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https://www.youtube.com/watch?v=QVBAeS5t5nc
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# ? Jul 27, 2017 23:01 |
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# ? Apr 24, 2024 23:49 |
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This is the one where you choose to gain more power at the cost of corruption? Did look very impressive.
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# ? Jul 27, 2017 23:04 |
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Apparently it's bad https://www.youtube.com/watch?v=33osJXSDj-I tons of enemies you carve through effortlessly, also they don't care about level geometry
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# ? Jul 27, 2017 23:13 |
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You have to choose between upgrades like either transform and glide midair or triple jump which sounds good, parts of the game are random generated which sounds bad. Hopefully there will be a boss rush mode
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# ? Jul 27, 2017 23:14 |
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Taintrunner posted:Apparently it's bad I'm not worried about fighting too many enemies
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# ? Jul 27, 2017 23:39 |
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Wow. So it's ruined by really bland random levels, one button combat and enemies just being a giant simplistic crowd that constantly harasses you. Not exactly Dead Cells.
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# ? Jul 27, 2017 23:41 |
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Besides the amount of enemies you just described Dead Cells though lol
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# ? Jul 28, 2017 00:06 |
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Random levels are just not as good as levels with actual design and testing but I don't mind waves of enemies or straightforward combat. This doesn't look like the game for people who do
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# ? Jul 28, 2017 00:17 |
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This is really good so far but there are occasional short freezes like it's loading or something
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# ? Jul 28, 2017 05:44 |
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If you like Dead Cells or Hollow Knight try this game because it's better than them
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# ? Jul 29, 2017 22:01 |
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Looks amazing but in dire need of a few patches.
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# ? Jul 29, 2017 22:10 |
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procedural generation *recoils like nosfertatu from the cross*
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# ? Jul 29, 2017 22:25 |
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Relin posted:procedural generation *recoils like nosfertatu from the cross* That was my reaction too but it's not bad. It only reorders things if you die
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# ? Jul 29, 2017 22:31 |
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precision posted:Looks amazing but in dire need of a few patches. The loading in game is a minor irritation at worst but it will be nice if they fix it. The load screens are as bad as pre patch Bloodborne but you only see them between big areas or if you die
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# ? Jul 29, 2017 22:33 |
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I watched someone stream this and it looks super frustrating to play. There's no actual enemy placement; rather, enemies ambush you periodically as you travel through the level. Which sounds interesting but most of the enemies don't actually care about terrain and just teleport through it. Also there's barely any enemy variety and the devs think difficulty should be spamming enormous amounts of enemies. There's a cool idea for a game here but I think it needed a lot more work. As it stands I can tell it would get old fast.
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# ? Jul 29, 2017 22:37 |
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Sorry you bought a crappy game op
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# ? Jul 29, 2017 22:48 |
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the art style reminds me of THE MAXX or Aaru's Awakening, which is probably a better game
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# ? Jul 29, 2017 23:06 |
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Cowcaster posted:Sorry you bought a crappy game op It's a relief knowing I didn't buy one that forum moderators are into
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# ? Jul 29, 2017 23:43 |
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Buccaneer posted:It's a relief knowing I didn't buy one that forum moderators are into
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# ? Jul 29, 2017 23:56 |
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Buccaneer posted:It's a relief knowing I didn't buy one that forum moderators are into I remember getting Gone Home because goons said it was good and interesting. I no longer listen to most goons.
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# ? Jul 30, 2017 00:00 |
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Buccaneer posted:If you like Dead Cells or Hollow Knight try this game because it's better than them lol The review posted earlier nails all the problems with this game. Shame too since the art direction is really nice.
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# ? Jul 30, 2017 00:04 |
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Wish I had read the review before I spent hours enjoying the game
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# ? Jul 30, 2017 00:15 |
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Buccaneer posted:Wish I had read the review before I spent hours enjoying the game Its okay to admit you like a flawed game.
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# ? Jul 30, 2017 00:26 |
Buccaneer posted:Besides the amount of enemies you just described Dead Cells though lol Sorry to hear about your bad game op.
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# ? Jul 30, 2017 01:32 |
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this game seems pretty bad
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# ? Jul 30, 2017 01:48 |
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sundered is out in 5 hours
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# ? Jul 30, 2017 01:49 |
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I didn't mean it when I said Sunturd I was just cranky because Cuckmart canceled the pre order for my 17th copy of Super Mario World
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# ? Jul 30, 2017 01:57 |
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what an odd gimmick to promote your game with
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# ? Jul 30, 2017 02:45 |
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cool game ruined by lack of level design and op's posts
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# ? Jul 30, 2017 03:00 |
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will probably be in a .99 bundle stars bundle next week
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# ? Jul 30, 2017 03:14 |
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I don't have any special goony reverence for Metroidvanias; I've never played SotN or Super Metroid but I've done a few others, and Sundered is p fun. The "shitloads of enemies" portions are a game mechanic in order to force you to just speedrun through the area you're in, they literally do not stop spawning until you do. You're not SUPPOSED to sit and fight them until you die, because they will never stop coming; the game is so incredibly clear about that. Dead Cells is uglier but maybe the combat is better but it's like, it's better in the way that Street Fighter 4 is better than 5: 99% of people will play it and go "yeah, this is fine, ok" and 1% will "know better". Definitely worth $5 (too bad it's $15).
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# ? Aug 3, 2017 08:44 |
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The enemies aren't fun, I hate the combat, and I backed this dumb game. Only on the basic 'get the game' level, thankfully. Thunder Lotus seems to make great looking but terribly playing games. Maybe once patches that fix the horrible loading and stutter come out it'll be good, and also the same loving enemies never stopping spawning. I want to explore.
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# ? Aug 3, 2017 22:30 |
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I pre-order once in a blue moon. I pre-ordered this on the spot after I saw the visuals. Unfortunately, the gameplay isnt half as deep or impressive. I have no idea of this game will get patched and get some post-release love from the devs. Never again. Not even once!
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# ? Aug 6, 2017 17:47 |
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# ? Apr 24, 2024 23:49 |
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I've got about 4 hours into the game. I started out liking it despite hating procedurally generated levels; I'm souring on it quick. Regarding the hordes, I don't think you are supposed to just run away from them, and they aren't endless. I know that they aren't endless because I have survived them, and because when I went into a specific area, the game explicitly told me the hordes in that area were endless. It feels real good when you successfully use smart tactics and the terrain to survive a horde. Unfortunately, I die to them far more often than I survive them, because I don't always have good options and the damage enemies do ramps up quickly. I would estimate that more than half the time it feels like the game just decided it was time for me to die. Hordes happen a lot. I didn't mind early on because it was rare that a horde would actually kill me, but as I get deeper in the game, they stop me from exploring more with disturbing frequency. At this point I think I'm comfortable saying that the horde mechanic is either a bad idea or poorly designed as implemented. I lean towards bad idea because the combat is not very complex and, like Guacamelee, I don't especially want to be forced to do lots of it for no reason.
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# ? Aug 11, 2017 21:03 |