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I’m really liking the warlock imp/curse hybrid deck.
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# ? Aug 21, 2022 16:00 |
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# ? Apr 26, 2024 22:37 |
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Nerf quest Hunters just because their turns take too long and it annoys me
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# ? Aug 21, 2022 16:34 |
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Luff posted:Taking a break from playing Edwin and making giant early game boards Yep, Naga Priest can do some absolutely disgusting stuff. I'm not sure if I actually enjoy the deck, but it's not often that Priest gets an efficient way to ladder. You run into a lot of neat lethal puzzles too, which can be fun. I don't know if I can think of another historical deck where opponents can't leave anything on the board or risk dying from turn 4 (...well, other than maybe an old Inner Fire deck, but even those typically needed a fat body to get started - I've killed people from 20+ with nothing but a 3/2 with this new iteration on the theme).
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# ? Aug 21, 2022 18:39 |
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Luff posted:Taking a break from playing Edwin and making giant early game boards It's weird to see screenshots without a deck tracker on on them. Also weird how many people use that 30 year card back.
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# ? Aug 21, 2022 19:00 |
Some mild spice atop all the other spice from this week: https://twitter.com/ViciousHS/status/1561341500277116928 https://twitter.com/ZachODR/status/1561430707976675328
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# ? Aug 21, 2022 21:03 |
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just got my GM-watching packs just two rares but at least it seems to be getting fixed
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# ? Aug 21, 2022 21:04 |
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I'm really glad Blizzard is more willing to make changes and take risks with their balance patches (remember 13 months of Patches the pirate?) but between those and the mini sets it seems like it's really shown that they have a very particular way of designing cards, sets and classes that they do not fully understand the ramifications of.
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# ? Aug 21, 2022 21:39 |
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I would love for Blizzard to comb through all the old sets and see what never sees play and buff a few cards per set. The power creep has been insane and a LOT of cards could get slightly buffed to make them playable again.
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# ? Aug 21, 2022 21:46 |
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Desert Bus posted:I would love for Blizzard to comb through all the old sets and see what never sees play and buff a few cards per set. The power creep has been insane and a LOT of cards could get slightly buffed to make them playable again. That doesn’t fix the issue though. Once you’re out of whack because you printed too many power cards, ‘buff everything else’ doesn’t correct the issue any more than adding +10HP has done. It makes the game swing on hand/play too much, because it’s too easy to delete stats on the board regardless of what number you put on them. (Well, you can put truly stupid 30/30 win con Minions in, but that just moves the issue about). There’s (unfortunately) a natural tension between the game and revenue generation. HUGE PLAYS effects that make people upload videos with shockedface.jpg, comic font META BREAKER, neon background make bank. That’s a story older than CCG/LCGs, that keeps recurring. So even if the team wants to change the direction, maybe they can’t. I’m also okay to say ‘Maybe Team 5 see this as a desirable state’, too. Maybe they like it this way, and that’s okay. It’s becoming less for me personally but design philosophy isn’t really objective either. Shockeh fucked around with this message at 23:54 on Aug 21, 2022 |
# ? Aug 21, 2022 22:29 |
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It 100% would not fix any issues, but it would make a LOT of the old cards no one plays playable again if they did it right. Seems to me like making Wild more playable would draw in more revenue as people will want to buy Wild packs again.
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# ? Aug 21, 2022 22:38 |
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AnacondaHL posted:Some mild spice atop all the other spice from this week:
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# ? Aug 21, 2022 22:47 |
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Saying that the problem is the snowfall guardian nerf is so insane -- if shaman is unplayable if they can't freeze the board and play a 3 or 6 mana 10/10+ four times every game, then maybe you should fix the class's other cards!
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# ? Aug 22, 2022 02:01 |
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Looking at that Paladin number and thinking about the Nathria cards and what do you even do there? Elitist Snob is probably fair right now but I don't think you can really reduce it's cost and increasing it's stats doesn't exactly help anyone's win rate. How often did anybody die to an unanswered Zilliax? Muckborn Servant is fine, again; not really something that would swing anything even if you buffed it since there aren't a lot of game changing Paladin cards to discover. The Silver Hand package isn't really buff friendly either; they could reduce the Infuse cost for Biggun but how much would that actually do? Stewart is just a dead idea unless you make him into a 1 mana 1/2 or something and even then... Sous Chef could give you more recruits but again so what. Promotion is just a terrible card. I don't have any idea what Divine Toll is even supposed to be; if you made it 'Deal 2 damage to all enemy minions and give all friendly minions +2 / +2' it most likely still wouldn't be played. The Countess is just a dumb meme generator that they've already buffed once but Pure only ever came close to working because of the Librams and they're gone so... The location is weak and doesn't do anything most of the time. Service Bell is really weird and I don't know what it is doing in Paladin. EDIT: Really stupid Divine Toll buff suggestion -- 'Shoot 5 random rays; they give friendly minions +2 / +2 and deal 2 damage to enemies. Increase the number of rays by 1 for each Silver Hand Recruit that has died this game' Yes, it is basically Kel'Thuzad for Paladins but the Silver Hand Recruits are, at base, worse than the Skeletons so having two of them in your deck is totally fair. NorgLyle fucked around with this message at 02:21 on Aug 22, 2022 |
# ? Aug 22, 2022 02:08 |
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NorgLyle posted:Looking at that Paladin number and thinking about the Nathria cards and what do you even do there? Service Bell to 2 mana, Muckborn Servant to a 2/5. Maybe buff the quest somehow; perhaps it could also summon a 1/1 after the first stage? I wouldn't touch Divine Toll, because it's so bad that it's safer to leave as a write-off. I actually think Promotion is a pretty good card; with a hero power it's a 3-mana 4/4 taunt. Stewart... honestly, the stats don't matter much, the problem is that you can't draw well enough to play it consistently on curve.
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# ? Aug 22, 2022 02:33 |
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Firebert posted:Saying that the problem is the snowfall guardian nerf is so insane -- if shaman is unplayable if they can't freeze the board and play a 3 or 6 mana 10/10+ four times every game, then maybe you should fix the class's other cards! Seriously lol
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# ? Aug 22, 2022 04:41 |
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Firebert posted:Saying that the problem is the snowfall guardian nerf is so insane -- if shaman is unplayable if they can't freeze the board and play a 3 or 6 mana 10/10+ four times every game, then maybe you should fix the class's other cards! I’m not sure it’s that simple, there’s a similar situation with Guff in Druid and Mage might not even be playable without Hero Varden. Some cards are apparently just backbones. It’s like, if you nerfed the 3/2 Murloc you’d be shooting out 6-8 cards in the deck and it might be hosed, but a lot more extreme. They enable you to play a lot of other cards in the decks. I doubt Snowfall gets reverted though, or that such a low Hunter/Warlock trickles down farther than D5. Meati seems to think Shaman might still be worth playing even, we’ll see.
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# ? Aug 22, 2022 07:05 |
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On the plus side, WoW Druids and Hearthstone Druids are finally aligned. They both have to be the best at everything whilst also keeping the option to do everything else.
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# ? Aug 22, 2022 07:23 |
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Guff giving empty mana crystals from the battlecry/hero power would be a good way to chip away at the card's power level without totally ruining it. I don't think it would mess with any current Druid lists that run Guff; the card would still be really solid. Just feel like the whole idea behind the ramp archetype is "I do nothing on this turn so I can do more on the next one" and the mana refund does too much to eliminate that weakness. For consistency's sake you might want to hit Nourish too but I feel like that's a pretty fair card that doesn't need adjustment
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# ? Aug 22, 2022 07:39 |
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Guff is annoying, but it's not the problem for the class. The problem is that Druid has the best tutoring in the game right now to go along with Guff. It's not that Druid has insane draw in and of itself, but that they are extremely good at getting exactly the card they need.
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# ? Aug 22, 2022 13:45 |
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The major problem with this format in my opinion is that it’s too easy to poo poo out unreasonable amounts of stats early in the game, to the point that the only way to keep them in check is repetitive freezing. The freezing locks out a bunch of decks from being even remotely viable, but without it you’re just going to get clocked by a 20/20 on turn six, so nerfing the freeze causes more problems than it solves. Don’t really know how you fix this. The whole identity of the Nathria sets for Rogue and Priest (and Warrior, though it’s not good currently) was making giant dudes, and they seem bizarrely resistant to reigning in Druid ramp at all.
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# ? Aug 22, 2022 14:14 |
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I'm mostly enjoying the meta, aside from match-ups against Ramp Druid (where I lose 80%) and Quest Hunter (where I generally win but find it annoying to play against). I guess it is fairly rock-paper-scissory and there are minor annoyances playing against any given deck, but I'm surprised it's that skewed at high levels. I used control shaman to get the Muck Pool evolution achievement and it seems fine without the mega stat gain after freezing a board. Edit: Scale of Onyxia is still my most hated card in Standard. It gives Druid too much flexibility in terms of board clearing and/or board pressure after ramping, minimizing the risk meant to be associated with ramping. Jolly Jumbuck fucked around with this message at 17:28 on Aug 22, 2022 |
# ? Aug 22, 2022 17:08 |
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Kibler is streaming the 'unplayable' classes all day long today, should be interesting.
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# ? Aug 22, 2022 19:01 |
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I 100% honestly don't want to be responsible for this! Is it time for a new OP? Desert Bus fucked around with this message at 21:44 on Aug 22, 2022 |
# ? Aug 22, 2022 21:35 |
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With info on Prime deals, how to best manage Golds, Meta decks that have stood the test of time, etc. We're a smart bunch.
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# ? Aug 22, 2022 21:38 |
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Feels like we could start anew? A refresh, some commentary on the diff metas? Explain the formats to new people. Etc.
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# ? Aug 22, 2022 21:43 |
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Go back and read the first 5-10 pages of this thread and then try and come back and tell me it's not time for a reboot. IT'S TIME
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# ? Aug 22, 2022 21:47 |
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Desert Bus posted:Go back and read the first 5-10 pages of this thread and then try and come back and tell me it's not time for a reboot. IT'S TIME As long as we get to keep this, the best post in the thread: Tin Tim posted:Hello is this the wizard poker therapy group?
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# ? Aug 22, 2022 21:53 |
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Haha, first time pulling off stealing the priest quest reward creature that makes the win the game card, then managing to draw the win the game card take that, priest.
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# ? Aug 23, 2022 00:43 |
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Tin Tim posted:Hello is this the wizard poker therapy group? This should be the first post in the thread.
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# ? Aug 23, 2022 01:00 |
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Pardot posted:Haha, first time pulling off stealing the priest quest reward creature that makes the win the game card, then managing to draw the win the game card Mods??
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# ? Aug 23, 2022 01:10 |
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I did a thing: https://forums.somethingawful.com/showthread.php?threadid=4010603
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# ? Aug 23, 2022 01:23 |
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Pardot posted:Haha, first time pulling off stealing the priest quest reward creature that makes the win the game card, then managing to draw the win the game card This is clearly fake, since according to this elaborate photoshop, you have not drawn/played Guff before/on turn 5, which, in my experience facing druids, is downright impossible.
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# ? Aug 23, 2022 01:35 |
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# ? Apr 26, 2024 22:37 |
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Go to the new thread
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# ? Aug 23, 2022 01:54 |