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I never know what to do with items in Kairosoft games and normally end up not using any until it's 1 year before game over then slap them all into my best thing realize there's some cap and end up having more than enough to max everything just ok time to carry over my terrible progress to new game+ where I actually use items and realize it was so much easier than I made it. Not sure if that one has an end date don't own it, help will tell you usually one of the last pages. I most recently went though Pocket League 1 as I'd only played 2 and bonbon, most of bonbon it gets grindy and check in next real life day after angelic contest. I feel like I saw everything. pixaal fucked around with this message at 23:03 on Jun 9, 2021 |
# ? Jun 9, 2021 23:00 |
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# ? Apr 25, 2024 09:15 |
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Maybe I am ~overthinking~ things a bit, but is there any reason not to build at least one of every store/restaurant? Or should I try to focus on having a few stores surrounded by flowers or something? I'm currently mostly building either blocks around sacred trees or long rows for the two wide shops
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# ? Jun 24, 2021 19:57 |
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I try to build at least one of everything just so when I look to see what things are giving me a certain trait I can see everything that can give me that trait. Otherwise I just leave my long-standing leveled up buildings alone near some scenery and change the rest out as needed to hit different trait combos.
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# ? Jun 25, 2021 19:01 |
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New 'camp ground simulator' game in English on Android store, looks fun https://play.google.com/store/apps/details?id=net.kairosoft.android.camp
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# ? Jun 30, 2021 13:45 |
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Finally cleared everything in DV2! Regarding items: if you're low on Town Points (or whatever they're called, the points you spend on events), each separate food item from the shop has its own Trait and if you gift them to adventurers you can pretty quickly get a bunch of "reached 50 points in [x]" achievements, which each give Town Points and popularity. I didn't realise that until the very last town. Also didn't realise you could remove the RNG adventurers from quests and replace them with actually good ones until the last boss. Final tip: save up all your gold ore and Magic Lamps for the last two towns.
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# ? Jul 3, 2021 19:48 |
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FYI giving items to shops also counts for trait points, so dropping a two scoops ice cream in every restaurant not only gave them good appeal, but got me over the threshold for a few Town Challenges. Just opened up the second town!
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# ? Jul 5, 2021 19:36 |
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GOOD TIMES ON METH posted:New 'camp ground simulator' game in English on Android store, looks fun This is pretty fun. My favorite thing is when you discover a new critter on your campground and everyone loses their poo poo to come see it. "A CORGI! OMG!!"
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# ? Jul 6, 2021 00:30 |
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Well, I think I’ve found our how to cheese Forest Camp Story. Apparently the campfire is also the frenzy timer? And every time someone uses the camp, or something within the camp’s range (dictated by environment of the camp) it extends the frenzy timer by how much Satisfaction the campers get. If you set up a valuable area - high land, lots of plants - keep it a bit distant from the rest of your camp, and have all of its facilities in a space or two of the campfire (which is also surrounded by plants), then campers will come to the area and just hit the fire or the facilities that feed the fire over and over again. Which means that if your campfire and the area around it gets enough use and enough satisfaction, your timer [i]never empties/i]. I’ve been in full frenzy mode for a straight year now, and am jumping up half a rep bar with the second town every month. My main issue right now is how long I can keep inventory in stock. Well, okay, my actual issue is that I’ve been listening to the frenzy music for half an hour straight.
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# ? Jul 22, 2021 17:37 |
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The NG+ mechanic in Forest Camp Story is weirdly addictive. Every time I think "this time I'm just going to keep playing after Y16", I end up with the urge to restart and optimise the first section of the game Even Harder.
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# ? Aug 27, 2021 10:43 |
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# ? Apr 25, 2024 09:15 |
mycelia posted:The NG+ mechanic in Forest Camp Story is weirdly addictive. Every time I think "this time I'm just going to keep playing after Y16", I end up with the urge to restart and optimise the first section of the game Even Harder. This was me with grand prix story! ...But this time what if I have an aura every single time I research a chassis upgrade and carry it over... ...But this replay what if I use a different chassis and GOLD aura it every single upgrade and send it into the next game!?
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# ? Sep 3, 2021 00:06 |