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Considering the demographics of SA, chances are you either currently, or at one point in your shameful past, played some sort of Trading/Collectable Card Game. The three most popular ones were (and still are) Magic: The Gathering, Yu-Gi-Oh, and PokeMon. Let us relive our childhoods/last Friday night by posting our favorite cards! This guy was never very good, but he's always stuck with me for some reason: Probably because that one little blurb is all you ever get about a character on a Yu-Gi-Oh card.
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# ? Jan 21, 2018 17:07 |
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# ? Apr 25, 2024 17:01 |
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Do you like Magic, but wish it was more anime? Then I've got the game for you, the hot new MTG ripoff straight out of Japan: Force of Will. I have a friend who is really into this game, so I'll play it with him sometimes. It's basically exactly Magic except they changed combat, and I think it's for the worse. Not all of the art is as egregious as the above stuff, but nevertheless it is not a game I would recommend playing in public ever.
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# ? Jan 21, 2018 20:29 |
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Why does the dog have titties
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# ? Jan 21, 2018 23:24 |
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A high-power toolbox that can get way too huge for a 3-drop, add an extra mana, and find whatever utility lands you need, all in one card. No funny lore or trivia, it's just really good and I love using it.
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# ? Jan 21, 2018 23:51 |
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# ? Jan 22, 2018 00:32 |
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Super Bazooka Volcanodon http://kaijudo.wikia.com/wiki/Super_Bazooka_Volcanodon Gencon a few years back gave out starter decks for Kaijudo in your swag bag and this was in mine.
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# ? Jan 22, 2018 01:32 |
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Phthisis posted:Do you like Magic, but wish it was more anime? I knew FoW was some total weeb stuff but gat dam I didn't realize it was so dire. I don't play Magic, but this is my favorite Magic card:
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# ? Jan 22, 2018 01:45 |
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This card reminds me of how much better Magic was when they basically just let artists do whatever the hell they liked and called it good enough. Specifically, it's a reference to the issue of an artist not understanding what a card was supposed to be and drawing something else and them just using it anyway. In particular, the Hyalopterous Lemure where the artist confused the words "lemure" (a type of ghost) and "lemur".
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# ? Jan 22, 2018 04:02 |
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I was looking forward to getting this signed one day.
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# ? Jan 22, 2018 04:02 |
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Future Card Buddyfight has an entire class of monsters that are historical figures and public domain characters riding dragons. I really like the Red Baron's biplane dragon.
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# ? Jan 22, 2018 04:26 |
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super sweet best pal posted:Future Card Buddyfight has an entire class of monsters that are historical figures and public domain characters riding dragons. I really like the Red Baron's biplane dragon. These are rad
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# ? Jan 22, 2018 20:22 |
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"Every page holds a month, every date a numeral" is a fantastic spot-on parody of overwrought Meaningful Portentous Flavor Text. Brilliant. It's probably because my M:tG-playing days were so long ago and my current contact with the game is mostly Grandpa-Simpson-esque angry bewilderment, but I'm also nostalgic for the days when the art direction was looser and you had a wider variety of art on cards. A lot of it sucked, but you had stuff like the clean, uncluttered ink drawing on Roc of Kher Ridges, which was always one of my favorites: The old-school Clockwork Beast being weird and evocative, instead of the modern Generic Epic-Fantasy Snoretown version: vs And on the subject of "striking visuals vs. generic modern M:tG art design": vs. I spent most of fifth grade doodling Melissa Benson's Nightmare on school worksheets. I had the t-shirt, dammit. What are today's dorky ten-year-olds possibly getting out of that dude on the right? Antivehicular has a new favorite as of 23:27 on Jan 22, 2018 |
# ? Jan 22, 2018 23:20 |
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Orange Fluffy Sheep posted:
this is why modern MTG art doesn't thrill me - if you have to blow up the card this big to see the detail, the detail is too small and fiddly also the best, because small birds are best even if they don't fly
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# ? Jan 22, 2018 23:27 |
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This mother fucker right here: I built a stupid deck around this dude, lure, and Gorilla Berserkers. It was amazing to pull this off in any kind of event, though usually I died because in addition to being a bad deck I'm a bad player. Also I mean he's a goofy flying hippo.
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# ? Jan 22, 2018 23:34 |
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my buddy buys every one of those cards he finds for 1 dollar rach, he has put several thousand dollars into them last i heard.
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# ? Jan 23, 2018 02:38 |
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I'm incredibly mature
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# ? Jan 23, 2018 05:30 |
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From the pokemon TCG, i really like the art by Yuka Morii who makes little clay figurines of the pokemon and photographs them outside. They are real cute.
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# ? Jan 23, 2018 05:46 |
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Huzzah! posted:From the pokemon TCG, i really like the art by Yuka Morii who makes little clay figurines of the pokemon and photographs them outside. They are real cute. Wow, these are great
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# ? Jan 23, 2018 05:55 |
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Gonna go ahead and post more Buddyfight ones, they're delightfully bonkers
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# ? Jan 23, 2018 06:18 |
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I’ve seen depictions of Abe Lincholn both with and without his top hat, but this is the first time I’ve seen him with a different hat. What is that, a bowler with a silk purple band?
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# ? Jan 23, 2018 07:24 |
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A long time ago, I traded my friend's cherished limited edition Batman figurine to Ron Spencer in exchange for a hand-drawn Damnation play-mat. It's the last MTG thing I own. Source:
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# ? Jan 23, 2018 19:10 |
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Tiggum posted:
Best thing about Hyalopterous Lemure is that Hyalopterus means "with translucent wings", which means the artist loving nailed that bit then crashed and burned on the Lemure part.
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# ? Jan 23, 2018 22:46 |
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Some of my favorite cards in Yu-Gi-Oh are the ones that show a clear effort on the part of the game designers to have mechanics inform the theme of the cards, and vice versa. Lets take these little bastards, the Ghostricks: So these guys are cute Halloween type monsters. They have to come out on the field face down (spooky), and they're all about Tricking your opponent into attacking you directly with the Treat of dealing direct damage. Once they do however, all their combined effects slowly lock their monsters into face-down Defense position, at which point you flip your guys over (BOO!) and you can proceed to steamroll. As their name suggest, they have many many tricks up their sleeves and plenty of ways to defend themselves. Annoying as all hell to fight against. Another great example are the new Magical Musketeers (I just put a deck of these guys together): Themed as Wild West characters crossed with a German play about a marskman who sells his soul to the devil for 6 magic bullets. As long as you control a Magical Musketeer, you can play Magical Musket spells and traps from your hand (which is a big deal). They each have a secondary effect which triggers when any spell or trap is played in the same Column as them. In other words, the Monsters are your gun, spells/traps are your bullets . Fiendish Deal up there also has a secondary meaning: it'll save your guy from death, but at a significant cost. A continuous trap doesn't leave the field, which means you lose one of your 5 "guns".
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# ? Jan 24, 2018 00:46 |
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Antivehicular posted:It's probably because my M:tG-playing days were so long ago and my current contact with the game is mostly Grandpa-Simpson-esque angry bewilderment, but I'm also nostalgic for the days when the art direction was looser and you had a wider variety of art on cards. But when it comes to the art, consistency is a terrible thing. Everything looks the same. I've got nothing against the style, it's just that any style would get boring when you use it for everything. People who started playing recently probably think the old cards look lovely and amateurish, or like they're all from different games, but I definitely prefer that bit of variety and the fact that you could recognise cards at a glance because they didn't all look like each other. Also, they seem to have gone from "there is no story" through "there's a story, but it's optional and the cards are just designed around the setting" all the way to "the story comes first, the cards tie into it". If you're deeply invested then it's cool to see that, but for me it feels much shallower. It doesn't fuel your imagination like the old stuff does. Like, you'd see a card and you'd start wondering about how it fit in with the world suggested by the other cards in the set. These days it's basically spelled out for you how everything fits together.
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# ? Jan 24, 2018 04:25 |
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Didn't Magic come out with these stupid powerful legends that were basically "punch your opponent in the face then pee on his deck"? They were these lovecraft monsters that needed mana of every color. I kind of lost interest at that point.
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# ? Jan 24, 2018 04:33 |
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Sexual Aluminum posted:Didn't Magic come out with these stupid powerful legends that were basically "punch your opponent in the face then pee on his deck"? They were these lovecraft monsters that needed mana of every color. They did do some lovecraftian horror type stuff but it was colorless, not every color, and yeah they were really powerful but they cost like a bajillion mana. Giant powerful monsters have never been the most overpowered thing in Magic. Power is stuff like Treasure Cruise or Deathrite Shaman. Things that are (or can be) cheap and do a lot relative to that price.
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# ? Jan 24, 2018 04:42 |
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the real gently caress You card in magic is all that counterspell stuff. big monsters aren't as annoying if when you play it the other guy says No You Don't for 2. I have no idea why there's so few MTG related stabbings
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# ? Jan 24, 2018 05:03 |
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rumble in the bunghole posted:the real gently caress You card in magic is all that counterspell stuff. big monsters aren't as annoying if when you play it the other guy says No You Don't for 2. I have no idea why there's so few MTG related stabbings Eldrazi (prior mentioned lovecraft beasts) say hi. http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=193452&type=card
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# ? Jan 24, 2018 05:13 |
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Annihilator is something retarded like "when this attacks the other guy sacrifices (number) of cards. gently caress you."
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# ? Jan 24, 2018 05:24 |
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Len posted:Annihilator is something retarded like "when this attacks the other guy sacrifices (number) of cards. gently caress you." And people thought slivers were mean.
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# ? Jan 24, 2018 05:29 |
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Sexual Aluminum posted:And people thought slivers were mean. New slivers aren't as much fun. Now they only work for your slivers instead of all slivers
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# ? Jan 24, 2018 05:31 |
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Tiggum posted:I must admit, the game rules are a lot better these days. Everything's much easier to understand and things tend to work consistently and intuitively. When I do play these days (which is rarely) I find new cards very easy to adjust to because of how much better they've gotten at designing them and making everything work together in a way that makes sense. I'll even acknowledge that damage not using the stack any more is a good change even if it does mean you can't do that thing where you have a creature assign combat damage and then sacrifice it for some other effect, which was my favourite trick. I have Strong Opinions about MtG, having played competitive magic for over a decade and casually for even longer. I agree that the rules are generally better now. Even in Modern, it's pretty rare that something comes up that people can't resolve on their own, usually by means of intuition. Eternal formats do have some rules issues but that's usually due to weird old cards that don't mesh well with the current game rules. I do miss damage using the stack, but it absolutely should have changed. Getting blown out by some dumb unintuitive trick and calling a judge and getting explained that "yes, it works that way" was competitive Magic's version of hazing. I also feel that when Magic moved towards a cohesive art style, the game got way less appealing to me. It was cool that you had artists like Rebecca Guay and Richard Kane Ferguson whose artwork could pass as real artwork, rather than just a depiction of some event. And I kind of dislike the way they've added a "story" in that same way, too. I'm not going to argue that all the old story on Dominaria isn't dumb as hell, but these days they write these ridiculous stories and then all the art and all the flavor text and such are just references to the story, and the whole thing is just mediocre. I really enjoyed when the game had the sort of Dark Souls appeal of having little bits of text that allude to things and you can kind of piece together the lore of the plane. Also, people bitching about counterspells is what ruined Standard (or at least was the beginning of the end). Perfect timing to actually post my favorite TCG card: Every time I sleeve up a deck without Cryptic Command, it feels like I'm doing something wrong. Endlessly versatile, and you haven't truly mastered the art of blue mana until you've won a game off of all 6 possible combinations of modes.
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# ? Jan 24, 2018 05:58 |
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My choice would have to be either this; Or perhaps; Magikarp because I have a soft spot for him and eevee because the art is adorable.
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# ? Jan 24, 2018 21:59 |
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I'm a big fan of any art by Rebecca Guay or Seb McKinnon. It's a shame the former doesn't match with Wizard's preferred art style these days.
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# ? Jan 25, 2018 04:47 |
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I only play MTG casually (drafts with friends every few months), but Unstable was a hell of a lot of fun. I don't know any other card game that introduces sets of "gently caress it, make the absolute silliest, most fun cards we've always wanted to make as a joke". So in order, a card that you need to sneak somewhere onto the battlefield when your opponent isn't looking, a card where everyone is forced to play their hand in exact order, and a card where the rules of the game literally no longer apply to you (although the trick being they DO still apply to the rules lawyer card but your opponent might overlook that if they don't rules lawyer hard enough). That draft was a crazy clusterfuck and I loved every minute of it.
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# ? Jan 25, 2018 05:17 |
Loving these. Wasn't there a M:tG card that required the player to rip it up and scatter it over the battlefield for the full effect?
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# ? Jan 26, 2018 21:05 |
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Antivehicular posted:"Every page holds a month, every date a numeral" is a fantastic spot-on parody of overwrought Meaningful Portentous Flavor Text. Brilliant. Yeah, the change in the art direction to the generic boring fantasy stuff after Ice Age is what completely turned me off from collecting M:TG. The early days were filled with awesome abstract and stylized artwork from artists like Drew Tucker, Quentin Hoover, Nene Thomas, etc. I still have a binder full of every Drew Tucker piece I could get my hands on at the time. Then they decided that artwork is dumb and lets just poo poo out an expansion every three weeks to keep numbers up...
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# ? Jan 26, 2018 21:15 |
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Radio Paranoia posted:Loving these. Wasn't there a M:tG card that required the player to rip it up and scatter it over the battlefield for the full effect? So there was a MtG card called Chaos orb that required you to drop it onto the table after paying its cost, and any cards that it touches are destroyed. There are stories (not sure if/how true) of players ripping the card into pieces before dropping it to ensure as many things got destroyed as possible. So in the next Un- set, (the wacky crazy sets) they printed Chaos Confetti, which requires you to do that.
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# ? Jan 26, 2018 21:51 |
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There was also Blacker Lotus, which was a one-use version of the original. My favourite Magic card remains Llanowar Elves because ooh, they're 1/1 for G and they tap like forests! Maybe this time I won't be playing some dick with a Blue deck! 90s Cringe Rock has a new favorite as of 21:58 on Jan 26, 2018 |
# ? Jan 26, 2018 21:56 |
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# ? Apr 25, 2024 17:01 |
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Phthisis posted:Also, people bitching about counterspells is what ruined Standard (or at least was the beginning of the end). I hate everything you stand for, with respect. Best day of my (Magic related) life was when they decided the default cost of a hard counterspell was 1UU. Not sure if they reverted it or not since I've last played, but playing/liking blue is a sign of moral weakness. Finding a Magic card I can consider my "favorite", that's tricky as poo poo. But in terms of sheer nostalgia and fun feelings, it'd have to be Flametongue Kavu: I started playing in the Invasion block, and for some reason I loved Kavu. High cost, no real benefit to stuffing your deck with them, spread around the color wheel enough that you were hosed if you didn't get mana fixers, but God save me, I loved Kavu. Flametongue here is just the best out of all of them. Oh, and not my favorite card by a long shot, but my partner has an honest to God 1UB tattoo because she was a degenerate Psychatog deck player. Interestingly enough, years later, she had the audacity to get mad at my white rear end for falling in love with Affinity decks.
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# ? Jan 26, 2018 22:14 |