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cuntman.net posted:
Yeah I was like "I'm not doing this poo poo" after I had tried in vain to extract some eggs from a wall of text and just moved my guys to the next screen. Co-incidentally, there was also a way to finish that quest afterwards so whatever.
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# ? Nov 6, 2017 07:38 |
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# ? Apr 24, 2024 06:04 |
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Stealth is worthless in this game. Worse than worthless really. Just a complete waste. DO NOT STEALTH. Your options are combat, dialogue, and special interactions like death. (death is often a very good means of overcoming obstacles btw) Stealth in this game is a sick joke that I specced heavily for before realizing how actively detrimental it was. Most crisises are time sensitive and stealth just wastes turns.
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# ? Nov 6, 2017 14:55 |
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GlyphGryph posted:(death is often a very good means of overcoming obstacles btw) I don't remember it being useful for anything but accessing the labyrinth.
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# ? Nov 6, 2017 22:21 |
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Jeb! Repetition posted:I don't remember it being useful for anything but accessing the labyrinth. First example that comes to mind is the crisis at the start of the necropolis.
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# ? Nov 6, 2017 23:11 |
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theres a few maws you can feed yourself to
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# ? Nov 6, 2017 23:56 |
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GlyphGryph posted:(death is often a very good means of overcoming obstacles btw) Jeb! Repetition posted:I don't remember it being useful for anything but accessing the labyrinth. One case off the top of my head:Letting the Ghostly Woman in the Fifth Eye Tavern choke you to death starts a very important quest.
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# ? Nov 7, 2017 00:38 |
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Also there's that time you can let the weird death cult eat you. That was rad as hell.
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# ? Nov 7, 2017 02:20 |
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OK thanks everyone. I'll suffer through the level again and just leave if I can't manage to get all the eggs and see how things go from there.
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# ? Nov 7, 2017 03:57 |
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doingitwrong posted:OK thanks everyone. I just had a chat with the Sticha and got a cool personal underground transport system while convincing them to dig somewhere else. Everybody wins. I think unless you're purposefully doing a violent playthrough, the aggressive option is always the worst.
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# ? Nov 7, 2017 11:19 |
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Jeb! Repetition posted:I don't remember it being useful for anything but accessing the labyrinth. If you die in the battle sequence in your mindscape where you have to fight through all the different castoffs, you skip it and instead go to a special location and get a decent cypher and find a familiar face. Theres even a dialogue option in the first conversation that kills you to make it quick and easy. Theres actually a few more times I can remember too. Like I said, its surprisingly useful.
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# ? Nov 7, 2017 13:13 |
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cuntman.net posted:theres a few maws you can feed yourself to Which ones? I remember all of them being uninterested in me.
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# ? Nov 8, 2017 00:56 |
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Jeb! Repetition posted:Which ones? I remember all of them being uninterested in me. One in the Shrine of Great Chila, one in Chiurgeon Slump. I'm sure there's more I can't remember right now.
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# ? Nov 8, 2017 01:52 |
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the one in the murden nest, kinda
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# ? Nov 8, 2017 01:54 |
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Wittgen posted:Also there's that time you can let the weird death cult eat you. That was rad as hell. How do you do this? I talked to all the Dendra O'Hur and none of them wanted to eat me. I don't think it'd change during or after the investigation either. Do you mean the Death's Gate or whatever they're called?
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# ? Nov 13, 2017 00:55 |
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Jeb! Repetition posted:How do you do this? I talked to all the Dendra O'Hur and none of them wanted to eat me. I don't think it'd change during or after the investigation either. Do you mean the Death's Gate or whatever they're called? When you first meet Matkina in the Cave Of Last Words, go out the south exit, then jump off the cliff.
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# ? Nov 13, 2017 01:26 |
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Jeb! Repetition posted:How do you do this? I talked to all the Dendra O'Hur and none of them wanted to eat me. I don't think it'd change during or after the investigation either. Do you mean the Death's Gate or whatever they're called? I just talked to the Dendra O'Hur members. I'm sorry I don't remember the specifics.
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# ? Nov 13, 2017 01:33 |
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Finished the game on saturday. I was one of that target group of inXile that "still had TTON on their wishlist" but needed a sale/free weekend. I wasn't a backer so paying full Steam price didn't feel like a good idea with the mixed reviews. Certainly worth the 20 eur, good experience. It just required to adjust my expectations for what it offers and what it doesn’t. Started it almost right after Divinity: OS2 so the very unfriendly start of this game was quite off-putting. However, once Sigus Falls opens up and it’s not just weird for the sake of weird, I started to quite like it. I didn’t even mind the combat system and mechanics as such, it’s just that the encounters were mostly bad. Good thing that the combat was rather easy or at least my party of Nano-Erritis-Matkina-Oom was pretty good in it (didn't fail/re-load any combat crisis after first try of the Fifth Eye encounter). Pretty good writing, very interesting places to visit, just all in all a bit lacking in various points. One of the main accomplishments of this game was probably that it got me invested in restarting Planescape Torment… It was my favourite game when it was new, and I bought it again as EE-version this spring but I got “stuck” because my dudes were somehow totally underpowered for Pharod’s catacombs. But now after finishing Tides I just went back there with a pretty straight-forward mindset and now a few levels later it works just fine. But if someone is saying that combat is not relevant in PST then god drat because there is poo poo load of combat and better just min-max it like always. Bolivar fucked around with this message at 10:28 on Nov 13, 2017 |
# ? Nov 13, 2017 10:22 |
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Is there any way to increase your walk speed? It's irritatingly slow to get around.
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# ? Nov 24, 2017 06:49 |
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Tunicate posted:Is there any way to increase your walk speed? It's irritatingly slow to get around. I think there is an auto-run setting.
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# ? Nov 24, 2017 17:45 |
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Are there any really common or easily avoidable bugs left in this game that it'd be useful to know going in for the first time?
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# ? Dec 17, 2017 06:15 |
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Salean posted:Are there any really common or easily avoidable bugs left in this game that it'd be useful to know going in for the first time? Fairly early on, there's a quest where you go into a building and have to deal with a hive of ai drones. If you leave and then come back, it can make the quest impossible to turn in.
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# ? Dec 17, 2017 06:22 |
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# ? Apr 24, 2024 06:04 |
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This game is 50% off for the winter sale
Jewel Repetition fucked around with this message at 19:08 on Dec 23, 2017 |
# ? Dec 23, 2017 18:58 |