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Dongattack
Dec 20, 2006

by Cyrano4747

Lightguy posted:

Dragon Age

I have been holding off on this game until my exams are over (which they are on monday), i REALLY wanted to play a ranger. Would you say that archery is a really stupid route to take or that its just kinda worse than the other options?

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Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Thanks to the insane THQ pack on Steam I'm about to jump in to Dawn of War II. What's the good news here?

MMAgCh
Aug 15, 2001
I am the poet,
The prophet of the pit
Like a hollow-point bullet
Straight to the head
I never missed...you

Dongattack posted:

I have been holding off on this game until my exams are over (which they are on monday), i REALLY wanted to play a ranger. Would you say that archery is a really stupid route to take or that its just kinda worse than the other options?
Contrary to what the name might imply, being a ranger has nothing to do with going the archery route (i.e. the talents it enables are not geared towards either melee or ranged combat as such), so you should not let that hold you back. The brief ranger description in the manual actually is fairly spot-on. :)

al-azad
May 28, 2009



Dongattack posted:

I have been holding off on this game until my exams are over (which they are on monday), i REALLY wanted to play a ranger. Would you say that archery is a really stupid route to take or that its just kinda worse than the other options?

Non-magical ranged attacks are overshadowed by magic. Actually, everything is overshadowed by magic. In an ideal situation, your mages will be dishing out the damage while a melee character draws aggression or quickly stuns enemy mages.

But don't let this discourage you. Normal difficulty is enough to let you experiment with any party load out for 99% of the game's fights and you can always change the difficulty at any time.

Der Kyhe
Jun 25, 2008

L. Ron Mexico posted:

And they're all either empty/incomplete (the ones that were just restored directly from the source or whatever) or complete fanfic garbage (everywhere the guys who made it actually wrote dialogue)
There's some fan-made patches (at NMA for instance, just don't read the forums) that fixes some retarded problems like the ridiculous encounter rate you get on newer computers and the car bugs and other stuff like that, but the content mods are godawful unless you're really like dialogue written by guys that are really into reading source code.

I have to disagree here. The total restoration project makes some quest-lines make sense and adds tons of stuff that is mentioned in original game (Suliks's sister, home village for example) but cut from the original. There are some places were sorely bad "transition-texts" have been added, but overall it is almost "expansion disk"-level addition.

However, I played the original F2 as the Scandinavian english-version with semi-cut content, so for those who did not live in a nanny state that in the 90's had a boner for censoring video games the milage may vary. (I think we had no children and several broken drug-related quest-lines version, blood and such was present)

sexual rickshaw
Jul 17, 2001

I AM A SOCIALIST COMMUNIST MARXIST FASCIST FREEDOM-HATING NAZI LIBERAL CZAR!
Anything I should know about Eternal Sonata?

Dongattack
Dec 20, 2006

by Cyrano4747

MMAgCh posted:

Contrary to what the name might imply, being a ranger has nothing to do with going the archery route (i.e. the talents it enables are not geared towards either melee or ranged combat as such), so you should not let that hold you back. The brief ranger description in the manual actually is fairly spot-on. :)

I should have been more clear, i want to play the ranger AND use archery weapons, thanks for mentioning the talents tho, it made me dare to look at the wiki (spoilernerves), and i found out some plesant things about the talents.

al-azad posted:

Non-magical ranged attacks are overshadowed by magic. Actually, everything is overshadowed by magic. In an ideal situation, your mages will be dishing out the damage while a melee character draws aggression or quickly stuns enemy mages.

But don't let this discourage you. Normal difficulty is enough to let you experiment with any party load out for 99% of the game's fights and you can always change the difficulty at any time.

I dont really like magic all that much, i guess you could say i roleplay a anti-magic character, i wouldnt say that tho cause i think it sounds extremly nerdy :(
Casters in my party will be on healing duty i presume, so i can pretend they are clerics.

I'll just get a feel for archery as i go along :)

Are there any negative consequenses to switching the party loadout? As for instance in Mass Effect where you could miss out on a achivement. I dont even know if the game has achivements and i really dont care, but i could miss out on an ITEM :supaburn:

Mr E
Sep 18, 2007

I just got GTA4, Ninja Gaiden II, and Dead Rising today. What should I know about them?

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.

Mr E posted:

GTA4

On the south part of the first island, there is a playground. Ram a car into one of the swingsets and keep going.

Heliotrope
Aug 17, 2007

You're fucking subhuman

Mr E posted:

I just got GTA4, Ninja Gaiden II, and Dead Rising today. What should I know about them?

GTA 4: If a friend calls you to hang out but you don't want to, agree anyway. Then call them back to cancel, and you won't lose any respect from them. If you want to get their abilities but don't want to spend a lot of time with them, just go get food and drop them back off.

Dead Rising: You're probably going to die several times at the beginning. That's fine, you can start over and keep all your levels. Don't expect to be able to do everything and still meet the time limits when you first go through. You can talk to survivors and get XP, but I would consider actually bringing them back a secondary goal for now.

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


I know someone posted about Resident Evil 4 awhile ago but I'd like to ask again. I bought the Gamecube version awhile ago but I couldn't get past the controls. Now the Wii version, which everyone said was an improvement in the controls department, is cheap so I picked it up. Things are better but I'm still confounded by the controls . . . the lack of sidestep, the awkward movement . . . Why is it like this? Is there something about it that I'm just not understanding/appreciating?

Any other random things I should know are good too.

Mr E
Sep 18, 2007

Mr. Heliotrope posted:

GTA 4: If a friend calls you to hang out but you don't want to, agree anyway. Then call them back to cancel, and you won't lose any respect from them. If you want to get their abilities but don't want to spend a lot of time with them, just go get food and drop them back off.

Dead Rising: You're probably going to die several times at the beginning. That's fine, you can start over and keep all your levels. Don't expect to be able to do everything and still meet the time limits when you first go through. You can talk to survivors and get XP, but I would consider actually bringing them back a secondary goal for now.

Thanks for the GTA 4 stuff, I wasn't sure if I could do that. With Dead Rising, if you run out of time do you still keep your levels?

Dr. Video Games 0031
Jul 17, 2004

Those are just the tank controls the series has had since its inception. They will always have them.

You're lucky you can freely aim your gun now, that wasn't in the series until RE4.

Slotducks
Oct 16, 2008

Nobody puts Phil in a corner.


I just picked up Knights of the Old Republic on steam, I'm sure it's been done here before, But I'm also sure there will be a whole bunch of people who just picked it up (it's super cheap, 2.99$ or whatever).

Any tips for someone who's never played?

Heliotrope
Aug 17, 2007

You're fucking subhuman

Mr E posted:

Thanks for the GTA 4 stuff, I wasn't sure if I could do that. With Dead Rising, if you run out of time do you still keep your levels?

Yes, that counts as one of the possible endings you can get. Once the game is over you can start another one with all your levels.

A Real Happy Camper
Dec 11, 2007

These children have taught me how to believe.
I believe you also keep levels if you die.

Also on the Dead Rising front: Soccer Balls are the best weapons in the game. They bounce all over and do a ton of damage. Bouncy cubes are good for knocking dudes over, and do a decent amount of damage to the clown boss in case you run out of ammo.

Phenotype
Jul 24, 2007

You must defeat Sheng Long to stand a chance.



HondaCivet posted:

I know someone posted about Resident Evil 4 awhile ago but I'd like to ask again. I bought the Gamecube version awhile ago but I couldn't get past the controls. Now the Wii version, which everyone said was an improvement in the controls department, is cheap so I picked it up. Things are better but I'm still confounded by the controls . . . the lack of sidestep, the awkward movement . . . Why is it like this? Is there something about it that I'm just not understanding/appreciating?

Any other random things I should know are good too.

It's not a Gears of War shooter, its much slower-paced. Use the 180 move to spin around, put some distance between you and a group of zombies, and then 180 back towards them, go into shooting mode and target heads and legs. It's definitely closer to a rail shooter than an average third-person action game. Whore out your melee attacks, too--shoot a zombie in the knee, sprint forward while he stumbles, and perform the melee command and you deal heavy damage to any zombies in the (relatively large) vicinity. It's rather easy on the Wii once you get the hang of it. The pointer controls make you into a serious badass compared to using dual thumbsticks.

e: Has the wiki been down the past few days? What's going on? I'm starting Arcanum for the first time and I wanted some tips. Western RPGs always have such a steep learning curve at the beginning. I already scrapped two characters because I didn't understand exactly what I was doing during creation, and I'm not looking forward to playing the first hour over again. Is there a faster way to get around a town than running and slowly scrolling the map?

Phenotype fucked around with this message at 06:10 on Nov 28, 2009

Argon_Sloth
Dec 23, 2006

I PLAYED BATTLETOADS AND ALL I GOT WAS A RASH IN MY ASS

Mr E posted:

I just got GTA4, Ninja Gaiden II, and Dead Rising today. What should I know about them?

Don't know why you want tips for a 20 year old game but here you go:

Ninja Gaiden II
- There is a scroll in each act set that will increase your maximum Ninja power by 10.
- always try to have 2 shadows at all times.
- Fire dragon balls are worthless, never pick them up.
- You can jump over the windmill throwing star, causing it to hit enemies behind you. You can keep jumping it so long as you don't catch it or scroll it off the screen.
- Practice jumping from a wall to ledge it supports. This skill will come in handy.

You probably mean the more recent 360 game, but I've got no tips for that one.

Mr E
Sep 18, 2007

Argon_Sloth posted:

Don't know why you want tips for a 20 year old game but here you go:

Ninja Gaiden II
- There is a scroll in each act set that will increase your maximum Ninja power by 10.
- always try to have 2 shadows at all times.
- Fire dragon balls are worthless, never pick them up.
- You can jump over the windmill throwing star, causing it to hit enemies behind you. You can keep jumping it so long as you don't catch it or scroll it off the screen.
- Practice jumping from a wall to ledge it supports. This skill will come in handy.

You probably mean the more recent 360 game, but I've got no tips for that one.

I really ought to have made that clear. :saddowns:

Astfgl
Aug 31, 2001

Phenotype posted:

Is there a faster way to get around a town than running and slowly scrolling the map?

If you're setting waypoints, then no. If you're not setting waypoints, you should be. You can set up to 7 or 8, both on the local and global map. Also, make sure you have the unofficial patch installed.

Phenotype posted:

I'm starting Arcanum for the first time and I wanted some tips. Western RPGs always have such a steep learning curve at the beginning. I already scrapped two characters because I didn't understand exactly what I was doing during creation, and I'm not looking forward to playing the first hour over again.


For character creation:
- Don't pick a background that gives you money or items. They'll be worthless.
- Make sure to put a least a point into Melee and Dodge, preferably right away. To make the things easier, I'd go for a Strength of 6-8 to start as well.
- You should buy a fine steel dagger during character creation. If you have the money, buy more armor (like a helmet, boots or gauntlets) instead of healing potions/salve. Female characters may want to buy the reaction boosting dress.

For the rest of the game:
- Regardless of whether you play as a magic or tech, make sure you buy/steal as many Scrolls of Exit as possible. Even techs can cast them, and they're a huge lifesaver in most dungeons.
- Save often. Before you talk to anyone new, pretty much. Save whenever you visit a new town for the first time. Save before you start a huge dungeon, etc. Quicksave/quickload will be your friends.
- At some point, you'll want a place to store your stuff, especially if you're playing a tech. The best place is the warehouse near the docks in Tarant. There's a gnome outside who'll ask you to kill the rats inside. Help him out and he'll let you store anything in the warehouse forever.
- You get experience in two ways: (1) successfully hitting monsters and (2) killing monsters. Experience is divided amongst the party, but the doer of the action gets the lion's share. Also, you can generally get more experience from the hitting than from the actual killing. If you want to level up quickly, play with a small party and do most of the fighting. Larger parties will usually plow through enemies before you get a chance to even touch them, causing you to level up much more slowly.
- The game of easiest with a high intelligence, high charisma, high pick locks, high dexterity/perception (depending on whether you play melee/ranged), and high repair.
- You will probably want to start hanging on to different sizes of armor, since you never know who you'll meet along the way, and tracking down small or large armor on short notice is really tough.
- You will want to hang on to the following items for most of the game: Molochean Hand amulet, passport/matchbook from the crash site, camera from the crash site, kathorn crystal, heartstone, mithril, shovel, Hadrian's artifacts, and saltpeter&charcoal (only if you play with firearms, as they're the components in bullets).
- I think the following skills are pretty useless: gamble, haggle, heal, backstab, prowling, pick pockets, bow.
- I think the following tech disciplines are pretty useless: herbology, therapeutics, machinery, chemicals, and explosives (unless you're playing a throwing character).
- Magic is up to you. Make sure you take pain, some of the temporal college, and whatever else you want. Some people swear by teleportation, but I've never missed it.

Spoilery stuff that'll make the game easier, but isn't cheating:
- If you plan on being a thief, don't kill Lucan outside of Shrouded Hills. Persuade him instead.
- Complete the Garringsburg heist quest before completing Dolores Beston’s/Madame Toussaud’s quest. You’ll get a better reward. And always side with Toussaud.
- Be sure to ask Lianna del Par about Cumbria and her father before going to the Isle of Despair.
- If you want Worthless Mutt in your party you have to save him from the gnome the first time you travel to Ashbury. If you take too long, Mutt will die.
- Before traveling to T'sen Ang, make sure you equip the Molochean Hand amulet, and don't take it off until you leave the city completely.

If you have any other questions, I can tell you what'll work and what won't for the different skill sets.

Astfgl fucked around with this message at 07:12 on Nov 28, 2009

Dalai Lamacide
Jan 10, 2007

She wears underwear with dick-holes in 'em

Slotducks posted:

I just picked up Knights of the Old Republic on steam, I'm sure it's been done here before, But I'm also sure there will be a whole bunch of people who just picked it up (it's super cheap, 2.99$ or whatever).

Any tips for someone who's never played?

Save before you do anything. Especially heading to other planets, I've run into Malak after the 2nd planet in one game, but not till after the 4th planet in another. Also you might want to check out a guide for a comparison on the melee feats/all feats/class to use. The game is essentially D&D, and you wouldn't play D&D without books, would you? :smug:

Dr. Video Games 0031
Jul 17, 2004

Captain Novolin posted:

I believe you also keep levels if you die.

Also on the Dead Rising front: Soccer Balls are the best weapons in the game. They bounce all over and do a ton of damage. Bouncy cubes are good for knocking dudes over, and do a decent amount of damage to the clown boss in case you run out of ammo.

Also the weapons the clown boss have are the best melee weapons in the game.

There are books in the game that increase the durability of certain types of melee weapons. Without them, they will break on you in a matter of minutes. The books stack exponentially. Two 4x durability books give you 16x durability, 3 ("triple-booking") give you 64x durability and will pretty much last you the entire game. Use these for the best melee weapons you find.

bbcisdabomb
Jan 15, 2008

SHEESH
Dead Rising: People will tell you you're supposed to die a few times before you beat the game. I've beaten the game without dying, and it really isn't that difficult if you can beat the clown boss.

Ogianres
Oct 21, 2008

Dr. Video Games 0031 posted:

Also the weapons the clown boss have are the best melee weapons in the game.

There are books in the game that increase the durability of certain types of melee weapons. Without them, they will break on you in a matter of minutes. The books stack exponentially. Two 4x durability books give you 16x durability, 3 ("triple-booking") give you 64x durability and will pretty much last you the entire game. Use these for the best melee weapons you find.

For your first time you shouldn't do this. Seriously. You want to have fun playing around with different weapons and failing and coming back later is actually fun and worth doing. I'm not saying to not triple-book the small chainsaws, I'm saying that you should not use them at all for your first playthrough because afterwards every other melee weapon will become useless. Save the small chainsaws for when you are actively attempting to achieve a Saint run. For this game you should play it blind at least once through with as many continues or do-overs it takes to make it, then look for detailed and dedicated guides for specific achievements

Although I suppose that a general hint that wouldn't really spoil the gameplay at all is the fact that most of the bosses follow fairly strict patterns. Any bosses that don't follow patterns very strictly have very long telegraphs of their moves, so once you recognice the wind-up, you can prepare for the attack. Also melee weapons are overall much stronger than ranged weapons; ranged weapons are really only useful for their relatively fast attack speeds and the fact that you can hit things without being next to said things.

Contingency Plan
Nov 23, 2007

I went and picked up Assassin's Creed II because people have yelling non-stop that it is GOTY 2009. As far as I'm concerned, that honour belongs to Warhammer 40,000: Dawn of War II, but that is neither here nor there. Any tips for my sojourn into Renaissance Italy?

Morpheus
Apr 18, 2008

My favourite little monsters

Contingency Plan posted:

I went and picked up Assassin's Creed II because people have yelling non-stop that it is GOTY 2009.

...really? Huh. Okay.

Anyway I just read in the 'crucial gameplay elements you've missed thread' that there's a tutorial guy who teaches you some combat moves. This same guy also teaches you special moves, such as throwing sand in your opponents' faces.

Foul Fowl
Sep 12, 2008

Uuuuh! Seek ye me?

Slotducks posted:

I just picked up Knights of the Old Republic on steam, I'm sure it's been done here before, But I'm also sure there will be a whole bunch of people who just picked it up (it's super cheap, 2.99$ or whatever).

Any tips for someone who's never played?

Don't level up at all until you become a Jedi. There's a hard cap of 20 levels in the game, and a level 20 jedi is more powerful than a 8 soldier/12 Jedi, especially if you're planning to play one of the classes that focus on force powers. I don't know if you can make some weird builds with sneak attacks or anything, but this is true in general.

Even if you're playing evil, don't kill the person in the third Jedi test. There are only three recruitable Jedi, one of which won't always be available, and since Jedi are always better than anyone else without exception you'll want to have two Jedi and you in the party.

The best classes/alignments to play are good guardians, since they tear poo poo up and light side powers have a bunch of buffs, or evil consulars since they blast poo poo up and most offensive powers are dark-aligned (cost less to use if you're evil, more if you're good, though by the end you'll have enough force points [mana] to basically disregard force power alignments.) Sentinels suck, don't play them.

And if you enjoyed the game I strongly recommend the second one. There's a lot of cut content but I thought it was a big improvement in everything.

Foul Fowl fucked around with this message at 14:12 on Nov 28, 2009

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Mr E posted:

I just got GTA4

For some reason the "good" 2nd pistol is arguably the best weapon for at least 2/3rd of the game, forget shotguns because until you are comfortable with the wonky cover system the pistol is king.

Sentient Toaster
May 7, 2007
Not the fork, Master!
I'm also looking for advice on Wild ARMs XF. I'm over a dozen battles in and they've ALL been gimmicks. Does this seriously continue all the way through the game? The closest thing to a straight beatdown I've seen outside free battles was basically "kill these guys, but not while they're standing on ley points or they'll one-shot you."

MrJacobs
Sep 15, 2008

Mr. Heliotrope posted:

GTA 4: If a friend calls you to hang out but you don't want to, agree anyway. Then call them back to cancel, and you won't lose any respect from them. If you want to get their abilities but don't want to spend a lot of time with them, just go get food and drop them back off.

Dead Rising: You're probably going to die several times at the beginning. That's fine, you can start over and keep all your levels. Don't expect to be able to do everything and still meet the time limits when you first go through. You can talk to survivors and get XP, but I would consider actually bringing them back a secondary goal for now.

GTA4: ALWAYS get Roman to 100% friendship asap. That way you can abuse the cab system. If you have an extra few bucks, just do your "dates" with friends/girlfriends with cabs and you get the whole thing done in less than half the time of literally driving everywhere (though you have to pay extra to rush the cab, it is so worth it.

Faerie Fortune
Nov 14, 2004

Thanks to the "Badly Received Games You've Played" thread, I picked up Theresia: Dear Emile. Thanks to the thread I know that the traps are unavoidable and that healing items are pretty easy to find because of that. I've gone through the little tutorial part but is there anything else I need to know before I start playing?

homerlaw
Sep 21, 2008

Plants are the best ergo Sylvari=Best
What should I know about Dead Space for the PC

Bo-Pepper
Sep 9, 2002

Want some rye?
Course ya do!

Fun Shoe

homerlaw posted:

What should I know about Dead Space for the PC

Disable vert syncing if you are having slow mouse movement response. I almost put the game down before I found out about this because I thought the game was meant to be that clumsy.

Bloodly
Nov 3, 2008

Not as strong as you'd expect.

Slotducks posted:

I just picked up Knights of the Old Republic on steam, I'm sure it's been done here before, But I'm also sure there will be a whole bunch of people who just picked it up (it's super cheap, 2.99$ or whatever).

Any tips for someone who's never played?

The same advice that applies to Neverwinter Nights1+2: REMEMBER TO PAUSE.

Don't neglect your grenades and other side items in a tight spot. Obvious? It bears repeating for every RPG.

Note the wording of Sneak Attack-if the target is disabled, you get the bonus damage. Jedi of all sorts have several ways of getting Sneak damage without having to stealth up to your targets.

Force Speed is brutal. Force Speed with Flurry/Rapid Shot, more so. Force Speed+Flurry/Rapid+Sneak bonus=death. Best part is Force Speed is a Neutral power.

Armoured Jedi of both sides of the Force are possible. Read your powers carefully-there's a significant amount that aren't blocked by armour. It's not necessarily the best path, but it's a path.

There is one particular item at Kasshyyk that you might really want to pick up. Remember, you're fighting Dark Jedi-Lightning lovers...I mention it because you can't get it after the planet is complete.

2074491022871990000
Oct 24, 2009

by Fistgrrl

sexual rickshaw posted:

Anything I should know about Eternal Sonata?

Don't scour the dungeons looking for treasure chests every time. There's a new 'rank' of weapons in chests every level that are better than the last. Unless you're going for a complete playthrough it's mostly a waste of your time.

Truspeaker
Jan 28, 2009

Sentient Toaster posted:

I'm also looking for advice on Wild ARMs XF. I'm over a dozen battles in and they've ALL been gimmicks. Does this seriously continue all the way through the game? The closest thing to a straight beatdown I've seen outside free battles was basically "kill these guys, but not while they're standing on ley points or they'll one-shot you."

Short answer, no, not all battles are gimmicks, there is a fair amount of "Kill everything however you want!" stuff. But throughout the game there are still a ton of missions with special conditions and whatnot. Best advice I can give is that everyones base class is really good, and you should give them skills to compliment that.

Wish I could help more, but I dont really remember too many details, except that the Sacred Slayer class has widespread which makes almost all spells AOE and you should get that on anyone even thinking of casting a spell. It works particularly well on the Fantasia class, because they have a skill called Rush that lets you use skills after moving that you wouldnt be able to other wise. Keep in mind you cannot cast rush on yourself, but you can still cast it on the time you are standing on, so you can buff your whole party minus the caster in the first round.

Keep in mind you get new classes every chapter, and you will continue to get new characters as you play as well. You will end up with 6 story characters, and you should use them whenever possible because they are awesome.

Ah, guess I remember more than I thought. Its a pretty fun game, with questionable writing but a not too horrible plot (with skippable cutscenes thank god) and really really awesome job classes.

Orfeo
Nov 27, 2007

Ectobiology sure does involve a lot of button pushing.
Having just bought the THQ Complete Pack on Steam, any tips on Saint's Row 2 or Dawn of War II would be nice.

Echoes
Aug 27, 2008
Anything I should know before I dive into Fallout 3, it's my first time playing this kind of game.

sexual rickshaw
Jul 17, 2001

I AM A SOCIALIST COMMUNIST MARXIST FASCIST FREEDOM-HATING NAZI LIBERAL CZAR!

Orfeo posted:

Having just bought the THQ Complete Pack on Steam, any tips on Saint's Row 2 or Dawn of War II would be nice.

Saint's Row 2:

Do the side missions, mainly because you're required to to build up respect to do the main missions. But there's plenty of neat unlockables for completing each activity to level 6, mainly infinite ammo for each weapon type.

For the Insurance Fraud side mission, stick to the highways, you'll be able to rack up TONS of points there easily. Always aim for 18-wheelers.

In the Rampage side mission, fences and satchel charges are your best friends. If you don't have satchel charges, just use the RPG and aim for fences, they provide the quickest way to get a high combo, and more money. And if you aren't anywhere near fences, outdoor tables/chairs work just as well. Also, satchel charges can be detonated in mid-air, which usually does more damage.

Lastly, if the game doesn't run well, no, it isn't your computer that's making the game run that slow, it's just a lovely port.

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Phenotype
Jul 24, 2007

You must defeat Sheng Long to stand a chance.



Astfgl posted:

Arcanum

What a terrible, terrible game. Goddamn. I spent the last four hours or so trying to enjoy it, but it is just awful and poorly-designed. 3 level 3 zombies wiped my 3 man party of level 7-8s over and over again. Hell, rats and spiders are more than enough to overwhelm them. I recruited a dwarf, Magnus, and Virgil refuses to heal him (and refuses to heal ME when its necessary), so Magnus is doomed to die in any encounter more than one or two baddies. Since I'm out of potions and Virgil won't heal during combat, even a single zombie can kill me if my health drops low. And who the gently caress decided on critical misses? I have enough trouble fighting without dropping my weapon and falling down every other blow. Maybe a fifth of my attacks actually hit, and my character is way too willing to knock himself out in the middle of combat. I don't know how you guys managed to play this bullshit, but I'm done. What an awful waste of a morning.

e: I even took Harm, since I heard that was the best spell. It takes 3/4 of my stamina to Harm anything to death, and then we're back to doing 4% damage every fifth or sixth swing of the dagger, and then dying. I'm glad I put a point into Persuade, because otherwise there was NO WAY I was getting past Lucan and the two ogres in the very first city.

Phenotype fucked around with this message at 20:53 on Nov 28, 2009

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