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Diablo 2 also did a good job of that. It basically looked exactly how I perceived Diablo 2 when it came out.
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# ? Jan 14, 2024 09:39 |
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# ? Apr 23, 2024 18:43 |
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The remake adds a lot of holograms to places where there were signage in the original, like the map of the station inside the first chapter Tram room for a wall-sized example, but other than those modernizatioins I think what helps is how utterly faithful it was. It's just the same spaceship but with more pipes, grates, and connections. Replaying the other day, I noticed that in certain areas you can hear air wooshing through the ship, like the cargo arrival conveyor belt room. Also in that room just above the No Power door there's a vent that freaks out if you try the busted door. At the end of the hallway, the necromorph that is there playing dead is the same one that runs by if you try to grab some ammo in a blocked adjacent hall, same model and everything. There's just so much purposefully placed ambience everywhere, it's wonderful.
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# ? Jan 14, 2024 14:36 |
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They kept the one hallway in Engineering near the engines that for some reason is like 10x louder than anything else in the game, so yeah faithful remake
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# ? Jan 14, 2024 23:22 |
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They love that people hate that fuckin thing I think it was mentioned in an interview I saw
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# ? Jan 15, 2024 00:17 |
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Dogen posted:They love that people hate that fuckin thing I think it was mentioned in an interview I saw i believe that was for the airlock sound, which is a straight recording of the BART going through some tunnel and screeching like a banshee
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# ? Jan 15, 2024 00:35 |
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In the remake it has been replaced with a different, also horrible and loud sound, which is very nice of them
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# ? Jan 15, 2024 17:04 |
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Vermain posted:i believe that was for the airlock sound, which is a straight recording of the BART going through some tunnel and screeching like a banshee I think that’s just the arrival sound for the train
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# ? Jan 15, 2024 17:27 |
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Hey did you know that javelins with enemies stuck to them will still pierce windows https://clips.twitch.tv/PoliteEncouragingGooseCmonBruh-zTz-mso0wayvg94d Dead Space 2 is still a very very good game
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# ? Jan 29, 2024 03:15 |
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Impossible mode fuckin sucks. No checkpoints and only one save would have been fun but the one life thing is dumb as hell.
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# ? Mar 4, 2024 06:50 |
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I did it at the same time as my one gun run which I think helped I started a brand spanking new game on hard and was like, oh right this game is indeed hard if you don’t have a stockpile of stuff to fall back on
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# ? Mar 4, 2024 14:42 |
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Apparently the Dead Space Remake sales were lackluster and Motive Studios has been assigned to work on Battlefield along with the Iron Man game they were already doing. Sucks.
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# ? Apr 11, 2024 07:05 |
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DSR is a great remake even if it doesn't compare to the insane heights of RE4make. I'm both unsurprised and completely disappointed in EA sandbagging this loving game once again, because those morons can't even take a win without loving it up majorly. Felt like that was the case when they put out surveys asking if people wanted a DS2 remake after release, they're just completely clueless.
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# ? Apr 11, 2024 07:11 |
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OhFunny posted:Apparently the Dead Space Remake sales were lackluster and Motive Studios has been assigned to work on Battlefield along with the Iron Man game they were already doing. EA's said that it wasn't due to poor sales, something jason schreier has backed up, and was instead due to various internal ideas for a theoretical DS2R or a new game entirely fizzling out and never making it past the pitch stage. DSR missing internal targets was apparently a part of this, but not the major factor still sucks rear end considering how good DSR was and the clear degree of love that went into its development. much like with alien: isolation, this was absolutely a team that deserved to make another horror game, and the fact that they're being sent off to the yearly franchise mines is a real disappointing end
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# ? Apr 11, 2024 07:12 |
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on the one hand, sure. on the other hand i can think of few games from that generation that need a remake less than Dead Space 2, one of the best looking games on either console. Seriously just release it upscaled and you're probably good.
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# ? Apr 11, 2024 07:16 |
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With modern tech they could make the eye scene even more hosed up
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# ? Apr 11, 2024 07:28 |
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The only reason I would want a DS2R is for the possibility of a non poo poo DS3
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# ? Apr 11, 2024 14:18 |
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Makes dead space, is pulled off dead space to work on battlefield. why does this sound familiar….
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# ? Apr 11, 2024 16:00 |
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I have to wonder if the poor sales were genuine poor sales or AAA publisher "This game didn't sell a billion copies so it failed" poor sales.
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# ? Apr 11, 2024 16:11 |
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1stGear posted:I have to wonder if the poor sales were genuine poor sales or AAA publisher "This game didn't sell a billion copies so it failed" poor sales. Apparently the remake sold 2million copies (which feels like a lot for a remake of a 15 year old game).
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# ? Apr 11, 2024 16:21 |
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There's also the viewpoint, rightly or wrongly of "could this studio working on a different game for the same period of time have made one that would have made more money?". I think I joked a page or two that we had to hope they got a Dead Space 2 greenlit and mostly done before EA shifted back in it's cyclic fashion to their classic "gently caress anything else, Fifa and Battlefield only!" stance and unfortunately that didn't happen. I don't have any actual insight into the internal expectations of EA on the Dead Space Remake but we always heard they had insane expectations of the original series after the first one, expecting 5 million in sales for a horror game, crowbarring in multiplayer and co-op and such to try and achieve that. It wouldn't surprise me if they had muted expectations compared to that for the remake but still expected it to do better than it did based on metrics we aren't aware of (you sometimes see this with people clamoring for remakes of niche series, the owners of the IP see that clamoring and do a kickstarter and you quickly see the actual limits of interest when it comes to putting down the money required for an actual modern videogame) and so quickly shitcanned a remake of the sequel.
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# ? Apr 11, 2024 17:09 |
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Xenomrph posted:Apparently the remake sold 2million copies (which feels like a lot for a remake of a 15 year old game). 2 million for a big budget multi-platform game from an established IP (even if an older one) is pretty bad unfortunately.
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# ? Apr 11, 2024 17:19 |
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I mean two million is about what the OG series peaked at with 2 so I don’t know why you would expect more
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# ? Apr 11, 2024 17:34 |
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CharlestheHammer posted:I mean two million is about what the OG series peaked at with 2 so I don’t know why you would expect more DS2 did at least 4 million. DS1 did around 2.
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# ? Apr 11, 2024 17:45 |
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Making a game is also more expensive than it was
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# ? Apr 11, 2024 18:08 |
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At least we got this remake, an unexpected gift. Oh well.
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# ? Apr 11, 2024 18:47 |
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yeah horror series either blow up or they don't, did space did pretty well but not RE remake numbers and sure as gently caress not fnaf/poppy zoomer horror numbers. i can see maybe getting a "remaster" of 2 someday but probably not for a while. I loved the remake and am happy we at least got that.
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# ? Apr 11, 2024 19:22 |
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Looks like they were going for a new game instead of a ds2 remake. https://x.com/jasonschreier/status/1778202621058449560
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# ? Apr 11, 2024 20:55 |
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Probably they had the opinion that 2 would have been way more work and needed a remake less? Maybe it made more sense to make a new game? I’m sad we won’t get new dead space in whatever form from the same team, but again at least we got remake #1
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# ? Apr 12, 2024 02:38 |
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Dogen posted:Probably they had the opinion that 2 would have been way more work and needed a remake less? Maybe it made more sense to make a new game? I’m sad we won’t get new dead space in whatever form from the same team, but again at least we got remake #1 it's possible that they had no real intention of ever making a DS2R and did DS1R as more of a proof of competency, like a "look what we can do" project that's guaranteed to sell reasonably well and can showcase your chops when it comes to making a big budget horror title
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# ? Apr 12, 2024 02:43 |
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Dead Space 2 is what I consider to be drat near perfect as is. I really just wanted to see Motive work on more Dead Space because they did such a drat good job with the first game. They really earned my respect as a DS fan and I wanted to see what they could do with the series. Idgaf about a DS2 remake it's just a real bummer to hear they were sent to the Battlefield mines after such a quality effort. EA fuckin sucks.
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# ? Apr 12, 2024 03:53 |
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maybe they were skipping ds2r and trying to give us the sorely needed proper third game (End of Dead Space)
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# ? Apr 15, 2024 16:06 |
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Vermain posted:it's possible that they had no real intention of ever making a DS2R and did DS1R as more of a proof of competency, like a "look what we can do" project that's guaranteed to sell reasonably well and can showcase your chops when it comes to making a big budget horror title The bonus secret ending leading right into DS2 seemed to hint they had plans at least.
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# ? Apr 15, 2024 16:28 |
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slicing up eyeballs posted:maybe they were skipping ds2r and trying to give us the sorely needed proper third game (End of Dead Space) In the dead space series where Isaac uses industrial tools to defeat space zombies, Isaac uses a planet cracker, an industrial tool, on the planet-sized space zombies. Master Chief John Isaac cracks all of the brethren moons and then at the end goes insane before the credits roll.
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# ? Apr 15, 2024 16:34 |
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# ? Apr 23, 2024 18:43 |
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slicing up eyeballs posted:maybe they were skipping ds2r and trying to give us the sorely needed proper third game (End of Dead Space) They were reportedly planning on going straight to a new entry in the series until EA killed it.
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# ? Apr 16, 2024 05:26 |