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open_sketchbook
Feb 26, 2017

the only genius in the whole fucking business
It honestly gets easier to make things as you make more things. My advice to new creators is always the same.

Put everything you're working on aside for a moment.

Open a new file.

In the next hour, write an entire game. Make it a game you can write in one hour.

Package it and sell it as quickly as you can. No later than seven days after you do the draft. There, now you're published. That's done. You can learn how to market, you can learn how to take criticism, you can learn to bear the crushing weight that is the absence of feedback.

Everyone's first game is bad, so don't make your first game something you care about.

(Btw, there's only 48 pieces of Flying Circus art left. Game will be done soon!!!)

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