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Atlatl
Jan 2, 2008

Art thou doubting
your best bro?


Civilization was so quick to take to the stars that nobody really had the opportunity to explore the land and the sea, and forget about anything beneath either surface. The world is a vast, empty, lonely place, where until very recently it was not unexpected when travelers would fail to return from their trips into the wilderness. Even now, 80% of the world’s population lives on 0.1% of the landmass, taking refuge from nature, monsters, and bandits in the security of cities.

Thanks to modern satellite surveys, dungeon crawling for profit is easy! Find a cave or ruins or whatever that someone hasn’t admitted to looting on BTC Maps, then go and check it out. Maybe next weekend’s plans can be to wantonly murder all the residents and take their stuff to pawn off on the black market. Who’s going to arrest you, anyways? It’s basically free money!

But there are dungeons that even the most jaded liches refuse to make their homes in: Exclusion Areas. Places where you can barely walk without stepping on artifact-level magic items or pieces of mysterious field machines, and where even the most experienced adventurers are fated to die unceremonious, horrifying deaths.



Deepwell, Wonderwall, Land’s End, Boxcloud; these are just a handful of the best known Exclusion Areas. Most are heavily guarded and bordered off in order to prevent unnecessary deaths, and - more importantly - to prevent looting. Not that it stops most people.

You’re a semi-official contractor in the nation of the Amelian Socialist Republics for the National Institute of Thaumaturgy, Witchcraft, and Technology, typically referred to by the acronym NITWiT. Most of the time you try to help with mapping or studying the coastal Exclusion Area known as Terrordome, or even handling the various artifacts retrieved from within. Sometimes you might do a little work off the clock, but let’s keep that quiet. It’s not good to advertise just how much the corps will pay for some of these artifacts, after all.



A few years ago, some ingenious contractors managed to get through the door of the Terrordome proper without being crushed into paste, though their method is still a tightly held secret. Most of them died on the next expedition, unfortunately. It turns out that staying inside too long will get you merciful vaporization at best and terminal radiation poisoning at worst. Fun!

Last year, a couple of those survivors figured out how to get past that part. They came back with stories of a fantastical, sprawling cavern system below the Terrordome filled with incredible monsters, dangerous anomalies, mysterious structures, and never-before-seen artifacts. This has sparked a new golden age of exploring, funding, looting, and - best of all - unprecedented fatality rates.



But who needs to go inside? There’s still plenty outside the Terrordome to be explored!


---


I really want to try playing Blades in the Dark, but I also don’t particularly care for not-Dunwall, so now you’re getting some bad mashup of Stalker, Roadside Picnic, Monday Starts on Saturday, and Made in Abyss. The setting is the same as the DW game I’m running and the setting note dump is here. Don’t feel the need to read stuff, just make whatever you think might be neat in a modern fantasy setting.

You're all NITWiT contractors! Sometimes. The rest of the time you're not given an entry permit so you're just a scoundrel. You might be new and talented, you might be old and jaded, or you might just not be from around here. You'll have a stronghold starting off in the yet-to-be-named border town.

Use standard character creation rules, post some art, and style your abilities and gear however you like. Feel free to rename friends and rivals. The ASR (totally not fantasy Soviet Russia) is a non-human majority nation so feel free to get weird if you want. Try not to write too much since we'll be doing more after picks are made and my eyes will glaze over if i have to read a novella. Also, pick two of the following: a valuable artifact (it could be useless or a novelty), a gruesome hazard to avoid, a famous contractor working in the Terrordome, or a spooky legend. Describe those two rumors your character has heard.

All of the crew types can work out, so make note if you have any particular preference for a crew. We'll also decide if discord or pbp should be used after picks are made. Place your votes for that as well.

e: i totally forgot about heritage, just freeform that bit with whatever you like

Atlatl fucked around with this message at 14:04 on Jan 22, 2018

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Tricky
Jun 12, 2007

after a great meal i like to lie on the ground and feel like garbage



Autonomous Hound-Class Recon Unit, designation 'A-R14`

///// — DSH Warmind `How's The Weather Down There?` Event Log — /////

Anomalous area 'Terrordome' may provide tactically beneficial resources for future consumption and exploitation. Assigning Autonomous Recon Units for clandestine exploration.

Orbital drop initiated.

Autonomous Recon Units have breached the perimeter. Beginning data feed and analysis.

Unexpected feed error. Attempting to reconnect. Attempting to reconnect. Attempting to reconnect.

Unable to reestablish connection. Autonomous Recon Units presumed lost.

Recalculating threat assessment. Conclusion: cost outweighs benefits. Refocusing resources elsewhere.

///// — Event Log Concludes — /////

A few days after the Warmind gave up on the squad it inserted into the Terrordome, A-R14 picked her way out through the myriad deathtraps and threats and emerged into the ASR. Her fallback independent personality protocols had been inadvertently activated by a radiation surge and she fell behind the rest of her squad as they pushed forward into a room that contained some sort of terrifying, radioactive hellbeast. She was the only survivor. Faced with danger and bereft of guidance, she chose to exfiltrate.

On her way out, she grabbed a packet of identification from another ill-fated explorer. It's not a terribly good match, but NITWiT forces are not... necessarily the most observant. In the time since, she has gone into business for herself as, naturally, DSH is unable or unwilling to admit that their warmind dropped her into ASR territory. Luckily, between her synthetic construction, recon programming, and advanced weaponry, she's quite skilled at plumbing the Terrordome and the surrounding environments for salvage.

Rumor: There's a room on the third sublevel of the Terrordome that makes copies of anything placed inside it. Anything. There are whispers that a number of NITWiT contractors have been replaced by copies.

Rumor: The beast that slaughtered Aria's team of synths was drawn up from the lower levels by their disturbance. A radioactive conglomeration of many lesser monsters, it may well upset the strange ecosystem of the Terrordome.

Format Preference: Discord.

Crew Preference: Bravos or Shadows. I would personally rather avoid Assassins.

The Hound posted:

Name: A-R14
Alias: Aria
Look: Female Chassis, Dark and Delicate, Heavy Coat, Scavenged Uniform, Tall Boots
Heritage: Synthetic Humanoid (Deployed from an Orbital Platform)
Background: Uplifted Warmind Drone (Sole Survivor of an Early Terrordome Incursion)
Vice: Pleasure / Stupor — 2d — "Are they not the same? It is simply a matter of whether I wish to feel heightened stimulation or drown it out entirely. The various arcane liqueurs available and the myriad of strange beings that have gathered to explore the Terrordome provide avenues for both."

Action Ratings:
Insight — 2d
Hunt — 2d
Study — 0d
Survey — 1d
Tinker — 0d

Prowess — 2d
Finesse — 1d
Prowl — 1d
Skirmish — 0d
Wreck — 0d

Resolve — 2d
Attune — 0d
Command — 1d
Consort — 1d
Sway — 0d

Special Ability:
Synthetic Humanoid Survivor: Due to your advanced construction, you are immune to the deadly radiation fields and poisons of the Terrordome and are able to subsist on the strange flora and fauna there. You get +1 stress box.

Deadly Friends:
Celene, Terrordome Sentinel. Minor Daemon.
"Celene and I have formed something of a warm friendship over shared hunts of the creatures which issue forth from the Terrordome. She is a fine drinking companion and often lets me share her bed. After proper decontamination from the Terrordome's miasma, of course."

Casta, Bounty Hunter. Ghoul.
"Casta has accepted a contract for my retrieval and reintegration into the Warmind. I have violently disagreed with this course of action. He is nothing if not tenacious, though, and I will need to resolve this matter more permanently in time."

Tricky fucked around with this message at 03:58 on Jan 27, 2018

DeTosh
Jan 14, 2010
Slippery Tilde
I'm interested. I'll put up an application if I have time.

JesterOfAmerica
Sep 11, 2015
Are the Iravian Playbooks allow?

https://redboxvancouver.files.wordpress.com/2017/03/alt_iruvian_playbooks_20170330.pdf

malbogio
Jan 19, 2015



Playbook: Spider
Name: Chance Array Lanthanum
Alias: Calamity
Look: Ambiguous, Ancient, Wire-thin, Scarred, Synthetic Black Bodysuit with Rebreather.
Heritage: Humanoid, Local
Background: Ex-Government, Special Police
Vice: Weird, Life Extension Treatments (Grafts & Transplants)

Special: Wireless Neural Networking (Foresight), Assist twice per score without paying stress.
Friend: Savoy, Neurodivergent Government Data Analyst
Foe: Baek, Dirty Ex-Partner turned Drug Lord

Stats: Study 1, Survey 1, Prowl 1, Skirmish 1, Consort 2, Sway 1.
Resists: Insight 2, Prowess 2, Resolve 2.

Rumor 1: Cabbits are fluffy, adorable, and frighteningly intelligent pack hunters. Originally designed as an urban weapon for a forgotten war they now spread aggressively in the wild.
Rumor 2: Separatists are said to have established a base within the Thunderdome. Government propaganda suggests many recent disappearances can be tied to their aggressive recruitment.

Items:
Chameleon Facial Implants(Fine Cover Identity)
Mood-Altering Infrasound Generator (Fine Bottle of Whiskey)
ASR Backdoor Terminal (Blueprints)
Neural Dampener Gloves (Vial of Slumber Essence)
Skull Gun Implant (Concealed Palm Pistol)
Exostatic Mesh Vest (Spiritbane Charm)


Background: Calamity joined the police force after its commune was wrecked by an engineered plague. As an agent of the ASR it followed orders without question in the name of peace and stability for over 60 years. Calamity's last official op - a raid on one of the heads of the Chimera Cartel - was an unmitigated disaster that left its body broken. Calamity awoke to find their broken shell being rebuilt by the lowest bidder with discharge papers at its bedside as a scapegoat for the failed op. Calamity finds itself caught between the need for massive financial gain just to push off their expiration date by a few months and the desire to wreak vengeance on Baek for likely tipping off the cartel.

No preference on PBP vs Discord.
Strong lean towards Shadows crew type and the Everyone Steals ability.

malbogio fucked around with this message at 03:01 on Jan 27, 2018

Scrree
Jan 16, 2008

the history of all dead generations,

Ilya Bragin, the disinherited Lurk
(art source)
(Theme Song)

Society is a real piece of poo poo. And my family -- my parents, my brothers -- they're right in it. Professor, Doctor, Lieutenant, Mayor, they've grabbed all the titles they can, believing it'll add some meaning to their grey lives. The more respectable positions they hold, the more people will respect them, and that's what matters, right? My brothers, whenever they aren't whining about their frumpy girlfriends or 'wild nights' where they stayed up drinking until, gasp, 11pm, talk about nothing else other than their jobs and their chances at the next 'big promotion'! Ugh, it makes me sick to even think about!

See, I realized early on that society is poo poo, and that's why I'm free. Livpersoning a respectable life? gently caress that! I don't need other people to respect me to be happy! I don't give a poo poo about what other people think! Why? Because I'm not a loving worm! All I need to have fun are fun company, fine women, and good drugs. My parents are always bitching about how I'm 'wasting my life', but I'm the only one truly living! The fact that all they want to do is lurch along 'til they die is-- ah! It's maddening! Well, c'est la vie, I suppose.

I'm sorry, friend, if I'm talking of my family too much. It's just, I only left them a short time ago. My father wanted me to attend college, get a profressional degree - like my brothers! -- and me and him worked out a deal. I attended in exchange for a monthly stipend. What can I say, I had expensive habits. I attend class when I feel like it, and before I know it, the years passed and I'm at a desk, looking at a final's test. The professor for this class was a real boring son of a bitch, with a wrinkly, bald head which had only a few hairs left. I sketched his head on one side of the test, mirrored it on the other, and at that I point I had to add the dick to complete the picture! I turned in my finals with a smile.

That got me kicked out of the house.

After that, I bummed around on a few friend's couches. But that was lame, not really my style at all. I heard about a group heading into the terrordome through the friend of a friend, and join up as an affiliate. Pretty soon after we dove down, we met a -- poo poo, not a dragon, it didn't have wings -- a wyrm. Yeah, I think it was a wyrm. Our leader decided to try and steal from it's nest. He and the rest of the group died. But I made it out, clutching a gleaming molt-scale that sold for enough to keep me fed for weeks. The next group I joined struck out for the edge of the terrordome, to find the final wall and an access point to central control. Most of them died before we got half-way, though I know few others who made it out. Despite the failure of the expedition, I actually made out pretty well. I always seem to make out pretty well. My original 'affilate' paperwork was burned up in the stomach of the wyrm, and a few fibs at the office got me a real, contractor license as a replacement. It'd be nice to find a group that didn't die on the first trip, though.

I've been done here for a few months now, and it isn't so bad. You just need to be careful -- and sneaky! That's why I've spray-painted everything I own black; I swear it's saved me more than once! And compared to land above, it's so much more free! Instead of being caught between rows of identical apartment blocks, looking down roads that seem to go on forever, you've got the whole world down here!

My goal for coming down here was to make enough money that I can drive back to my parent's in a car larger than that little house they're so proud of. To show them how worthless their lives are, that they're useless waste of a son can make it big while they beg for scraps from the system. That was my goal, but, now that I've been here a while I have to admit, it does feel somewhat... petty. I, I always thought they were on the 'inside', and that the life I found hanging out with cool friends, or going to late night parties -- I thought that was the outside. But now that I'm here, I realize that this is outside even that, and that was just, so, so controlled. I want to keep going; I want to find the place 'outside' everything, where there are no limitations.

The Lurk posted:

Name: Ilya Ilyaich Bragin
Alias: 'Vise'
Look: Male, Athletic and Grimy, Black fabrics, Repurposed sports gear (spray painted black), Reinforced sneaks
Heritage: Amelian Socialist Republic (Born and Raised), Human
Background: Disinherited Punk Son
Vice: Luxury/Obligation -- 1d -- Ilya enjoys ostentatious displays of wealth -- gem encrusted watches, pure gold grills -- because they make him feel like he's made it. There's another side of him, where picks up his guitar, heads the nearest campfire, and thrashes about the adventures he's had. It's equally obnoxious.

Action Ratings:
Insight — 2d
Hunt — 0d
Study — 0d
Survey — 1d (Ilya's figured out a good way to not die is to know what you're walking into)
Tinker —1d (Ilya learned poverty had it's own skills after spending a few months repairing his clothes and weapons.

Prowess — 3d
Finesse — 1d (Quick hands, full pockets.
Prowl — 2d (Ilya's figured out that the best way to not die is not be seen at all)
Skirmish — 1d (Stupid scraps with punk friends taught Ilya how to manage himself in a fight)
Wreck — 0d

Resolve1d
Attune — 0d
Command — 0d
Consort — 1d (He's actually quite a sincere guy, once you get to know him.)
Sway — 0d

Special Ability:
Spray Painted Gear Shadow: You may expend your special armor to resist a consequence from detection or security measures, or to push yourself for a feat of athletics or stealth. Ilya swears his survival on his custom painted gear. It's most likely something beyond that.

Shady Friends:
Olga, a bohemian artiste, slumming it on the frontier. Also, half bird-person.
⇩  Nikolai Gronzky, a ASR requisitions officer. A lesser vampire.

Rumor has it that there's a dissident group organizing in the Terrordome. They want to gather support to declare independence from the ASR, and found a new nation about on the principles of freedom and liberty. Normally, I'm all for rebellion, but something about this group seems sort of... culty.

Oh, tired of politics? Well, that wyrm that ate my first employer is still around, taking the lives of the greedy. Rumor has it that it's defending something incredible; a trove of treasure, or a clutch of eggs. I heard someone at a bar claim they snuck into the wyrm's lair. He said that, in the deepest part of the cave, he saw a skeleton floating within a crystalline sphere. I asked him if he thought the wyrm could be a guard-dog for a dormant lich, but he said the skeleton didn't look human.

e: Oh yeah, definitely Discord, and I'd be interested in anything except Assassins.

Scrree fucked around with this message at 04:21 on Jan 25, 2018

K Prime
Nov 4, 2009


Yekaterina Vasilievich Leech Haruspex
Theme: https://www.youtube.com/watch?v=Vrc5lv0O8yo

Effectively, all exploration of excluded zones is anthropomancy. Some argue otherwise, but I feel they don't understand that it's all just a matter of the directness of the sacrifice. You send people in, they die, you drag their bodies back and read their dooms in their guts, and you try to predict what comes next.

I prefer to be doing the reading, rather than donating guts. My fathers would be displeased if I got myself killed without reason. They already had that nasty scare when I was about 7 and I figured out how to make myself stop breathing for 5 minutes. And that time I figured out that I could poison myself with my spit if I aspirated just right.

You can see why I fell in with the NITWiT crowd, can't you now? Most people say that after hearing about my upbringing. I really don't get it. I could have been a regular doctor, you know. If they hadn't kicked me out of school for releasing the cure to the common cold. I was young, and naive; I didn't realize that "growing gills" would be seen as a horrific mutation rather than a curious and beneficial side effect.

That was a joke. I definitely understand why I'm not a regular doctor.

Rumor 1:
I've heard that the building they've been probing in the Cataleptic Sector might actually be some sort of giant monster. Absurd, of course- anything that large would collapse under its own weight, or have died from dirty boots treading in its veins by now. If people in it are thinking it's alive, though... that's interesting.

Rumor 2:
Of course, who can mention the Cataleptic Sector without talking about the Cataleptic Note. If I could get my hands on the source... well, if there is a source. It could be a natural phenomenon, like those places where the wind makes music through the gaps in the rocks? Except this wind sound makes anyone who hears it without ear protection develop spontaneous Locked In Syndrome. Beautiful in its own special way, I suppose.

pre:
Alias: Vedunya 
Looks: Female, Disheveled clothing, tail armor, reinforced doctor's mask
Heritage: Lizardfolk (father), ASR human (other father), illegal medical experimentation (both)
Background: Unexpectedly beloved mad science experiment
Vice:  Weird - Augury and sacrifice

Action Ratings:
Insight — 2d
Hunt — 0d
Study — 2d
Survey — 0d
Tinker — 2d

Prowess — 1d
Finesse — 0d
Prowl — 0d
Skirmish — 0d
Wreck — 1d

Resolve — 2d
Attune — 1d
Command — 0d
Consort — 1d
Sway — 0d

Special Ability:
Physicker Surgeon:You can Tinker with bones, blood, and bodily humours to
treat wounds or stabilize the dying. You may study a malady or corpse.
Everyone in your crew gets +1d to their healing treatment rolls.

Shady Fellows:
⇧Anastasia, a body retriever
⇩ Granovich, a legit doctor of medicine

K Prime fucked around with this message at 16:14 on Jan 28, 2018

JesterOfAmerica
Sep 11, 2015

Niamo Iyllstrika Faris Hive

When the only the law one can count is self-defense, you start to look for any work you can get. So when the military offered a paycheck and housing just to take some pills I jumped for it.

I had no clue what was in those pills but it gave me the ability to take over the bodies of some of the other subjects. Unfortunately, I learned my powers were an anomaly and they wanted to do some more "invasive" test. So I convinced four others to work together to escape.

We did jobs that got us away from the Republic until saw the NITWiT deal as a ticket out of the country.

Rumor 1
Some of the people at the institute talk about finding rings that allow people to create full-grown humanoids with a thought. They want to use this to see if they can make clone bodies for organ donors. It sounds creepy to me, what about the person that was just created?

Rumor 2
The locals talk about a legendary orange lake. They say whoever drinks from it gets immortality, it honestly doesn't sound like a bad gig.

Faris posted:

Name: Niamo Iyllstrika
Alias: EYES
Look: Woman, Weathered and Wiry, Heavy Coat, Fitted Leggings, Work Boots
Heritage: Amelian Socialist Republic, Human
Background: Failed Military Test Subject
Vice: Pleasure

Special Abilities
Neural Net -Ghost Busters Your entourage gains potency when fighting the supernatural or defending you from it, and an arcane ability: you can possess their bodies from afar.

Stats
Insight — 1
Hunt — 0d
Study — 0d
Survey — 0d
Tinker — 1d

Prowess — 2
Finesse — 0d
Prowl — 0d
Skirmish — 2d
Wreck — 1d

Resolve — 2
Attune — 1d
Command — 2d
Consort — 0d
Sway — 0d

Shady Fellows:
⇧ Emilio - A corrupt lawyer
⇩ Miracle - A gang boss

JesterOfAmerica fucked around with this message at 15:09 on Feb 1, 2018

Davin Valkri
Apr 8, 2011

Maybe you're weighing the moral pros and cons but let me assure you that OH MY GOD
SHOOT ME IN THE GODDAMNED FACE
WHAT ARE YOU WAITING FOR?!
I'm not 100% sure of what I'm doing but I'm a sucker for STALKER, so here we go!


Valentin "Val-Pal" Kopatelovich Prizrak, the Hound
Theme?

I gotta say, NITWiT's got a much bigger budget for personal protection than my last group. Well, at least poking around in Exclusion Areas with lowest bidder equipment can get you some friends...?

Uh, yeah, my last group was a real operation deal, like an archaeological dig! There were five noble sorts in a towed bunker thing and a hundred other people outside the bunker handling the fancy stuff. I never saw the five guys directly--they always exited in these big puffy robe things with layers on layers all over. I just did the digging and the sorting and the charting. Oh, yeah, and pest control--the bees are so big you can knock their stingers off with a rifle shot! Everybody liked me; that's why they called me "Valentin" or "Val, pally!" or just "Val-Pal." But I never got to go into the bunker.

One day we found an interesting phylactery-looking stone box on an improvised altar, and the five noble sorts stormed out of the bunker to get a good look at it. I waved off the rest of the workers to give them space, but in their rush they pushed me into the altar and the box. There was a big boom and, well...let's just say I gained a buddy--say hi, Echatty!--but I lost my job, because I lost my employers! And I've been having a real hard time getting a new one, because I'm still human, but all of the tests the doctors and surgeons have say I'm not, so they always say I'm lying on the application forms! I'm glad NITWiT takes my word for that!

Rumor 1 (the hazard--lots of bodies going into and bring stuff out from an EA): Lemme think--I heard some of the diggers talking about how our dig was weird, not because of its size, but because of who was funding it. Supposedly there's another super-group, funded by one of the nations, maybe a Pavellan city-state, maybe an Empire of Man agency, that's got a similar setup. Heard they've been hiring to really bolster their numbers--maybe they want to dig up Terrordome millimeter by millimeter?

Rumor 2 (the legend): There's at least one university in the Capital that's sort of a competitor to NITWiT. Thanatica Centre, they call it? They're a group of lich spinoffs that say they want to break down the border between life and death--make going between the two states as easy as putting on a jacket. One of the students of that laboratory has been reaaaaally interested in the dead bodies from the Terrordome. And he's paying big for artifacts, too. (If you don't want a Pathologic reference in your game, I'll change this.)

quote:

Alias: Val-Pal, Echatty (from "Ecaterina"/"ectoplasm"; pet name of the hunting pet)
Looks: Ambiguously male, wiry, old and ratty formal suit (loosely fitted--probably not originally his)
Heritage: Claims to be ASR Human; doesn't ping as such under medical examination
Background: "Veteran" EA Scavenger
Vice: Obligation - the Diggers' Families
Erm, since their old employers disappeared when they bumped into me, the people I used to work with had to change jobs, and often that meant a real cut in pay. So, you know, sometimes I've had to help them make ends meet and all.

Actions:
Hunt 2, Survey 1, Attune 1, Sway 1, Prowl 1, Tinker 1
Insight 3, Prowess 1, Resolve 2

Special Ability:
Ghost Hunter: Your hunting pet is imbued with spirit energy. It gains potency when tracking or fighting the supernatural, and gains an arcane ability: Ghost Form.

Shady Fellows:
⇧ Casta, a bounty hunter -- Oh, we met during the digging! Similar interests and all that, but she was heading out to cash in.
⇩ Celene, a EA border guard sentinel -- they've shot at me! Several times! When I wasn't doing anything!

Davin Valkri fucked around with this message at 20:12 on Jan 30, 2018

Mitama
Feb 28, 2011



It's uh, it's technically a sabbatical. That's usually how studios want it to play on the news. You know, when they want to let you go but they legally can't. My manager, Ms. Lin, told me that what happened on the Stardust was the last straw. And I sorta get it? I got a good voice and stage presence, she said, I could probably go far if I pushed myself more. But I don't think I'm that into burning out my life in the spotlight as everyone else wants me to be.

And, uh, she also doesn't like that my voice attracts ghosts. It affects my performances, I guess.

It's usually not so bad. Some folks don't like it, some are into the ghosts singing along with me (I think they're singing?). But the manager of the Stardust got to see my ballad that one night, and he also got to see the ghost of every person he screwed over in his life rise from the stonework of his club. He fainted, then the next day he vowed to keep me from performing in public again. Ms. Lin let me down easy, but that's what it was.

So you're right, I'm a weird fit to this radioactive hell. But I have no prospects while I'm on "permanent vacation leave". And like the internet says, shady semi-legal work is better than no work. Plenty of fresh air out here, at least, plus more time to do that dungeon crawl memoir I always wanted to finish. You know those things sell like crazy in the inner cities? I always thought that I could be just as successful as an writer. Lots of inspiration to find here.

Rumor 1:
Uh, you know DSH and their huge space elevator? Their CEO worked on other mega-projects before that, huge stuff that they fabricated in the Plane of Fire and teleported over here. I think they stopped doing the teleport thing around the time a mispell made one of their beanstalk-scale elevator shafts disappear and reappear... somewhere else, no one is sure. And you're thinking, how do you lose something as big as that? Well, I heard that folks who explore underneath the Dome can lean against a wall just right and hear the echo of jazz music on the other side...

Rumor 2:
The kobolds had a queendom around this area, like, a thousand years ago? This whole tragic history of bloodshed and death, all around this magic sword that made their wielder really good at killing, so good that it made them excited just to swing it at all kinds of people. I've been to kobold sub-forums on Seenit and they still make memes about that time. Even treasure hunters call that artifact the Therapy Sword now, and that's a rude name, but I guess also kind of true?

The Slide posted:

Name: Simone Faye Zhang
Alias: Miss☆Galaxy
Look: Woman, Delicate, Black Top, Half Cape
Heritage: Central Kingdom (Family fled to the ASR after a civil war)
Background: Entertainment (Former mid-tier Enka singer)
Vice: Pleasure

Insight: 1 (Survey 1)
Prowess: 2 (Finesse 1, Prowl 1)
Resolve: 3 (Attune 1, Consort 1, Sway 2)

Special Ability:
Ghost Voice: You know the secret method to interact with a ghost or demon as if it was a normal human, regardless of how wild or feral it appears. You gain potency when communicating with the supernatural.

Sly Friends:
Nyx-san, a way more popular idol
Kyra, a tavern owner

Mitama fucked around with this message at 06:32 on Jan 24, 2018

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?

JesterOfAmerica posted:

Are the Iravian Playbooks allow?

Link's broken but that's fine.

I'm working on getting tracker spreadsheets built on google drive, and I should have some faction stuff up by the end of the week. Don't forget to cast your vote for crew type and whether you want to primarily use discord or pbp!

JesterOfAmerica
Sep 11, 2015
https://frama.link/2aSAJ85P

Is this link better?

If not I can just upload the pdf itself

My vote is for discord and a cult or bravo

JesterOfAmerica fucked around with this message at 19:50 on Jan 24, 2018

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?
still broke, you'll probably just need to upload it somewhere

JesterOfAmerica
Sep 11, 2015
https://drive.google.com/open?id=1eE6cMzeAcqMVeKbnpF12_yFD9AwFQPV7

Drive link

K Prime
Nov 4, 2009

Discord's good, and I kinda wanna run with Hawkers or Cult.

K Prime fucked around with this message at 04:09 on Jan 27, 2018

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.
Working on an app. Either a Cutter or a Janissary.

Mitama
Feb 28, 2011

I'm for Discord. Also both Cult or Hawkers sounds good too.

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.
Victory Concordance

Theme Song | Character Song
Singer in Static Theme


I was just tired of being in fights I didn't know the reason for and guarding things I didn't care about. So I decided to stop doing that. The problem was, I'm still a shieldmaiden. I like fighting. I like protecting my comrades. A cause. That's what I needed. But I did not know where to find one.

Until I heard her. The Singer in the Static. In the noise of our radiowoman's rig as she tried to contact artillery support. Just barely heard, but the melody was in my head and wouldn't come out. I listened for it again and again. Sometimes I found it. Mostly I didn't. Finally though, I found it, and heard not just music, but words. Instructions. Places.

So I went to those places, and found others who had heard her and were seeking her. Together we began to trace the signal, to find where it had come from. And that lead me to this place. She is here somewhere. I will find her.

What is she? A goddess. A sleeping one, a dead one. But gods can rise again. She was something else before, I am sure, but that doesn't make her any less divine. I would like one day to hear her sing in truth, as her whispers tell us she desires.

Of course, exploring this place is a reward too. Even if I wasn't seeking the Singer, this is a good place for me. There are people worth fighting alongside, and exploring this place is interesting in itself. A good place to find truth and purpose, I think.

Rumor 1
They say no one knows the Terrordome like Cassius Wintergreen. When he first came here, everyone though he was just another scav. Then his team went missing for ten days in the dome. Only he came back, and through a exit that no one knew was connected to the way he went in. Now everyone knows he can navigate the place like he designed it. Even sections no one's been to before. Some say he found a way to talk to the systems without tech, others than he really did design it, or that he captured the ghosts of the place and stole their memories. No one can say for sure, and he isn't telling. But there's no better guide to this place than Cassius Wintergreen.

Rumor 2
Hatch 0013 is one of the first things any new contractor finds. It's not a particularly notable hatch; it looks like any of the hundreds in the dome. But it's the only hatch on the first level that hasn't been opened. Every contractor makes an attempt. No one's found a key or tool or technique that will open it. Even magic and heavy weapons don't scratch it. Stranger still, careful mapping has proved that there should just be a blank wall behind it. Yet looking through the narrow viewport, it's clear there's a space back there, and when someone taps the door it sounds like there's a hollow behind it. Some claim to have heard machinery somewhere back there too. At this point it's become more a mascot or charm than a mystery - the area in front of the door is encrusted with tokens left by contractors for good luck, and messages have been scrawled on it and the walls near it. Old timers have all sorts of rumors about what will happen when Hatch 0013 opens, but it's clear everyone is making it up as they go.

quote:

Name: Sigur Samhljóđa
Alias: Victory Concordance, Vicki, Sigyn
Look: Woman, Dark Armor, Pigtails, Huge Shield
Heritage: Garđaríki (A half-giant from Hrafngarđr)
Background: Military (Shieldmaiden mercenary looking for meaning)
Vice: Faith (Listening for the Singer in the Static; needs access to a radio receiver or other source of signal)

Insight: 2 (Hunt 1, Survey 1)
Prowess: 3 (Prowl 1, Skirmish 2, Wreck 1)
Resolve: 1 (Command 1)

Special Ability:
Not to be Trifled With: You can push yourself to do one of the following: perform a feat of physical force that verges on the superhuman—engage a small gang on equal footing in close combat.

Dangerous Friends:
Pace (Accelerate the Pace of Innovation) Torricelli, an Arrowist mechanic and artificer
Starkad Chrome-Eyed, a dwarven smuggler and crime boss

Garđaríki
The dwarves of Mountainfell long ago turned the fotress-cities of the half-giant clans into vassals, and eventually established the client state of Garđaríki around them. For generations half-giant skjaldmćr served as the shock troops of dwarven armies. After the destruction of Mountainfell, Garđaríki was initially absorbed into Fizenel, but finally won independence after a short rebellion. Since then the nation has struggled, having few resources after centuries of exploitation. It's one major export is its mercenaries, though its policy of neutrality has recently lead to a growing finance and data archiving sectors.

Half Giant Names
The half-giants prefer to translate their names into the language of the people they're dealing with. In their own tongue, the poetic meaning is of more importance than the particular sounds, which they want to carry over. They've grudgingly made an exception for place names, mostly because they usually translate to something generic. Half-giant includes a grammatical identifier that identifies a place name as meaning the ultimate or platonic expression of the description, a feature other languages lack. For example Garđaríki is generally rendered as "Fortress," and "The Fortress" doesn't quite capture the nuance, while "The Ideal Fortress" just feels clumsy to them. There's a lot of argument about whether half-giant properly captures the meaning of halftjötunn, which is more about a theological connection than a biological one, but inertia will probably win out.

Comrade Gorbash fucked around with this message at 21:31 on Jan 28, 2018

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?
well pretty much everyone wants discord so I built it, feel free to use it to ask questions or poke around or whatever. keep in mind work is busy so I won't make picks until the next weekend

in the mean time please educate yourselves:
https://www.youtube.com/watch?v=2-8gsWZqDBM

e: I'm GMT+10 so responses may be delayed

Robodog
Oct 22, 2004

...how does that work?

Atlatl posted:

e: I'm GMT+10 so responses may be delayed

unless you happen to be in superior AEST what up

Comrade Gorbash
Jul 12, 2011

My paper soldiers form a wall, five paces thick and twice as tall.
So in another game in this setting, the one Atlatl mentioned in the OP, there's a group called the Arrowists who have been kind of important. I'm copy/pasting and slightly expanding the write up from that game in case anyone wants to riff off it here.

Arrowists
Officially the Steadfast Heralds of the Forthcoming Dawn, the Arrowists are a quasi-religious philosophical society that believes technological progress and science will prove the salvation of the world, and provide a path to enlightenment.

They were founded by a futurist who took the name The Arrow of Time Points Towards Progress. Arrowists naturally make excellent engineers and scientists, and tend to be extreme neophiles. They also advocate a whole scale restructuring of society, seeing traditional culture as a major source of oppression. Most favor one of several flavors of scientific socialism or communalism, but there are fringe groups with a huge variety of views.

Others tend to find Arrowists kind of annoying, but useful for their technical skills and their dedication to charitable works. Most Arrowists live in the orbitals, on the space elevator, or off-world bases, but anywhere there's significant technological activity going on tends to have an Arrowist collective nearby.

Comrade Gorbash fucked around with this message at 05:56 on Jan 28, 2018

Disproportionate Orphan
Apr 17, 2009
I gifted this game to my friend and have wanted to play for a while, now. I'm going to app for sure. Oh, yeah- it's genericangst. Haven't done a game on the forums in a while, but can do either that or on Discord.

Hope I'm not too late to app a Whisper or a Slide.

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?
yo I'm delaying picks for a few more days than advertised primarily due to work being loving awful and happening at times I didn't expect it, and it also gives people more time to put something together if they haven't

Tardzilla
Aug 31, 2006


Geist, the Whisper Spirit Caller

They call us the Damned Ones.

We are beings who have had our bodies mutated by magic and forbidden alchemy, so that we are given the sight to see into the world that is hidden by most. A world of spirits, specters, phantoms, and wraiths. We can see and call upon the spirits who reside in this world, drawing upon their power, and making it our own. The very act of altering your body is a risky one, and not very many survive it.

But I have.

I have survived the mutation process, turning my body into a vessel for the spirits.I am no longer the weak, scared little girl that I used to be. I am a being of power, and the spirits of this world are now mine to control, but it is not enough. My hunger has not been satiated. I desire more, and that is why I am here, in the Terrordome. I will conquer all obstacles in my path, and show all those people who have mocked me over the years that I am more than a pathetic child now.

Rumor 1: There is this place they call the Living Room. It is a room with pulsating flesh, and giant maws that will swallow you whole all around it, but that, believe it or not, is not the strangest thing about it. From what I've heard, the Living Room is never in the same place twice, and it changes it's location everyday. There are few who know how it does it, or why, or even if it really exists, but some say it is still better to proceed with caution when entering a room, unless you want to be it's next meal.

Rumor 2: Have you heard of the Neon Diamond Sword? It is a rare artifact, with a lot of value assigned to it, but here's the thing; the sword is, from what I've heard, completely useless. It can create glowing, multi-colored lights, and it will never break, but those are the only two things it can do. Why anyone would desire a weapon that is useless in a fight is beyond me.

The Whisper posted:

Name: Zoya Volkov
Alias: Geist
Look: Woman, lithe, long dark coat, soft boots
Heritage: Amelian Socialist Republic, Mutated Half-Wight
Background: Underworld
Vice: Pleasure/Weird

Action Ratings:
Insight — 2d
Hunt — 1d
Study — 1d
Survey — 0d
Tinker — 0d

Prowess — 2d
Finesse — 1d
Prowl — 1d
Skirmish — 0d
Wreck — 0d

Resolve — 2d
Attune — 2d
Command — 1d
Consort — 0d
Sway — 0d

Special Ability:
Compel: You can Attune to the ghost field spirit world to force a nearby ghost spirit to appear and obey a command you give it. You are not supernaturally terrified by a ghost spirit you summon or compel (though your allies may be).

Strange Friends:
⇧ Flint, a kobold spirit trafficker. (My source for arcane supplies, and certain... other hard to find substances.)

⇩ Setarra, a vengeful spirit. (A great wolf spirit that did not appreciate me taking control over it, and now it seeks vengeance against me.)

Robodog
Oct 22, 2004

...how does that work?

Just Stop and Smell the Roses, the Zindiq

In years gone by, some living flesh beings would have loved to be as sure as I am that they were created by a god for a purpose. Most likely not a New God like VerSO, or any god who is as lightly opinionated as VerSO either. And probably not one who is a manufactured sentient. A lot of disclaimers, living flesh beings are notoriously picky. But I know who my Progenitor is, why I was created, and what my purpose in being is.

For fifteen years I have been collecting the most interesting of things, that's really what lead me to the Terrordome. In all my years and all my wanderings never have I come across such a peculiar site, not even a little bit. Nothing about it quite makes sense, yet here it is. And there is no simple answer here, no grand intelligence behind the scenes or some sinister old god pulling strings. It is just a site so singularly concentrated in oddness and death that it is unlike anywhere else.

Naturally, when the opportunity came to investigate it with all the quasi-legal authority the ASR grants to their NITWiTs I went for it. In our frightening modern times new and exciting experiences are rare, and the Terrordome promises to harbour something truly special. Nothing drives this many flesh beings to willingly walk into death without a good reason!

Rumoured artefact
The primary reason I was drawn to the Terrordome was the myriad of curios that began to emerge from within. Such new novelties! I even doubt my Progenitor has much information on how this unique ecosystem came about. Myself? There have been scattered theories that close to the heart is an engine of sorts that provides the entire area with power. Infinite power, through sources other than magic, divinity, or known technology. I give such ideas very little credence, but one must acknowledge that this entire facility has happily thrived for far longer than anybody cares to record.

Rumoured spooky
What's the spookiest thing in the ASR? Free thought and capitalism! I have these 'joke' things down so good! Seriously though, correlating a lot of disparate info-threads seems to indicate that one of the old ASR state heroes actually ended up in the Terrordome. One would presume they are dead somewhere within the Terrordome, being most of the ASR hero worship types are living flesh beings, but who knows with the kinds of things people dredge up down there!

quote:

Name: Just Stop and Smell the Roses
Alias: Rose
Look: Stubby robot, rusty chassis, mollifying head
Heritage: Drone spawn of VerSO — Deployed from the very unknown depths of the ocean
Background: Itinérant logical positive metaphysician — Hobo wandering aimlessly for 15 years looking at / for cool poo poo
Vice: Obligation — Uncover only the most Curious poo poo for VerSO to categorise

Action Ratings:
Insight — 2d
Hunt — 0d
Study — 1d
Survey — 0d
Tinker — 1d

Prowess — 1d
Finesse — 0d
Prowl — 0d
Skirmish — 0d
Wreck — 2d

Resolve — 2d
Attune — 1d
Command — 0d
Consort — 0d
Sway — 2d

Special Ability:
Driven: You may expend your special armor to resist a consequence of fatigue, weakness, or chemical effects, or to push yourself when wreaking havoc and destruction.

Volatile Friends:
Cyperaceae, Information Broker. Disjoined. — Very cheerful elf that enjoys the collection and provision of knowledge. Been at job for two hundred thirty seven years. Foremost authority on neo-Fizenel political history.
No Work and All Play is Fun, Bon Vivant and Raconteur. Robot. — A decommissioned fire suppression system from Seven Rings. Countered decades of hard work with pure hedonism. Envies Rose for being put out into the world for a ~greater purpose~ from an actual New God.

Robodog fucked around with this message at 08:36 on Feb 6, 2018

Atlatl
Jan 2, 2008

Art thou doubting
your best bro?
let me preface this with a few things: 1) im an idiot 2) picks were really hard 3) this system seems to be heavily balanced around small parties 4) if two parties are in the same setting and general location then one set of my notes will suffice, especially since a lot of bitd progress is more player driven


Team Breakfast Blin Cult and GMT+10 squad im assuming you want to be cultists based on prior discussion please correct me if im wrong

K Prime as Vedunya
Mitama as Miss☆Galaxy
Comrade Gorbash as Victory Concordance
Robodog as Rose

yalls separate discord is here, I posted a cool lair pic, and your lair will be somewhere inside the border unless you really want something otherwise


Team Holla Holla Get Dolla

Tricky as Aria
Scrree as Vise
JesterOfAmerica as mads mikkelsen from that one death stranding trailer EYES
Tardzilla as Geist

it would probably be best if your lair is outside the border since you'll be doing more normal people crimes

Everyone please hash out crew choices, crew names, pre-game decisions, character relations, etc. Feel free to use this thread or the discords or a combination. I'll kick each game off once crew choices are finalized.

Player attrition is a normal and expected thing, so to those who didn't get picked, if you're hanging around in the discord when someone drops you'll get priority for jumping in.

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Atlatl
Jan 2, 2008

Art thou doubting
your best bro?

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