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https://www.youtube.com/watch?v=4d8fRkHp-FQ
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# ? Jan 13, 2024 01:07 |
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# ? Apr 27, 2024 01:53 |
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lol Not remotely efficient of course, but for when you truly, utterly, want to screw over some unfortunate land nation.
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# ? Jan 13, 2024 01:54 |
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Lord Koth posted:lol Aren't a couple nations' capitals always coastal provinces? If so, indeed: lol. lmao
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# ? Jan 13, 2024 01:57 |
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Lol that would certainly be a reason to bother to put domes up.
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# ? Jan 13, 2024 02:25 |
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Does the storm flight bless also negate the precision penalty when shooting/casting spells inside a storm, like having the trait does in Dom5?
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# ? Jan 13, 2024 03:24 |
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...I wonder how it interacts with sailing nations, or partially amphibious ones like Fomoria.
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# ? Jan 13, 2024 03:41 |
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Lord Koth posted:lol Casting it with second sun to recreate global warming
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# ? Jan 13, 2024 04:06 |
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Just started playing again, and I hear a new version is coming out. Very exciting. Any idea if snek.earth will port over or stay with Dom5?
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# ? Jan 13, 2024 04:44 |
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Lord Koth posted:The problem is that it isn't actually a double threat - or at the very least isn't based on what's been shown. Normal Jotun don't get any benefit from cold, they just don't take fatigue penalties and come with snow move. The dangerous part of engaging Niefel in their cold scales is entirely based on their cap only sacreds, which Muspel obviously doesn't get. So unless you're like, I dunno, summoning a bunch of Draugr or something, the cold scales do literally nothing positive for you other than helping out your economy. But they also dumpster the stats of your sacreds due to Fire Power. Meanwhile, trying to go against that and just go Heat scales certainly helps your sacreds, but your economy will suffer and all your non-cap troops will eat huge fatigue penalties since they favor the cold. sounds like a sacred that's highly effective as an invading force but not as a home defense, seems reasonable in concept
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# ? Jan 13, 2024 08:36 |
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ninjewtsu posted:sounds like a sacred that's highly effective as an invading force but not as a home defense, seems reasonable in concept Their cap gets A LOT of heat scales by default, so at least it can deter someone who wants to do an early cap rush.
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# ? Jan 13, 2024 08:42 |
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Tulip posted:I'd be willing to read your script, I've got a pretty easy to understand American accent that people tend to like. I will put it as a guide in the Dominions 6 thread. You can take it and try to do a video, if you like. Speaking of... I would need some sick and/or funny gifs of Dominions.
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# ? Jan 13, 2024 10:02 |
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Lord Koth posted:...I'll admit, I was NOT expecting Muspelheim to be a cold favored nation. And honestly going to need the spells, because having Fire Power on your cap only sacreds (particularly the Jarl) when you presumably want neutral/cold scales in general doesn't seem great. It's a bit strange, for ages it was commented that Muspelheim was a possible new nation, but it seems they didn't do it because they didn't have a good novel idea for it, they didn't want to make 'Niefelheim, but hot giants instead of cold giants', a simple reskin. So when they said some months ago they had new inspiration and finally were going to do them, people expected something more... bold. Not literally Niefielheim, but with a capital with 'hot giants instead of cold giants'. Although the current combo present an interesting dilemma in what to do with them. I guess the best will be just play with them with your cold troops, and then strike with the hot ones when you get out of your dominion and into an opponent with hot scales.
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# ? Jan 13, 2024 12:40 |
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I'm gonna play them when the game is out, see how they do. Might have some interesting things,
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# ? Jan 13, 2024 13:25 |
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What are their magic paths? Do they have meaningful greater access to Fire or Earth?
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# ? Jan 13, 2024 15:06 |
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Ynglaur posted:What are their magic paths? Do they have meaningful greater access to Fire or Earth? ya they have a any fort mage that is like a gygja with fire
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# ? Jan 13, 2024 15:15 |
Ah dang didn't realize we were so close to the release date. I was going to be social next weekend but may just cloister down and create insane gods.
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# ? Jan 13, 2024 16:03 |
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Ynglaur posted:What are their magic paths? Do they have meaningful greater access to Fire or Earth? Fire, Air, Death, Glamour, Blood, Astral and Nature. Most of those are from Gygja, unsurprisingly. There IS a Muspelgygja variant, but it's cap-only. Outside the cap it's just normal Gygjas available. There's also one new mage called the Muspeldottir who's recruit anywhere. That mage is F1A1D1 and 1 random (they didn't show off what it was, but it's probably FAD). Similar to a Gygja it's non-sacred, but it also isn't old and is only 2 CP. Muspel Godes are F1H2 and an FAD random. Muspelgygjas are F2A1 and 2 randoms (probably a 3rd percentage chance one too). Muspel Jarls are F3A1D1 and a random. So their Fire access is at least alright. Absolutely no Earth in evidence which would have been nice given magma, but I guess that would have made them too similar to Abysia. Or something. As a universal game change, Gygjas gained Glamour on their random list. Gems are 3 Fire, 1 Air, 1 Death, and 1 Water. Yes, they get a water gem. No, they have no innate access to any water mages.
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# ? Jan 13, 2024 16:35 |
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their cap and also abysias caps are basically locked to heat 5 btw so they are ultra hosed up for anyone to invade. ea abysias annointed of rhuax have like 30 strength unblessed in their cap nowadays
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# ? Jan 13, 2024 16:45 |
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When will Dominions restore SC power to Dominions 3 levels? I assume Dom6 is more similar to Dom5? I want to play dress up and move around 20 guys, not spend an hour a turn micromanaging a bunch of armies.
Pain of Mind fucked around with this message at 20:24 on Jan 13, 2024 |
# ? Jan 13, 2024 20:21 |
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No, if anything I suspect thugs/SCs are harder to do. Some of the spells and items used for them were nerfed.
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# ? Jan 13, 2024 20:37 |
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Pain of Mind posted:When will Dominions restore SC power to Dominions 3 levels? I assume Dom6 is more similar to Dom5? I want to play dress up and move around 20 guys, not spend an hour a turn micromanaging a bunch of armies. Probably trending the other way, sorry. It's a bit of a shame that unlike tac shooters or mobas, or for that matter tactical RPGs, the space for games like Dominions is so small that its basically just Dominions so if you have a desire for it to be executed *a bit* differently you're largely out of luck. Or you could mod the hell out of it I guess. Turin Turambar posted:I will put it as a guide in the Dominions 6 thread. You can take it and try to do a video, if you like. I can only really do the voice tbh, I'm awful with video editing, so if you or another person would make the video elements that's all good.
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# ? Jan 13, 2024 21:08 |
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Pain of Mind posted:When will Dominions restore SC power to Dominions 3 levels? I assume Dom6 is more similar to Dom5? I want to play dress up and move around 20 guys, not spend an hour a turn micromanaging a bunch of armies. some guys can get 100% elemental resists in dom 6! this makes it maybe less impossible
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# ? Jan 13, 2024 21:36 |
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As it's usually said, :just post:, sooo https://forums.somethingawful.com/showthread.php?threadid=4051730
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# ? Jan 14, 2024 00:25 |
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Lord Koth posted:Fire, Air, Death, Glamour, Blood, Astral and Nature. Most of those are from Gygja, unsurprisingly. There IS a Muspelgygja variant, but it's cap-only. Outside the cap it's just normal Gygjas available. There's also one new mage called the Muspeldottir who's recruit anywhere. That mage is F1A1D1 and 1 random (they didn't show off what it was, but it's probably FAD). Similar to a Gygja it's non-sacred, but it also isn't old and is only 2 CP. fifty turns and now they do
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# ? Jan 14, 2024 03:22 |
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Google Jeb Bush posted:fifty turns and now they do I mean, if you want to get technical then Gygjas have access to the paths to summon Fairy Queens (with some boosting), who are now N3G3 and a +2 W/A/E random. So it's not like it can't be used eventually, but it'll likely be a while barring the PG or some indie mage.
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# ? Jan 14, 2024 03:28 |
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Tulip posted:Probably trending the other way, sorry. I'm cautiously optimistic for Solium Infernum to be a streamlined equivalent. Obviously a fraction of the complexity of Dominions, but I think there's a solid niche for exactly that. Assuming they don't gently caress it up of course.
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# ? Jan 14, 2024 21:21 |
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# ? Apr 27, 2024 01:53 |
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Dom 6 thread here https://forums.somethingawful.com/showthread.php?threadid=4051730&perpage=40&pagenumber=1&noseen=1 I didn’t realize it went up four days ago, so for the convenience of anyone too reliant on bookmarked threads… Edit: goddamn I’m just blind LordSloth fucked around with this message at 03:15 on Jan 18, 2024 |
# ? Jan 17, 2024 23:31 |