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You've got to love a game that punishes players for dieing by cutting their max HP in half until they can beat a badass boss or barge into another player's game and kill them. It has one of the coolest multiplayer systems I've every seen; there's even one boss that can be controlled by other players.
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# ? Apr 8, 2011 03:46 |
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# ? May 19, 2024 07:26 |
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I'm just wondering when difficulty became a substitute for game design. Really hard game =/= Really good game.
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# ? Apr 8, 2011 03:57 |
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Oh god ever since I built my gaming rig I can't stop buying games on Steam. I don't see much point in owning a console right now. I don't have an HDTV, and almost all of the games I want to play have a PC version. My PC is pretty much an Xbox360 since I have a 360 controller for it. I love how almost every game made in the past 5 years has it already set up so I can just plug in my controller and not have to mess with the button settings. None of the PS3 or 360 exclusives really interest me, and I gave up on the Wii's stupid motion control gimmick a long time ago. Been playing Borderlands, Mass Effect, and Red Faction: Guerrilla. Borderlands is great for when I just want to shoot stuff without a pesky plot getting in the way and it satisfies my inner loot whore. Mass Effect is great when I do want to play a game with a deep plot and shoot stuff, and Red Faction is a great GTA-Style mayhem game I can play with my 360 Controller when my wrist starts hurting. I'm so glad I finally built my computer and am able to play all these awesome games for a great price. I may not be able to play them at max resolution with all the eye candy turned up and still have a decent framerate, but it really doesn't bother me. I usually turn off crap like bloom and HDR lighting anyway because I find it distracting. I'll probably upgrade it again just before Duke Nukem Forever comes out, I've been waiting forever for that one. wafflemoose fucked around with this message at 04:06 on Apr 8, 2011 |
# ? Apr 8, 2011 04:03 |
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Ularg posted:Who owns just one console / PC anymore? I own a NES and a PC that counts right?
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# ? Apr 8, 2011 04:04 |
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Cheezymadman posted:I'm just wondering when difficulty became a substitute for game design. I don't think anyone said that. They just said games that don't hold your hands are good.
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# ? Apr 8, 2011 04:05 |
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Taffer posted:I don't think anyone said that. They just said games that don't hold your hands are good. Does that imply that games that do hold your hands cannot be good?
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# ? Apr 8, 2011 04:06 |
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Cheezymadman posted:I'm just wondering when difficulty became a substitute for game design. Why do you assume demons souls doesn't have amazing game and level design? it does
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# ? Apr 8, 2011 04:14 |
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Amrosorma posted:Does that imply that games that do hold your hands cannot be good? Well some times I like to wear the pc gimp suit and be beaten savagely. Games that hold my hand too much just aren't fun.
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# ? Apr 8, 2011 04:14 |
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Ularg posted:I'm an owner of a PS3 and Little Big Planet 2 and love the hell out of that game, but I wasn't aware people were so loving adament on their console choice when LBP2 Facebook page posted a question for its fans: I hope MM didn't put too much stock into that poll. LBP would own so loving hard on PC. It would be the Minecraft of platformers. Doesn't matter too much since Sony would never let it happen, but it's just sad to see that.
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# ? Apr 8, 2011 04:23 |
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Cheezymadman posted:I'm just wondering when difficulty became a substitute for game design. Why do you feel Demon's Souls is not a well-designed game? The difficulty makes it stand out, but the developer isn't using it as a crutch.
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# ? Apr 8, 2011 04:46 |
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Dudebro posted:I hope MM didn't put too much stock into that poll. LBP would own so loving hard on PC. It would be the Minecraft of platformers. Doesn't matter too much since Sony would never let it happen, but it's just sad to see that. Clearly you are wrong here. If LBP were to come to PCs it'd force PS3 players to use keyboards to play.
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# ? Apr 8, 2011 04:50 |
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MacGyvers_Mullet posted:Why do you feel Demon's Souls is not a well-designed game? The difficulty makes it stand out, but the developer isn't using it as a crutch. I haven't played it, so I wasn't talking about DS specifically, but there are tons of games out there who just make it hard and call that "game design"
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# ? Apr 8, 2011 04:52 |
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Cheezymadman posted:I haven't played it, so I wasn't talking about DS specifically, but there are tons of games out there who just make it hard and call that "game design" Oh yeah, no disagreement there. I think indie games are some of the worst offenders here. A few like Super Meat Boy do it pretty well, but for every one of those there's a good three or four terrible games that substitute difficulty for compelling content.
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# ? Apr 8, 2011 04:55 |
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Cheezymadman posted:I haven't played it, so I wasn't talking about DS specifically, but there are tons of games out there who just make it hard and call that "game design" Making a game hard while not angering players is game design. Just saiyan.
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# ? Apr 8, 2011 04:55 |
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MeruFM posted:Making a game hard while not angering players is game design. Just saiyan. I play games for fun. To unwind and relax. Not for a challenge. I'm a content tourist.
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# ? Apr 8, 2011 05:10 |
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MeruFM posted:Making a game hard while not angering players is game design. Just saiyan. Honestly, I'm not even sure I'd want to play a game that never made me a little angry at it. Maybe as a way to unwind between other games, but that's what passive media is for.
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# ? Apr 8, 2011 05:25 |
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Amrosorma posted:Does that imply that games that do hold your hands cannot be good? Not all of them, but more often than not yes. Generally those games are simple and sacrifice so much to cater to retards. Cheezymadman posted:I play games for fun. To unwind and relax. Not for a challenge. I'm a content tourist. So you're a casual gamer and you would never even bother playing a game like Demon's Souls or anything that isn't Farmville in the first place. Well, you have your games, don't call our games lovely because they are hard. Node fucked around with this message at 05:43 on Apr 8, 2011 |
# ? Apr 8, 2011 05:41 |
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MeruFM posted:Making a game hard while not angering players is game design. Just saiyan. Ninja Gaiden always gave me this feeling. Sure it was ruthless and difficult, but it's not like you couldn't beat the game without getting touched ever.
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# ? Apr 8, 2011 05:43 |
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Node posted:Not all of them, but more often than not yes. Generally those games are simple and sacrifice so much to cater to retards. Generally? I guess I'm looking at more impact and popularity and not what makes up the numerical majority when it comes to roguelikes, but I would never say Nethack, Angband, or DCSS were simple or catered to "retards".
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# ? Apr 8, 2011 05:55 |
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Amrosorma posted:Generally? I guess I'm looking at more impact and popularity and not what makes up the numerical majority when it comes to roguelikes, but I would never say Nethack, Angband, or DCSS were simple or catered to "retards". I think we're talking about different things. I'd never say that about roguelikes either
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# ? Apr 8, 2011 05:59 |
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Amrosorma posted:Does that imply that games that do hold your hands cannot be good? I was not implying that, no, although it is usually the case. But of course there are always exceptions.
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# ? Apr 8, 2011 06:02 |
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Node posted:Not all of them, but more often than not yes. Generally those games are simple and sacrifice so much to cater to retards. Here's an idea. Let's lump everyone that plays games into two categories. A) People that play soul-crushingly hard games like the original Mega-Man and Super Meat Boy. B) People that play Farmville. Idiot.
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# ? Apr 8, 2011 06:24 |
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Cheezymadman posted:Here's an idea. Let's lump everyone that plays games into two categories. Regardless of the false dichotomy that Node described, you made a really dumb point and it was obviously in the context of DS even if you didn't say so. In fact, difficulty as game design was something that was really common in the days of NES and Atari, and isn't nearly as common now. Do you have any examples of games today that are hard in order to compensate for poor gameplay design? Hint: Super Meat Boy doesn't count. Edit: I think Majesty 2 soon after release might have counted, since the game had some insanely difficult levels and required some pretty dumb poo poo in order to beat them. However, the developers patched that game and fixed most of the problems. Vertigus fucked around with this message at 06:37 on Apr 8, 2011 |
# ? Apr 8, 2011 06:34 |
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People like Demons Souls cos it's a good game, not cos it's hard. Just leave it at that.
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# ? Apr 8, 2011 06:37 |
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Vertigus posted:Regardless of the false dichotomy that Node described, you made a really dumb point and it was obviously in the context of DS even if you didn't say so. It's not just difficulty, though, it's the idea that if you don't do it perfectly, you're going to die. There's nothing fun to me about a game that requires rote pattern memorization. That's why I run as fast as I can when I see bullet hell games or 2D platformers. If a game has difficulty settings, I don't automatically go for the easiest one, because that's no fun either. Some games are good when they're challenging. I play racing games with the traction control off and damage on, I play shooters on medium or hard, I play Guitar Hero on expert. It's not that I don't enjoy a challenging game. But when it comes down to "do it perfectly or you're losing all the progress since your last save and half your XP", "grind until you've got the skillpoints to pass this boss", or "memorize this pattern", I just say gently caress it and move on to something fun.
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# ? Apr 8, 2011 06:44 |
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Cheezymadman posted:It's not just difficulty, though, it's the idea that if you don't do it perfectly, you're going to die. There's nothing fun to me about a game that requires rote pattern memorization. That's why I run as fast as I can when I see bullet hell games or 2D platformers. That's not an argument for "when difficulty became a substitute for game design," though. You said it yourself - you don't like playing games that require rote pattern memorization, but that's not saying that games in general are adopting it as a trend. The Atari days were loving miserable because almost every game was just...difficult, and not challenging or rewarding. Today there's such a huge variety of games that everyone gets a piece, though fans of Demons Souls are more hard up for the kind of experience they like than fans of FPS games. If you like the atmosphere, story, and presentation of Demons Souls but think the gameplay is too difficult for you to enjoy, there's probably a few games people could recommend that you'd like. I suggest Gothic 2: Night of the Raven.
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# ? Apr 8, 2011 06:51 |
Dudebro posted:I hope MM didn't put too much stock into that poll. LBP would own so loving hard on PC. It would be the Minecraft of platformers. Doesn't matter too much since Sony would never let it happen, but it's just sad to see that. Yeah, seriously. I only own a PC as I USED to have a 360 but realized quickly that 60 dollar games on a console that end up being like 10 dollars during any given Steam sale are really not worth looking at. Consoles are cool for what they offer but you can't deny having many more options on a PC. I would play LBP on my PC if it were ever released, that's one of the very few games available only to consoles that I really want to play.
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# ? Apr 8, 2011 06:58 |
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I have a PS3 that's been gathering dust for months because I used to use it for Netflix, then that went away because I decided to jailbreak it as if having to get up and put my games in the slot was the reason I never actually played anything on it. It's like when I play a console game I feel like I have to commit to it, whereas on the PC I can play some Crysis 2, switch to another game immediately if I change my mind, alt tab to answer some messages, etc.
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# ? Apr 8, 2011 07:00 |
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c0burn posted:PC / Wii
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# ? Apr 8, 2011 07:09 |
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Zedd posted:Well you see, now only owners of the Sony™ Playstation 3™ HD Multimedia Entertainment Platform™ can play LittleBigPlanet 2™; By making a PC version of LittleBigPlanet 2™ you would thus loose the exclusive release status that the game currently has on the Playstation 3™ Platform™ No, I get it - I just don't understand how that actually benefits anyone other than Sony and why anyone other than a Sony exec would use it in an argument. I mean, I've got an Xbox, but I would never argue that Halo 3 would be a worse game if it was available on the PC. It's just stupid.
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# ? Apr 8, 2011 07:29 |
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Fil5000 posted:No, I get it - I just don't understand how that actually benefits anyone other than Sony and why anyone other than a Sony exec would use it in an argument. I mean, I've got an Xbox, but I would never argue that Halo 3 would be a worse game if it was available on the PC. It's just stupid. Because they draw a strong sense of validation from the platform they picked?
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# ? Apr 8, 2011 07:37 |
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Fil5000 posted:No, I get it - I just don't understand how that actually benefits anyone other than Sony and why anyone other than a Sony exec would use it in an argument. I mean, I've got an Xbox, but I would never argue that Halo 3 would be a worse game if it was available on the PC. It's just stupid. If you invest money in something, you don't want to see it become less than what you imagine it to be, so you fight to the death for it... I guess.
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# ? Apr 8, 2011 07:39 |
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Fil5000 posted:No, I get it - I just don't understand how that actually benefits anyone other than Sony and why anyone other than a Sony exec would use it in an argument. I mean, I've got an Xbox, but I would never argue that Halo 3 would be a worse game if it was available on the PC. It's just stupid.
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# ? Apr 8, 2011 15:45 |
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Din's Curse is half-price on Impulse at the moment.
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# ? Apr 8, 2011 17:01 |
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Just a heads up for anyone in the same boat as me... If you own a G13 and you also run Windows 7, and are using Logitech Gaming Software v7.0 if you update to SP1, you will lose functionality from your G13! So if, just hypothetically, you updated to SP1 to install the new Crysis 2 patch and now can't use your gamepad, don't spend all day looking for an answer like I did! Just save all your profiles somewhere nice and safe, uninstall the v7.0 software and get a copy of the legacy (3.06?) software! (And then rebuild ALL of your profiles you want to use!) I'm sure they'll update it any day now.
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# ? Apr 8, 2011 23:30 |
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Are there any discount codes going on right now on D2D?
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# ? Apr 9, 2011 00:18 |
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Brace posted:Are there any discount codes going on right now on D2D? According to http://dddeals.blogspot.com/, "SHOWERS" gives you 20% off anything.
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# ? Apr 9, 2011 00:19 |
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Going back a few pages but (re Thief 2):Cray posted:Do yourself a favor and keep playing. Life of the Party (the 10th mission) is a treat if you like big levels with lots of stuff to discover. Holy poo poo you were right this was the best level. It's like two levels in one. Best 97 minutes (I had to backtrack a bit) of the game, I think.
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# ? Apr 10, 2011 01:24 |
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Dr Snofeld posted:Holy poo poo you were right this was the best level. It's like two levels in one. Best 97 minutes (I had to backtrack a bit) of the game, I think. Yeah the best bit is when you realize you've been playing for so long without even starting the "real" mission. Seeing Angelwatch towering over you was great.
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# ? Apr 10, 2011 21:33 |
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# ? May 19, 2024 07:26 |
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Lacunaa posted:I'm only PC as well. I'm interested in a few PS3 games (MGS, uncharted, demon souls) but I can't really justify the cost for just a few games when I have a backlog of 35 games on PC. Yeah, same here. There's a handful of games on PS3 that I'd play, MAG, Killzone 2 / 3 and Uncharted. Possibly Demon's Souls. Those just aren't a reason good enough to buy a console. That, and the fact that I've been spoiled by PC graphics . I can't stand the pukestorm of post-processing effects PS3 / 360 uses to hide it's relatively weak graphics. I also have a backlog of like 60 games. loving Steam.
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# ? Apr 10, 2011 21:51 |