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Gamerofthegame posted:Ew. Open openttd.cfg and change blitter to 8bpp-optimized
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# ? Aug 30, 2011 23:34 |
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# ? Apr 27, 2024 01:01 |
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Vlishgnath posted:Holy balls I never knew there was a Transport Tycoon Deluxe thread. This makes me so happy. I didn't include them, however you can add the new soundtrack by hitting 'check online content' and installing OpenMSX and Scott Joplin Anthology.
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# ? Aug 30, 2011 23:37 |
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less than three posted:Open openttd.cfg and change blitter to 8bpp-optimized Have you figured out how to display all of the 32bp yet? I tried moving a few things around earlier but no luck
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# ? Aug 31, 2011 00:03 |
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I love setting up a network to make some money, only to come back 20 minutes later and find it's gone. 15 goons is too many goons even with a 10000x10000 map.
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# ? Aug 31, 2011 03:57 |
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Diet Crack posted:I love setting up a network to make some money, only to come back 20 minutes later and find it's gone. 15 goons is too many goons even with a 10000x10000 map. What. Your network is gone because you go bankrupt or something.
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# ? Aug 31, 2011 04:40 |
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I'm gonna install this on my work laptop for those quiet days. I'm not gonna be playing online with it, so does anyone have good suggestions for AI that doesn't decide to build railroads randomly over every tile on the map? After some quick browsing of the AI forum, I was thinking of rolling with some NoCAB and SimpleAI to start with. Anything else I want to throw in there?
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# ? Aug 31, 2011 06:42 |
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less than three posted:What. Your network is gone because you go bankrupt or something. Well I'm not quite sure how I went from 1mil and solid income to disappearing?
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# ? Aug 31, 2011 06:48 |
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Diet Crack posted:Well I'm not quite sure how I went from 1mil and solid income to disappearing? I am p. sure you went bankrupt and I bought you up.
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# ? Aug 31, 2011 07:21 |
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Fewd posted:After some quick browsing of the AI forum, I was thinking of rolling with some NoCAB and SimpleAI to start with. Anything else I want to throw in there? I'm not sure. The AI is really really bad so it's always been a general write-off.
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# ? Aug 31, 2011 08:10 |
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Ugh, its annoying you have to basically CRAM the station inside a city to get it to accept goods. You can put it at the edge for passengers just fine, so whats with goods acceptance? I inevitably piss the local authority off trying to get a Ro-Ro station positioned so I can offload goods. I guess I should go for a Terminus, but I don't have much experience with those yet.
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# ? Aug 31, 2011 09:31 |
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Galaga Galaxian posted:Ugh, its annoying you have to basically CRAM the station inside a city to get it to accept goods. You can put it at the edge for passengers just fine, so whats with goods acceptance? You can ctrl+place a bus station or something closer inside the city so the station accepts goods without being that close to the city. edit: Also the terminus design that is in use in a bunch of the cities in the game right now is a pretty solid design and easy to copy.
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# ? Aug 31, 2011 09:33 |
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Seeing this game played on a server with a single, enormous rails network going everywhere simultaneously overloaded my geek centres in my brain and made me appreciate real life complex networks all the more. This happened years ago but I'm taking this thread as a sign I should have a peek once again!
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# ? Aug 31, 2011 09:51 |
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I'm excited that it can be single with Infrastructure Sharing. drat, I wish I could join.
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# ? Aug 31, 2011 11:25 |
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I don't know how many trains there are to build in your version, but I was working on a GRF with Dred a while back to make some extra trains that slip in with the default stuff to add some balanced variety to the stuff that comes with the base game. Things that add a train or two in the beginning, some old tech trains that help those slow to adapt to the the rail tech. e.g. a decent electric train that comes out after the monorail train as well as 'beta' trains that are basically early versions of the new rail tech to help those who have joined the game later and can utilize the tech quicker. There we some balance issues, mostly the power output not being done correctly. SO I'm going to whip up everything and see if I can patch it up
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# ? Aug 31, 2011 15:37 |
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Had a play around with how the passengers and their wanted destinations work on the current server. Would there be any disadvantage to running a huge ring system and shuttling trains stopping at each city to cover it all? Seems the easiest way to handle it from the play I had. OpenTTD experts wanted to explain how I'm a newb and "network Xyz" is preferable if that is true! I have to ask, why has there been such a mania about upgrading trains this go round? I saw £200m of new choochoo's between Freight and Passengers in just 2 years go by just now?!
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# ? Aug 31, 2011 20:11 |
I believe we can all see that boats are superior, with this scenario as proof. In 1970, having been constructing hovercraft for 2 years and had a profit only 200k-ish off from the tons-of-dosh passenger people. That's a lot of cash in two years. Of course, I reached 'peak boat' and couldn't really input any more on the map, but that's still a lot. Long live boats.
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# ? Aug 31, 2011 21:40 |
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Fazana posted:Had a play around with how the passengers and their wanted destinations work on the current server. Would there be any disadvantage to running a huge ring system and shuttling trains stopping at each city to cover it all? Seems the easiest way to handle it from the play I had. OpenTTD experts wanted to explain how I'm a newb and "network Xyz" is preferable if that is true! You probably saw a big jump, the 2cc trainset has some extreme jumps in train quality in the late rail / pre maglev game. Also, I can say I'm not a fan of cargo destinations. I think my mail line caused more problems than it was worth. Still, all worth it to help try and unfuck Tervatitty.
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# ? Aug 31, 2011 22:07 |
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Gamerofthegame posted:I believe we can all see that boats are superior, with this scenario as proof. "Peak boat" is a myth! (What is peak boat set to? And what is peak car set to? I know peak plane was set to 8.)
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# ? Sep 1, 2011 00:24 |
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Peak plane is over 8 on the current server, though. One of these days I'll rack mine back up. I like the current patch / GRF set but I want PLANES EVERYWHERE for my passengers.
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# ? Sep 1, 2011 00:42 |
Chakron posted:"Peak boat" is a myth! Peak boat is when you have made all the boats you can per the map. IE; Only so many coastal places!
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# ? Sep 1, 2011 01:15 |
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I'm waiting for someone to make an Evil Genius grf where you're shipping weapons, deadly plutonium, opium, and all sorts of other criminal stuff.
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# ? Sep 1, 2011 05:07 |
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Thompsons posted:I'm waiting for someone to make an Evil Genius grf where you're shipping weapons, deadly plutonium, opium, and all sorts of other criminal stuff. Oil and coal are evil to the environment Though watching the news lately, I feel like I would be pretty pissed if Daryl Hannah tried to gently caress up my oil industry.
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# ? Sep 1, 2011 05:39 |
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Thompsons posted:I'm waiting for someone to make an Evil Genius grf where you're shipping weapons, deadly plutonium, opium, and all sorts of other criminal stuff. I am going to try and do this. We'd need to choose a set of raw materials and their finished products.
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# ? Sep 2, 2011 03:34 |
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less than three posted:I am going to try and do this. We'd need to choose a set of raw materials and their finished products. Hmmmm... Diamond Mine -> Laser Factory -> Shark Aquarium ??? -> Chemical Plant -> Doomsday Rocket Factory Iron Mine -> Doomsday Rocket Factory Iron Mine -> Weapons Factory I'm not very good at this.
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# ? Sep 2, 2011 04:07 |
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Farms (Poppy) -> Factory (Opium) -> Chinatown Mine (Uranium Ore) -> Centrifuge Building (Enriched Uranium) -> Power Plant (wtf order is wrong?) -> Factory (Nuclear Bomb) -> Kim Jong Il's Palace Hospital (Blood) -> Centrifuge Building (Oxygenated Blood) -> Baseball Stadium Mine (Diamonds) -> Dictator's Mansion (Child Soldiers) -> City (Accepts: Child Soldiers -> Population Decrease) (Steel) -> Factory (AK 47) -> Mujaheddin Camp (Oil) -> ... Maybe Kim Jong Il's Palace can just be a Dictator's Mansion
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# ? Sep 2, 2011 04:28 |
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Also the passenger service becomes human trafficking. VVV Lumber is sent to printing presses, which produce counterfeit cash which is sent to banks. Thompsons fucked around with this message at 05:50 on Sep 2, 2011 |
# ? Sep 2, 2011 05:15 |
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Lumber can still be shipped from forests, but the only place that accepts it are Burning Pits, to piss off the environmentalists.
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# ? Sep 2, 2011 05:38 |
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Thompsons posted:VVV Lumber is sent to printing presses, which produce counterfeit cash which is sent to banks. Lumber -> Paper -> Propaganda Ministry
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# ? Sep 2, 2011 07:04 |
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Thompsons posted:Also the passenger service becomes human trafficking. Well, it always felt like human trafficking to me. -"What, you wanted to visit your grandmother next town? Too bad, this train is express to the other side of the world. That will be $1000" Also, for the evil genius grf: Sand Mine -> Glass Furnace -> Monocle Workshop -> Volcano Fortress
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# ? Sep 2, 2011 07:59 |
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Town (Passengers) > Evil Lair (Get turned into Henchmen) > Bank (Get Turned into Money) > Evil Lair.
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# ? Sep 2, 2011 10:29 |
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Smart Car posted:Town (Passengers) > Evil Lair (Get turned into Henchmen) > Bank (Get Turned into Money) > Evil Lair. Soylent Greenbacks? I'm guessing you actually meant they rob the bank? But maybe an alternate route could be. Town (Passengers) -> Threshing Machine (Mush) -> Food Processing Plant (Soylent Green) -> Town (As foodstuffs)
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# ? Sep 2, 2011 11:26 |
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So I made something
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# ? Sep 2, 2011 18:30 |
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Vier posted:So I made something For the one where you have the Chemist, you could do Copper Mine and Zinc Mine to make Brass for the Weapons Factory.(I think should be called Small Arms Plant, to differentiate if we want to build tanks or something) Overall I do like yours, the map also makes it easier to visualize. Apocadall fucked around with this message at 20:38 on Sep 2, 2011 |
# ? Sep 2, 2011 20:09 |
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Also, rename soldiers to henchmen maybe?
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# ? Sep 2, 2011 20:48 |
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Rexides posted:Also, rename soldiers to henchmen maybe? Mercenaries sounds cooler than henchmen
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# ? Sep 2, 2011 20:50 |
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Thompsons posted:Mercenaries sounds cooler than henchmen Army Base: Counterfeit Money + Small Arms = Mercenaries, since they're bought, not trained.
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# ? Sep 2, 2011 20:57 |
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less than three, how much work would be involved in this?Thompsons posted:Also the passenger service becomes human trafficking. This sounds pretty sinister and I'd quite enjoy a black market version.
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# ? Sep 2, 2011 21:17 |
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Impromptu Flip posted:less than three, how much work would be involved in this? I'm just learning the newGRF specification now. However I have the source to the current cargo modification GRF we play with so that's been super useful to see what needs to be done.
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# ? Sep 2, 2011 22:08 |
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I made (stole) a simple tracks newgrf that has low speed rail, high speed rail, electric rail (highest speed) and metro tracks. It also keeps monorail enabled (instead of replacing it like the metrotracks set the server uses). What I need is for you people to test it and tell me what you like about it and maybe the server could use it (since lessthanthree likes monorail trains but everyone likes metrorail, so both would be twice as good). edit: also rail/electric trains can run on metrorail too (but not the other way around). piratepilates fucked around with this message at 08:14 on Sep 3, 2011 |
# ? Sep 3, 2011 08:04 |
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# ? Apr 27, 2024 01:01 |
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piratepilates posted:I made (stole) a simple tracks newgrf that has low speed rail, high speed rail, electric rail (highest speed) and metro tracks. It also keeps monorail enabled (instead of replacing it like the metrotracks set the server uses). What I need is for you people to test it and tell me what you like about it and maybe the server could use it (since lessthanthree likes monorail trains but everyone likes metrorail, so both would be twice as good). I like metro as well. I just get irritated that monorail is eliminated in order to bring in metro. Anyways I will test the GRF. edit: suggestion. normal/metro should be able to run on metro but electric catenary shouldn't. less than three fucked around with this message at 08:44 on Sep 3, 2011 |
# ? Sep 3, 2011 08:31 |