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I too wish Atlus would just stop making games that people are actually interested in buying in favor of going to back to near-total obscurity outside of Japan with sales to match. That's the way to get more sequels to and remakes of the old games that only I care about.
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# ? Sep 1, 2011 05:59 |
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# ? Apr 28, 2024 17:33 |
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TurnipFritter posted:Woah woah woah let's not say things we can't take back. Square actually makes new models for their monsters with every game they make. I wish you would turn PM's on so I could message you and tell you how your avatar and title and this comment are funny, and I found this comment so hilarious I laughed out loud. Oh, and I like both dungeon crawlers AND anime dating games, separate AND in the same game. So I wish Atlus would...oh, wait.
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# ? Sep 1, 2011 06:00 |
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I don't like dating sims but I put up with it in P3 and P4 because some of the characters are pretty good.
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# ? Sep 1, 2011 06:07 |
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Calling Shinjiro "pretty good" is an insult to him
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# ? Sep 1, 2011 06:09 |
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I guess more precisely, I like games that have relationship values and events. Character interaction is cool, and I like games where that is one of the main focuses. I'm actually pretty pumped to see how it plays out in Devil Survivor 2.
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# ? Sep 1, 2011 06:12 |
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MarsDragon posted:Good thing I don't have to buy their anime dating games, then. I played P3P and realised that no, this isn't for me. I don't feel a need to get P4 either. I'm grabbing the IS remake and EP if they ever decide to give us it, but I'm sure not getting their next P3/4 rehash. The very first SMT game I ever played was Eternal Punishment on the PSX. I loved that game. Played through it multiple times. But you would have to be some sort of ignorant, rear end-headed fool to maintain that it is a better game than the latter Personas. If your sole contention is that Persona 2 (IS and EP) is somehow completely devoid of anime sillyness and yet condemn 3 and 4 for it... then you're just beyond hope. Literally, the defining difference between the two would be that in 3 and 4 you can power up your Persona by having meaningful, in-depth stories with interesting characters, whereas in Persona 2 you get better by grinding out conversations with demons in random battles to collect cards.
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# ? Sep 1, 2011 06:18 |
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Heroic Yoshimitsu posted:Calling Shinjiro "pretty good" is an insult to him I still haven't done Shinjiro's man, don't you dare.
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# ? Sep 1, 2011 06:19 |
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Catalina posted:I wish you would turn PM's on so I could message you and tell you how your avatar and title and this comment are funny, and I found this comment so hilarious I laughed out loud. Sorry, the PM don't come on til you max out my SLink. Catalina posted:Oh, and I like both dungeon crawlers AND anime dating games, separate AND in the same game. So I wish Atlus would...oh, wait. The dungeon crawling would be a lot better if the dungeons were better designed. Like, Tartarus actually looks pretty cool on the outside, and exploring this huge mishmash of buildings would have been neat. ...instead we got hallways. The gimmick floors in P4 didn't work out very well either. I appreciate that they were trying to spice up the dungeons a bit, but they were crammed into the existing framework of "empty hallways and boxes" and ended up being low budgety and uninspired. Dog Toggle Switch posted:Literally, the defining difference between the two would be that in 3 and 4 you can power up your Persona by having meaningful, in-depth stories with interesting characters, This "literally" isn't the defining difference between the two. TurnipFritter fucked around with this message at 06:36 on Sep 1, 2011 |
# ? Sep 1, 2011 06:19 |
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I just want them to ditch the P3/P4 battle system and bring back Press Turn for P5.
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# ? Sep 1, 2011 06:23 |
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They should make Cielo's shmup minigame from DDS into a full release.
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# ? Sep 1, 2011 06:24 |
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I suppose I should probably modify my earlier statement to say that while I would prefer a core SMT game on an HD console, mostly what I want is an Atlus JRPG on an HD console. Persona, SMT, Raidou, whatever. Just give it to me drat it.
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# ? Sep 1, 2011 06:28 |
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GameSpot has their review of Innocent Sin PSP up, and the results aren't great. Seems like it copped a lot of the criticisms of the first Persona remake: http://au.gamespot.com/psp/rpg/persona2tsumi/review.html
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# ? Sep 1, 2011 07:17 |
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Doorselfin posted:GameSpot has their review of Innocent Sin PSP up, and the results aren't great. Seems like it copped a lot of the criticisms of the first Persona remake: Another reason to not trust gamespot reviews I suppose.
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# ? Sep 1, 2011 07:22 |
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Doorselfin posted:GameSpot has their review of Innocent Sin PSP up, and the results aren't great. Seems like it copped a lot of the criticisms of the first Persona remake:
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# ? Sep 1, 2011 07:22 |
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C'mon guys, Gamespot reviews are at least as trustworthy as IGN.
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# ? Sep 1, 2011 07:25 |
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Doorselfin posted:GameSpot has their review of Innocent Sin PSP up, and the results aren't great. Seems like it copped a lot of the criticisms of the first Persona remake: Yeah, I was laughing at the earlier post with the 'sperg ranting about how p2 was so much better. I also played it when I was younger, and I thought it was a goddamn messy grindfest. When P3 came out, I was extremely wary, because of how much I hated P2. Thank christ P3 was ten times the game the original was. So who wants a vita?
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# ? Sep 1, 2011 07:27 |
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P2 isn't much more grindy than P3, and as I recall the PSP remake alleviates some of the grinding anyway.
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# ? Sep 1, 2011 07:30 |
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quote:The fact that the game looks its age makes it less involving still. It wasn't a particularly attractive game in 1999, and the intervening years have not been kind. You view the action from an isometric perspective. The tiny characters express themselves with stiff shrugs and robotic shakes of the head. And although the high schools, record stores, aerospace museums, and other locations that serve as the "dungeons" for this RPG are a refreshing change of pace from the fantasy locales of so many games in the genre, these locations have no personality; one bland hallway is very much like another. Every once in a while, animated sequences are used to lend drama to a situation, but these are too infrequent to have much impact. The game fails to generate much tension in even the most desperate situations, such as (redacted) This whole paragraph is bad. I agree that IS is pretty ugly, but like all of these problems are still present in P3 and P4. Edit: And for the record, the characters expressive themselves using bigass emoting character portraits that take up like a quarter of the screen, just like in P3 and P4. TurnipFritter fucked around with this message at 07:41 on Sep 1, 2011 |
# ? Sep 1, 2011 07:35 |
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That paragraph makes it sound like Persona 2. Thanks Gamespot, pre-ordering now.
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# ? Sep 1, 2011 07:38 |
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TurnipFritter posted:This whole paragraph is bad. I agree that IS is pretty ugly, but like all of these problems are still present in P3 and P4. You view the action from an isometric perspective. The tiny characters express themselves with stiff shrugs and robotic shakes of the head. The game fails to generate much tension in even the most desperate situations. Not in P3/P4
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# ? Sep 1, 2011 07:40 |
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Honestly I'm probably not going to buy P2:IS. I liked EP at the time back when I was playing it in high school but I don't think I'd have the time to play it again today (and I assume IS is basically the same kind of thing). Plus for every cool part there was like a million hours of random encounters, grinding rank up on personas, using the same contact actions over and over and over and wandering around dungeons that were way too big for their own good. And yeah some of these things apply to P3 and P4 as well but they just do it a lot less tediously somehow.
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# ? Sep 1, 2011 07:48 |
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Magikoopa189 posted:You view the action from an isometric perspective. The tiny characters express themselves with stiff shrugs and robotic shakes of the head. The game fails to generate much tension in even the most desperate situations. No, these are definitely problems in P3 and P4. Yeah, they don't explicitly use isometric angles, but cutscenes are usually framed in a static, boring way so that everyone is visible all at once. The character models are stiff and awkward, and that's why they rely on using the aforementioned bigass character portraits to show emotions instead of the models. (These are problems with the entire Persona series and are not meant to comment on the quality or lack of quality present in other games Atlus has released. Hopefully P5 will change things up now that they've had a go with Catherine.) TurnipFritter fucked around with this message at 07:59 on Sep 1, 2011 |
# ? Sep 1, 2011 07:56 |
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Is it just me or does it look like (from the video review) the game's a bit stretched to fit the 16:9 screen?
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# ? Sep 1, 2011 08:19 |
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The screenshots are formatted strangely, because the game itself doesn't look like that. e: it looks like the edges of the original image were cut off, and then it was stretched.
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# ? Sep 1, 2011 08:24 |
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TurnipFritter posted:No, these are definitely problems in P3 and P4. Yeah, they don't explicitly use isometric angles, but cutscenes are usually framed in a static, boring way so that everyone is visible all at once. The character models are stiff and awkward, and that's why they rely on using the aforementioned bigass character portraits to show emotions instead of the models. Dude, what is your issue? P3/4 are, in overall terms, better than P1 and P2. They are more enjoyable, a smoother ride, with less endless grinding and more enjoyxability. Sure they are gonna milk the Datijg sim poo poo forever, but so is Bioware, and Im betting dimes to dollars you own all of their twisted nethers.
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# ? Sep 1, 2011 09:00 |
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King of Solomon posted:I suppose I should probably modify my earlier statement to say that while I would prefer a core SMT game on an HD console, mostly what I want is an Atlus JRPG on an HD console. Persona, SMT, Raidou, whatever. Just give it to me drat it. Well, it depends on what you call HD, but this might fit the bill. If you want new content then it's pretty obvious that Catherine was Atlus feeling out seventh-gen. Also the Vita's 960x544, almost four times the resolution of the PS2 SMT titles*. Yeah it'd be nice if I could play it in "smother my entire field of vision with no obvious pixel aliasing" mode - which, at 720p, seventh-gen still can't do - but if the future of the main series is doomed to be portable I can't think of a better place. *Only the Personas rendered 640x448/512. Most of the SMT stuff was based on the engine used in Wizardry, which was all of 512x224/256 with forced field rendering (to fake 448/512 - and it shows in digital feeds and emulation). dont be mean to me fucked around with this message at 09:18 on Sep 1, 2011 |
# ? Sep 1, 2011 09:02 |
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Sir Unimaginative posted:Well, it depends on what you call HD, but this might fit the bill. If you want new content then it's pretty obvious that Catherine was Atlus feeling out seventh-gen. Yeah, I know about that. By HD console I did mean PS3/360. The Vita looks like it will be nice, but I want to play it on my TV.
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# ? Sep 1, 2011 09:19 |
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HarveyVdarski posted:Dude, what is your issue? P3/4 are, in overall terms, better than P1 and P2. They are more enjoyable, a smoother ride, with less endless grinding and more enjoyxability. Sure they are gonna milk the Datijg sim poo poo forever, but so is Bioware, and Im betting dimes to dollars you own all of their twisted nethers.
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# ? Sep 1, 2011 09:22 |
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HarveyVdarski posted:Dude, what is your issue? P3/4 are, in overall terms, better than P1 and P2. They are more enjoyable, a smoother ride, with less endless grinding and more enjoyxability. Sure they are gonna milk the Datijg sim poo poo forever, but so is Bioware, and Im betting dimes to dollars you own all of their twisted nethers. I've never played a Bioware game. I'm... not great at being a nerd. Don't get me wrong, I can obnoxiously and pedantically argue about video games on the internet just fine, but I've missed out on so many of the cultural touchstones. King of Solomon posted:Yeah, I know about that. By HD console I did mean PS3/360. One day, you will get a PS3/360 Megaten game. It just might not be until a week after the PS4 and the NeXtBox launch.
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# ? Sep 1, 2011 09:46 |
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TurnipFritter posted:One day, you will get a PS3/360 Megaten game. It just might not be until a week after the PS4 and the NeXtBox launch. I don't think he's thinking big enough. Shin Megami Tensei V + Continuation Play. Mother of god.
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# ? Sep 1, 2011 10:08 |
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I have only played P1-3 (all for the first time within the past 3 years) and I thought P2 was the best of the lot by a huge, huge margin. Best music, best story, I guess just "OK" gameplay though I thought it was fine. I would go as far to say that the collective experience of the two P2 games is amongst my favorite JRPG experiences ever.
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# ? Sep 1, 2011 13:18 |
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I feel like the most rear end backwards, bizarre person in the universe because out of all the smt spinoffs my favorite is Devil Survivor. Doorselfin posted:GameSpot has their review of Innocent Sin PSP up, and the results aren't great. Seems like it copped a lot of the criticisms of the first Persona remake: holy poo poo that's horrible. I played the regular IS a month ago on my psp and even with its graphics/gameplay it still deserves a 7.0 at least. P2 deserves better. Dolphin Fetus fucked around with this message at 14:43 on Sep 1, 2011 |
# ? Sep 1, 2011 14:39 |
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Dolphin Fetus posted:I feel like the most rear end backwards, bizarre person in the universe because out of all the smt spinoffs my favorite is Devil Survivor. At least it had a decent array of alignment choices that gave you some options you might actually take from a story perspective.
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# ? Sep 1, 2011 14:53 |
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TurnipFritter posted:One day, you will get a PS3/360 Megaten game. It just might not be until a week after the PS4 and the NeXtBox launch. We're probably never going to see another full-scale Megaten game on a console again. Thanks to Portable Acceleration (or whatever the Japanese call it), the industry is effectively abandoning JRPGs for consoles in favor of making them on portables. They've been doing it silently for like 10 years. This is only getting worse with the Vita, where we've got all these devs saying "Oh man we don't have to pay millions of dollars to make a JRPG anymore and it'll still look good!" The most we can hope for at this point is Vita gets some kind of HDMI-out cradle like the PSP Go did.
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# ? Sep 1, 2011 14:54 |
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Dolphin Fetus posted:I feel like the most rear end backwards, bizarre person in the universe because out of all the smt spinoffs my favorite is Devil Survivor. Devil Survivor isn't a bad game but there are kind of a lot of potential dealbreakers in it: if someone hates SRPGs or the game's art style or high-schooler protagonists then it's probably not gonna change their minds about any of those things.
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# ? Sep 1, 2011 14:56 |
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Oh wow, this is a thing. Persona 4: The Ultimate in Mayonaka Arena will be playable at TGS and JAMMA In a couple weeks, we'll have real gameplay footage and impressions!
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# ? Sep 1, 2011 14:58 |
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I remember when I found Persona 2 at a used game store, and was excited because I thought I never would. Then I played it and the dull characterization, cheaply designed dungeons (which are better in 3 simply because they're easy to navigate), and awful, awful, battle system turned me off completely. Nothing is more boring than having to chat up those demons, except maybe having to constantly check my map due to every area of the dungeon appearing the exact same. It richly deserves that 5.
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# ? Sep 1, 2011 15:02 |
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Policenaut posted:We're probably never going to see another full-scale Megaten game on a console again. Yeah this is just going to accelerate the death of JRPGs in the west.
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# ? Sep 1, 2011 15:05 |
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Nate RFB posted:I have only played P1-3 (all for the first time within the past 3 years) and I thought P2 was the best of the lot by a huge, huge margin. Best music, best story, I guess just "OK" gameplay though I thought it was fine. You should really get on playing Persona 4, since it is, in my opinion, the best RPG ever made (not my favorite RPG though, ironically enough).
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# ? Sep 1, 2011 15:10 |
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# ? Apr 28, 2024 17:33 |
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Wendell posted:Nothing is more boring than having to chat up those demons, loving hell, negotiation is retarded. In every single game, it's an annoying concept that favours random poo poo and dragging battles on simply because you need to. Raidhou 1 had it right: exploit a weakness and drag that fucker into a tube like you were a ghostbuster. Then Raidhou 2 goes back to loving negotiation. Doesn't help that there are pretty much a dozen personalities stretched across a hundred demons.
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# ? Sep 1, 2011 16:01 |