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Gophermaster
Mar 5, 2005

Bring the Ruckas

Tippis posted:

It's pretty mortal-friendly since you can pick your level of insanity.

If you just want it to feed shortcut commands to DCS, it's easy as π.
If you want special interactions where the Stream deck shows dynamic data read from the sim or shows switch states depending on what you're actually doing, it gets more interesting… But even then it's still quite doable aside from having to dive into various mods that all suffer the standard GitHub malady of having atrocious documentation that mostly just loops back on itself when you're trying to find more detail.

Yeah I was worried it would involve a lot of puttering to get the more dynamic functionality, thanks for the insight.

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Vahakyla
May 3, 2013
Call this the quarterly recruitment post.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSQOrFyiMlYgpCPaCkB2E6i52UptYSRMlGQoa1pWnEy&s

All this you can partake in by joining the Discord at: https://discord.gg/airgoons
Thread: https://forums.somethingawful.com/showthread.php?threadid=3633891

But most of the activity nowadays is on Discord.

AIR GOON RECRUITMENT




First type of event:

quote:

The Long Afternoon War, a dynamic, player commanded war that combined DCS, Arma 3, Microsoft Flight Simulator, and Command: Modern Operations into one game! It is mainly played in DCS. Played every Saturday.
https://www.youtube.com/watch?v=PhAwpb5XYOQ


So wots all this then?


DCS World is a flight sim with modules, individually purchased planes that simulate various helicopters and fixed wing aircraft of mostly the modern era. The game includes non-flyable AI assets, and tons of ground units of all kinds. Game requires a lot of patience, as these airplanes are started manually with each system modeled, and the nerds that fly them click the buttons in the cockpit to achieve what they need to do. The sim is good enough to be used by real air forces for training for planes, such as the US Air National Guard for the A-10, and the French Air Force for the Mirage 2000. Our players will talk on the radio channels with air traffic control and air battle management, and they will use different channels to communicate with their wingmen. Each flight will have its own objectives as part of the package, and the flight leads will write up their plan before game day, and after the game, their after action report. Each days’ game will probably last about 1.5 hours to 2 hours. We’ll stream it both from the perspective of a pilot, and from the air battle manager station’s radar screen.

Does it sound complex? Oh gently caress yeah, it is! But it’s a lot of fun. We hope to attract the interest of non-plane goons and are more than happy to explain terms and describe what we do. Don’t hesitate to ask questions, and we look forward to sharing nerdery in this thread or the Discord.







SECOND EVENT

MERCENARY CAMPAIGN, Brownwater Corporation.

quote:

Ludicrous plot lines, lots of free planes, crazy stuff, insane plot, and even more. Played mostly on Sunday in DCS. Very newbie friendly!








An example mission guidance from a few weeks ago:

"Once we start bombing the vatican, the adrenochrome festival will be effectively disrupted, and the cyberPope should come down off of his throne and start tearing poo poo up
5m after he's disconnected from the adrenothrone, he'll be vulnerable to mk84's and other lamer munitions
He won't pull out his superweapon unless he's threatened
We will get a vague text description of whats happening when he uses it"





THIRD EVENT:

quote:

FALCON BMS, The original, the free, the legendary. The absolute queen of F-16 simulation. Older than most, yet better in so many ways.


https://www.youtube.com/watch?v=QHQmTmq0T7c
I'm calling it "Regular BMs with Gorson" - I see no problems with that name. I will frag the missions and post them to discord ahead of time. 🫵 choose the mission and post results (if you want). Feel free to request missions, or escorts, whatever. You can also frag your own missions if you like. The idea here is to get people over the hump that is the janky-rear end BMS campaign interface and right into flying with goons.

I know we have a small handful of people who would like to play this game but if there is no interest that's ok I will likely not cry. I am tentatively going to run this on Tuesday nights Central Time USA, but am open to other days and times.

Scenario:

In this timeline Khomeini was installed as a religious figure in 1979 thus avoiding the revolution. Iraq continued their military build-up through the 80's. The US, fearful of a Iraqi strangehold on the region, supported the Shah and provided Iran with modern planes and equipment. In the meantime Khomeini worked behind the scenes to consolidate power and undermine the Shah's rule. Calls for reform and increased representation by religious figures were ignored; riots exploded across Iran in 1991 (organized and supported by Khomeini) and in 1992 the Shah was overthrown and Khomeini put in place as supreme leader. The US immediately pulled support and cancelled all contracts with Iran, retreating to their Saudi allies and consolidating power there.

Iraq, sensing that both Iran and the US were on their heels, launches a full invasion of Iran on Sept 5, 1992. The Gulf War has begun.

Don't know what BMS is, why you should play, what makes it better (and worse) than DCS, issues with setup or configuration? Just ask.

mllaneza
Apr 28, 2007

Veteran, Bermuda Triangle Expeditionary Force, 1993-1952




New newsletter dropped. Yes, that's a Hellcat.



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