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Mister Roboto
Jun 15, 2009

I SWING BY AUNT MAY's
FOR A SHOWER AND A
BITE, MOST NATURAL
THING IN THE WORLD,
ASSUMING SHE'S
NOT HOME...

...AND I
FIND HER IN BED
WITH MY
FATHER, AND THE
TWO OF THEM
ARE...ARE...

...AAAAAAAAUUUUGH!

Mikael Kreoss posted:

Of course it's objectively terrible by today's standards. It's a goddamned NES game. We've had a long-rear end time to improve on the formula.

That's why I was saying not to start with it, because that would turn anyone off the series.

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LooseChanj
Feb 17, 2006

Logicaaaaaaaaal!

Mister Roboto posted:

That's why I was saying not to start with it, because that would turn anyone off the series.

You drat kids today :bahgawd:

HackensackBackpack
Aug 20, 2007

Who needs a house out in Hackensack? Is that all you get for your money?
Most of my favourite DQ moments are Casino related.

I got a full-on Royal Flush once in DQIV on the NES. I swear the fanfare lasts a full 30 seconds when you win. This was back when you could bet 100 tokens at poker, so the payout was 50k, enough for a Metal Babble Shield. I had NEVER owned one in all the years I played that game.

I was very let down to see the casino in DQIV DS nerfed poker to only 10 tokens per hand. Boo.

I also won big on a random pull of the 100 token slot machine in DQVIII. I only had 600 tokens, bet them all on one pull and hit 777 - 100k tokens now!

Then I was sad when I wished my luck was like that in real life.

More recently, in the 2nd Murdaw fight, I was down to just Carver at less than 20 health, everyone else is dead, Murdaw is going to kill me this round, so I figure, gently caress it, Double Up and BAM! Dead Archfiend. And I had almost resigned myself to thinking it was an unbeatable story boss, too!

Cyberventurer
Jul 10, 2005
I had a mega-lucky casino moment myself when I was playing Dragon Warrior 7. While at the biggest casino, I was throwing in maximum token bets into a slot machine. Bam, 777. Not only the biggest payout, but the game gave me 30 free spins to boot. I was only three spins in before I hit a second 777, which (along with some smaller wins on the way) had me haul in over 600,000 tokens, I think.

Coincidentally, I was in the middle of abusing a slow token-winning trick at the time when that happened. :v:

(Since the slots were rigged a bit in your favor, you could buy a bunch of tokens, put some pressure on the controller button and leave the game running overnight. Check the total when you wake up and you're likely to have won a fair amount, but if not you could just reset)

Captain Vittles
Feb 12, 2008

I'm not a nerd! I'm a video game enthusiast.

Cyberventurer posted:

I had a mega-lucky casino moment myself when I was playing Dragon Warrior 7. While at the biggest casino, I was throwing in maximum token bets into a slot machine. Bam, 777. Not only the biggest payout, but the game gave me 30 free spins to boot. I was only three spins in before I hit a second 777, which (along with some smaller wins on the way) had me haul in over 600,000 tokens, I think.

Coincidentally, I was in the middle of abusing a slow token-winning trick at the time when that happened. :v:

(Since the slots were rigged a bit in your favor, you could buy a bunch of tokens, put some pressure on the controller button and leave the game running overnight. Check the total when you wake up and you're likely to have won a fair amount, but if not you could just reset)

Fun fact: if you accumulate one million tokens during a free-spinathon, the machine cuts you off and forces you to cash out. It also forces you to actually push buttons, meaning if you're trying the 'bind the analog stick with a rubber band and leave it overnight' trick, you'll be capped at one million tokens. Mind you, one million tokens is enough to get lots (if not all) of the good stuff, so it's not that big of a deal.

FIRE CURES BIGOTS
Aug 26, 2002

by Y Kant Ozma Post

Adam Bowen posted:

Walking in a straight line, pressing X once every couple of minutes, and watching more cutscenes than there are battles isn't everyone's idea of fun. Nor is playing games full of whiny emo shitheads and pretentious storylines that read like they were written by a 15 year old who just graduated from tween to young adult books.

I don't like that sort of thing either but I would say its not that far from Dragon Quests formula. Dragon Quest is that but with more walking in circles to grind weak monsters by pressing x over and over again and a bit less pretentiousness.

Adam Bowen
Jan 6, 2003

This post probably contains a Rickroll link!
I think that's a bit of a stretch. Dragon Quest has a lot of freedom at certain points in the story where you can just wander the world and see what you find. There are still artificial barriers in place, but you are given a high degree of freedom compared to any game that isn't a PC RPG. And the boss battles (and even normal battles, if you aren't over-leveled) are far more complicated than pounding X repeatedly. In the case of Final Fantasy 13, they've managed to create probably the world's first corridor RPG, and short of occasionally switching paradigms, the game essentially plays itself as long as you hit X often enough.

Terpfen
Jul 27, 2006
Objection!

:dukedog:

Fire posted:

I don't like that sort of thing either but I would say its not that far from Dragon Quests formula. Dragon Quest is that but with more walking in circles to grind weak monsters by pressing x over and over again and a bit less pretentiousness.

Outdated troll detected.

thetrin
May 4, 2009

I pull down the curtain, wantin to do me some dirtin aint nuthin better then jerkin my gerkin so I start with some flirtin

But my magic find aint working so I can't do no spurtin its got Wirt's feelins all hurtin, and his wooden leg stops all perking
The worst thing about DQ trolls is that it's so obvious they've never played the series. It would be nice if you guys could at least play through a game, THEN hate it.

Mister Roboto
Jun 15, 2009

I SWING BY AUNT MAY's
FOR A SHOWER AND A
BITE, MOST NATURAL
THING IN THE WORLD,
ASSUMING SHE'S
NOT HOME...

...AND I
FIND HER IN BED
WITH MY
FATHER, AND THE
TWO OF THEM
ARE...ARE...

...AAAAAAAAUUUUGH!
DQ does have that early-RPG sense of openness, but the games are always structured with that formula since the NES days.

-Stuck on one continent
-Get way to travel, boat, bird, etc. (airships were FF's domain).
-Barrier to way to travel
-Get super-powerful way to travel
-Final Dungeon areas

This has been the DQ directing for every single one to different degrees.

This was also the Final Fantasy formula up to about 10.

It's pretty obvious that they deliberately tried to try new rpg conventions with the FF series while the DQ series deliberately did not stray from the path. Which is fine, they are marketed towards different audiences. I mean, the NES rpg conventions still sell--see Pokemon, which uses pretty much the same world-exploring pacing.

MMF Freeway
Sep 15, 2010

Later!

Adam Bowen posted:

In the case of Final Fantasy 13, they've managed to create probably the world's first corridor RPG.

Why do so many people say this as if FF10 never happened?

Saoshyant
Oct 26, 2010

:hmmorks: :orks:


Volitaire posted:

Why do so many people say this as if FF10 never happened?

Because as linear as 10 is (and it's a lot) it wasn't a loving corridor? You could backtrack occasionally, spend time talking with people on the places you visited, play around with your party and a bunch of other stuff.

13 is head straight, head straight, take a curve, head straight, cutscene. Rinse and repeat.

e: also, the linearity of 10 actually SERVED a purpose. You were on a journey with a final destination. The linearity of 13 was mostly due to bad planning and unfocused development between the different teams at Square.

Saoshyant fucked around with this message at 14:25 on Mar 15, 2011

Heath
Apr 30, 2008

🍂🎃🏞️💦
Oh god somebody help me.

I'm playing Dragon Warrior 7 and I need to find the last FireShard to access Loomin island. I've got the strat guide and I've checked a few FAQs online and everywhere lists the three shards as being here:

Loomin Region -

1. Dune Palace (Past) - Queen's Treasure Room (after the Palace is rebuilt)
2. Mountain Tower (Present) - Treasure chest on the first floor.
3. Mountain Tower (Present) - Defeat the GigaMute.


I've done all of these things. I went back and checked all of these chests again and I've definitely gotten all of them.

I'm only missing one shard but I cannot find it. What am I potentially missing here? I've done every other available island/region up to this point.

Captain Vittles
Feb 12, 2008

I'm not a nerd! I'm a video game enthusiast.

Heath posted:

Oh god somebody help me.

I'm playing Dragon Warrior 7 and I need to find the last FireShard to access Loomin island.

Go to the Fortune Teller that's wandering around in the former MechSoldier base (she's there in the present, I think, but maybe it's the past... I haven't played this in a while). She'll give a hint about whatever shard you're missing. When in doubt, go back to the Past areas you've cleared to see what's changed (my guess is you're missing the shard from Dune Palace).

Heath
Apr 30, 2008

🍂🎃🏞️💦
I went back there and the Queen allowed me into her treasure room and I got all the chests within. However, the palace seems to not quite be "rebuilt" yet, is there something I need to do to get it fully repaired?

Captain Vittles
Feb 12, 2008

I'm not a nerd! I'm a video game enthusiast.

Heath posted:

I went back there and the Queen allowed me into her treasure room and I got all the chests within. However, the palace seems to not quite be "rebuilt" yet, is there something I need to do to get it fully repaired?

If you've finished Probina then the shard should be available...
What did the Fortune Teller tell you?

Gorelab
Dec 26, 2006

Where do you go after Pescado? I'm rather lost at the moment and the clue Madame Luca gave didn't help. Also will it break things if I went to Real Weaver's Peak and finished things there before doing whatever I'm supposed to do?

spacebard
Jan 1, 2007

Football~
No, it won't break things.

Did you explore under the sea after you took care of the mermaid? There is a lot to do underneath (like killing Gracos and getting a bunch of loot), but really, at that point the game is open to completing several quests that relate to each other.

Heath
Apr 30, 2008

🍂🎃🏞️💦

Captain Vittles posted:

If you've finished Probina then the shard should be available...
What did the Fortune Teller tell you?

"I see a man with a hat who looks like a Scientist. There is a town. That which you seek may be somewhere in that town."

LooseChanj
Feb 17, 2006

Logicaaaaaaaaal!

Heath posted:

"I see a man with a hat who looks like a Scientist. There is a town. That which you seek may be somewhere in that town."

That sounds like you missed something in Falrish/rod.

Jesto
Dec 22, 2004

Balls.
Nevermind.

Jesto fucked around with this message at 06:20 on Sep 12, 2014

Adam Bowen
Jan 6, 2003

This post probably contains a Rickroll link!
Yeah, Nestalgia was pretty much custom made for old DQ players. That said, I found it a chore to play. You can't do poo poo without joining up with other players, I don't think you can even get past the first town alone. Fair enough, it's an online game after all, but I hate depending on other players. It's probably worth playing to scratch the DQ itch if you've played every single DQ game and still want more.

Captain Vittles
Feb 12, 2008

I'm not a nerd! I'm a video game enthusiast.

Heath posted:

"I see a man with a hat who looks like a Scientist. There is a town. That which you seek may be somewhere in that town."

I figured out your problem; your information was wrong. The shard you're missing is in Hamelia, not the Mountain Tower. Check out shard #2 from this page.

Heath
Apr 30, 2008

🍂🎃🏞️💦

Captain Vittles posted:

I figured out your problem; your information was wrong. The shard you're missing is in Hamelia, not the Mountain Tower. Check out shard #2 from this page.

Wow, that's annoying. I'm using the official guide and that's exactly what it says, and it's also listed in a bunch of other places including GameFAQs, who apparently just ripped it from the official guide. That sucks, this guide has been pretty good up to now. Thanks a lot though, that was driving me nuts.

Vakal
May 11, 2008
So I finally got to the point in DQ 6 to start killing from metal king slimes for some quick xp.

I checked out this video for some tips, but for the life of me I can't figure out which skill he is using with Carver to kill the metal king slimes.

He says it is a martial artist skill, but I don't recognize it.

Kiggles
Dec 30, 2007

Vakal posted:

So I finally got to the point in DQ 6 to start killing from metal king slimes for some quick xp.

I checked out this video for some tips, but for the life of me I can't figure out which skill he is using with Carver to kill the metal king slimes.

He says it is a martial artist skill, but I don't recognize it.

That was Harvest Moon, the level 7 Luminary skill.

EDIT: Heads up, this probably only works because Carver is level 99. There should be nothing about the skill that makes it useful for killing metals, so don't get your hopes up.

Kiggles fucked around with this message at 01:48 on Mar 22, 2011

Vakal
May 11, 2008

Kiggles posted:

That was Harvest Moon, the level 7 Luminary skill.

EDIT: Heads up, this probably only works because Carver is level 99. There should be nothing about the skill that makes it useful for killing metals, so don't get your hopes up.

Ah, thanks. I've never touched the Luminary class so that explains it.

I guess I'll just stick to hatchet man.

claw game handjob
Mar 27, 2007

pinch pinch scrape pinch
ow ow fuck it's caught
i'm bleeding
JESUS TURN IT OFF
WHY ARE YOU STILL SMILING

Gorelab posted:

Also will it break things in DQVI if I[...]

DQVI is probably the most open game in the series save maybe 9. gently caress around and remember to hit Madame Luca once in a while to figure out where the plot went.

(I've got half the legendary equipment and only just remembered "Oh yeah. Airship. Might want that.")

Arcaeris
Mar 15, 2006
you feed the girls to other girls

:stare:
I'm not as impressed with DQVIs remake as with 4 or 5. They made a lot of improvements in the others - like in 4, they tweaked the hell out of the experience gain so everything moved along faster.

I feel like VI has the most holdover archaic elements from the old days. The encounter rate is just retardedly high, they do character spam for no reason (especially with the class system) because no one's really unique, and the class system is really tedious to master. I do like that the game is way more challenging than the super-easy IV, but otherwise it feels like a step back. I mean, you can even miss characters by making choices that you have no idea that they would cause you to lose that character forever.

Terpfen
Jul 27, 2006
Objection!

:dukedog:

“Arcaeris” posted:

I feel like VI has the most holdover archaic elements from the old days.

In other words, it needed the least changes.

Vakal
May 11, 2008
I enjoyed the DQVI remake, but I don't ever see myself playing through it again.

I'm just hoping now that DQ Monsters: Joker 2 doesn't get lost in the 3DS buzz and actually gets a local release.

RickVoid
Oct 21, 2010
God I love this series.

Dragon Warrior III was definentely my JRPG gateway game. It was honestly the first game I heard about ahead of time and actually got really excited for. Tips and Tricks had a four or so page blowout on the game when I was younger, and I would read it over and over again. The idea of not being stuck with a team of plot-mandated characters, and having access to every class in the game as needed (if only three at a time), plus being able to switch classes felt new and awesome, a feeling which has really ever left me. I didn't actually get to play it until I was in high school (early 2000), but just reading about it led me to it's contemporaries.

I played that copy of DWIII until it actually partially corrupted. Well, my gamesharking habits at the time probably didn't help, but my copy would glitch out and gave the monsters around the starting town enough of an experience award to get new characters to level thirty or so after one battle. Heh heh.

DQVIII was a blast, since it was like seeing III in 3D. Did anyone else name the Hero Guv? Yangus calling you that all the time was pretty funny by itself, but having everyone call you that was a riot. "Guv is... Well, he's just the Guv." That he is Yangus, that he is.

I got a DS when DQIV DS came out, and I played the hell out of it, loving every minute of it until I hit the inevitable point where I had no idea where I was supposed to go next. Put the game down, and unfortunately discovered Disgaea. So yeah, never went back and finished it. Now that I'm scratching my Disgaea itch with my PSP (which is honestly a better platform for it, even if I miss the second screen overhead map) I've freed up my DS for some DQ action. I picked up DQIX on the cheap two days ago, and I'm torn between starting DQIV over and powering through it first, or keep trucking with DQIX (I just reached the point where I'll actually get to kill things again).

I'd love to see DW I-III remastered, updated to at least III's system even if you don't get the generic party members in one and two (which would go against the theme of those games), and released on one card. Hell, make it so you have to play them in succession so you get a constantly expanding world effect. (Single continent in I, multiple continents plus the original continent in II, and a brand new world plus the world of I and II in III.) It would be amazing with the more modern sprites from DQIX.

I also want to get a remastered copy of VIII on the PS3 someday, but it will never ever happen. So sad. Hell, I'd almost take a port of VIII for the PSP at this point!

RickVoid fucked around with this message at 16:40 on Mar 31, 2011

n0manarmy
Mar 18, 2003

My wife and I are getting ready to move. As we are going through boxes, we found these 4 little gems. I was so happy because I seriously thought I lost them to a friend and would never get them back!

LooseChanj
Feb 17, 2006

Logicaaaaaaaaal!

n0manarmy posted:

My wife and I are getting ready to move. As we are going through boxes, we found these 4 little gems. I was so happy because I seriously thought I lost them to a friend and would never get them back!



Thanks for making me even angrier that I could never find 3 in a store nearby and forgot the franchise existed for 10 years. :mad:

n0manarmy
Mar 18, 2003

LooseChanj posted:

Thanks for making me even angrier that I could never find 3 in a store nearby and forgot the franchise existed for 10 years. :mad:

I still remember the Christmas my step mother came home with Double Dragon 3 instead of Dragon Warrior 3. She didn't care because she thought, oh he won't mind, its just a video game. Oh I was pissed!!! I eventually did get my Dragon Warrior 3, as you can see :smug:

Ross
May 25, 2001

German Moses
I don't recall ever seeing Dragon Warrior III in stores and I looked all over for it :(

LooseChanj
Feb 17, 2006

Logicaaaaaaaaal!

Ross posted:

I don't recall ever seeing Dragon Warrior III in stores and I looked all over for it :(

I feel your pain. And to think how much fun I would have had with it. :smith:

Ghost of Orbo
Mar 16, 2008
I grew up on Final Fantasy, and up until 15 minutes ago, I had never played any Dragon Quest games.

Currently killing slimes in DQ 4. This feels weird, but I played the poo poo out of Earthbound so at least there's some sort of familiarity.

Are these games as difficult as everyone says? That's kind of what I'm looking for.

Draile
May 6, 2004

forlorn llama
Not really. The games will be hard if you're underleveled, haven't been keeping up to date with new equipment, or are bad at managing your healers' mp. Otherwise you should find them pretty reasonable.

Although I guess I should add that DQ and DQ2 can be hard because they're outright unfair at points. Starting from DQ3 and onward the games are well-balanced.

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Asimo
Sep 23, 2007


Nah, DQ1 is really pretty fair, as long as you keep in mind it's designed with old sensibilities. Don't go exploring over bridges until you're comfortable with the local enemies, and be sure to carry more torches/herbs than you think you need. The only real problem with it is it requires a good amount of grinding that seems very tedious by modern standards, but if you know what you're doing you can blow through the game in a few hours even despite this.

DQ2 can gently caress right off though. :v: It's just as grindy if not more so, a lot more freeform with even less direction once you reach the midgame, and by the end of it you're running into instant-death spamming enemies, pitfall traps, and other such hilarity. The remakes improved on it some, but it really took until DQ3 for them to get the final formula down.

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