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Orange Fluffy Sheep
Jul 26, 2008

Bad EXP received

Eight actually wakes up with a big ol' dog checking up on him. And he still has his Falcon Blade. Thank goodness!


The pot dings and for whatever reason I can check it now. The shimmering dress is made with spangled dresses from the casino. It ha-


Oh who cares, it's going in the pot with a stick and a shield.


Upstairs, Eight finds the rest of the party, resting near a fire.


I had one complaint about DQ8, that it seemed to have more bad dogs than good boys. This has been corrected.


Agreed.

"How dare you, Eight! How could you say such a thing about your own master!? Honestly! Who do you think called for the dog's help in the first place!?"


After some checking up, the old woman by the stove, Marta, offers Eight a cup of the same tea the rest of the party are having.


The tea is made of a special herb with powerful warming qualities.

"How terribly kind of you First you save us from the avalanche, then you put us up for the night, and now you warm our innards! Now that's what I call hospitality!"



"You loathsome lowlife! You of all people have no right to call me 'weird'!"
"It is true that his appearance is a little unusual. But when you get to my age, you learn not to judge a horse by its harness. And of course I would help anyone who was in trouble so far from civilisation."


I haven't had the chance to change Jessica's outfit.

"Of course I dont mind, dear! There is an old ruin behind my house. My ancestors have looked after it generation after generation. It is a family duty."



"Really? It must be pretty tough living on your own like this, duty or no duty."
"It is comfortable enough. I have lived here since I was a child, so it is not a hardship. Besides, to live life is not to walk through a meadow. And from time to time, people get lost here in the mountains like you, so I am not lonely. And I always have Boris to keep me company."
"Ah, on the subject of dogs, we had something to ask you, Marta."



"Hm... No, I am sorry. The only dog I know about is big old Boris over there. Sorry I cannot be of more help. You should ask where there is a lot of people."


Pronounced "orc-utsk". Marta rolls the r. Russian accents in this region, y'know.

"Ah, that sounds like an excellent idea. Right then, chaps! There's no time to lose!"
"Oh-yo-yoy! If you are hasty, others will only be amused. That is an old saying here. One should not be so eager to go back out into the blizzard. The night is coming. Why don't you rest here? I am sure the blizzard will be gone by morning, so you can leave for Orkutsk then."


Just wake up, drink some tea, put a dress in the oven, ask about dogs, then go back to bed. That's the life.

The next morning...


Orkutsk is easy to find since it is, like, the only feature on the map in the area.

"Forgive me, but I must ask you a favour."



"He is probably working with herbs like I am. I would be greatful if you could give him that bag. Spasibo! Thank you."


I spent over 10k on this joke. I regret it.



"If a dodgy-looking gang like you came up to me for help, I'd look the other way for sure!"


I of course turn back around immediately and rummage in the exterior of Marta's cottage. There's a mini medal here, after all.


The ruin she mentioned is behind locked iron bars.


But to the right are planters and pots. And suddenly behind Eight is-



"This cave is just the right temperature and humidity for them. And it is the only place I can grow my nook grass. Beyond those iron bars is the ruin I told you about. I usually keep it locked. It is a very special place, so I cannot allow visitors inside. Forgive me."

"Cor blimey, grandma."


Only two medals in Marta's cottage, but it reminded me that I have over 60 now.


+50 agility is a massive lump. It's a great accessory for keeping someone far ahead of the competition.


Orkutsk area has these annoying punks. Like other bells they call for help and if eight get in a place at once - easy when they start at seven - bad things can happen.


Kasnooze completely wiffing doesn't help matters.


New to dead ringers is instant death!


Thankfully it doesn't hit very often, but any Thwack effect is terrifying.


They can also level up and be killed by boomerangs.


If you've been having trouble with Dumbking, here's your place to get real B-rank guys.


Robots with laser beams are a step up!


There are three robots around Orkutsk. Roborg is the weakest, but it still acts twice with moves that damage everything.


This was first for sale eons ago, but one of the few fixed wings of bat is coming up if you want Mercury's Rapier still. Not as worth it post-Dhoulmagus honestly, especially since we aren't too far from buying one.


Ice Queens act twice and tense up with their turns. Frost Breath at 4 stages would be killer if they ever pulled it off.


Abominapes' natural state.


Orkutsk is in the middle of the snowfields, so I'll go there before venturing north.



"And that nook grass really is quite marvellous! I wasn't a bit cold even in all that snow! Now we can stay outdoors as long as we like. Excellent! Well, I'll be waiting outside the town as usual. In you go!"


Orkutsk is shaped like a donut of chambers around a central building, with a maze of halls and rooms underground. Easy access to the basement is blocked by a drunk weirdo, which forces us to explore the town. No problem, then?!



"Oh, dear Goddess. Have I done something to cause him ill will towards me?"

So, what about the guy?



"Dear Goddess, what should a poor soul such as I do, now I have fallen for one of your flock?"



"...Was that... an angel!? Oh! I understand! I will do exactly as you say!"

...So yeah, Angelo's a jerk.


Armor shop! Dragon shields and mails are finally store-bought, and dragon shields are still fantasticly good. The velvet cape has nothing but defense for Angelo so I skip it. The ice shield protects from ice breath and can be used as an item to cast even more ice protection. It's Jessica's first shield upgrade since the white shield waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay back at Pickham.


Iron headgear at the bottom of the list is the actual most important thing. 32 defense is okay, but it is an ingredient for six million subsequent hats so I need an infinite number.


The two stores share premises. There's an inn in the circle so it's a tiny fee to check both.


Marek is an herbalist as well, it seems.


Speaking of, just past the bar is the inn so I take a nap then double back to the weapon shop.


The king axe is here without having to waste a single crown on it. It's almost equal to Yangus's scythe.


The other notable weapon is the dragonbane, a sword with a special anti-dragon property. Coming by Orkutsk to deck out in dragon armor and get a sword designed to kill dragons first then going to the Dragon Graveyard is a completely valid choice, if you aren't making an LP that would suffer from the area's narrative being interrupted weirdly.


If the bartender doesn't know anything about Sir Leopold, then who does?


Our buddy from the chapel is contemplating how to win the sister's heart.


There's a door to the hole of the donut. Not much out here.


Besides a snowman, of course.


The mayor rents out a room to Marek in exchange for medical services to the town. It's in the basement.


This almost certainly means he is not here and we'll have to go on a seven-step detour. Kinda used to it by now.


The underground is a little annoying to navigate, especially since we have to ignore the mayor's directions to loot adequately.


We can get behind the counters and have plain old chats with shopkeeps. This guy indicates that Marek most definitely is not in his room and will be in a dungeon.


The dress, staff, and shield have made a lightsaber. Funny as hell, at 110 attack it's the second strongest sword for Angelo in the game. Unlike the rest of Angelo's endgame swords, it doesn't demand much in terms of ingredients - spangled dress, ruby of protection, gold bracer, rune staff, light shield, all of those are bought in stores or casinos. The low opportunity cost may be appealing if you are using a swords Angelo.


Like, say, this. It's eating the meteorite bracer, after all.


A fixed wing of bat is here. Doesn't matter to me since I got so many off of drops like the bastard I am, but it may be your ticket to a dark robe.


After using the two c-c-cold cheeses against Dhoulmagus, I can't imagine trying it without them now. Hell, it'd mean not having Power Shields!


This guy tells us to talk to the item store owner, who is the guy who told us about the cave.

As expected, Marek's in a dungeon!

Orange Fluffy Sheep fucked around with this message at 18:04 on Jun 5, 2017