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al-azad
May 28, 2009



You can set characters to the back row for reduced damage but Tunnel Armor does randomly hit hard and its magic isn't reduced by being in the back. People have solo'd it with Celes at low levels so it's not impossible.

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ahobday
Apr 19, 2007

I just fought Tunnel Armor in my own game, and I somehow, stupidly, used the Thunder Rod on Celes, rather than the Armor. Luckily she was overlevelled so it wasn't too difficult to take it down normally.

Mr Crumbbley
Jun 5, 2007
I'm about to play Dead Space and Saint's Row 2 for the PS3.

Anything I should know about them?

texting my ex
Nov 15, 2008

I am no one
I cannot squat
It's in my blood

RyanManRules posted:

I may not have looked hard enough. But did anyone do one for Dragon Age Origins?

I played it through a while ago, and there's one piece of advice I can give. The game is really fun, but filled with useless trash mobs, so here's a cheesy trick to clear out whole rooms without trouble. Spoilered just in case

Get AoE spells, like Blizzard, Thunderstorm and Earthquake. Always move in first with your stealthed rogue to scout for enemies. Once you've spotted generic trash mob room #351, place the rogue in the doorway still stealthed, and go nuts with the AoE spells. They're long range and don't require line of sight, so you can cast them over walls and such. Your rogue will block any enemies who try to move through the doorway, without being exposed from stealth.

I wouldn't have finished the game without abusing this.

Heliotrope
Aug 17, 2007

You're fucking subhuman

Mr Crumbbley posted:

I'm about to play Dead Space and Saint's Row 2 for the PS3.

Anything I should know about them?

Dead Space -Flamethrower's useless, don't bother with it. You can figure out what guns you like, but ammo is given to you based on what weapons you're carrying. Carrying more guns means less ammo for each of them.

Saint's Row 2 - There's a challenge you can try where you parachute out of a helicopter and try to land in the center of the landing area. Doing this makes you immune to falling damage which is really really amusing to watch. Doing the Hot Fuzz side missions can give you pistols with infinite ammo which is handy near the beginning of the game.

Sweetgrass
Jan 13, 2008
I'm just starting the Super Mario Galaxy games for the first time, and besides getting the all the stars is there any stuff I should know? I vaguely recall something I saw before about purple coins being a waste of time to get, are these needed to fully complete galaxies?

closeted republican
Sep 9, 2005

Mr Crumbbley posted:

I'm about to play Dead Space and Saint's Row 2 for the PS3.

Anything I should know about them?

I can't help you with Saint's Row, but here's some Dead Space tips:

-Always aim for limbs. Hitting them does far more damage than a body shot.

-A few chapters into the game, there's an enemy with a gigantic yellow stomach that will start appearing. DO NOT HIT THE STOMACH. If you do, it'll burst and spawn a ton of irritating enemies. In later chapters, they spawn regular enemies if shot in the gut, making them even more dangerous.

-Try to specialize in two or three weapons. Having a lot of weapons fucks the game's ammo distribution up and makes it hard to find the ammo you need in boxes and the like. That means you have to spend more money at the store for ammo, and trying to frequently buy medkits and ammo, along with the occasional suit upgrade, drains your money very, very fast if it's your first time.

-As for the weapons that specialize in, use the basic Plasma Cutter, the Line Gun and the Assault Rifle. The Plasma Cutter and Line Gun are for enemies, while the Assault Rifle can tear up bosses in no time. I'm sure there's some overpowered weapon combo or whatever that let's you kill enemies easily by hitting them anywhere, but the decapitations with the Plasma Cutter and the Line Gun are very entertaining and a lot more fun that just blasting away at the enemy's center until it dies.

closeted republican fucked around with this message at 04:57 on May 11, 2011

pseudorandom name
May 6, 2007

- Stomp on every corpse you find

closeted republican
Sep 9, 2005

pseudorandom name posted:

- Stomp on every corpse you find

- Don't forget to stomp boxes and random props. Nothing is safe from Issac's boot. :black101:

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


I just got an Xbox and now I can finally play Tales of Vesperia woooooo. Anything I need to know?

Dr Christmas
Apr 24, 2010

Berninating the one percent,
Berninating the Wall St.
Berninating all the people
In their high rise penthouses!
🔥😱🔥🔫👴🏻

Groselgar posted:

I'm just starting the Super Mario Galaxy games for the first time, and besides getting the all the stars is there any stuff I should know? I vaguely recall something I saw before about purple coins being a waste of time to get, are these needed to fully complete galaxies?

You still need the purple coin starts to complete the galaxies they appear in, which is every galaxy with more than one or two stars, iirc. Whatyou heard was that if you're an obsessive completionist who has to get everything before the end, you can relax, because the purple coin stars don't become available until you've beaten the game once anyway. There's no reward or change for getting everything but the purple coin stars.

Dr Christmas fucked around with this message at 05:22 on May 11, 2011

Lakbay
Dec 14, 2006

My eye...MY EYE!!!
The wiki appears to be down, so any starting tips for Gothic 2 Gold?

I played and enjoyed Risen so I'm not too worried about getting frustrated but is it worth it to get used to keyboard-only controls? the mouse/kb controls are extremely awkward?

Ainsley McTree
Feb 19, 2004


closeted republican posted:

I can't help you with Saint's Row, but here's some Dead Space tips:

-Always aim for limbs. Hitting them does far more damage than a body shot.

I think the game might mention this once or twice on its own :)

closeted republican
Sep 9, 2005

Ainsley McTree posted:

I think the game might mention this once or twice on its own :)

Just covering all the bases in case he hasn't started the game yet.

AnimalChin
Feb 1, 2006

Mr Crumbbley posted:

I'm about to play Saint's Row 2 for the PS3.

Sorry for the gigantic wall of text.

Saints Row 2 can be some of the most fun you'll ever have on this generation of consoles. At first I couldn't stand the "gangsta" vibe of the game until I realized that 1) it's a mockery - have fun with it and 2) when you make your own character everything changes. Go with it. Be a gangsta. Or be a hard-rear end nerd. Go into this game super laid back and with a good sense of humor. SR2 is Grand Theft Auto - except that it's fun.

Play on casual mode. This game was meant for it. I don't think you play this game for a challenge, you play it for comedy and pure entertainment. I don't know if there's an achievement or a trophy for playing through harder difficulties, but casual is the way to go.

It's possible to break the game in the best way: The activities all give you bonuses - some of them are amazing, some are garbage (but still fun to get!).

I think one of the Insurance Fraud activities gives you 2x/unlimited sprint (level 3 complete/all (6) levels complete) which is pretty much mandatory seeing as you'll do a lot of running and, most importantly - Insurance Fraud is fun as gently caress. There are some tricks to getting huge scores in Insurance Fraud, but it's fun and easy enough to figure out on your own. I guess you can post again here if you want some more specific pointers.

One of the Escort activities gives you something good, but I forgot what it was.

One of the Snatch activities gets you the kickass SMG in your weapon cache at your hideout, and level 6 of that same activity gives you unlimited ammo. This breaks the game in your favor and I highly recommend you do it ASAP. I find it to be the best weapon in the game. Dual wield, high rate of fire, decent enough damage, and quick reload times = death death death. The snatch missions are tricky and frustrating, but they're not impossible.

It probably wouldn't ruin your experience of the game to check a FAQ to see which activities grant which bonuses. Stuff like "10% <certain gang> notoriety reduced!" is goddamn worthless, but as stated above there are others that are incredible (vehicle delivery, reduced bullet/explosive/fire/falling damage, unlimited ammo, etc.)

The general consensus about a playthrough is that you should approach the three gangs in this order: Samedi (green), Ronin (yellow), and then the Brotherhood (red.) There is no real reason to do this, except that you can focus on the plotlines easier (instead of jumping around from gang to gang) and that order provides the best story progession. However, do whatever the gently caress you want.

Create a good character. Make someone completely ridiculous (fat, elderly, flaming gay cross-dresser) or someone super serious (scarface or whatever) Because...

WATCH THE CUTSCENES. The cutscenes include you. Talking about taking on a serious situation with somebody while you look like an elderly trailer park daytime hooker is goddam hilarious every loving time.

As soon as you acquire a neighborhood go and buy every property in that neighborhood. If you can't afford it yet, be sure and check the map later to buy stuff you left behind. These stores earn you money over time which you collect from any of your hideouts. Once you have unlimited ammo you will literally have nothing to spend money on except the garage (building badass vehicles for cheap!) and the plastic surgeon (building hilarious characters for cheap!) which is like $500. Check your hideouts often for free money.

You can grab almost any car you see and take it to a mechanic and modify it. If the vehicle is too big to fit in the mechanics shop (dumptruck/cement mixer/etc.), find a bigger shop (some are only 1-bay, others are bigger 2-bays). This in itself is tremendous amounts of fun. I've spent hours just customizing cars. Note that when you store a vehicle in your garage (which is outside of every hideout), you have that vehicle forever. This goes for helipads and your hanger as well. You have a limit on how many cars can be stored, but it's like 30 - plenty of room to have fun with. Grab a car you like, pimp it out however you want (hotrod flames and a blower sticking out of the hood with kneecappers on your wheels) and save it in your garage. Next time you take it out, you can destroy it, lose it, forget about it, whatever and it will still be back in your garage. Sometimes they'll charge you for repairs but again it's like $500 and you'll be filthy rich.

Use the filter on your map, it's on the d-pad. When you change filters on your map, the mini-map reflects these changes. Very handy.

Drive through peoples yards/parking lots/etc. The gps isn't the best ever, but it's not bad. There are shitloads of shortcuts to find. None of them are essential in any way what so ever, but it's just fun to drive through poo poo.

The left bumper (L1 on PS3?) is the grab-people button. If you hold it down you use them as a human shield. Tap it again and you pick the person up and throw them. Use your imagination. Bridges are excellent.

Find a friend with a sense of humor and play co-op!

Really though, the game is what you make it. Take your time and have fun. Do whatever the gently caress you want.

AnimalChin fucked around with this message at 11:06 on May 11, 2011

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

HondaCivet posted:

I just got an Xbox and now I can finally play Tales of Vesperia woooooo. Anything I need to know?

Play through completely on your own on the first try, then use this guide in NG+ to find all the fun stuff you missed.

junan_paalla
Dec 29, 2009

Seriously, do drugs
Anything I should know before starting up skate 3? I played around in 2 for a few hours but I'm still pretty much a complete newbie to the series.

Comic
Feb 24, 2008

Mad Comic Stylings

HondaCivet posted:

I just got an Xbox and now I can finally play Tales of Vesperia woooooo. Anything I need to know?

I recommend the above advice, but will give one tip that might help: Don't sell weapons, even after you've learned the abilities from them. You can synthesize them later into new weapons for the most part.

ahobday
Apr 19, 2007

On the subject of Tales, I'm going to attempt to play through all of them.

Are there any major differences between the SNES and GBA versions of Tales of Phantasia?

BreakTargets
Apr 5, 2009

Just a random Spiral Knight...
Does anyone have any tips on Final Fantasy IV (I'm playing the PSP version which is based on the GBA version), I'm right before the Giant of Babil and I want to know what level I should be at before doing that.
Also, anything on sidequests? And while I'm at it, stuff about The After Years?

Nate RFB
Jan 17, 2005

Clapping Larry

BreakTargets posted:

Does anyone have any tips on Final Fantasy IV (I'm playing the PSP version which is based on the GBA version), I'm right before the Giant of Babil and I want to know what level I should be at before doing that.
Also, anything on sidequests? And while I'm at it, stuff about The After Years?
I don't remember what levels specifically, but at least on the DS version (the last one I played) I seem to remember being in the 50's at this time. Has Rosa learned Holy? I always learn that around that time in the game.

FFIV is a bit sparse on sidequests but there are a few worth doing. The Lair of the Father on the moon has the best summon, in a hidden basement in Baron there's another summon that's pretty decent. Actually there are a ton of hidden summons throughout the game, including some that you can actually gain through items gained in random battles (very rarely). The one in the Lair of the Father is the best, though.

After that...there's a nice throwing weapon you can get that will do 9999 damage guaranteed if you woke up Yang before going to the moon. There's the tail collector, who is part of a sidequest to make the second best sword in the game for Cecil (the tail in question is the rat tail, which can be found IIRC in the land of the monsters). Said collector is also part of the dreaded Pink Puff grinding, whose tails net you Adamant, which can make Adamant Armor which can be worn by everyone and practically makes them invulnerable. Good luck grinding these out though, it's only really manageable in the DS version.

As for The After Years, make sure you leave a completed save for each chapter by itself. When you start the final chapter you load up all those completed saves and thereby inherit all of the goodies you got from those chapters. Several chapters have hidden bonuses and even some hidden characters; to be quite honest, I recommend looking up the Random Number Generator exploits which make obtaining said bonuses a lot easier. I'm not sure if they will work on anything but the Wii version, though. As for hidden characters, Edge's and Rydia's chapters are the ones that have them as far as I can remember. Edge's is obvious if I recall, but Rydia's is kind of weird/hard but can be done even after you finish the chapter (just reload, fulfill the requirements, and then beat it again).

Oh yeah, one last major thing: in the final chapter in TAY, try to use this party as long as possible until a certain plot scene happens: Cecil, Golbez, Ceodore, Rosa, and anyone else. Otherwise Golbez will get killed off.

Kennel
May 1, 2008

BAWWW-UNH!

Lakbay posted:

The wiki appears to be down, so any starting tips for Gothic 2 Gold?

I played and enjoyed Risen so I'm not too worried about getting frustrated but is it worth it to get used to keyboard-only controls? the mouse/kb controls are extremely awkward?

Here's a good post:
http://forums.somethingawful.com/showthread.php?threadid=2969807&userid=0&perpage=40&pagenumber=209#post390460348

I got used to keyboard-only after few hours (it's still quite awkward but better than m+kb).

Some pointers:
-It's a long game. I've played for 45 hours and still far from the end.
-Your starting character is a weakling so running away is often the best strategy. It gets better.
-Whenever you are travelling with an ally, try to attract monsters. Your friends kill them and you get the xp.
-Gold version made some big balance changes so some hints for the original version may be outdated.
-Leatherworker's apprentice is probably the best occupation.
-Health potions are cheap. Use them.
-You'll get a faster travel method in the beginning of act 3.
-Go to steamapps\common\gothic ii\system\ and open Gothic.ini set useQuickSaveKeys=0 to 1. This allows quicksave and load with F5/F9 (saving/loading during conversation breaks the game)

Kruller
Feb 20, 2004

It's time to restore dignity to the Farnsworth name!

mrbasehart posted:

Bought Dawn of War II on a whim without playing either: a) Dawn of War I or b) a real-time strategy in about 10 years. Is there anything I need to know about game beforehand, or am I screwed enough to use a trainer and enjoy the story?

Choose a playstyle for a squad and stick with it. Don't try to make your Force Commander both Melee and Ranged. He's better at melee anyways. Tarkus should probably be ranged, Avitus is INCREDIBLE ranged (and you should dump everything into his ranged tree until you get the final skill, which turns him into a murder machine), Thaddeus is good at melee, you probably won't use Cyrus, but if you do, use sniper rifles. Davian Thule can do either, and is very powerful, but a pain in the rear end to keep up, because he requires his own healing items.

Always bring frag grenades with you. They clear out buildings without destroying them, and when the Tyranids start showing up, they clear out groups of them as well. The flip to this is Blind Grenades suck.

If you're capping a bonus building in a map, choose the Automated Foundry first, every time. Doing this will help you get bonus deployments, which makes missions easier overall. Ideally, you want all of them on Calderis, and each day start there, do a mission (defend if you can get one) and then move to the other planets. So long as you kill everything and don't let any squad leaders drop, you'll get at least one extra deployment, and probably two, every day.

Please note, all of this is for the campaign. Multiplayer is an entirely different beast.

Washin Tong
Feb 16, 2011

Kruller posted:

The flip to this is Blind Grenades suck.

Heresy! Blind grenades combined with demo charges are amazing to clear out huge blobs of enemies. You stun them first and then watch them try to run away from the demo charge blast. Detpacks are amazing too, they kill everything in a huge blast radius.

If you like to be sneaky, Cyrus can pretty match solo entire maps on any difficulty or at least soften up targets for your other guys. Just make sure to put points into his energy tree so he doesn't break stealth when using abilities and you can run around the map planting charges and sniping enemy squad leaders and other key targets. I also max his ranged tree so he can mark targets and help out in actual frontline combat. He's the best character in the game hands down.

Also, Thaddeus can be pretty lovely at first but when you get him some terminator armor and the perk that makes him invulnerable after jumping/teleporting he'll basically never die.

Ranged Tarkus and Avitus are great. Go melee or ranged with Thule, he's good either way.

Thwack!
Aug 14, 2010

Ability: Shadow Tag

Centipeed posted:

On the subject of Tales, I'm going to attempt to play through all of them.

Are there any major differences between the SNES and GBA versions of Tales of Phantasia?

The difference between the two is mainly the battle system. While the SNES version is faster, it doesn't exactly have the manual control the GBA version has. The SNES version also uses a certain technique system similar to the Star Ocean series where you have a long and short range version of a tech. The GBA version, while slower had having lovely, GBA quality voice acting, includes more features the SNES version doesn't have including an extra character, a longer bonus dungeon, and other miscellaneous stuff. The translation for both of these games are also completely different. While the GBA version is riddled with mistakes and other stuff typical to a rushed localization job, the SNES version is a whole different animal. It's... uhh... quite something.

However, there is also a translated version of the PSX version available. The PSX version has the same features as the GBA version, but it is MUCH more faster, fluid and has the most consistent translation possible. I recommend it.

Contra Calculus
Nov 6, 2009

Gravy Boat 2k
I was just gifted Amnesia: The Dark Descent from a friend. The problem is that I have never played a game where I can't defend myself and at the same time have to avoid being in the dark for too long. The closest I've ever come to a game like this is the Thief series and even in Thief I can still incapacitate things that would rip through me normally. So, any tips?

al-azad
May 28, 2009



Centipeed posted:

On the subject of Tales, I'm going to attempt to play through all of them.

Are there any major differences between the SNES and GBA versions of Tales of Phantasia?

The GBA version has the PS1 versions graphics and additions but lacks the SNES version's music quality and introductory theme song. The SNES DeJap translation is more colorful but I couldn't tell you if it's actually accurate.

csm141
Jul 19, 2010

i care, i'm listening, i can help you without giving any advice
Pillbug
Re: Saints Row 2

For large vehicles, use the mechanic south of your main hideout. It's called Semi Broken. I drove around forever trying to find that goddamn big mechanic shop.

ahobday
Apr 19, 2007

OK, I think I'm going to go with the fan translated PSX version... Faster battle sounds better. Thanks guys!

Dr Snofeld
Apr 30, 2009

Contra Calculus posted:

I was just gifted Amnesia: The Dark Descent from a friend. The problem is that I have never played a game where I can't defend myself and at the same time have to avoid being in the dark for too long. The closest I've ever come to a game like this is the Thief series and even in Thief I can still incapacitate things that would rip through me normally. So, any tips?

Don't be afraid to use tinderboxes to light up safe areas. Though they're finite in number, you should have plenty thoughout the game if you don't go hog wild. Especially light up areas where you have to do any kind of major puzzling, to save your sanity or lamp oil. Don't light EVERYWHERE, though, or you won't have anywhere to hide.

Cousin Todd
Jul 3, 2007
Grimey Drawer

Brian Fellows posted:

I can't return to town the way I left. You escape through a secret passage at the east of town. Whenever you try to return, you're on the extreme west, and you get blocked by a Magitek knight and a normal soldier that just say "This town is under imperial control." They would've fought you before, but now they just talk at you. No way past them.

I gave in and just restarted. loving South Figaro.

I'm pretty sure you can just grind before entering the cave. There is a house off to the right of the map where I believe you can sleep to heal. Grinding up 5 or 6 levels should make that fight a cake walk.

Cousin Todd fucked around with this message at 17:40 on May 11, 2011

Luminaflare
Sep 23, 2010

No one man
should have all that
POWER BEYOND MEASURE


Any tips on Castlevania Lords of Shadow? Especially routes, I just got to the swamp and there are so many branching routes I have no idea where I'm supposed to go (which is where I don't want to go, exploring for secrets :D). Also Marvel vs Capcom 3 should be arriving via post soon so any tips on that would be appreciated as well.

Jolo
Jun 4, 2007

ive been playing with magnuts tying to change the wold as we know it

Luminaflare posted:

Any tips on Castlevania Lords of Shadow? Especially routes, I just got to the swamp and there are so many branching routes I have no idea where I'm supposed to go (which is where I don't want to go, exploring for secrets :D). Also Marvel vs Capcom 3 should be arriving via post soon so any tips on that would be appreciated as well.

The branching routes chill out in the latter half of the game. Unfortunately there's no map system so you just have to guess and hope you picked a side route early on.

If you're getting frustrated with the combat, kick it down to easy. I had way more fun with the game once I did that. There's one last Titan to fight after the first few. If you don't know what to do once you're on it, I recommend looking up the fight on youtube and following along. Climbing around on that thing doesn't make a lot of sense and the game doesn't tell you where the weak points are.

Faerie Fortune
Nov 14, 2004

Contra Calculus posted:

I was just gifted Amnesia: The Dark Descent from a friend. The problem is that I have never played a game where I can't defend myself and at the same time have to avoid being in the dark for too long. The closest I've ever come to a game like this is the Thief series and even in Thief I can still incapacitate things that would rip through me normally. So, any tips?

The main thing to remember is this; If you find the game too hard and die a lot, don't worry. The game will change little things about the level to make it so that after a certain point, it's impossible to fail.

It is possible to cheese the lantern somewhat, Spoilering this just in case you don't want to know but there are no actual game spoilers in here. Occasionally, you'll come across lantern oil barrels instead of the little jars you get normally. If the game thinks you've been using a lot of oil, these barrels will refill your lantern completely. If you haven't been using much, it'll only give you a little bit. It's possible to cheese the system a little by abusing these barrels but if I recall, they're single use only so be careful

Beyond that, this game is best played alone, in the dark, with the best headphones you have. Enjoy!

Luminaflare
Sep 23, 2010

No one man
should have all that
POWER BEYOND MEASURE


Luminaflare posted:

Any tips on Castlevania Lords of Shadow? Especially routes, I just got to the swamp and there are so many branching routes I have no idea where I'm supposed to go (which is where I don't want to go, exploring for secrets :D). Also Marvel vs Capcom 3 should be arriving via post soon so any tips on that would be appreciated as well.

Actually as an addendum does someone know of a secrets list or something similar?

Khurath
Jul 26, 2007

Luminaflare posted:

Any tips on Castlevania Lords of Shadow? Especially routes, I just got to the swamp and there are so many branching routes I have no idea where I'm supposed to go (which is where I don't want to go, exploring for secrets :D).

If you're stuck, try looking up for a grapple point. Pretty much any time I was stuck that turned out to be the problem. The game's camera is sometimes bad at pointing them out.

Later on in the game you'll be ascending a tower with some electricity currents blocking your path. One of them will seem impassable unless you realize that you can kick off the wall multiple times then pull yourself up and over it with the resulting momentum.

A bit after that you'll be in a large deserted area. When you see a skeleton in a cave, walk up to it then go right. The tunnel continues even though you can't really see it.

Use your subweapons liberally, particularly the daggers. Enemies drop them frequently enough that you'll rarely find yourself short, particularly if you find a capacity upgrade or two.

The heavy direct ground attack combo ability (hold X, then press X up to eight more times) is probably the most overall useful attack. Lots of damage, will stunlock most enemies while you do it, and few enemies can block or counterattack out of it.

edit:

Luminaflare posted:

Actually as an addendum does someone know of a secrets list or something similar?

Hidden items and such? GameFAQs would probably have a few. Anything that can be collected in a stage shows up on the map, so just look for anything that you missed from there and dive in to that specific stage.

Khurath fucked around with this message at 18:55 on May 11, 2011

pigdog
Apr 23, 2004

by Smythe

Contra Calculus posted:

I was just gifted Amnesia: The Dark Descent from a friend. The problem is that I have never played a game where I can't defend myself and at the same time have to avoid being in the dark for too long. The closest I've ever come to a game like this is the Thief series and even in Thief I can still incapacitate things that would rip through me normally. So, any tips?

If you get stuck in the beginning after finding a letter... there's a lever on the wall.

Mr Crumbbley
Jun 5, 2007

closeted republican posted:

Dead Space tips:


AnimalChin posted:


Saint's Row tips:


Thanks guys! Just got Dead Space in the mail today, so I'll be starting that momentarily.

Contra Calculus
Nov 6, 2009

Gravy Boat 2k
Thanks pigdog, Dr. Snofeld, and Faerie Fortune for the advice on Amnesia.

I just got past the part with the invisible fucker in the water that chases you to the second big part of the castle. So far it's seemed like I haven't come into contact with any visible monsters that I've seen from gameplay videos online. Is my game broken or do they just not appear until later in the game or have I just had dumb luck avoiding them? Also, please tell me that that I don't have to deal with that invisible water thing again. :ohdear:

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Comic
Feb 24, 2008

Mad Comic Stylings

Contra Calculus posted:

my game broken

The water thing was supposed to be invisible. That's all I'll say on the matter.

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