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There's always a PAKRockMedium001. (At least one.) I know exactly what Phil's talking about there - mainly from modding Bethesda games. There are art assets you go back to again and again because they're so versatile and always seem to just fit. It's easy to see what the various "PAKRockMedium001" equivalents were for Bethesda themselves too, since the editors have a little number next to objects in the menu indicating how many times they've been used. (I just went and checked out of curiosity, and in Skyrim for example, the most commonly used object seems to be "TreeThicket01" - which is actually just a bunch of dead-looking long grass. Nearly fifteen thousand instances.)
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# ? Jul 13, 2020 03:51 |
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# ? Apr 25, 2024 04:35 |
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Did you ever get the picture of PAKRockMedium001 to show off? Seeing PAKRockMedium001 by itself would make spotting elsewhere easier.
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# ? Jul 13, 2020 20:54 |
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I want to see the rock
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# ? Jul 14, 2020 18:24 |
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Unfortunately I was never delivered the high quality render of the glorious pakrockmedium001, but I'll ask Phil if he still has it onhand now that Deck 13 is doing remote work.
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# ? Jul 14, 2020 20:40 |
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The LP will be returning soon now that I'm on the uphill climb to health again, but for now here's twelve hours of CJacobs to tide you over! https://www.youtube.com/watch?v=EBlsEfsWiA0 It's that time again! August 25th was my birthday, and I turned 26 this year! To celebrate, I spent the whole day hanging out with you folks and carrying on the tradition of Bioshock-ing around the clock, this time with Bioshock 2, another excellent entry in the series.
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# ? Aug 27, 2020 19:51 |
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Great news, hope your health continues to improve. For some reason I've really enjoyed your Surge LP's, even though they're a game style I've never really enjoyed playing. The world they've built is surprisingly interesting.
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# ? Aug 31, 2020 14:25 |
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I'd never watched your stream before, and when I saw you I did a double-take; you look almost exactly like a guy I used to work with. He even wore plaid all the time. So heads up, you've got a twin running around the Minneapolis/St. Paul area. Glad to hear that you're doing better, I hope your 27th year is excellent!
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# ? Aug 31, 2020 17:04 |
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Stay healthy and get better.
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# ? Aug 31, 2020 17:22 |
Did they start using guns in the previous Surge? Seems like there's a lot of them running around in this one, even to the point that you had to snipe a dude with your drone and hide behind cover so he would come over and you could kill him.
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# ? Sep 7, 2020 22:23 |
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The security guards had shoulder-mounted stun guns and the liquidator enemies used flamethrowers, but no, The Surge didn't have any standard videogame firearms. The wild west DLC added a few guns but even the rifle you just swing around wildly like it's a baseball bat and bullets happen to fly in all directions by coincidence. It's a super interesting change and one I'm not really a fan of to be honest. They wanted to go with a more seedy-cyber-bandit-mob vibe with the enemies around Jericho it seems, but giving anyone besides the elite security dudes actual real guns feels like it was a mistake imo. edit: That said, it does make sense that the hunters would have at least a sidearm. Being prepared for any situation seems like it's kinda their thing. CJacobs fucked around with this message at 22:40 on Sep 7, 2020 |
# ? Sep 7, 2020 22:36 |
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Surge runs on anime rules and the various bots and beasties are impervious to small arms fire. So you need to run around with a half ton bar of electrified steel.
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# ? Sep 8, 2020 01:11 |
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And so concludes my long break. It's good to be back, and I come bearing gifts! We got our hands on that gribbly nano-brain the hard way, so why not give it to someone who knows a thing or two about nanites?
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# ? Jan 23, 2021 21:42 |
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I was extremely hype to see this turn up in my YouTube notifications. Good to see you back, CJacobs!
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# ? Jan 24, 2021 01:27 |
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CJacobs stands for Comet (Jacob's) C/1695 U1 which, lemme see, has an hyperbolic orbit and so doesn't come back, so, welcome back from whichever other star system flung you back into the plague system, enjoy your stay. Happy to see you back around.
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# ? Jan 24, 2021 01:32 |
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He lives!
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# ? Jan 24, 2021 02:37 |
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Back Hack posted:He lives!
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# ? Jan 24, 2021 02:41 |
Glad to see you back. Here's hoping the new year treats you better than the last one.
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# ? Jan 24, 2021 05:03 |
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As a rule, disasters don't result in roving gangs of malcontents threatening the populace. Or, rather, they do, but in the forms of cops and the army "maintaining order" by controlling a situation the only way they know how: with violence, instead of with an agile, aid-focused disaster response. That comes from citizen groups. https://www.stitcher.com/show/behind-the-bastards/episode/elite-panic-why-the-rich-and-powerful-cant-be-trusted-79540936
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# ? Jan 24, 2021 17:32 |
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That's what's fun about the game world The Surge 2 presents imo. All this insanity with the drug trading, the blue sparkle, the mercenary Hunters, the corrupt Jericho police force, all that was already here before the titular the surge happened. Jericho City sucks and seemingly has always sucked. It's just now that it HAS happened, there are too many messes at once for AID to clean up so they're clearly not even bothering. They'd rather keep people INSIDE the city with extreme prejudice than actually help with... Yknow, providing aid.
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# ? Jan 24, 2021 18:06 |
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# ? Apr 25, 2024 04:35 |
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I assume a surged Creo washing machine would somehow turn out to be like Stephen King's The Mangler. At least one of those statues in the CIT lobby better come alive at some point too.
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# ? Jan 25, 2021 07:49 |