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Mr. Trampoline posted:My least favorite UI design choice is when they show your selected choice by either a highlight or changing the text color, such that in a dialog with only 2 choices you have no idea which one you have selected me squinting at XCOM 2 on Switch handheld, trying to figure out how my soldier is about to level up
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# ? Oct 18, 2022 05:00 |
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# ? Apr 25, 2024 05:32 |
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My replay of Wolfenstein: The New Order stopped when I realized you had to manually collect everything that dropped, and they dropped A LOT of poo poo. I get that you didn't necessarily need to pick all of it up but it was a complete pain in the rear end after 20+ years of games where you just pick up ammo/health by walking over it (particularly with a controller, but a mouse didn't help much either).
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# ? Oct 18, 2022 05:06 |
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Duck and Cover posted:Yes, same to all of the ASCII games. Examples: - k: Look and v: View Units are both commands that give you a cursor describing what's on a tile. They show different, partially overlapping information. - q: Set Building Tasks/Prefs gives you a 3rd kind of cursor that either creates new rooms (i.e. create a bedroom from a bed) OR assigns work to a building (i.e. asking a workshop to build something) - b: Buildings, d: Designate, z: Zones, p: Stockpiles, and w: Burrows all either mark space for some purpose or build something. There isn't a whole lot of logic to what's in what menu, e.g. marking trees to chop down is in Designate but marking a river to fish from is in Zones. A garbage dump is a Zone but a refuse stockpile (which is not the same thing) is in Stockpiles. Turning a wall into a staircase is Designate but building a staircase in empty space is Buildings *It's also bad at text graphics compared to your typical roguelike. It tries to be visual instead of just representative. Like a big sandy desert will have visual texture made out of both ~ and ≈ instead of being uniform. Or all your dwarves are different color happy faces instead of using more glyphs to make them more distinguishable at a glance.
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# ? Oct 18, 2022 05:50 |
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Let me add: any game with slow scrolling text and no key to make it all show up.Mr. Trampoline posted:My least favorite UI design choice is when they show your selected choice by either a highlight or changing the text color, such that in a dialog with only 2 choices you have no idea which one you have selected lmao yes, this
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# ? Oct 18, 2022 12:27 |
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Shrecknet posted:It's not quite a whole interface issue, but any game that has you loot enemies/crates whatever and there's a popup like Otoh, I hate the take all button in Bethesda games because it fills my inventory with crap I don't need or want and is an express train to overencumbered status. Though the worst is when I accidentally press it on a storage container and now have to weed out a hundred items from my inventory.I In games that aren't full of random junk, I'm right there with you. Golashes posted:My replay of Wolfenstein: The New Order stopped when I realized you had to manually collect everything that dropped, and they dropped A LOT of poo poo. I get that you didn't necessarily need to pick all of it up but it was a complete pain in the rear end after 20+ years of games where you just pick up ammo/health by walking over it (particularly with a controller, but a mouse didn't help much either). And 10% of the stuff is secreted away in boxes you have to manually cut open, a gimmick that's neat in the first hour or two but pure tedium for the rest of the game.
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# ? Oct 18, 2022 13:35 |
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It's not a game, but my pet peeve is always Photoshop. I know they can't change it because it's become the industry standard and all of the old guard would flip their poo poo if they did, but good loving god the UI.. I can't begin to count all of the times when it just won't let me do something, without giving me any clues as to why I can't do it, or what I should do to be able to do that thing. Some options are just grayed out, and gently caress you. I can follow a guide or something but if that thing is still grayed out, then by Adobe gods it's going to stay that way and you're going to have to deal with it. I imagine it's hard to wrap your head around how unimaginably bad Photoshop's UI is when you've Stockholm syndromed yourself to work with it for decades, but it's absolutely one of the worst I have do finagle with on the regular. Blender was probably another one, but by some miracle they completely turned it around and now Blender's UI is legitimately great, so who knows, maybe some day.. EDIT: And while I'm on a Photoshop rant, how is it even possible for an image editor to be so incredibly resource intensive, in TYOOL 2022? What is it even doing with all of the processing power it's sucking into it's maw, mining Bitcoin or something? I've actually ran out of memory by just trying to cut a part out of an image. This turns the entire image white, so have fun trying to precisely map out the part being cut without seeing the image itself. Dropbear fucked around with this message at 20:01 on Oct 18, 2022 |
# ? Oct 18, 2022 19:55 |
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One time I was on Xbox live with low tax and I said the Xbox one not having party chat at launch was garbage and how we should have gotten PS4s instead and he told me to kill myself. Oh how the tables turn!!!!!!!
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# ? Oct 18, 2022 21:05 |
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any game with dialogue choices where your "advance to next line of text/fastforward glacial text scrolling" button is the exact same as the "select choice, final answer no confirm" button, including having dialogue options appear in the same place text is when you click inside the text box to advance, causing a misclick and instant bad decision that is irreversible without replaying the last half hour+ of content depending on how old the game is can't remember the last game(s) it happened in but I have very hateful memories of having to exit and reload saves to fix an accidental choice I made while speed reading through long winded rpg dialogue, it's definitely been more than a few times just thinking about this is making me deep salty, an extremely cursed design have dialogue options either use a different button, have their own area separate from the "reading" panel, or confirm before any permanent decision for the love of god
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# ? Oct 19, 2022 11:05 |
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When I'm making selections from a dialog menu, I drat well expect the character to express the dialog option I've selected verbatim. If I select "That sounds fantastic! Have a great day today!" I better loving not hear "yeah ok fine I guess" come out of the character's mouth.
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# ? Oct 19, 2022 15:11 |
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Blankspace posted:any game with dialogue choices where your "advance to next line of text/fastforward glacial text scrolling" button is the exact same as the "select choice, final answer no confirm" button,
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# ? Oct 19, 2022 17:59 |
makes a great Ugly Christmas Sweater
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# ? Oct 19, 2022 20:33 |
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In Deus Ex: HR, save before you try out any radar upgrades. That little circle can turn into an unreadable writhing mass of lines and circles pretty danm quick. I don't know if they tweaked it in the sequel, I don't think I really checked. E: that little rectangle, I haven't played in a while. Pneub fucked around with this message at 04:11 on Oct 20, 2022 |
# ? Oct 20, 2022 04:05 |
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Hate to say it but Warhammer Total war 1 to 3 has a UI that is loving indecipherable.
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# ? Oct 20, 2022 12:42 |
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Blankspace posted:any game with dialogue choices where your "advance to next line of text/fastforward glacial text scrolling" button is the exact same as the "select choice, final answer no confirm" button, including having dialogue options appear in the same place text is when you click inside the text box to advance, causing a misclick and instant bad decision that is irreversible without replaying the last half hour+ of content depending on how old the game is yesterday playing a game called Iron Something press x to skip the sec ond half of this line of dialog without filling the text in prees space to auto fill out sentences slowly the first problem is games presume kindergarten level literacu
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# ? Oct 20, 2022 14:28 |
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a console game with mouse cursor and the d pad does not do anything
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# ? Oct 20, 2022 14:41 |
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Pretty much every single game written for/on a console and then ported to PC. No Man's Sky is an excellent example of this. There was one of the Battlefield games, in the screen for remapping controls every time you clicked on an action and then hit a key to remap it, it reset the mouse cursor to the center of the screen instead of leaving it where it was when you clicked. It took extra effort to include something so annoying and they did it anyway.
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# ? Oct 20, 2022 18:30 |
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What this doesn't show is you can only move the last card you've put on the board and that the hitbox for dragging cards back into your hand is finicky. What's so difficult about copying Hearthstone? Other games manage to do it just fine. Duck and Cover fucked around with this message at 01:28 on Oct 21, 2022 |
# ? Oct 21, 2022 00:06 |
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I love it when a console to PC port has you enter text, but requires you to use an onscreen keyboard instead of just typing directly.
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# ? Oct 21, 2022 02:17 |
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They used to have a whole API for forcing you to do that with games for windows live.
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# ? Oct 21, 2022 02:49 |
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gotham knight, an action game of some sort
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# ? Oct 21, 2022 03:11 |
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The non-functional AI was even worse than the interface but the interface alone was enough to make it virtually unplayable.
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# ? Oct 21, 2022 03:16 |
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this thread doesn't really work if you don't say what the game is
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# ? Oct 21, 2022 03:22 |
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well why not posted:this thread doesn't really work if you don't say what the game is Sorry, that one's so infamous that I didn't think it needed an introduction. Master of Orion III.
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# ? Oct 21, 2022 03:25 |
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When my friends had me try Apex with them a couple months ago, I needed help navigating the main menu because I didn't know how to look at my characters or even invite/join friends, which I thought was pretty bad. I haven't played many modern shooters though, so maybe certain UI conventions went over my head.
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# ? Oct 21, 2022 03:26 |
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Dragonball Fighers Z has a godawful multiplayer interface. Instead of just selecting quick match or finding a room or whatever, you're transported into a weird MMO game hub where you have to walk around and challenge people in 'circles' or whatever. Since it's on gamepass my friend and I started it up and could not figure out how we could fight each other. I had to look online and the method was so unnecessarily complicated (and to change characters you have to leave the match and remake the circle manually) that we just gave up and deleted the game.
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# ? Oct 21, 2022 03:42 |
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well why not posted:this thread doesn't really work if you don't say what the game is Hey hey my picture has the game name right there, like all good games!
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# ? Oct 21, 2022 03:46 |
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Original_Z posted:I love it when a console to PC port has you enter text, but requires you to use an onscreen keyboard instead of just typing directly. Holy poo poo, I just set up an online account with the Treasury so I can buy I-bonds, and after generating a strong password and storing it in my password locker, I get this: And now my strong password isn't as secure because they ignore case. And god help you if you use the 'back' button in your browser:
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# ? Oct 21, 2022 16:06 |
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That kind of makes sense as a way of defeating keyloggers. Makes less sense when you're naming a character in an RPG.
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# ? Oct 21, 2022 16:31 |
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I just stick to default names for security.
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# ? Oct 21, 2022 16:43 |
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Blue Labrador posted:When my friends had me try Apex with them a couple months ago, I needed help navigating the main menu because I didn't know how to look at my characters or even invite/join friends, which I thought was pretty bad. I don't think Alex's interface is terrible, but it's certainly not great. I have trouble remembering how to check my progress on the season passes / event screens.
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# ? Oct 21, 2022 18:06 |
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sticku yhis thread
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# ? Dec 12, 2022 21:24 |
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press b to use secondary skill in combat press b to cancel action in menu no way to decouple UI gets hosed up if you map a gamepad button to a keyboard key to fix this
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# ? Jan 1, 2023 18:22 |
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# ? Apr 25, 2024 05:32 |
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Mescal posted:press b to use secondary skill in combat It should be legal to publicly stone the person who did this.
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# ? Jan 1, 2023 19:32 |