, but there's still got to be some RNG fuckery to keep the spreadsheet-ers happy, you know?
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# ¿ Oct 31, 2016 14:55 |
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Bob NewSCART posted:So I haven't played since they released the first incursion and it was an absolute poo poo show. What should I be doing first to gear up and stuff? Kill whatever the game lets you kill.
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# ¿ Oct 31, 2016 18:57 |
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Capn Beeb posted:DZ PvP really needs to be opt in, dammit. I would literally pay for this
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# ¿ Oct 31, 2016 19:13 |
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Lyer posted:Is there a reason to do the daily missions over farming underground? Aside from birdbucks, the amount of loot that drops doesn't seem worth the time. I get a decent amount of loot above ground, no more or less than underground. I mean if you have fun running the same thing repeatedly then do what you want? But there are plenty of ways to make this something beyond a 'looping the same sequence simulator'. S&D/HVT, missions on higher difficulties, DZ, underground, and eventually more with DLC. Journey, not just destination
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# ¿ Nov 1, 2016 00:31 |
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Don't know if anyone keeps track elsewhere--I certainly don't--but if you're a season pass holder, new supply drops have come in.
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# ¿ Nov 1, 2016 01:33 |
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robziel posted:
Need a light?
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# ¿ Nov 1, 2016 04:53 |
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Has anyone gotten a weekly cache? Is it worth the trouble? I never like replaying the scripted story missions if I can help it, and I'm afraid I'll burn out on the game quicker, but I always get 2 or 3 out of the 4 weekly objectives done without really trying, then that 'Complete 10 missions' poo poo is the last thing to stop me. Especially since I have an alt agent which specifically has to go through the campaign again anyway, it's a bit of a hinderance.
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# ¿ Nov 3, 2016 15:49 |
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I didn't exactly mean challenging mode, I meant redoing them on hard mode as per the weekly assignments. I'm asking if the cache you get from them is worth the effort.
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# ¿ Nov 3, 2016 17:01 |
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Morter posted:Has anyone gotten a weekly cache? Is it worth the trouble? I never like replaying the scripted story missions if I can help it, and I'm afraid I'll burn out on the game quicker, but I always get 2 or 3 out of the 4 weekly objectives done without really trying, then that 'Complete 10 missions' poo poo is the last thing to stop me. Answered my own question: Not worth it Edit: That said the very last mission for the this weekly was also the last daily on Hard, also netted me the achievement for doing all missions on Hard at level 30, so I'm glad I did it. Morter fucked around with this message at 01:48 on Nov 5, 2016 |
# ¿ Nov 5, 2016 01:46 |
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I hope there isn't a cache limit because i got like 10 of them sitting around.
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# ¿ Nov 5, 2016 03:13 |
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Yeah it took me way too long to realize I could stash stuff I was gonna sell, then sell it on my alt.
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# ¿ Nov 5, 2016 16:32 |
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Rick_Hunter posted:In theory the contracts will scale to your party size but I would still err on the caution and get a few friends. Honestly I'd say all but the most expensive dailies are solo-able with extreme ease, and I'm not at all optimized or on a build so even all the dailies should be no problem for min/maxers.
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# ¿ Nov 6, 2016 00:52 |
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Well I don't really wanna compete much if I can help it but I'll deal. As long as being able to solo gets you SOMETHING out of the deal, I'm excited.
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# ¿ Nov 7, 2016 13:38 |
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I am genuinely excited if Survival/1.5 is coming soon, though. No ETA, I imagine?
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# ¿ Nov 7, 2016 14:46 |
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Jose Oquendo posted:Wow they need to incorporate some of this survival stuff into the main part of the game. Changing clothes based on weather, needing meds, food items actually being useful. Hell, banging on a vending machine to get a soda is a great touch. Or hell, having a reason to go inside buildings for loot.
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# ¿ Nov 7, 2016 16:27 |
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Go Chortbongs!
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# ¿ Nov 7, 2016 17:25 |
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Formally requesting Chortbong/ Shortbows pics. (ie: Where Chortbong came from)
Morter fucked around with this message at 19:56 on Nov 7, 2016 |
# ¿ Nov 7, 2016 19:52 |
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Capn Beeb posted:It's weird there isn't a P90, considering you can find P90 mags in the BoO on tables here and there.
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# ¿ Nov 7, 2016 20:10 |
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Rick_Hunter posted:Ok, now I wish someone would mod the game so turret had the voice for Shotgun 1340. *drops Supply Station* MORE AMMO WOO
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# ¿ Nov 7, 2016 22:25 |
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Roman posted:Did my first Survival PVE, started out thinking it was maybe the dumbest poo poo ever but as I figured it out I started to like it. Even though you can't kill players it is pretty competitive, with people running ahead of you and stealing stuff from crates. I learned real quick to steal dropped NPC loot from other people's kills. Ended up with warm clothes but couldn't find much medicine or water because I was floundering around in circles like an idiot. Enemies must not respawn because aside from a few rioters early on I saw no enemies until I made it to the DZ. Got the divtech, but was downed by 2 elite LMBs and I had like only 2 minutes to live from my infection so it didn't matter. Got 2 caches for my trouble. So wait even if you solo you're going to be in the midst of other people? Like you can't be 'alone'? Huh.
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# ¿ Nov 8, 2016 02:21 |
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Poops Mcgoots posted:Looking forward to this game becoming a guide to surviving post-trump America. I've been trying to tell people...
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# ¿ Nov 9, 2016 17:21 |
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Dumb question: How certain are you that you hit all safehouse's situation boards?
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# ¿ Nov 10, 2016 03:39 |
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J posted:Not certain enough, apparently. I missed the one in autumn's hope and that's where the tech supply mission was.
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# ¿ Nov 10, 2016 04:34 |
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Roman posted:On STOG they said that the upcoming gear score increase is not going to be some monthly thing. 1.4 was so everyone who had left and come back could catch up with those who had kept playing, and they want everyone to grind up together now in 1.5. The next GS increase will only be when major new content is released. So does that mean this rain of loot will end soon?
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# ¿ Nov 10, 2016 15:23 |
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Clavavisage posted:is there a PC username spreadsheet to get on up somewhere? You mean like the first line of the OP?
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# ¿ Nov 13, 2016 15:48 |
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GET MY BELT SON posted:every day a different safe house has a white circle around it If you're at level 30, you get access to Search & Destroy/High Value Targets. Certain safe houses have 'critical search & destroy' where you're awarded more intel This is just a guess, it might be something else (cause you didn't give much context)
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# ¿ Nov 13, 2016 19:38 |
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So what's the least frustrating way to get from Lvl 26 to level 30? Side missions? Main missions? I want to get to max level on my 2nd character before I get bored of the game/WT5 shows up
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# ¿ Nov 16, 2016 01:06 |
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Great. Now to get some friends.
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# ¿ Nov 16, 2016 01:48 |
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Rick_Hunter posted:Barring that, just do side missions at your level. You should be able to do what...Kip's Bay and Murray Hill easy. Might as well so you can a) Open up Search and Destroy and b) Get supplies for your BoO. Oh wait you get SnD's from just beating all the side missions? I thought it was a level 30 thing
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# ¿ Nov 16, 2016 04:12 |
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It's safe to sell or dismantle the EMT/Fireman/etc weapons and junk, right? They'll just show back up at the rewards vendor? Have them stashed, and I need to make room.
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# ¿ Nov 16, 2016 15:43 |
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Okay. There's downtime on Thursday, and last time I remembered maintenance was when 1.4 came in. So basically I'm hoping 1.5 is here tomorrow
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# ¿ Nov 16, 2016 18:41 |
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Deviant posted:Stray animals are a vector for disease. Someone should tell this guy holding a bunch of dead rats by the tail.
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# ¿ Nov 17, 2016 17:22 |
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Roman posted:
I don't think I understand this. Elaborate a little, please?
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# ¿ Nov 17, 2016 20:03 |
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Okay so I actually don't know why I can't redeem the 'Return to safehouse' quest. I literally don't see any other quests (save for the supply drop one which I want to save for 1.5). Any ideas? Edit (1/2): Oh wait, there's a missing person's chain of quests that has one end up there. Maybe completing that will let me? Edit (2/?): Well, doing that mission didn't work. I still can't turn in that mission at the Grindhouse. I saw a mission Kip's Bay, however, for another missing squad. Thinking that might be the case, I fast traveled to Kip's bay...and was able to update that JTF officer... Even though I have an unfinished quest right there? Morter fucked around with this message at 15:14 on Nov 18, 2016 |
# ¿ Nov 18, 2016 14:38 |
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# ¿ Apr 29, 2024 14:51 |
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Radical 90s Wizard posted:For HVTs you need Intel, which you get from the "Search & Destroy" mission boards in all the safehouses. You might have to clear all the side missions in an area first for them to show up, can't remember This is correct
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# ¿ Nov 19, 2016 06:13 |