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Beyond is recruiting Freelancer writers for articles it seems. Wonder if they want the site to be a bit more like Dragon Mag was. https://twitter.com/michaelgalvis/status/1783636776730734934?s=46 Edit: Here is the pay https://twitter.com/MichaelGalvis/status/1783659907927228489 Yusin fucked around with this message at 00:23 on Apr 27, 2024 |
# ? Apr 26, 2024 22:58 |
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# ? Apr 29, 2024 01:33 |
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Yes we need a dozen articles on 'how to build and play an effective warlock' asap
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# ? Apr 26, 2024 23:23 |
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I think I could write articles about D&D but I would never survive the inevitable criticism.
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# ? Apr 26, 2024 23:54 |
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Here is my 5 point article on how to accurately and appropriately roleplay sexual encounters between dragonkin and drow with statistics and rollable tables.
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# ? Apr 27, 2024 00:55 |
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see the milk-
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# ? Apr 27, 2024 01:27 |
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I am going to throttle whichever game designer added Yaka to ToA
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# ? Apr 27, 2024 03:49 |
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PeterWeller posted:Note that Flanking is an optional rule in 5E. The normal Rogue Sneak Attack rule just requires an ally to be within 5 feet of your target, not necessarily flanking them. That's what I was saying. Flanking does not really play into it. I was confused why it was brought up. And rakish audacity means you will almost always get a sneak attack except when the enemy has a friend nearby and you don't. As it says, the rest of the sneak attack rules still apply. I'm sorry, I just thought the earlier clarifications in the thread about sneak attack didn't really clarify anything. I guess I should not get mad at Rpg discussions.
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# ? Apr 27, 2024 07:46 |
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Rubberduke posted:That's what I was saying. Flanking does not really play into it. I was confused why it was brought up. And rakish audacity means you will almost always get a sneak attack except when the enemy has a friend nearby and you don't. As it says, the rest of the sneak attack rules still apply. I think the mention of flanking was not a reference to the optional rule but more a descriptive term for what the regular sneak attack is—narratively you get that sneak attack bonus because there’s someone drawing your target’s attention on a slightly different angle. In that sense you can interpret sneak attack as a sort of rogue-only flanking bonus. And the mention of the rogue having someone behind which would negate the sneak attack is like if you have this setup: pre:|_|_|_|_| |E|R|A|E| |_|_|_|_|
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# ? Apr 27, 2024 12:15 |
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Correct. It's all kind of pedantic though, because the assumption for a rogue is they should be able to get sneak attack every turn. They just need to do some active maneuvering or make a successful stealth check to pull it off: the original issue was they were out damaging the Way of Mercy monk.
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# ? Apr 27, 2024 15:05 |
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Morrow posted:Correct. Yeah agreed, and I do think it sounds like a bit of a rules issue. If the monk was doing Flurry of Blows for three basic unarmed strikes (1+STR:2) then they might be spending 1 Ki for a paltry 9 damage. But if they swap for a monk weapon and monk strikes then they’d be dealing 1d8+2d6+9. Kaal fucked around with this message at 17:22 on Apr 27, 2024 |
# ? Apr 27, 2024 15:34 |
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Can monks use dex for unarmed or is that something I'm mixing up with 2024e?
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# ? Apr 27, 2024 16:47 |
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Bobby Deluxe posted:Can monks use dex for unarmed or is that something I'm mixing up with 2024e? Yes that's a core class feature
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# ? Apr 27, 2024 16:52 |
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Yeah I think the player in the OP was mistakenly using basic unarmed strikes for all / most of their attacks, which was a big part of the issue.
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# ? Apr 27, 2024 17:06 |
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I houseruled the standard unarmed strikes to be 1d1 vice 1 so they still do extra damage on a crit.
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# ? Apr 27, 2024 17:22 |
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Sigh. Its annoying when battlemaps don't mention the DPI, or the DPI doesn't really line up with convenient snapping to grid with walls and stuff.
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# ? Apr 27, 2024 18:35 |
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Raenir Salazar posted:Sigh. Its annoying when battlemaps don't mention the DPI, or the DPI doesn't really line up with convenient snapping to grid with walls and stuff. I'm not super familiar wih DPI but the maps I've gotten are all 70dpi and I just have Roll20 resize / fit the page and that seems to work.
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# ? Apr 27, 2024 22:07 |
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just have a wizard shrink or enlarge your players so the tiles make sense
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# ? Apr 27, 2024 22:25 |
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This dungeon was built by a race of elves that is 13% smaller than average. I roll a die every time you walk through a door to see if you hit your head.
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# ? Apr 27, 2024 22:54 |
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homeless snail posted:This dungeon was built by a race of elves that is 13% smaller than average. I roll a die every time you walk through a door to see if you hit your head. i've done this with a party who decided to crawl through an entire halfling fortress during a one shot
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# ? Apr 28, 2024 00:05 |
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Roll CTE saving throw vs DC 12
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# ? Apr 28, 2024 07:13 |
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I remember having to gently caress around a lot with maps on Roll20 and it was always easier when I made sure it was cropped to the exact edges of the grid.
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# ? Apr 28, 2024 07:53 |
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# ? Apr 29, 2024 01:33 |
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I'm having so much fun as my level 12 Gun using Assassin-Arcane Archer for this one shot.
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# ? Apr 29, 2024 00:33 |