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Brandy Collins posted:It's the Nova. It has to be. You don't see many Nova's with 6 walking speed.
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# ? Mar 26, 2011 17:51 |
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# ? Apr 28, 2024 18:54 |
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Waiting on quick clarifications from two people. B2 has issued a challenge.
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# ? Mar 26, 2011 18:01 |
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Quick question that came to me? Do the Clan mechs have Inner Sphere designations yet? I want the players to come up with names for some of these crazy mechs they are discovering. We don't need the DCMS coming up with some Oriental name for every awesome clan omnimech this time around
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# ? Mar 26, 2011 18:05 |
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KnoxZone posted:Quick question that came to me? Do the Clan mechs have Inner Sphere designations yet? I want the players to come up with names for some of these crazy mechs they are discovering. We don't need the DCMS coming up with some Oriental name for every awesome clan omnimech this time around If you leave that poo poo up to Comstar, it will read like a goddamn D&D supplement. It'll be all Hospilitar this and Seraphim that.
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# ? Mar 26, 2011 18:22 |
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KnoxZone posted:Quick question that came to me? Do the Clan mechs have Inner Sphere designations yet? I want the players to come up with names for some of these crazy mechs they are discovering. We don't need the DCMS coming up with some Oriental name for every awesome clan omnimech this time around I'm of two minds about this: The Steel Vipers are really big on announcing themselves, so it's possible most of the 'Mechs will be identified by Clan designations this time around. Alternatively, I could let the players who first encounter a design give it a name; but that starts to get a little iffy and requires me to describe it in-detail.
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# ? Mar 26, 2011 18:30 |
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For the sake of simplicity, I think it'd be easiest just to use the Clan designations.
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# ? Mar 26, 2011 18:32 |
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PoptartsNinja posted:I'm of two minds about this: The Steel Vipers are really big on announcing themselves, so it's possible most of the 'Mechs will be identified by Clan designations this time around. Aaaand could lead to some hilariously inappropriate names, which while it would start amusing could easily get old fast. Still, I personally like the idea of giving the players the ability to provide IS names for Clan 'Mechs being encountered for the first time. Within reason, of course.
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# ? Mar 26, 2011 18:34 |
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Defiance Industries posted:They are extremely specific. You need an INARC (which won't be invented until ComStar cooks it up in the early 3060s), and you load it with this thing called a Nemesis pod. Then any missiles that are fired will target enemies that are between it and the target. However, it only works with missiles using warheads that home in on an attached NARC pod. It's such a fun weapon but way too specific to be useful. While NARC beacons do exist both in the hands of ComStar and the Clans, the improved version doesn't yet (which sucks, cause there's like four different INARC pods and all are fun in their own way). You know, with this being an alternate timeline and all, maybe some of the advanced technology could already be in the experimental phase? And/or ComStar could have access to more advanced Lostech then it did in the canon. If it makes the game more fun by giving players more options, it could be doable by slowly introducing them and letting the players try them in the worst possible place you would want to test a new technology:
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# ? Mar 26, 2011 18:35 |
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KnoxZone posted:You don't see many Nova's with 6 walking speed. Stormcrow? Griffin IIC? Shadow Cat? Edit: I'm dumb and missed the tonnage note. Helter Skelter fucked around with this message at 19:32 on Mar 26, 2011 |
# ? Mar 26, 2011 19:04 |
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Helter Skelter posted:Ooh, can I guess? A Stormcrow weighs 55 tons, a Shadow Cat 45 tons, a Griffin IIC 40 tons. Unless the changed history has resulted in these mechs having different tonnages from canon, those guesses are incorrect.
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# ? Mar 26, 2011 19:11 |
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Hurr, I missed the note mentioning it was 50 tons. In that case, I'm going with the Conjurer. There are a couple other possibilities, but that one seems most likely to me.
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# ? Mar 26, 2011 19:47 |
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Defiance Industries posted:They are extremely specific. You need an INARC (which won't be invented until ComStar cooks it up in the early 3060s), and you load it with this thing called a Nemesis pod. Then any missiles that are fired will target enemies that are between it and the target. However, it only works with missiles using warheads that home in on an attached NARC pod. It's such a fun weapon but way too specific to be useful. While NARC beacons do exist both in the hands of ComStar and the Clans, the improved version doesn't yet (which sucks, cause there's like four different INARC pods and all are fun in their own way). Technically, in TO there are rules for missed shots hitting things in the line of fire.
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# ? Mar 26, 2011 19:54 |
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Helter Skelter posted:Hurr, I missed the note mentioning it was 50 tons. Hellhounds don't have ECM suites. Whatever it is, it's not standard. Maybe a non-canon Crab IIC or something bizarre like that.
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# ? Mar 26, 2011 20:02 |
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It's gonna be a variant Hunchback II. Faster with even less armor.
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# ? Mar 26, 2011 20:05 |
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raverrn posted:It's gonna be a variant Hunchback II. Faster with even less armor. So the armor's as thin as tissue paper rather than notebook paper?
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# ? Mar 26, 2011 20:13 |
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raverrn posted:It's gonna be a variant Hunchback II. Faster with even less armor. The only clan, canon wise anyway, that fields the HBIIC as a frontline mech is the clan Diamond Shark.
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# ? Mar 26, 2011 20:18 |
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Brandy Collins posted:Aaaand could lead to some hilariously inappropriate names, which while it would start amusing could easily get old fast. I am being very sorely tempted by this. Very sorely. It does not help that other people are helping tempt me to do this. >_> Well, I *am* the adjutant, who might be the one to christen any new mechs...
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# ? Mar 26, 2011 21:36 |
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I sure hope we end up naming a mech "the MAX-123FIIz Battle Shrimp Ace Custom Full Mobility Version Revision 2.5 - Platinum Members Club only"
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# ? Mar 26, 2011 21:54 |
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Mukaikubo posted:I am being very sorely tempted by this. Very sorely. It does not help that other people are helping tempt me to do this. >_> Well, I *am* the adjutant, who might be the one to christen any new mechs... As long as I get to name the reverse-engineered Clan Omnis that Defiance builds once Caesar Steiner returns with a pile of Clan Omnis strapped to a flatbed. Avatar? gently caress that- Birdman. Blackhawk-KU? Hell no, that's an Angry Bullfrog. Hauptmann? Wrong again, that thing's called the Orphan-Maker, cause it doesn't just stop at killing your dad.
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# ? Mar 26, 2011 22:06 |
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Defiance Industries posted:Blackhawk-KU? Hell no, that's an Angry Bullfrog. Extra points if pilots start painting as noseart for it.
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# ? Mar 26, 2011 22:12 |
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Defiance Industries posted:As long as I get to name the reverse-engineered Clan Omnis that Defiance builds once Caesar Steiner returns with a pile of Clan Omnis strapped to a flatbed. We can just put Caesar in charge of naming them.
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# ? Mar 26, 2011 22:13 |
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Longinus00 posted:Thumper is 10/1 and Sniper is 15/5; Long Toms and Arrow IVs are 20/10. It's also in 5pt clusters so it's not very often you'll get a decapitation or cockpit hit from an artillery shell vs. an undamaged mech. (0.5% chance of a decap with a sniper and a 0.3% and 0.9% chance for a cockpit crit with the thumper and sniper respectively assuming the head slot is empty) Tactical Ops erratas artillery a lot. They use the shot from above (i.e. Punch) table for hit locations, and do a lot more damage. The 15/5 value for the Thumper, 20/10 for the Sniper, and 25/15 for Long Tom are the Tactical Ops (i.e. most recent) values. quote:C3i was, apparently, developed using Draconis Combine tech in 3062 so it's probably a bit early for that. Pity. C3/C3i are one of the major Clan/IS equalizers. The other one is "piles and piles of RL10s in expendable VTOLs".
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# ? Mar 27, 2011 00:46 |
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MJ12 posted:Tactical Ops erratas artillery a lot. They use the shot from above (i.e. Punch) table for hit locations, and do a lot more damage. The 15/5 value for the Thumper, 20/10 for the Sniper, and 25/15 for Long Tom are the Tactical Ops (i.e. most recent) values. If all else fails and the clanners have situated themselves on a more or less flat plane of concrete so they can use the range on their ERPPCs to the best effect, you can bring a Savanna Master with no armor and no weapons, with an 8/8 pilot, for 17 BV each.
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# ? Mar 27, 2011 00:51 |
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Hob_Gadling posted:Awright, you're on! If not one IS mech is standing by round 20, you lose. Please confirm your acceptance by sending a message.
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# ? Mar 27, 2011 02:57 |
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Quick meta question for those who are BT veterans; I recall reading earlier in the thread that part of the reason why the Clans' weapons are so frighteningly accurate compared to the IS Mechs' is because the Clans have targeting computers. So even though the IS pilots don't know about that yet, after they do end up with some Clan tech in their possession, how would the Clan pilots react if during a zellbrigen duel the IS pilots were to point out that the Clans' gunnery skills must be really lovely if they need a computer to do all their targeting and aiming for them? Also, would it be possible for someone to compile a list of Clan terminology for those of us who don't speak "crazy star barbarian"? Not the comlang, that was easy enough to parse once I realized it was just portmanteaus of military jargon. I mean stuff like "zellbrigen" and "hegira". I still can't tell apart over half the high-ranking Clan characters mentioned so far due to them all having some variant of [prefix]Khan as their title.
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# ? Mar 27, 2011 03:42 |
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W.T. Fits posted:Quick meta question for those who are BT veterans; I recall reading earlier in the thread that part of the reason why the Clans' weapons are so frighteningly accurate compared to the IS Mechs' is because the Clans have targeting computers. Dealing with just Mechs (as opposed to stuff like Aerospace fighters), you've got "Points" which are just members of a Star. They tend to hold the rank of Warrior. Star Commanders lead Stars (5 mechs), Star Captains lead Binaries or Trinaires (2 or 3 stars, respectively), Star Colonels lead Clusters (4-5 Binaries or Trinaries), Galaxy Commanders lead Galaxies (traditionally 3 Clusters, but sometimes up to 5), and then you get to the really high level ranks of saKhan (which is a second in command of the Clan) and Khan which is the highest ranking member of the clan. [EDIT] As for the clan-speak terms themselves, the BattleTech wiki has a pretty good glossary. It's not all Clan terms, but if there's a clan term you don't understand, a fair number of them are in there. That said, you've picked up the main two that are likely to come into play in this scenario. The only one I can think of that hasn't is "bondsman", which basically means you capture an opponent to be a slave rather than killing them. Zaodai fucked around with this message at 03:52 on Mar 27, 2011 |
# ? Mar 27, 2011 03:49 |
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Zaodai posted:then you get to the really high level ranks of saKhan (which is a second in command of the Clan) and Khan which is the highest ranking member of the clan.
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# ? Mar 27, 2011 04:01 |
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W.T. Fits posted:
The Clanner in question would probably respond by saying that they don't need them, they just use them to reduce waste (especially with ballistic weapons systems), if they responded at all. Clanners are big on minimizing waste. landcollector fucked around with this message at 04:04 on Mar 27, 2011 |
# ? Mar 27, 2011 04:01 |
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landcollector posted:The Clanner in question would probably respond by saying that they don't need them, they just use them to reduce waste (especially with ballistic weapons systems), if they responded at all. Clanners are big on minimizing waste. They must not eat much then.
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# ? Mar 27, 2011 04:14 |
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Gay Abortions posted:The Khan of a Clan is (very rarely) referred to as the kaKhan. The Khans of the various Clans get together and elect an ilKhan to lead them collectively. You learn something new everyday. landcollector posted:The Clanner in question would probably respond by saying that they don't need them, they just use them to reduce waste (especially with ballistic weapons systems), if they responded at all. Clanners are big on minimizing waste. Or they'd just laugh in the freebirth's face and point out it isn't the Clans fault that the Inner Sphere uses inferior technology. It'd be like trying to get a Clanner to feel ashamed he was using jumpjets, or that he has CASE for his ammo. Regardless of how they say it, I imagine the Clanner response would be that a targeting computer is a tool like any other, and it is how the warrior uses it that makes the difference.
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# ? Mar 27, 2011 04:15 |
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KnoxZone posted:You don't see many Nova's with 6 walking speed. (Thought Process) "Ok, if it isn't the Nova and it is the other one, then let's get a look at the design of the Hunchback..." *30 seconds later* "Welp, someone is losing a head." Four sets of 20 damage paired with painted on armor. New meaning to the phrase 'Glass Cannon'. Here's hoping if it is a Hunchback it performs just as well as that SRM Carrier.
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# ? Mar 27, 2011 04:33 |
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Krumbsthumbs posted:(Thought Process) Yeah, Hunchback II are scary, and if one manages to get in range, well... Like other over-specialised 'mechs they can be a frightening foe when used in an environment that favors their design: close quarters where you can use ambush tactics and knifefights. Just be thankful that usually the clan pilots assigned to them are expected and expecting to die and as such will almost always just charge and hope not to get killed before they can get a shot off. Thanks to the lack of armor, highly recognizable design and lack of real tactics, they can be dealt with as long as one has long range weaponry and a good movement speed. Until the Clans start using them properly, that is.
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# ? Mar 27, 2011 04:57 |
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W.T. Fits posted:Quick meta question for those who are BT veterans; I recall reading earlier in the thread that part of the reason why the Clans' weapons are so frighteningly accurate compared to the IS Mechs' is because the Clans have targeting computers. Not just targeting computers. Better weapons with higher mechanical accuracy and frighteningly well-trained soldiers. Your average Clan warrior just out of the program is as good as a very seasoned IS veteran, and many are better than that. quote:So even though the IS pilots don't know about that yet, after they do end up with some Clan tech in their possession, how would the Clan pilots react if during a zellbrigen duel the IS pilots were to point out that the Clans' gunnery skills must be really lovely if they need a computer to do all their targeting and aiming for them? Pissing off your opponent may not always be the wisest course of action, although it is generally the most hilarious. When the IS starts getting Clan tech, I'm hoping we see hastily kitbashed field refits by overworked heroic techs integrating what Clan guns they can on IS chassis. Because Clan ER PPCs are wonderfully fun weapons to fire when you have single heat sinks. KnoxZone posted:You don't see many Nova's with 6 walking speed. It could be a Conjurer, or an early version of the Crimson Langur. The Conjurer is armed with a Large Pulse, 2 ER Mediums, and 2 Streak SRM-2s, while the Crimson Langur has 1 ER Large and 2 Heavy Mediums as its Prime config (but if Heavies don't exist they're probably ERMLs instead). However, the Langur walks 7/11, so I think if PTN's using a canon unit it's probably the Conjurer. MJ12 fucked around with this message at 05:01 on Mar 27, 2011 |
# ? Mar 27, 2011 04:58 |
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Zaodai posted:It'd be like trying to get a Clanner to feel ashamed he was using jumpjets The only Clan that makes extensive use of jump jets are the Jade Falcons. Under Zell, the Clans use jump jets only for mobility and not for sneaky backshots. Using them for sneaky backshots is considered dishonorable by all but a very few Clans. I'm finally done with work, so an update will be finalizing itself here shortly. Edit: Also, Mukaikubo wins the Fanfiction challenge (I'm still hoping someone will run the bomb from a different building). Congratulations, feel free to choose your prize! VVV Yeah, I pretty much agree with that. It's still the warrior doing all the work. It's like complaining about someone with a CNI. I'll let you puzzle out what that TLA stands for on your own. PoptartsNinja fucked around with this message at 05:07 on Mar 27, 2011 |
# ? Mar 27, 2011 04:59 |
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PoptartsNinja posted:The only Clan that makes extensive use of jump jets are the Jade Falcons. Under Zell, the Clans use jump jets only for mobility and not for sneaky backshots. Using them for sneaky backshots is dishonorable. Oh, I know. But that's really how they view targeting computers for the most part. They could use them to headshot opponents. But they don't. The tool itself isn't dishonorable or shameful unless you use it that way. Just my theory on how they'd react to an IS mechwarrior talking poo poo about it.
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# ? Mar 27, 2011 05:01 |
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Zaodai posted:Oh, I know. But that's really how they view targeting computers for the most part. They could use them to headshot opponents. But they don't. The tool itself isn't dishonorable or shameful unless you use it that way. When the IS guy talks smack they turn on the aimbot.
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# ? Mar 27, 2011 05:23 |
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PoptartsNinja posted:(I'm still hoping someone will run the bomb from a different building) Let's find out together? Can it be done?! Firstly, an annotated map, which shows the location of each component: Also, the white crosses indicate the unmarked graves of thousands of unfortunate Mechwarriors. And, given that; https://www.youtube.com/watch?v=GK4_O4NFa5I - An exercise in futility. Also, I think I'd like EB, the recon/noECM Aerospace fighter, for my bullet ballet reward please. Having a strafing run sounded neat, but I think this might end up more worthwhile.
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# ? Mar 27, 2011 05:32 |
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Mastigophoran posted:Let's find out together? Can it be done?! An amazing run (and proof that the assholes who designed this game are total dickheads). EB it is, would you like the fighter to turn up immediately, or in a turn or two? Edit: Also, drat you players for making me look up the fire rules.
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# ? Mar 27, 2011 05:45 |
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PoptartsNinja posted:Edit: Also, Mukaikubo wins the Fanfiction challenge (I'm still hoping someone will run the bomb from a different building). Congratulations, feel free to choose your prize! I would like to thank the Academy. But I won't. Those drunkards, wastrels, all of them with their tiny golden men and their infinite awards shows! BAH, I SAY. PoptartsNinja posted:Fanfiction Challenge: (same rewards as above). Explain (in-character) why using the Fuel-Air Bomb as ordered resulted in our nameless (you can name him or her) 'Mechwarrior got a two-'level' demotion. Must be at least 500 words and follow the Clan language rules. It also must explain why, if the player is unable to deploy the bomb in time, it simply detonates and kills our nameless 'Mechwarrior. What is an honorable player to do? Clearly, I should not bid myself an extra light mech, as that would be strange and odd to be controlling multiple mechs at once- not to mention vaguely distasteful, since this was the bid force. Similarly, resorting to cowardly area-effect weapons would leave an unpleasant taste in my mouth, as well as being a distinctly cowardly weapon. That then leaves the vote option- and yet, I have no desire to give myself more of a voice in this thread than my peers! Besides, every vote we have had, I have been one of the first to vote and my vote has been in the victorious faction every time. I need no further influence. This eliminates every option. And so! If you will not allow me the option of challenging you to an honorable Trial of Possession, I must pass this reward to whoever you would choose as second place. There will be other challenges I will win at more appropriate times, I am certain. In addition, the glory is in the victory and not the reward, quiaff? ( )
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# ? Mar 27, 2011 05:46 |
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# ? Apr 28, 2024 18:54 |
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Mastigophoran posted:Your wish is my command! Bravo! Another fine performance!
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# ? Mar 27, 2011 05:47 |