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Welcome to the strange, alien world of 1994. A saxophonist is President of the United States. Doom 2 just came out. And most importantly, an autonomous Atomic Robot built by Nikola Tesla is your new boss. Not that you've actually met him, mind. You're a recent-ish transfer to Tesladyne Extraterrestrial Communications Department, the ETCD. Perhaps not voluntarily. While there's more funding and scientific talent laying spare than a particularly lazy trust fund graduate, most of the "important" work done here involves analysing untold reams of satellite data while simultaneously working on ways to generate still more data. No-one's run screaming in terror down the hallways in months. While it's experiencing a brief heyday right now, ETCD is where they send the weirdos to keep them out of harm's way (the company's harm or your own is uncertain). And mind you, we're talking weird at a company whose CEO insists there's a fifth cardinal direction. And then this happens: quote:2:19am September 26, 1994: Arecibo Observatory, 17 years after throwing a greeting to the stars, receives some initial signs of a long-awaited return message. Sleeping staff and dusty recorders spin up to life, though they have difficulty decoding anything solid because... You're the first team they could put in the air to check out the damage. Which is not to say you're the best team they could have put together. It was pretty early in the morning. _______ I feel like playing Atomic Robo RPG, and you're all coming with me! And by all, I mean somewhere between four and six of you. You'll be playing Action Scientists at the ETCD, but I will take any form of Action Scientist (or Scientist-ish) concept, even those that don't relate to Aliens or Communications (there's some staffing issues, go complain to HR). Expect two-fisted science, dialup modem noises, overarching conspiracies, and the bittersweet mocking of childhood nostalgia. Seriously, I can't run a non-satirical game even when I try. Character Creation A copy of the RPG itself would probably help your chances! (here or here). You don't need to be familiar with the setting beyond the basics in the book (But there's Free Comics around, so why not?) Obviously people new to the system are encouraged, since everyone is new to the system at this point. Use either E-Z or Weird Creation seasoned to your own taste. I'd generally prefer no more than one or two weird modes and stunts that are flavourful instead a variety of ways to add +2 to the same skill, but I am open to anything on the grounds that it be awesome. This is likely to be a comparatively short game, probably only around a Volume in length, so build for flash and not slow burns! There may be time-jumps and other oddities if the game works out. Help! I am an almost literal child and don't remember the nineties! AR isn't too concerned about keeping the timeline straight, and neither am I. Recall there is an entire sidebar in the book that instructs you to just say "Eh, it was a prototype" when technology doesn't quite fit your schedule. The only concession you need to make to the timeline if you're not bothered is to endure my terrible references to things. Hey This Sounds Like TurninTrix's Game You Dork Indeed! By gentleman's agreement (by which I mean I suggested it and Trix did not specifically say No), and in keeping with the non-linear wackiness of Atomic Robo, both games are sort-of-kinda in the same universe. This leaves potential for shared histories, character flashbacks between threads and even, possibly... none of those things. Maybe just some recurring jokes. Who knows. The recruit will run for about a week, so probably a few days after Trix's closes. So consider porting across if your character doesn't make it! Double down and risk the heartbreak of being rejected twice in succession! Compete for our affections! (Seriously Trix is paranoid about drowning in apps like last time so I figured I'd get the splinter game sorted early). I'm around in #persona and #redhandofdoom pretty much always, but I keep weird hours so responses may be delayed. Let me know if you have any questions, suggestions, or hilarious 90s videos. Destrado fucked around with this message at 22:26 on May 31, 2014 |
# ? May 31, 2014 17:30 |
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# ? Apr 19, 2024 04:58 |
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A Brief, Inaccurate Historyquote:1974: A three minute burst is broadcast from the Arecibo Radio Telescope in Puerto Rico, pointed at a likely collection of stars in the astral vicinity. Amongst other things, the message encodes the nucleotides and atomic numbers of DNA, as well as crude diagrams of a double helix and a human. It also includes details of the broadcasting antenna, in the hope that it might receive a reply. Destrado fucked around with this message at 18:07 on May 31, 2014 |
# ? May 31, 2014 17:31 |
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INSPIRATIONAL MEDIA https://www.youtube.com/watch?v=OkzF56tGYSg Destrado fucked around with this message at 10:41 on Jun 5, 2014 |
# ? May 31, 2014 17:31 |
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Uriel "The Drummer" Broussard Born out in a Louisiana bayou and raised by a snake-handling church, Uriel was never a normal kid to begin with. But still, he might have grown up to be just garden-variety weird if it weren't for his abduction at the age of ten. He doesn't remember much about it. It was bright, and cold, and there was music inside his head. And really, the music never left. What is clear is that when he came back, Uriel Broussard was different. It wasn't just his sudden interest in physics and space. It wasn't just that he enjoyed the math. He'd always been a bit nerdy. No, it was that it didn't really need a computer or calculator any more. Uriel Broussard, from what Tesladyne investigation could tell, was tapped into some sort of informational superstructure. One glance at anything would tell him dimensions, mass, temperature - anything observable, really. With focus, he could go even deeper. On the other hand, the reason that he came to Tesladyne attention in the first place was because he had a nervous breakdown at the age of sixteen as a result of a confluence of events involving being accused of cheating his way through exams to get into college (he didn't), a breakin at the college's astrophysics lab (he did, for reasons he still isn't able to explain) and the anger of his family over his running away from home for the past three years. Tesladyne got there before the government did, and that's probably for the best. They've found that overstimulation tends to make Uriel react poorly, that he has some problems handling delicate social situations due to the fact that his brain patterns are all kinds of messed up - he has trouble comprehending most social interactions, and tends to default to being annoying, aggressive or confrontational because it's easier for him to understand...oh, and that without the use of some kind of focus - most often his drumsticks - he can easily be overwhelmed by the sheer amount of information around him. On the other hand, well...on the other hand, they have Uriel Broussard. Concept: Abductee Turned Savant Mode 1 (The Drummer): I See Everything -- No, Really, Everything Mode 2 (Intrigue): Urban Survivor Mode 3 (Backwoods Kid): Born And Bred In A Briar Patch Omega: The Drumming Helps Me Focus pre:The Drummer (+3) Intrigue (+2) Backwoods Kid (+1) Superb (+5) Datavision, Xenobiology Great (+4) Provoke, Will, Burglary High-Energy Physics Good (+3) Other Sciences Athletics, Stealth Fair (+2) Contacts, Combat Deceive Backwoods Kid: Notice, Combat, Athletics, Stealth (COST: 7) Improvements: Specialized Xenobiology, Focused High-Energy Physics, Focused Provoke, Focused Will, Specialized Burglary, Focused Combat Stunt: I Know Everything: Absolute Datavision. The Drummer sees every piece of information - digital, analog, it doesn't matter. It all sticks out to him. However, he is weak to overstimulation. (This is intended to allow tricks like reading information out of a book or folder by glancing at it, telling how hot to the tenth of a degree some coffee is at a glance and other stupid Drummer tricks. However, it is also important to note that information is not the same as answers or solutions - lots of raw data doesn't mean knowing why.) Stunt: OH GOD BULLETS: +2 to defend with Athletics, but only against ranged attacks. Stunt: They Help Me Focus: +2 to overcome with Will when in the prolonged presence of some steady, rhythmic noise - a steady drumstick beat, for example. Stunt: Data Analysis: Spend a fate point and choose any Science skill. For the rest of the scene, you may use Datavision in place of that skill. Stunt: Useless Trivia: When dealing with nerds or other people who respect useless knowledge of random trivia, use Will instead of Rapport. Physical: ()()() Mental: ()()()()
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# ? May 31, 2014 18:22 |
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Aime Guiandan Aime! The Angel of Theft, as they called her, was the greatest vault-breaker in the world. No one could figure out how she did it. Impenetrable vaults were stripped bare, with no sign of her presence. Unopenable doors weren't opened, but the jewels behind them vanished. It was an unsolved, possibly unsolvable, mystery, until one day Aime knocked on the door to Tesladyne Industries HQ and confessed. Somehow, Aime had been gifted with the ability to move through angles. Any sharp angle was as good as a door to her. Combined with a strange inability to be seen on cameras and the fact that she was effectively "flat" while moving through the "acute," as she called it, it was suddenly clear why no security force in the world could keep her out. The thing about being the best: You get really bored of it. There was no challenge to it any more, said Aime. It was like a walk in a very steel-and-concrete park. So, in return for amnesty, she volunteered for the more.. exciting half of Tesladyne, in search of something to do on Saturday afternoons. She's been pretty bored at the ETCD so far. But hey, you keep people like her around for the 5% of the time where things go hilariously wrong. She's quite looking forward to it. Concept: Human of Tindalos Intrigue: No Door Can Keep Me Out The Hounds: Devil In the Angles Banter: I Assure You This Makes Sense Omega: The Fifth Element is Surprise Skills: pre:Intrigue (+3) The Hounds (+2) Banter (+1) Great (+4) Stealth, Burglary Provoke, Hover Contacts, Deceive, Good (+3) Athletics, Notice, Fair (+2) Empathy, Rapport, Will Average (+1) Improvements: Focused Hover, Stealth, Burglary Stunts Signature Aspect: Angle of Theft Give That Back: Aime automatically succeeds at any attempt to overcome a problem by stealing or removing something important, as long as the thing has sharp angles in it and nobody is watching her. You Are a Hound: Aime is immune to conventional camera monitoring equipment. Regular people with eyes can see her just fine. You Don't Even Fit!: Aime can enter any space where a sheet of cardboard could conceivably fit, and is immune to damage from blunt weapons. Known In the Shadows: Once per issue Aime can call in a Big Favor from an underworld contact. Stress Physical OOO Mental OOO K Prime fucked around with this message at 18:37 on May 31, 2014 |
# ? May 31, 2014 18:24 |
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Gonna submit a former East German robit I think, because what's more 90s than "help my country doesn't exist anymore"?
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# ? May 31, 2014 22:04 |
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If I can get the book and make a character before time runs out, I'm absolutely going to make an Action Intern.
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# ? May 31, 2014 22:32 |
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Thinking of apping an actual SETI scientist type.
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# ? May 31, 2014 23:05 |
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Ducking out, I'm too busy at the moment to enter a new game after all.
Forums Terrorist fucked around with this message at 17:36 on Jun 5, 2014 |
# ? Jun 1, 2014 01:31 |
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Rin Sirkku Fuyuyama A Japanese citizen of Finnish descent, Rin joined in with Big Science Inc. for one major reason: Science Team Super Five. She grew up with all the tokusatsu shows as a child (especially the ones set in space), so what kind of self-respecting genius in blue-dyed hair would pass up the chance to work with Japan's leading sentai scientists? As one of the leading experts in cryogenics and electronics, she contributed to many of BSInc's developments over the past several years. That new coolant system that maintains the NAOJ's radio telescopes? That hypersensitive, yet perfectly-regulated sensory equipment from the latest space probe? That anti-Kaiju freeze ray the JDSF used last month? Those all got her name on it. Literally. The recession in the early 90s struck the nation pretty hard, and nearly placed BSInc. on the brink. Rin watched in horror as her latest projects, forays in cryostasis and cryotronics to someday put Japanese colony ships to Mars, ended up underfunded and shelved as the company rapidly scaled back their budget to anti-kaiju and Biomega defense. That, combined with her very modest personality and her rabid competitive streak... needless to say, a lot of things kept her genius recognized, let alone qualified her as a member of Science Team Super Five. When that all dawned on her, well, she wasn't very cool-headed scientist that day. So long as she's the best in her field, BSInc. wouldn't just fire her for being such a brat. Still, they sent her a note that if she wanted to continue her projects, she might need to consider working off-shore until the crisis ends. Rin accepted, and applied for temporary residency for Tesladyne. It was all at short notice, so she ended up in the only office with any vacancy: the ETCD. Kinda weird to have a department dedicated for talking to aliens, but it gave her a great chance to continue her space-related projects with "pretty alright" colleagues and a well-stocked workplace. Though not an official employee in Tesladyne, Rin still does her own share of Action Science. Not yet something she's used to, even for someone that aspired to join a science sentai. But challenging the weird always provides her a good chance to test her freeze guns. · Aspects · Concept: Proving Herself The Science: Taking Japan To Space By Any Means Banter: Puns Sharper Than Icicles Action: Coulda Been A Guardian Blue Omega: · Skills · pre:Good (+3) Science Fair (+2) Banter Average (+1) Action Specialized Superb (+5): Good (+3): Cryogenics Combat Focused Great (+4): Good (+3): Fair (+2): Will, Notice, Provoke, Rapport Athletics Elec. Engineering Signature Aspect: Proving Herself The Smartest Cryogenicist! Chill-Inducing Ray Nodule Ordinancer: Rin can use Cryogenics to create an advantage when freezing the environment or moving targets; Weapon:2. (a.k.a. the "Perfect Freeze" Ray) Ice Queen: When Rin encounters an aspect (not from her) representing an obstacle based on cold weather or temperatures, she gets a free invoke on it. Magnetocaloric Effect: +1 when using Cryogenics or Electrical Engineering during a brainstorm. Brain Freeze: On a punful mental attack that succeeds with style, spend a fate point to prevent the target from checking a stress box to absorb harm. · Stress · Physical OO Mental OOOOO Mitama fucked around with this message at 06:01 on Jun 1, 2014 |
# ? Jun 1, 2014 04:24 |
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Biff Pakowski Some scientists claim their career path was shaped by seeing Star Wars as a kid, or Carl Sagan or something. For Biff, his milestone movie was Karate Kid. Adult Biff kept the lessons of balance, self-respect and discipline and added a love of "the cooler sciences", a desire to be an action scientist doing karate chops in space, and a firm belief that no Karate Kid movies were ever made after The Karate Kid, Part II. He was sent to the ETCD because they needed a rocketry expert and he was the candidate his superiors wanted to see the least of. He's been playing a lot of Doom 2, and his favourite food is Lots Of Pizza. Concept: Radical Action Scientist (Allegedly) Science: If It Explodes Something, I'm There Karate Kid: First Learn Balance Action: Large And In Charge Omega: pre:Science (+3) Karate Kid (+2) Action (+1) Superb (+5) Notice, Rocket Science Good (+3) Science, Will Athletics, Combat, Physique Fair (+2) Stealth Provoke, Vehicles Improvements: Focused Provoke & Vehicles, Specialised Rocket Science, 4 points left Stunts 88 Miles Per Hour: +1 to overcome with Athletics or Vehicles when involved in a chase. Bodacious Biff: Biff is really enthusiastic about science. It's just so rad! He can use Rocket Science to create an advantage in social situations if he can make it about science somehow. It's Not Rocket Science: During a brainstorm, Biff may use Rocket Science instead of any other Science skill. Wax On, Wax Off: Advantages Biff creates by directing other people can be invoked by them for +3 instead of +2. Ettin fucked around with this message at 15:10 on Jun 21, 2014 |
# ? Jun 1, 2014 05:12 |
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Dr. Sofia Liu The dogs were left at the kennel. Sofia Liu was exposed to certain dangerous substances at a young age. Namely, the works of Lucas, Roddenberry, and Sagan. This inspired a life long love of pulp novels, campy television, and especially science! She got her first telescope when she was 8, built her first telescope at 12, found an asteroid the next month. Naturally, she attended Cornell. While there, Sofia decided her dream of meeting aliens did have some scientific merit. Even if they'd probably just be microbes. Degrees is astronomy, astrobiology, and astrophysics soon followed, as well as an internship at NASA. Unlike many of her monosyllabic, socially challenged colleagues, Sofia was an enthusiastic motormouth who would gladly talk the ears off anyone who held still for more than a minute about any one of her interests. When properly channeled by her professors, this tendency could make her a great science communicator. Sofia's career seemed about to take off - until she heard about a quirky little project that was listening for actual alien transmissions. Sofia quickly got sidetracked into SETI, signed up for a think tank writing white papers on how to deal with a first contact, and got talked into advising a couple of her dorky friends on a programming project. During this period she managed to weird or alienate a lot of her coworkers. Sofia was endlessly enthusiastic about the project, and is actually a great advocate for science. In small doses. In large doses it becomes clear she's a gigantic dork with an encyclopedic knowledge of not only actual astronomy, but made-up teevee astronomy. This actually would have endeared her to most of her colleagues - outside of routine nerd fights - if she hadn't also been a contrarian on SETI orthodoxy about the nature of aliens. Namely, Sofia did not assume that aliens would be peaceful and friendly. She pointed out that the argument that only a cooperative species could make it to interstellar travel was on the verge of being disproven by the locals, and that a technological gap hadn't been much help to native Amazonians. Beyond that, aliens didn't need to be hostile to be dangerous. If the gap was great enough, the aliens might pay no more heed to humanity than humans did to ants. And then there was the accidental introduction of invasive species - look at what rabbits did to Australia! How scary might a rabbit from a world with double earth's gravity and an acidic atmosphere be? Sofia's promotion of a thorough, serious anti-alien defensive capability convinced most she wasn't very thorough or serious. Eventually the funding dried up and it looked like Sofia would have to get a real job - and then Tesladyne bought up everything for its ETCD. Sofia secured a position with them by essentially talking at the recruiter until he hired her out of self defense. Let loose on Tesladyne's labs, Sofia went a bit wild. In short order she'd upgraded and improved the SETI gear, and invented several more besides. She'd also finally gotten a chance to develop prototypes for her Alien Invasion Preparedness Program. Sofia was actually supposed to be at Arecibo, looking into the possibility of sending out a new cosmic call, but she'd rescheduled since it would have conflicted with a convention. Concept: Enthusiastic SETI Specialist Science: Solving the Fermi Paradox Action: UFO Defense Banter: Filling the Great Silence Omega: In a Cosmos Far, Far Away, Where No One Has Gone Before Skills: pre:Science (+3) Action (+2) Banter (+1) Great (+4) Anthropology, Combat Astrobiology, Astrophysics, Astronomy, Notice, Will Good (+3) Other Sciences Provoke Fair (+2) Athletics, Physique Contacts, Rapport Vehicles Average (+1) Deceive, Empathy Stunts: First Contact Protocols: When interacting with someone (or something!) for the first time, you can use a Science skill in place of Rapport to create advantages in a social situation. Hazardous Environment Suit: Armor:1, +1 to Physique to defend against environmental hazards. Comes with a crowbar. Sufficiently Advanced: When creating an invention with more than one mega-stunt, you can copy a stunt or mega-stunt from another device in your possession for free (without a catch). The stunt or mega-stunt has to be exactly the same as the one from the original device, and for every benefit beyond the first you must spend a fate point. Transdisciplinarity: During brainstorms, you gain a bonus to Science skill rolls to establish a fact or hypothesis equal to the number of different Science skills you've used on previous rolls. Mark II Phased Particle Beam Rifle pre:Function: Pew Pew Pew! Flaw: Overheating Issues Mega-Stunts (3 Benefits): Ray Gun: Weapon:4, or Weapon:6 but at a cost. Set to Kill: Ignores bulletproof but at a cost. When used to blast away physical obstacles, you may use Combat and gain a +2 to overcome, but at a cost. Stress: Physical OOO Mental OOOO Comrade Gorbash fucked around with this message at 03:36 on Jun 9, 2014 |
# ? Jun 1, 2014 05:31 |
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Droppin'
ProfessorCirno fucked around with this message at 05:28 on Jun 6, 2014 |
# ? Jun 2, 2014 12:33 |
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Shilo "Stone" Stanley I'm Gonna Be (500 Miles) Ah, finally, the alarm calls for Stone Shilo! I've been waiting for this moment ever since I signed on. I can stretch my legs and wear in my new coat. You know, hopefully. My father gave me this shirt when I became a member of the Blue Barracudas just last year. Together we're, oh, fifty members strong. Almost twenty of us have been able to go on expeditions, but lately it's been bust for actual findings. So I've been sitting here, waiting for the call to action. Action... Archaeology! Ah, it makes my heart flutter just thinking about it. The only trouble is, my family has a lot of rivals. Well, except for the Purple Parrots. They never stand a chance against us. But the other secret societies, man, they're tough customers. But someday, when I'm a big-shot Indy-level archaeologist, I'll beat those drat Red Jaguars and elude the temple guards to claim my prize! And then I'll name it after me and live forever! Oh man, just think of it. Shilo Stanley Saves Secret Sumerian Stone Statue! Action Archaeologist Arrogates Ancient Athens Artifact! Dutiful Debonair Delivers Damascus Diamond... Dalmation! Concept Aspect: Blue Barracuda Brother* My forefathers were explorers back before the steam engine was even a twinkle in Newcomen's eye. In fact, they were the founders of the Brotherhood of the Blue Barracudas, the legendary sect of explorers and archaeologists responsible for such expeditions as the Cave of Sighs and the Chamber of the Sacred Markers. Perhaps you've heard of it. Invoke: Can I get a few helping hands on this dig?; Yes, I am a member of this club. Compel: Sorry, classified Barracuda information; The Barracudas would not condone this behavior. Good Mode Aspect: Actually Fit for Archaeology Do you even know what practicing archaeology entails? I need to be physically fit, for one, at least for spending weeks out in the burning sun or deathly cold. I need to be able to usher up lodgings around the world, get on the good side of a number of locals, and let's not forget, I need to actually know what I'm talking about. I swear, this is tough work, and that's before I even step into a tomb! Invoke: I'm not even winded! Compel: I'll stop digging when I'm dead! Fair Mode Aspect: Chicks Dig Fedoras It's just a natural fact. I mean, it's 1994 and the Indy movies haven't lost any popularity. Trust me on this one; this hat is going to live forever. But of course, I need to be able to live up to the expectations that such an outfit requires, but... I think I got it handled. Invoke: I'm just a suave debonair looking for some priceless treasure. Compel: Absolutely none, m'lady. Ow! The lady doth protest too much, methinks. Ow! Average Mode Aspect: Whip It Well I'm an educated person. I mean, I'm a little lazy, sure, but I know that Devo got it wrong. Regardless, I know how to handle my hides. A little. But I'm really a scholar at heart. Invoke: I'm going to hit you with my bullwhip! Compel: I'm also going to ramble about the proper technique with which to take me out! Omega Aspect: Constant Competition Do you know how many other Brotherhoods are traipsing around the world trying to take our artifacts? I'll tell you: five. And they're all better than us. Someone always manages to beat us to the punch, mostly because one of us has the grip strength of a swallow. It... might be me, but regardless, losing is awful! Compel: Those damned Silver Snakes are on our tail again!; This damned Silver Monkey is impossible to assemble! Good Mode: Action Archaeology (Athletics, Burglary, Contacts, Notice, Physique, Suave (Rapport), Science (Archaeology, Cryptography, Linguistics, Sociology)) [8 + 3 improvements] +5: Archaeology +4: Athletics, Contacts, Notice, Physique, Suave +3: Burglary, All Other Sciences Fair Mode: Banter (Contacts, Deceive, Empathy, Provoke, Suave (Rapport), Will) [9] +3: Provoke +2: Deceive, Empathy, Will Average Mode: Action (Athletics, Combat, Notice, Physique, Provoke, Vehicles) [9 + 1 improvements] +2: Combat +1: Vehicles Physical Stress: [][][][] Mental Stress: [][][] Stunts and Mega-Stunts Signature Aspect: Blue Barracuda Brother: The Brotherhood is my life; Can invoke for free once per issue; Costs 2 FP for GM to compel, and 2 FP for me to refuse. Bullwhip: Every action archaeologist worth his salt needs one; Weapon:2, +1 to overcome a treacherous gap (like a Moat) with Athletics. Let's Settle This Over Dinner: I can't contain my rugged handsomeness and overwhelming self-confidence; Once per issue, if I use Suave to create an advantage, I can shift a failure to a tie, a tie to a success, and a success to one with style. Steps of Knowledge: I know all the classic traps and obstacles; when facing a man-made physical obstacle, +1 to overcome or create an advantage with Archaeology. Temple Run: +2 to Overcome with Contacts when pursuing a potential artifact, and at the beginning of an issue I receive two Pendants of Life which can be used in place of a Mild Consequence, but with a cost; my successful findings leave a trail that alerts one of my rival factions. Roll on the table to see who's found us out! pre:/ / / / = One extra Pendant of Life! Roll again! / / / + = Blue Barracudas?! / / / - = Purple Parrots: Hardly a threat. / / * * = Orange Iguanas: On equal footing. / * * * = Silver Snakes: A decent challenge. +3 / -3 = Green Monkeys: True competitors. * * * * = Red Jaguars: The foremost archaeological team. +4 / -4 = The Dreaded Temple Guards have awakened! One fewer Pendant of Life and roll again! + + - - = An unknown group has entered the fray... Double May Care fucked around with this message at 06:02 on Jun 9, 2014 |
# ? Jun 2, 2014 18:48 |
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Donald Birch You know me. You see me on the posters, on the TV. On the big screen. Donald Birch they call me, and I’m a movie star. Yeah, I was in that hit movie. I was in all of them. The Matrix is probably my most popular one. But I’ve been in all sorts of movies, not just action flicks. Chick flicks, spy thrillers, horror shows, I can do just about everything. Action was always my favorite, though. Well, I should say, I did. I fell from grace. Too many parties, too many court appearances, too many questionable product deals and movie appearances. It doesn’t matter how good you are, you just can’t recover from a movie where you're a pregnant man (it's called Junior, for the morbidly curious). Don’t know what I was smoking when I agreed to that one, but it must’ve been something powerful. The movie was just so awful that it nearly caused the movie economy to collapse. People swore off theaters and burned their VHS players in protest. Hollywood did the only thing it could do: ban everyone passingly associated with the project from ever working in the business again. Including yours truly. So, what’s a guy like me working for Tesladyne, then? Well, I contacted some of my buddies and they said they could pull a few strings to get me a job. He asked me if I had a degree in theoretical science and I told him I 'theoretically had a degree in science', which seemed good enough for him. Guess he figured I could pick up on it well enough. They threw me over in UFO division, which is a pretty sweet gig. Not much happens there, mostly just printing out reams of data. Have you seen their storage rooms? They recently contracted a whole warehouse just to store the reams of printer paper they've used. And it's just stuffed in there like someone trying to clean their floor by sweeping dirt under the rug. I don't think anyone has even looked at it in years, but they keep printing the stuff off and... Well, that's enough complaining. I'm happy with my job. Pretty easy, I make sure the printers don't jam and listen to scientists talk about data, nodding and assuring them that their UFO-ology degree isn't completely useless. Kinda hoping there's some action soon, though... now that I can do! Concept: Disgraced Hollywood Star Good Aspect: A Man of Many Personas Fair Aspect: “I do all my own stunts” Average Aspect: Always on the Guest List Omega Aspect: Wine, Women, and Song Skills Acting [Athletics, Deceive, Empathy, Provoke, Rapport, Contacts] (+3): 10 points Action (+2): 9 points Banter (+1): 9 points Focus: Combat, Physique pre:Acting (+3) Action (+2) Banter (+1) Superb (+5) Provoke Great (+4) Athletics Contacts Deceive Empathy Provoke Rapport Good (+3) Combat Physique Fair (+2) Vehicles Notice Average (+1) Will Trust Me, I've Played a Doctor: May use Deceive to substitute for a Science(Medicine) or Science(Biology) Create an Advantage check. Glad you could join us.: +1 to Overcome with either Provoke or Rapport when pumping someone for information. Free your mind.: +1 to Overcome or Defend using Athletics but only when unarmored and unencumbered. Let's Kick some Ice!: Spend a Fate Point and choose any Action skill. You may use Provoke in place of that skill for the rest of the scene. Duelies: Weapon: 2, +1 to Combat when Creating an Advantage when spraying bullets everywhere Stress Physical: [_] [_] {_} Mental: [_] [_] {_} {_} Staticpulse fucked around with this message at 23:40 on Jun 5, 2014 |
# ? Jun 5, 2014 01:25 |
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Jason Jarvik Hey, Jason Jarvik, good to meetcha. Yeah, like that Jarvik, and yes, the heart is natural. Ha. So you wanted to see me about something? Oh, man, you saw my van out in the parking lot? Cool, right? I airbrushed that wizard myself! It's, like...almost Frazetta or Vallejo in quality! I call it "The Warlock Triumphant." Oh, that's not what you're here to talk about? Well, what's up? How I ended up in Extraterrestrial Communication? Oh, man, that's a story, alright. See, a long time ago, in a galaxy far, far away...Nah, I'm just kiddin'. I'll spare ya all that stuff. But basically, I started off in Engineering - they had an open spot and they pulled me straight out of MIT. Turns out, though, the open spot didn't stay open - apparently, what happened was one of their guys somehow managed to pull himself through an Einstein-Rosen bridge - crazy, I know, considering how much antimatter you'd need to hold that thing steady, but he came back, and apparently there was a whole different dimension on the other side! Crazy! But they gave him his job back, and I kinda got bumped. They asked me where I wanted to go, and I looked at the options, and saw this, and it's like "Hell yeah I want to work in Extraterrestrial Communications! How many guys can say they worked for X-COM in their lives?" Anyway, while I was at Engineering, I started working on this project of mine, trying to replace something to the world that it lost a while back. No, not Cobain, dude. Besides, Vedder's better anyway. No, what I brought back was HUGE. I managed to recreate a holographic Freddie Mercury. Think about it. Hologram. Freddie. Mercury. It's mind-blowing, and the applications of this tech could do so much! Like, long range communications and everything! What with this whole Internet thing taking off, I really think we can make something of this! Imagine, you haven't seen the family in a while, and you just fire up the holo-communicator and BAM! There they are, happy and smiling and great! Anyway, that's how I ended up at Extraterrestial Communication. Hopefully something interesting happens soon, I'm dyin' to get out in the field and do some action engineering! pre:Jason Jarvik Concept: Gadgeteering Geek Science Aspect: I Can Build That. Or Fix It. Or Break It. Banter Aspect: Infectious Enthusiasm Action Aspect: Twitch Reflexes Omega Aspect: I Am All That Is Nerd MODES: Science! +3 Banter! +2 Action! +1 SKILLS: +5: Engineering, +4: Notice, Will, Provoke, Programming +3: All Sciences, Vehicles +2: Contacts, Deceive, Empathy, Rapport, +1: Athletics, Combat, Physique STUNTS: Tempus Rimeblood fucked around with this message at 10:35 on Jun 5, 2014 |
# ? Jun 5, 2014 08:24 |
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Might as well double down and try for this one. ---- Dr. Matthew Smalls The hard part about being an expert in A.I development at Tesladyne is that there's living proof of everything you're working for, yet is completely impossible to understand. Also, he's your boss. This is just a continuous pattern in his life. He was the second best player on the team, vice president of the student council, second best in his class. Everything he's done he's never been quite fast enough to figure it out in time before somebody else steps in and takes tbe bulk of the credit. Heck, even his job at Tesladyne came from him being the second pick after the first applicant vanished in an unfortunate portal incident. Yet he presses on, gritting his teeth as nobody notices his accomplishments and doing his best to just do his job. After all, who cares about prestige? As long as he gets the job done that's what counts. Right? Concept: Coveting Fame Science: Gets computers better then people Action: I'm sick of that jerk. Intrigue: Often overlooked. Omega: There's always someone better. Skills: pre:Science (+3) Action (+2) Intrigue (+1) Superb (+5) A.I Development Notice Great (+4) Will Athletics Good (+3) Provoke Fair (+2) Combat Contacts Physique Average (+1) Burglary Stealth Mental: [ ][ ][ ][ ] Stunts: I thought of that too: Once per scene, when another player makes a Science roll, you can make your own Science roll, if you match or exceed the difficulty, the other player gets a +2 to their result. Listen to me dammit!: Once per Brainstorm you can make a Provoke roll in addition to a Science roll and use the higher of the two rolls.
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# ? Jun 5, 2014 17:25 |
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Martin Hillquote:Hello. My name's Martin Hill, and I'd like to transfer to the Extra-Terrestrial Contact Department. I hold a Masters in Atmospheric Science, a Bachelor's in Aeronautical Engineering, and some skill with both the study of music and Zorth Cartography. Yes, 'A' through 'Z', and Musicology. Won't lie though, Zorth math makes me have little panic-attacks. Curiosity and childhood visitations in the Southwest led Martin Hill to the study of UFOlogy at a young age. Stubbornness and a love of Charles Fort led him to leave grad school and pursue a career in weird weather-forecasting. Hard work and the ability to dodge falling bears led to a job at Tesladyne. As a recent transfer from Meteorology, Martin's eager to help. His expertise and old ties have proved useful to ETCD's mission. Concept: The Fortean Weatherman Banter: Likes Nearly Everyone Science: Expert in Intermediate Weather Action: Proud Action Scientist Omega Aspect: Secretly Familiar With Fairy Lights* Skills: pre:Banter (+3)[9] Science (+2)[3+7] Action (+1)[9+2] Great (+4) Provoke, Will Meteorology Good (+3) Contacts Notice Deceive Aeronautical Engineering Empathy Musicology, UFOlogy Rapport Zorth Cartography Fair (+2) Other Sciences Athletics, Physique Average (+1) Combat, Vehicles Stunts: Signature Aspect:Secretly Familiar With Fairy Lights: Martin's met with strange glowing forms without telling anyone; Can invoke for free once per issue; Costs 2 FP for GM to compel, and 2 FP for me to refuse. Implacable Weatherman: Substitute Will for Athletics when overcoming environmental effects. Good Listener:When speaking with Martin other characters can spend a Fate Point and roll his Empathy to Overcome their Mental Consequences. Let's Get Coffee.: +2 to Overcome with Rapport or Empathy when eating or drinking in a cafe, pub, or restaurant. Even at Dennys. Please don't go to Dennys. Stress: Physical OO Mental OOOOO Big Hubris fucked around with this message at 20:51 on Jun 5, 2014 |
# ? Jun 5, 2014 20:15 |
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Just a note that I'll probably do picks on Sunday night, roughly 48 hours from now. Hit me up on IRC if you're after questions, feedback, or desperate last-minute extensions (what are you, me?).
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# ? Jun 6, 2014 14:30 |
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Dr. Generoso Edelstein Excerpt of Dr. Edelstein's the final psychological evaluation, by Dr. Eliza Spain, May 5th, 1992: This evaluation was ordered by Tesladyne management due to the eccentric behaviour observed in the patient by Dr.Edelstein's lab assistants and colleagues in the Applied Experimental Biology Institute since he started working there 6 month ago. Said behavior was reported to include absence during regular working hours, increased activity during the night times and during thunderstorms, requesting human corpses without a related project or permission from the department head, loitering in the medical department. specifically the storage area for donated corpses without clearance, being linked to the random disappearance of corpses from said storage area as well as the subject of numerous police investigations concerning grave robbing incidences throughout the city, ‘manic laughter’ at random intervals and letting several apparently brain damaged people wander around the institute. It is requested by the subject that this report should note that he considers this evaluation completely unnecessary, an insult to his scientific creativity and work process as well as the product of prejudice against his field of study. He also likes to note that he does in fact, not want to create an army of the undead. I like to note that I never ask or implied this. [..] Over several weeks, I had interviews with the subject, concerning his early life and education in Germany, receiving his doctorate at the medical college of the University of Ingolstadt, his leaving Germany in disgrace of several accusations of illegal and inhuman experimentations, his groundbreaking work in cytology and xenobiology that he conducted from his private laboratory in the jungles of South Africa to finally his hiring by Tesladyne in 1991, as an associated researcher for biology and cellular engineering. [...] Dr Edelstein was very passionate about his past work, including the German incident, as he insisted that no illegal conduct was ever proven (note: The university agreed to not pursue any legal action in exchange of Edelstein medical license). He displayed a fascination with the human body and its complexity in very graphic details and despite my instance that it was not necessary, gave a detailed explanation of decomposing process of a dead body as well as his efforts to stop or reverse it. [...] The subject displayed a deep hatred for Victorian science fiction novels, in particular the works of Mary Shelley and Bram Stoker. He gave no real reason, but insisted that “they helped to create a culture of fear and disapproval for the beautiful work with the wonders of the genesis mortui viventes (?)” [..] Fundamentally, psychology has to draw a line between the presence or absence of and a mental disorder somewhere. In this light, and at the present time, I can therefore not conclusively diagnose Dr. Edelstein with any kind of a medically recognized mental disorder. His case, however, remains interesting and I strongly recommend further surveillance as well as future evaluations of his mental wellbeing! Aspects: Concept: Certified Sane Scientist Science: It’s not a Frankenstein, drat it! Intrigue: I obtained these corpses in a perfectly legal and ethical manner! Banter: My genius knows no bounds. Omega:The progress of science shall not be held back by the shackles of morality. pre:Science Intrigue Banter +5 Cytoengineering +4 Will, Notice Deceive +3 Medical Science, Contacts Cryptobiology +2 Athletics, Burglary, Stealth +1 Empathy, Provoke, Rapport Points: 30 - 3 (Science) - 9 (Intrigue) - 9 (Banter) - 5 (Improvements) = 3 Stress: Physical () () () Mental () () () () () Stunts: Body Trix: When creating or altering an invention or piece of hardware, it can have one benefit for free (no catch attached) as long as you have access to a sufficient quantity of "full body tissue samples". More Energy Equals better Science! You can repeat a failed roll when creating an invention if you have access to a sufficient energy source. Edelstein, M.D³: You can spend a fate point to reduce the severity of a consequence on an ally. ³: Revoked by German Authorities Noteworthy Associates in Ze International Science-community: Once per session, you can contact certain people from your past to obtain PERFECTLY LEGAL scientific knowledge. e X fucked around with this message at 18:16 on Jun 8, 2014 |
# ? Jun 8, 2014 17:59 |
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And lo, it was decided. don't click this, just don't As always making picks is horrible and oh god why does anyone ever run recruits. Talk to your children about the dangers of recruits. I even went to seven players and still left apps behind I'd have liked to take. So, in no particular order: Jason Jarvik (TempusRimeblood), Good Old-Fashioned Holographic Lover Boy Donald Birch (Staticpulse), Last Action Hero Biff Pakowski (Ettin), The Next Karate Kid Shilo "Stone" Stanley (Rather Watch Them), Raiders of The Hidden Temple Rin Sirkku Fuyuyama, (TurninTrix), Second Law of Cirnodynamics Dr. Sofia Liu, (Comrade Gorbash), A Certain Scientific Laser Tag Uriel "The Drummer" Broussard, (Mors Rattus), Neverending Drum Solo ETCD is it's own separate faction within Tesladyne, with the mission statement The Truth Is Up There. What was originally two guys in a shed has had a sudden influx of funding and an eclectic selection of Action Scientists in the last few years due to Jill Tarter's involvement and a pop culture surge of interest in the possibility of extraterrestrial life. It hasn't had a real chance to build proper facilities or get itself organised in the face of its rapid growth. It has the pressure Phonomenal Cosmic Survey, Itty Bitty Living Space. As per the book, ETCD has a Resources Mode of +1, with its attendant skills (Armory, Intel, R&D, Transport). You each get two points to improve its skills, bearing in mind it costs double points to improve an ETCD skill than it would for a character. (p230) This is your chance to say a little about what your character's role is at ETCD and what effect it may be having. Are they happy here? How do they get on with their co-workers? Have they signed that one guy in IT's constant petitions to rename the department X-Com? If there's another pressure at ETCD that you'd like to suggest, or anything you'd like to establish about life in the department, now's the best chance. Y'know, before things start exploding and it all changes. I'll have the thread up in a few days! Destrado fucked around with this message at 02:53 on Jun 9, 2014 |
# ? Jun 9, 2014 00:47 |
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I'll throw my points to get Armory to +2! Sofia has made sure the ETCD is ready to repel any hostile alien invaders, as well as the guys from the Particle Physics lab. Those donuts are ours! As for her role in the ETCD, Sofia's main job is with target selection, picking out high-probability candidates for special attention. She's also in charge of preparing for potentially hostile contacts - mostly because nearly everyone else thinks its a stupid idea. Given that Tesladyne has given her plenty of resources to do her job and pursue her quixotic crusade, Sofia is very happy to be on board. She generally gets on with her coworkers, though they probably prefer her in small doses. Even for an operation like Tesladynes, Sofia is a bit enthusiastic. That guy in IT is actually avoiding Sofia, since last time he asked her about the petition she trapped him in a three hour conversation about the proper way to dig a shelter in case of attack from space monsters.
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# ? Jun 9, 2014 03:04 |
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+2 to Armory I'm not much of a scientist and people started wising up to that fact. It was looking like the novelty of being a Hollywood star wasn't going to save me for much longer. But I wasn't going to give up my nice, cushy job here. So I got proactive and looked around for something to buy for the office. Something to help relieve stress but also prepare us to fight aliens (as so many of my colleagues are pretty obsessed about). Made a few phone calls, pulled a few strings, and a fancy simulated marksmanship range (SMR) just appeared in the basement of the ETCD one day. Not only is it fun to shoot things, but the scientists can go in and code their weapon prototypes and target specifications. And hey, if aliens do invade at least our guys will be able to shoot straight! No one's grumbled about me since I got that SMR; that's a win-win in my book. Kept my job and I can practice my shooting every day. Impressions Jason Jarvik: Pretty eager fellow, though I'm a little worried about him getting out in the field. Guy doesn't look like he works-out much at all. He seems to know a bit about simulated entities, so maybe I could get him to program some more realistic enemy avatar movements in the SMR? But I wonder: why Freddie Mercury? I would've brought back a sexy lady... hm. I think I got it now. Biff Pakowski: The last person I expected to see at a place like this. Overweight dude who says he got into rocket science thanks to The Karate Kid? He's actually not too bad at it either, despite appearances. Kid could stand to see some better action movies, though (like mine!) Shilo Stanley: I never would have thought there were several secret archeology societies traveling the world trying to uncover ancient artifacts. I wonder what he's doing in ETCD? We're looking for aliens in space, not the trash they dumped overboard. Either way a cool guy and I look forward to working with him in the field. Rin Fuyuyama: Okay, get this. First day she transfers here, she challenges me to a 'pun off'. I guess he saw me play Mr. Freeze in Batman and Robin and wanted to match wits? If puns could be considered witty at all. She beat me handily and proclaimed herself the foremost authority in cool puns. I'm perfectly willing to let her have that title. Dr. Sofia Liu: If you can get her to talk about something other than aliens and UFOs, she's a good person. But heaven help you if she gets started on that stuff. There's no escape. Believe me, I tried! When I was first hired here I was responsible for managing all the print-outs so I had to listen to her talk and talk and talk! Calm down girl, there's more to life than little grey men! Uriel Broussard: I looked at the guy's info and I'm a tad worried. I keep a beat box and a mix tape handy at all times just in case he loses those drumsticks or his walkman's batteries die. He's a bit too rude and confrontational for my tastes, but I always pair with him on trivia night. Staticpulse fucked around with this message at 03:37 on Jun 9, 2014 |
# ? Jun 9, 2014 03:10 |
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+2 Intel Uriel on The Drummer: Well, my job is simple. My job is to know things. I monitor incoming transmissions, I crunch numbers, I know everything. These assholes would be dead in the water without me - these computers, they're poo poo. Uriel's Bosses on Uriel: Data analysis and data gathering have improved a lot since he came. He's primarily assigned to tracking incoming data, culling the wheat from the chaff and trying to tell if there's any messages hidden in the noise. He pulls swing duty on scientific research, but his inability to communicate well with most people just does not help. Uriel on Rin Fuyuyama: She's not bad. I like Japan, Big Science does okay stuff. Seems okay, I'm not seeing anything weirder than normal. I think she got annoyed when I checked her numbers. But hey, she can keep up with me when I butt heads, so that makes her good in my book. More people need to be able to insult people with trilingual puns. It's easier when I can make friends that way. Uriel on Biff Pakowski: Fat Ninja is funny, I'll give him that. And hey, I like games, too. But seriously, dude. You take up like two and a half chairs. I can go out to three significant digits there if you want. Uriel on Sofia Liu: Got your first contact right here. Still, those are some cool toys. I want to see more on that gun when it fires. The numbers are loving beautiful. But hey, you want to talk aliens? I can talk aliens. Don't tell me about how they can be dangerous, I loving know already. Uriel on Shilo "Stone" Stanley: Blue Barracudas. Really? Really. Okay, I admit, the whip poo poo is neat, and you can talk to people better than me. But...seriously? Uriel on Donald Birch: I've seen all your movies. I know all your one-liners. Yeah, even the ones from that movie. I love your poo poo, but god drat did you go to poo poo. The hell are you even doing here? But hey, I dig the older stuff, no lie. Uriel on Jason Jarvik: Wow. Your hologram is cooler than you are. That's...I don't even know if that's sad. Seriously, though. Holo-Freddie? Awesome. I mean even beyond the music, the music is great, but holograms are like...I feel like I'm getting high just looking at it. Good poo poo, man. Let's talk nerd some time. ...sorry, though, you will never be as interesting as Holo-Freddie, you gotta just live with that. Overall: Uriel is bad at dealing with the people on staff who either aren't nerds (and thus impressed by his endless trivia) or who can't handle what he considers to be friendly ribbing. He's not good at water cooler talk at all, and seems to actually enjoy when people start insulting him back or arguing with him. He tends to stare too long at people, which can be pretty creepy, and when asked about the department's name he just started laughing. He responds equally well to his name or any variant on 'Drummer.' He also becomes genuinely pissed off when questioned about his family or his abduction - so far, the only people who've been able to get him to actually talk about either are the ones who can keep up with his "teasing" enough that he thinks of them as friends. ALSO! Fair warning: I'm going to Origins this week and won't be posting a ton while I'm there. Mors Rattus fucked around with this message at 04:14 on Jun 9, 2014 |
# ? Jun 9, 2014 04:02 |
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Intel +2 I've been hearing talks about my purpose here. Well, I suppose it doesn't hurt to tell you. Many an educated mind would tell you that cultures live by their language. That's one of the first things an archaeologist turns to: interpreting dead languages, invariably finding a riddle that leads one to ancient treasures. The same can then be said for extraterrestrial languages. I'm trained in deciphering. Get it? I wasn't hired by ETCD because I loot ruins. I was hired because I can read the static. Okay, so maybe I was hired to loot ruins too. The whole "Ancestral humans received technology from aliens" theory? Probably true. I've seen the writing on the wall, the OOPArts and symbolism that seem to suggest that Mayans, Aztecs, Incans and the rest were descended upon by advanced creatures. I wouldn't be surprised if our first contact came down in a golden airplane; in fact, old Papa Stone would owe me twenty bucks. But let's not forget my devilishly good looks. I guess you could say I was lucky there was a PYT behind the desk when it came time for my interview. I just couldn't contain my joie de vivre. That's French for "Long Live Joy," by the way. Jason Jarvik: Who exactly is this Queen guy again? I thought he played the piano. I've been travelling around the world for so long that I don't understand Jason's obsession with the guy (or any pop culture for that matter), but the device is practical in a few cases so I can't complain. Donald Birch: The Donald Birch. I saw the original tapes of the Matrix, and he touched the hand of Keanu "Theodore Logan" Reaves. I mean really. He may be out of the limelight, but that doesn't mean he's not a star, at least to me. Biff Pakowski: I would trust him to send me to the Moon if I ever had need to go there. Sure he's a little geeky, but underneath that lumpy exterior is the brain of a good Action Scientist. Rin Fuyuyama: I've been to an Antarctic climate before, and believe me when I say I do not want to cut open another perfectly good tauntaun. At least the Iguanas lost a few toes... Anyway, I'm apprehensive about her, mostly for it. Dr. Sofia Liu: She understands that in order to make an omelette, a few eggs need to be cracked. A number of precautions must be made. One must approach the other with apprehension, only offering a hand when they both have a mutual trust that surpasses even their closest friend. If you know what I mean... Uriel Broussard: He reminds me of my last expedition to the Amazon. That is, the incessant beating makes me want to do everything at a much faster pace, lest I get run through by a spear. Now that's a morale booster. Double May Care fucked around with this message at 19:23 on Jun 9, 2014 |
# ? Jun 9, 2014 06:51 |
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So apologies for the delay, work and some other stuff wouldn't take "but my online elfgames!" as an excuse. Still intending to run this, but wanted to wait until I'm a bit more available. Thread will be up in the next day or so, Tuesday at the absolute latest. Thanks for your patience!
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# ? Jun 14, 2014 14:02 |
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Jason Jarvik's Impressions Uriel Broussard: He's kind of a dick, at first. And then the rest of the time, too. But he's cool enough once you get past that whole "I act like the biggest rear end in a top hat to ever walk the earth" schtick. And he's not a bad drummer, either - could give Neil Peart a run for his money, that's for sure. But...am I really not as cool as Holo-Freddie? I mean, I know Bill Gates isn't as cool as this whole Windows 3.11 thing, but man. That's...a blow. Shilo Stone: Wow. Trying too hard much? Guy watched too many Indiana Jones movies as a kid, and he acts like a pretentious dick about it to boot. And a society called the Blue Barracudas, pursued by groups like the Silver Snakes? God, it sounds like something out of...a kid's TV show. Jesus. Save it for the action figure line. Biff Pakowski: This guy! THIS GUY! He's AWESOME. Might want to cut back on the bear-claws if he wants to keep up with the whole "ninja" thing, but drat! Finally, someone who can take me on at games and actually win! Rin Fuyuyama: Ice-cold, but MAN. Her work with Big Science. And, uh...don't tell her I said this or she'll probably nominate me for human testing on that cryo-cannon of hers, or something equally painful and possibly deadly, but she is Something Else. Note that emphasis. Dr. Sofia Liu: She's...better at X-Com than me. And the scary thing is, she's actually prepared for that sort of thing, like...in real life. And that's both scary and awesome. But really mostly awesome. I should really take some pointers from her. Donald Birch: I watched his movies. All of 'em. Guy's got acting chops, but I don't really know why he's acting like he's such a commando hardass or whatever. Dude's an actor. I mean, if he's just doing, like, method acting or something that's cool. But man, it would be nice if he didn't give me poo poo about the AI modifications I made to the shooting range. It's not a "shrine," it just plays Princes Of The Universe when you get a new personal best. Jeez. What's wrong with a little celebration? He's a Hollywood guy, doesn't he, like...snort coke off of prostitutes at Sunday brunch? Also, Jarvik's points will go to R&D!
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# ? Jun 15, 2014 05:59 |
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Oh hey look at this thing
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# ? Jun 19, 2014 11:20 |
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# ? Apr 19, 2024 04:58 |
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Future posts will be less late.
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# ? Jun 21, 2014 15:12 |