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4 Level Counters is a lot. I think Cesar is boned!
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# ? Jun 14, 2014 01:31 |
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# ? Apr 24, 2024 10:42 |
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I just finally figured out how to type out Cèsar with the è without having to resort to cumbersome ctrl+c methods
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# ? Jun 14, 2014 01:33 |
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Yeah I'm pretty resigned to my fate. Magdelina's buffs are quite a bit to deal with.
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# ? Jun 14, 2014 01:40 |
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Movement?
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# ? Jun 14, 2014 01:49 |
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Also I just figured out the true correct way to get the é right, it's not alt+` (è), it's alt+e (é) oh well i'm not fixing it that's too even for me (watch me go back in 2 hours and fix it anyway)
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# ? Jun 14, 2014 01:59 |
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SoB: Retreat 1. BA: Advance 1. On Hit: Push 0. Yeah, I think I've got your number, Fuzzlewuzzle.
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# ? Jun 14, 2014 02:51 |
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Advance 1 for me. Honestly I've been playing horribly most of the match. What's really screwed me over is not throwing up Unstoppable for or Parrying your Priestess Blessings. I realize too late in the match that Magdelina's strategy sort of revolves around delaying the match until she gets 3-4 levels, then swiftly annihilating her opponent. You really either need to bring her down quickly or cause her to miss her Blessings.
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# ? Jun 14, 2014 03:04 |
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Beat 11! César Grist Life: 5 Discard 1: Fueled, Counter Discard 2: Inevitable, Throw Finisher: Endless Vigil Threat Level Counters: 3 Magdelina Larington Life: 18 Discard 1: Excelsius, Spike Discard 2: Sanctimonious, Force Finisher: Apotheosis Trance Counters: 2 Level Counters: 4 ~~~ ANTE: -- Magdelina has 4 Level Counters! She has +4 Power, +4 Priority, and Stun Guard 4! -- César gains 1 Threat Level Counter! César has 4 Threat Level Counters! -- César is stunned! César has Soak 2! REVEAL: César Grist Magdelina Larington -- César is the Active Character this beat! ACTIVE CHARACTER ACTIVATION: -- César activates Endless Vigil! -- Endless Vigil cannot hit opponents! REACTIVE CHARACTER ACTIVATION: -- Magdelina activates Priestess Blessing! It has a Range of 1~2! -- Priestess Blessing hits! ON HIT: -- Blessing cannot damage opponents! -- Magdelina gains 3 Life! -- Magdelina gains 1 Trance Counter! -- César gains 3 Life! -- César has -2 Power this beat! END OF BEAT: -- César has 0 Threat Level Counters! César's Threat Level benefits are doubled for the rest of the match! -- Magdelina gains 1 Trance Counter! She has 4 Trance Counters! -- Magdelina has 4 Level Counters! She cannot trade her Trance Counter for a Level Counter! Tollymain fucked around with this message at 04:57 on Jun 14, 2014 |
# ? Jun 14, 2014 03:45 |
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Beat 12! César Grist Life: 8 Discard 1: Fueled, Counter Discard 2: Inevitable, Throw Finisher: Threat Level Counters: 0 Magdelina Larington Life: 22 Discard 1: Priestess, Blessing Discard 2: Excelsius, Spike Finisher: Apotheosis Trance Counters: 4 Level Counters: 4 ~~~ ANTE: -- Magdelina has 4 Level Counters! She has +4 Power, +4 Priority, and Stun Guard 4! -- César gains 1 Threat Level Counter! César has 1 Threat Level Counters! -- César has +2 Power and Stun Guard 2! REVEAL: César Grist Magdelina Larington -- Magdelina is the Active Character this round! ACTIVE CHARACTER ACTIVATION: -- Magdelina activates Safety Force! It has a Range of 1! -- Safety Force hits! ON HIT: -- César takes 5 damage! -- César has Stun Guard 5! César is not stunned! REACTIVE CHARACTER ACTIVATION: -- César activates Bulwark Parry! -- Parry cannot hit opponents! AFTER ACTIVATING: -- César moves up to 3 spaces! END OF BEAT: -- Magdelina gains 1 Trance Counter! She has 5 Trance Counters! -- Magdelina has 4 Level Counters! She trades her Trance Counters for a Level Counter! -- César moves 1, 2, or 3 spaces! Tollymain fucked around with this message at 08:20 on Jun 17, 2014 |
# ? Jun 14, 2014 05:00 |
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i forget if discards cycle after you play a finisher
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# ? Jun 14, 2014 05:00 |
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Still recovering, Tolly?
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# ? Jun 16, 2014 21:01 |
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I only just submitted a few hours ago, so I was the hold-up. Weekend, Father's Day, etc. Plus the forums have been making GBS threads the bed since yesterday.
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# ? Jun 16, 2014 23:34 |
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Post edited. Is it possible for César to win at this point? Actual question.
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# ? Jun 17, 2014 08:21 |
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I think this last turn made the answer "no." César has two more attacks before the stun takes him offline on Beat 15. Even assuming no additional interference from me, César can do a max of 17 damage in those turns. (Counter for 4, Wave/Force/Spike for 3, +4 and +6 from Threat. Fueled is a non-concern for this equation.) This leaves Magdelina at 5 life, winning on Time Out if nothing else. Parry was a doomed play; without Fueled, César can't make an even priority. Had César attacked instead this turn, he could have done an extra 4 through Safety...for 21 damage and one short of the KO, but possibly winning or drawing on Time Out. Good game, Fuzzlewhack. gutterdaughter fucked around with this message at 09:15 on Jun 17, 2014 |
# ? Jun 17, 2014 09:10 |
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# ? Apr 24, 2024 10:42 |
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Good game! I lost a long time ago when I hadn't yet clued myself into the fact that I needed to bring you down early. I like the beta bases, though. I'd like to use them more often.
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# ? Jun 17, 2014 15:11 |