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Click here for mobile-friendly OP No spoilers. No spoiler tags. No wink-wink coy spoilers (scoylers). Games not under spoiler rule: Metal Gear (MSX), Snatcher, Metal Gear 2 (MSX2), Policenauts (just for references to) Games under no-spoiler rule: Metal Gear Solid: The Twin Snakes, Ghost Babel, every game released after MGS1 Metal Gear Solid is the action-adventure stealth game that popularized the genre. Released for the PlayStation in 1998, Metal Gear Solid mixed cinematic presentation and unique gameplay to become a best-seller and fan favorite. The game was directed, produced and co-written by Hideo Kojima and serves as a sequel to the MSX2 versions of Metal Gear and Metal Gear 2: Solid Snake. The title "Solid" has several meanings - the game's protagonist is Solid Snake, but it also alludes to the "solid" 3D graphics. Metal Gear Solid: VR Missions is a separate game released one year later. VR Missions has no plot, but serves as 300+ mini-missions to train the player on the game's mechanics. In Japan, these VR missions were included in a re-release of MGS1 titled Metal Gear Solid: Integral. The LP Continuing from my archived thread. A few years ago, Instant Grat created a thread for experimental LPs. My submission was "Metal Gear Solid Let's Plays itself", where the game's codec call conversations played out over gameplay. Now the award-winning concept is a full-fledged LP! There will be "Non-Codec" and "Codec" versions of each update. The Non-Codec versions don't have optional codec calls, where the Codec versions will have every single codec call. Because of the glut of information in the Codec versions, I recommend those only to people familiar with the game, or after watching the Non-Codec version. Like the codec calls, the videos for VR missions appear when contextually relevant to the main game. All versions of each update contain links to the same VR missions (you won't miss any by skipping non-codec videos). Some people don't care about these, so I made them supplemental material. This is a spoiler-free LP. Joining me on the LP is Blindcat. He is a poor soul who never played Metal Gear, so I'm acting as his seeing-eye dog through the franchise. Any Metal Gear games released before this one are fair game (Metal Gear and Metal Gear 2) as they are heavily referenced in MGS1. RJWaters2 fucked around with this message at 23:56 on Jan 1, 2022 |
# ? Feb 27, 2017 13:39 |
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# ? Apr 25, 2024 18:59 |
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Art Commissioned art for the Mystery VR Missions by HelloWinter [Click for Album] Metal Gear 1 Recap by Blindcat Sniper Wolf and Sniper Wolf Battle by Blindcat Blindcat locks in his prediction for the plot twist RJWaters2 fucked around with this message at 04:14 on Feb 10, 2018 |
# ? Feb 27, 2017 13:39 |
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On the battlefield, you never think about what's next. Mission Log Snake must try to rescue the Metal Gear chief engineer Dr. Hal Emmerich to find out how to stop the nuclear launch. After going past the high voltage electric floors in the nuclear warhead storage building 2nd floor basement, Snake sees a bunch of dead enemy soldiers and the stealth camouflage shadow. Sensing the endangered life of Dr. Emmerich, Snake heads for the lab in the northwest of the nuclear warhead storage building 2nd floor basement where he is trapped. Snake successfully rescues Otacon, but is shocked by the fact that the Ninja he drove away is his war buddy Gray Fox. Discovering that Metal Gear has been developed against his will as a nuclear missile launching walking tank, Otacon offers to help Snake. Snake tries to meet up with Meryl to get the detonation code emergency override key that she has. According to Otacon, Meryl is disguised as an enemy soldier. Whoops! I updated the previous thread too slowly and it fell into archives days before I had a new update. I remembered this section of the game as a much tougher experience the first time through. RJWaters2 fucked around with this message at 13:49 on Feb 27, 2017 |
# ? Feb 27, 2017 13:39 |
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YouTube is cancelling annotations! So I won't be able to throw annotations to skip cutscenes anymore. Does anyone here use "Cutscene ends at (Time)" messages, or should I just not worry about that?
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# ? Mar 25, 2017 16:55 |
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That's right...this is no trick. It is true power. Mission Log After meeting up with Meryl, Snake gets the detonation code emergency override key from her. However, she only had one of the three keys. To stop the nuclear attack, one must deactivate the detonation code or destroy Metal Gear itself. Snake and Meryl head for the underground maintenance base where Metal Gear is being stored. According to Meryl, there is no way other than going north from the Commander's room on the 1st floor basement in the nuclear warhead storage building. This is an update I've been looking forward to since the beginning. One of the best experiences in the series.
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# ? Apr 9, 2017 18:49 |
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I didn't know Mantis had Japanese unique dialogue. Neat.
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# ? Apr 9, 2017 20:13 |
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A bit more on Psycho Mantis: There's data on the game disc showing that Mantis was originally going to be able to read more games' save data than shown in the video. Two recorded lines that apparently have no corresponding game are "You like fighting games, don't you?" and "You like to play sports games!" Every resource I found when planning the video said that one of the games that triggered dialogue was Konami's "ISS Pro Soccer", for the sports line, but it wouldn't for me. I tried "International Superstar Soccer Pro '98", "ISS Pro Evolution", "International Superstar Soccer Pro", and "ISS Deluxe", which are 4 different but very similar PS1 soccer games. None of these allow you to save before playing a full hour match, and none of them made Mantis say a drat thing. The only other Konami sports games before MGS1 were "International Track & Field (Hyper Athlete)" and "Nagano Winter Olympics '98". For those curious, the PC port of MGS1 handled the Controller Port 2 gimmick by having you switch to the keyboard (instead of gamepad). It also axed the memory card reading and dualshock vibration for obvious reasons.
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# ? May 16, 2017 15:23 |
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Snake, what's wrong? I thought you were good with dogs. Mission Log Snake and Meryl head for the underground maintenance base where Metal Gear is being stored, from the Commander's room on the 1st floor basement in the nuclear warhead storage building. But suddenly, Meryl starts acting weird... To stop the terrorists' nuclear attack, one must deactivate the detonation code or destroy Metal Gear itself. Snake and Meryl head for the underground maintenance base where Metal Gear is being stored. However, FOX-HOUND member Psycho Mantis confronts them. After losing the battle, Mantis tells Snake that there is no way to get to the underground maintenance base other than going north from the Commander's room and through the cave to the Communications Tower. Then Mantis dies. Hello again! This update is shorter than I thought it'd be. Originally, this and the next update were to be one video, but it was way too long! On the upside, there shouldn't be a huge delay between updates anymore. I looked at the oldest documents I had from this LP and they were dated December 2012... I'd like to spend less than 5 years in total on this. As for this video, it's a pretty fun portion of the game with some heckin' cute new obstacles.
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# ? Jun 29, 2017 16:53 |
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I'm glad you're still working on this LP. MGS has a perfect blend of goofy and serious for my tastes, and seeing every last codec call integrated into the gameplay is a fascinating experience.
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# ? Jun 30, 2017 08:52 |
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I've left my mark on you...I won't forget it. Mission Log To stop the terrorists' nuclear attack, one must deactivate the detonation code or destroy Metal Gear itself. Snake and Meryl head for the Communications Tower -- the only way to the underground maintenance base. FOX-HOUND member Sniper Wolf fires at them, and Meryl is badly wounded. It is a trap to lure out Snake. The finale to the second act of the game! It's probably the most simple of all the boss fights in the game, a sniper duel strictly limited by the map size of the PS1. Oh, and Blindcat put his talents to work on some stylized depictions for this thread: E. added an Art section to the 2nd post RJWaters2 fucked around with this message at 15:18 on Jul 17, 2017 |
# ? Jul 17, 2017 15:07 |
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Just found my way back to this LP and re-5'd the thread. It really deserves more love. It may be too early too ask, but do you feel yourself burning out, or are there other LPs in your future?
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# ? Jul 19, 2017 19:03 |
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Nice to see you continue this, I keep learning new things about the game every time.
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# ? Jul 19, 2017 20:58 |
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This game is almost 20 years old and I've only now heard about using the sniper rifle in the no gun room.
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# ? Jul 19, 2017 22:00 |
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Oh, this still exists, neat! I lost track of it after the older thread died. Keep up the good work!
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# ? Jul 20, 2017 11:01 |
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I see one of our Jackbox sessions making a cameo:
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# ? Jul 20, 2017 11:25 |
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Pizdec posted:Just found my way back to this LP and re-5'd the thread. It really deserves more love. Ah thanks! (To Admiral and all as well) I wonder if it'll pick up attention now that I stopped long hiatuses. The original plan was to LP MGS3 like this, but then I decided to do it in release order, at least 1-3, eventually. I also still have to do Jak II and 3 100% like I promised in my Jak and Daxter thread. Blindcat certainly has a type. E. RJWaters2 fucked around with this message at 16:30 on Jul 20, 2017 |
# ? Jul 20, 2017 16:04 |
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Quick update here! Because Youtube removed annotations, I don't have any reason to delay the story updates until the VR Mission videos are ready. So they'll pop up in between! Here's the VR Mission for the PSG-1 sniper rifle. It's basically what you'd expect from a sniper rifle and not much else. The [Click for Album] Metal Gear 1 Recap by Blindcat
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# ? Aug 3, 2017 01:47 |
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Can you hear me, Solid Snake? Mission Log To stop the terrorists' nuclear attack, one must deactivate the detonation code or destroy Metal Gear itself. Snake and Meryl head for the Communication Tower -- the only way to the underground maintenance base. However, on the way through the underground passage, FOX- HOUND member Sniper Wolf fires at Meryl. Acquiring the PSG1 -- the only weapon effective to fight against Wolf, Snake heads back to the underground maintenance base. Meryl is shot by Sniper Wolf and is taken hostage, and Snake is also captured. This breaks the record for longest update in the LP, and probably will hold that title for good. 16-C is nearly an hour because there is so much to show off in this 10x10 room! There is no sneaking and no combat, but a great puzzle instead. And we're finally ready to tackle into the motivation of the villains and the actual plot of the game!
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# ? Sep 4, 2017 13:05 |
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Does anything happen if you let Johnny see the door has been blown up? Just causes an alert?
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# ? Sep 4, 2017 15:38 |
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Just went to double check, and yes, he is alerted by the open door even if you're in ketchup or under the bed. What I did find and hadn't shown was, if you are hiding under the bed, let Johnny freak out, but crawl out before he opens the door, he says "Hey!" like I'm the jerk for screwing with him.
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# ? Sep 4, 2017 16:26 |
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You ARE a strong man.
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# ? Sep 8, 2017 21:48 |
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Don't want this to fall into archives again! I've recorded the rest of disc 1 but have been too busy with real life to do anything with it.
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# ? Oct 26, 2017 19:50 |
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Glad to hear you're still alive. I still really enjoy the format of combining all the codec calls with the gameplay.
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# ? Oct 27, 2017 00:31 |
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It's almost 1 year since the last time I posted the Mystery VR Missions video. Let's make this an annual tradition, 3 more VR Mysteries! Story updates are on their way, I swear. In the meantime, the Mystery VRs are my favorite and some of the best in the game.
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# ? Dec 10, 2017 17:28 |
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Do you think love can bloom, even on a battlefield? Mission Log Taken hostage, Snake is subjected to Ocelot's torture. If he submits, Meryl will be killed. Campbell tells Snake, who is drained from the torture, that Metal Gear is equipped with a new- type of nuclear warhead. Snake waits for an opportunity to escape the cell. After outlasting Ocelot's torture, Snake escapes from the cell with the help of Ninja. However, Meryl, taken as the other hostage, cannot be found. The terrorist's demands have been rejected and they are preparing to launch a new-type nuclear warhead. To stop that, Snake must use the detonation code emergency override key at the underground maintenance base up north, or destroy Metal Gear itself. Snake first collects his belongings and then heads north for the underground maintenance base. I'll never submit! This is the quarter of the game where they completely forget to make a stealth sneaker. The codec video is almost twice as long, because there is a depth of optional content and details to show, some that even I had no idea existed (32:00). In updating the OP, I realized that we have all of the weapons and equipment in the game by the end of this update! And we've still got a third-or-so of game left. RJWaters2 fucked around with this message at 14:57 on Jan 28, 2018 |
# ? Jan 28, 2018 14:54 |
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Blindcat, ever on the cutting edge of popular content, has provided this Understand he was too humble to post it himself.
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# ? Feb 10, 2018 04:17 |
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Otacon eats tide pods
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# ? Feb 10, 2018 23:57 |
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Let's learn all about the best weapon in the game, according to Nastasha and myself. It's the stinger missile launcher! This is the final weapon VR mission video, but there are plenty of other VR missions to come.
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# ? Feb 23, 2018 17:02 |
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Here's one of the fewer-than-12 VR missions left! It's the Vs. 12 Battle In which Snake has to kill 12 people with a given set of weapons and ammo. They're pretty fun excuses to play the game like a shooter.
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# ? Mar 12, 2018 08:33 |
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Not letting this fall into archives - story update coming next week!
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# ? May 3, 2018 04:14 |
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So, the snake's finally come out of his hole! Mission Log The terrorists have started preparing to launch a new-type of nuclear warhead. To stop that, Snake must use the detonation code emergency override key at the underground maintenance base up north, or destroy Metal Gear itself. After escaping from the cell, Snake climbs up Communications Tower A to detour around the glaciers blocking the way to the underground maintenance base. However, Liquid's Hind D destroys the walkway. To get out of this terrible situation, Snake starts rappelling along the wall of Communications Tower A, depending totally on his rope. Snake gets attacked by Liquid's Hind D at Communications Tower A, but he rappels down the communications tower wall and acquires the Stinger -- a weapon effective against the Hind. Ah, so this is what a Russian gunship's doing here. Performing very well as a boss fight! Many of the game's boss fights incorporate gimmicks that were only made possible with the PS1's power, and this one does that while also being really fun to play. The previous two games had fights against the Hind D that were limited by the MSX into static and absentee, respectively, and MGS makes up for it.
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# ? May 7, 2018 19:57 |
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The stealth camo always looks like some sort of device rather than something you wear. Guess you just press a button and it somehow envelops you. Thanks for continuing this, even if it takes a while.
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# ? May 8, 2018 16:30 |
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Here's another batch of VR Missions! The other, more interesting, half of the Puzzle missions. I encourage you to solve the puzzles on your own before seeing the solution!
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# ? Jun 18, 2018 16:22 |
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Next story update coming soon - the end of disc 1, surely the halfway mark.
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# ? Aug 4, 2018 10:58 |
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Do you know what that is? It's a bullet straight from my gun to your heart. Mission Log To stop the launch of the new-type of nuclear warhead, Snake must use the detonation code emergency override key at the underground maintenance base up north, or destroy Metal Gear itself. Snake fights Liquid's Hind D on the roof of Communications Tower B and defeats it. After taking the elevator in Communications Tower B and defeating the stealth camouflage soldiers, Snake heads for the entrance to the underground maintenance base beyond the Snowfield north of Communications Tower B.
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# ? Aug 29, 2018 18:02 |
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Here is another short VR Mission video while I put together the next story update. This completes the VS 12 Battle missions which mistakenly teach Snake that he is an action movie star, not a fragile mortal man.
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# ? Oct 18, 2018 23:29 |
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Great to see more of your videos.
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# ? Oct 19, 2018 05:39 |
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Today is the 20 year anniversary of MGS1 in North America. I wish I had prepared something for the occasion. Oh well, I'm sure I'll remember for the 25th!
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# ? Oct 22, 2018 04:12 |
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Disc 2 begins with the next update, next week!
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# ? Dec 16, 2018 17:11 |
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# ? Apr 25, 2024 18:59 |
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Nice, I look forward to it. I'm really glad you guys still make these.
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# ? Dec 17, 2018 01:34 |