Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Locked thread
Sefer
Sep 2, 2006
Not supposed to be here today
Cesar's mastery of the ironstar is challenged! Will Joal, played by Gutter Owl, be able to use his arsenal to come out ahead, or will Cesar, played by Wolery, inevitably build up to crushing him?










:siren: Starting discards and finishers, please! Gutter Owl, include the bases in your stockpile!


Comments from non-players welcome.

Sefer fucked around with this message at 23:28 on Aug 19, 2014

Adbot
ADBOT LOVES YOU

Wol
Dec 15, 2012

See you in the
UNDERDARK
I am the true star of this show!

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
I've got a reputation to avenge, Wolery. You're my only loss on SA to date, and I want that belt back.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 1

Cesar Grist
Life: 20
Discard 1: Bulwark Dash
Discard 2: Inevitable Grasp
Finisher: Level 4 Protocol
Threat Counters: 0

Joal Kalmor
Life: 20
Discard 1: Warded Strike
Discard 2: Dual-Wield Dash
Finisher: Neutralizer
Stockpile: Grasp, Hand-Cannon, Runeblade, Ironstar





Cesar gains 1 threat counter. He has +1 power and stun guard 1.







Cesar has priority 1. Joal has priority 5. Joal is the active player!

Start of beat, Joal advances 2 spaces. He does not change sides with Cesar.






Start of beat, Cesar gains a Threat Level. Based on this, he doesn't gain the threat level 2 benefits.

Before activating, Joal advances 1.



Cutthroat Drive has a range of 1. At range 1, it hits! Cesar takes 3 damage and is at 17 life. His stun guard holds.

Before activating, Cesar advances 1.

(arena restored, thanks ActingPower!)



Fueled Shot has a range of 1~4. At range 1, it hits! Joal takes 5 damage and is at 15 life. Joal is stunned!

Sefer fucked around with this message at 05:13 on Aug 21, 2014

Tollymain
Jul 9, 2010

by Jeffrey of YOSPOS

Gutter Owl posted:

I've got a reputation to avenge, Wolery. You're my only loss on SA to date, and I want that belt back.

oh poo poo son

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Start of beat, Joal advances up to 2 places. He does not change sides with Cesar.


:siren: Before activating, Joal advances 1 or 2.

How would you like to handle your movement?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
And already I can't read the cards correctly.

Advance 1.

Sefer
Sep 2, 2006
Not supposed to be here today

Gutter Owl posted:

And already I can't read the cards correctly.

Advance 1.

Just to be clear, are you skipping the optional start of beat movement and only moving 1 with drive, or did you overlook that you have two movement effects?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl

Sefer posted:

Just to be clear, are you skipping the optional start of beat movement and only moving 1 with drive, or did you overlook that you have two movement effects?

Er, no, sorry. Brain is not work. For some reason I was thinking Cutthroat was a hard advance 2. Was too busy grousing that the "stun on hit" was tied to the Start of Beat trigger, when I'd mistaken it for a passive effect (and thus would've been great with this drive).

Advance 2 SoB, advance 1 BA.

Sefer
Sep 2, 2006
Not supposed to be here today

Gutter Owl posted:

Er, no, sorry. Brain is not work. For some reason I was thinking Cutthroat was a hard advance 2. Was too busy grousing that the "stun on hit" was tied to the Start of Beat trigger, when I'd mistaken it for a passive effect (and thus would've been great with this drive).

Advance 2 SoB, advance 1 BA.

No worries, that's why I double checked, it seemed... really odd to only move 1, even if it was technically legal. I figured something was being overlooked or I was misunderstanding you.

Sefer posted:


:siren: Before activating, Cesar advances 1 or 2. How far would you like to advance?

Wol
Dec 15, 2012

See you in the
UNDERDARK
Advance 1.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 2

Cesar Grist
Life: 17
Discard 1: Fueled Shot
Discard 2: Bulwark Dash
Finisher: Level 4 Protocol
Threat Counters: 2

Joal Kalmor
Life: 15
Discard 1: Cutthroat Drive
Discard 2: Warded Strike
Finisher: Neutralizer
Stockpile: Grasp, Hand-Cannon, Runeblade, Ironstar


(arena orientation restored thanks to ActingPower)


Cesar gains 1 threat counter and now has 3. He has +3 power and stun immunity.







Cesar has priority 0. Joal has priority 9. Joal is the active player!

After activating, Joal retreats 1.



After Joal finishes activating Dash's movement effect, Cesar advances 1.



Unstoppable Suppression has a range of 1. At range 1, it hits! Joal takes 5 damage and is at 10 life. Joal is stunned!

End of beat, Joal moves Hand Cannon from his stockpile to his hand.

End of beat, Cesar retreats 1.


Sefer fucked around with this message at 17:54 on Aug 21, 2014

ActingPower
Jun 4, 2013

You need Cesar on the right and Joal on the left? All right, I'll get that in a jiffy.

EDIT: Here you go. Rest of 'em coming up.
http://i.imgur.com/8VxsvJ7.png http://i.imgur.com/dSvBvGq.png
http://i.imgur.com/OgJBf1E.png http://i.imgur.com/3nn8wUC.png
EDIT2: Took 'em out so they didn't clutter up the thread.

ActingPower fucked around with this message at 06:22 on Aug 21, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: After activating, Joal moves 1-3 spaces. He cannot move past Cesar, so he must retreat 1-2. How far would you like to retreat?


ActingPower posted:

You need Cesar on the right and Joal on the left? All right, I'll get that in a jiffy.


Thanks very much!

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Retreat 1.

Wol
Dec 15, 2012

See you in the
UNDERDARK
I'll advance one in order to stick to her.

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: End of beat, Joal moves a base from his stockpile to his hand. Which base?

:siren: End of beat, Cesar moves up to 3. Where would you like to move?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
I'm a little aghast at how stupid my pair was here. I even knew that you were likely to choose Suppression. I can't remember my logic for this.

Sefer
Sep 2, 2006
Not supposed to be here today
To be fair, with that pair your only options were to stand there and trade damage as best you could or clash him out so you could dash past him. It's a powerful attack from that position.

Technically we need you to choose a base from your stockpile before Wolery chooses his movement.

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Ahahaha I'm very smart.

Hand Cannon.

Wol
Dec 15, 2012

See you in the
UNDERDARK

Gutter Owl posted:

I'm a little aghast at how stupid my pair was here. I even knew that you were likely to choose Suppression. I can't remember my logic for this.

I was fully expecting to suck back a bunch of damage from Dual Wield. On the other hand, now I get to stand still while you smoke me with Relentless. :saddowns:


Edit: And yeah GO knows what's up I'm gonna retreat 1 at End of Beat.

Wol fucked around with this message at 07:38 on Aug 21, 2014

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 3

Cesar Grist
Life: 17
Discard 1: Unstoppable Suppression
Discard 2: Fueled Shot
Finisher: Level 4 Protocol
Threat Counters: 3

Joal Kalmor
Life: 10
Discard 1: Slayer's Dash
Discard 2: Cutthroat Drive
Finisher: Neutralizer
Stockpile: Grasp, Runeblade, Ironstar






Cesar gains 1 threat counter and now has 4. He becomes stunned and gains soak 2.







Cesar has priority 3. Joal has priority 0. Cesar is the active player!

Cesar is stunned and cannot act.

Relentless Hand Cannon has range 2~5. At range 2, it hits!

On hit, Joal attempts to move Cesar, but Cesar ignores movement effects this beat.

Cesar soaks 2 damage and takes 3; he is at 14 life.

Sefer fucked around with this message at 17:48 on Aug 29, 2014

Sefer
Sep 2, 2006
Not supposed to be here today
Bump- still waiting on Wolery.

Wol
Dec 15, 2012

See you in the
UNDERDARK
Sorry bout that.

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 4

Cesar Grist
Life: 14
Discard 1: Bulwark Grasp
Discard 2: Unstoppable Suppression
Finisher: Level 4 Protocol
Threat Counters: 4

Joal Kalmor
Life: 10
Discard 1: Relentless Hand Cannon
Discard 2: Slayer's Dash
Finisher: Neutralizer
Stockpile: Grasp, Runeblade, Ironstar






Cesar would gain his fifth threat counter, and instead discards them all.







Cesar has priority 7. Joal has priority 3. Cesar is the active player!

Start of beat, Joal advances 2.



Before activating, Cesar was not hit this beat. After activating, Cesar advances 1.



Cutthroat Shot has a range of 1~4. At range 1, it misses due to Dash's effect.

Sefer fucked around with this message at 23:06 on Aug 30, 2014

Sefer
Sep 2, 2006
Not supposed to be here today

Wolery posted:

Sorry bout that.

Hey, life happens, it's understandable :)

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Start of beat, Joal advances up to 2. How far would you like to advance?

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Advance 2.

Sefer
Sep 2, 2006
Not supposed to be here today

Sefer posted:


:siren: Before activating, Cesar was not hit this beat. After activating, Cesar moves 1-3 spaces. Where would you like to move?

Wol
Dec 15, 2012

See you in the
UNDERDARK
Advance 1!

Sefer
Sep 2, 2006
Not supposed to be here today
Beat 5

Cesar Grist
Life: 14
Discard 1: Phalanx Dash
Discard 2: Bulwark Grasp
Finisher: Level 4 Protocol
Threat Counters: 0

Joal Kalmor
Life: 10
Discard 1: Cutthroat Shot
Discard 2: Relentless Hand Cannon
Finisher: Neutralizer
Stockpile: Grasp, Runeblade, Ironstar



:siren: Players submit attack pairs!

Adbot
ADBOT LOVES YOU

gutterdaughter
Oct 21, 2010

keep yr head up, problem girl
Are we still doing this?

  • Locked thread