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I know the new Mario Bros games tend to make a lot but outside of that what is there? Side scrollers are super common with indie games but do kids like those or just adults who grew up on them?
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# ? Aug 12, 2015 02:52 |
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# ? Apr 24, 2024 07:51 |
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Sonic?
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# ? Aug 12, 2015 02:54 |
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Observe Me posted:Sonic? I'm not sure the last couple Sonic games did too well
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# ? Aug 12, 2015 02:57 |
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Kids love sonic as a merchandising thing more than the games themselves. he has a successful cartoon side-scrollers do well if they're named Mario, Yoshi, or Kirby Shovel Knight is 'indie' but it was also a pretty big success from what I understand and is getting a full retail release soon I think?
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# ? Aug 12, 2015 03:02 |
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donkey kong country returns: tropical freeze rayman legends shovel knight three of the best side-scrollers ever, all available on your nintendo wii u video game console
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# ? Aug 12, 2015 03:04 |
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i forgot about the new DK and rayman games, those are good and did well. both of them got sequels and i'd expect to see a third at some point
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# ? Aug 12, 2015 03:06 |
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deadwing posted:donkey kong country returns: tropical freeze Donkey Kong Country Returns is a good note because it got a sequel exactly because it was the best selling platformer ever by Nintendo that wasn't Mario.
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# ? Aug 12, 2015 03:07 |
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Uncle Wemus posted:I know the new Mario Bros games tend to make a lot but outside of that what is there? Side scrollers are super common with indie games but do kids like those or just adults who grew up on them? https://www.youtube.com/watch?v=o1JG0PoQgsg Freedom Planet. Wii U version is out soon, it's on steam now. It's really good. Go play it. Now.
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# ? Aug 12, 2015 03:10 |
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Night Blade posted:https://www.youtube.com/watch?v=o1JG0PoQgsg The OP is asking for major sales successes and not indie games.
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# ? Aug 12, 2015 03:11 |
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Freedom Planet is a cool game, tho
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# ? Aug 12, 2015 03:12 |
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The new Rayman games are popular and eventually sold okay but they both flopped at launch and only started to sell once they hit bargain bins. Sonic and Nintendo characters are the only series/brands that still have enough power to get people to pay full price for a sidescroller. Littlebigplanet did well last gen but I think it's in the same boat as Scribblenauts, where it blew up in the beginning but people got over it pretty quickly. Super Meat Boy has sold well over two million copies and I'm sure Cave Story has done at least a million by now. Shovel Knight is over 700k and it'll definitely break a million once they finally release the game in Japan. PaletteSwappedNinja fucked around with this message at 03:20 on Aug 12, 2015 |
# ? Aug 12, 2015 03:18 |
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PaletteSwappedNinja posted:The new Rayman games are popular but they both flopped at launch and only started to sell once they hit bargain bins. Sonic and Nintendo characters are the only series/brands that still have enough power to get people to pay full price for a sidescroller. scribblenauts is doing incredibly well as an iOS release, where they release a lot of cosmetic dlc stuff and level packs constantly. it's always in like the top 50 profitable things and it came out years ago. i dont know how well the console versions do anymore though and its not really a platformer, for the purposes of this discussion, i guess
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# ? Aug 12, 2015 03:20 |
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I mentioned Scribblenauts because it seems like one of those games from the same era as LBP that sold on the strength of the concept but dropped off once the novelty wore off or people realised it didn't work the way they wanted/expected it to. The huge drop-off for the retail releases is due to lots of factors but I can see the iOS version being successful, yeah. Mobile gaming has killed the market for retail sidescrollers in general, I think - there used to be so many of them because they were the template for every crappy licensed game under the sun, but the shovelware market is largely on phones now and the template has changed to runners or match-threes or whatever.
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# ? Aug 12, 2015 03:49 |
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Sidescrollers are still viable it's just a matter of marketing. Like EA has Unraveled and Bloodstained broke the video game Kickstarter record until Shenmue 3. There's just little room in $60 big budget retail package market for sidescrollers that they're either lower cost downloads or indie titles.
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# ? Aug 12, 2015 05:23 |
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Broforce, Axiom Verge are fine examples of a couple recent ones.
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# ? Aug 12, 2015 05:26 |
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How did shovel knight get so much attention as a kickstarter?
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# ? Aug 13, 2015 05:19 |
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http://joymasher.com/odallus/ The team that made this was successful enough with their previous game to do something fancier with this one.
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# ? Aug 13, 2015 06:20 |
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Uncle Wemus posted:How did shovel knight get so much attention as a kickstarter? They launched their campaign at PAX with a very polished demo that got a ton of very good press and was made available to a lot of popular youtube channels, they pledged console exclusivity to Nintendo which led to a lot of free promotion from Nintendo and Nintendo diehards, they wrote a lot of articles that generated lots of buzz with different audiences (one about the stylistic restraints of making a faux-NES game, one about sales figures and the realities of crowdfunded development, etc), they've done a lot of outreach to speedrunning communities in order to make their game speedrun/stream-friendly which gives it a lot of extra visibility, and even the staggered release schedule has helped them sustain good word-of-mouth over a long period of time. It's also a good game, which never hurts.
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# ? Aug 13, 2015 06:22 |
They still are at 0/3 wrt Plague, Lich and King Knight's DLCs right?
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# ? Aug 13, 2015 06:35 |
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Anatharon posted:They still are at 0/3 wrt Plague, Lich and King Knight's DLCs right? plague comes out soon and it looks dope as gently caress
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# ? Aug 13, 2015 06:36 |
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# ? Apr 24, 2024 07:51 |
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I would have gladly paid $60 for a version of Rare Replay with the DKC series included
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# ? Sep 11, 2015 15:40 |