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Some random thoughts/questions I haven't seen mentioned yet: 1. Is the way animal spawn changed? I hardly ever see chickens in the arboreal forest or plains that make up my spawn area, but I see a ton in a seasonal forest far away. Similarly, I don't see many cows in the arboreal forest. 2. Is animal persistence enabled now? I went around shearing sheep in a forest a while back, and when I later came back to that forest (pretty far away from my spawn point), there were shaved sheep still wandering around. 3. Is it just me or do Endermen seem to teleport to dodge attacks? That and the fact that Endermen will not just teleport closer to you and seem to not immediately appear somewhere else when teleporting makes them really disorienting to fight. Of course, all of these things could just my mind playing tricks on me...
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# ? Sep 12, 2011 02:59 |
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# ? Apr 25, 2024 14:04 |
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Space Hamlet posted:I've not had your luck. Haha I just tried this seed, chopped down the tree -- and didn't get one sapling. e: Oh, wait, I did get one. Post-scarcity, here I come.
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# ? Sep 12, 2011 03:18 |
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How I long for the day Notch adds small, finite maps again. It felt good making an island your home, knowing every feature of it
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# ? Sep 12, 2011 03:32 |
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-7321583022745331347 I've been alive for about five days, have managed to sail to a slightly larger island but still haven't seen a cow, pig or sheep at all. Surviving on rotten flesh is rough. This is seriously masochistic.
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# ? Sep 12, 2011 03:34 |
I also like the idea of a more constrained map, which is why I'm going to use this seed when they release tomorrow:bango skank posted:If anyone's looking for a pretty-large-island-surrounded-by-ocean map, this one might be for you: It's big enough that you're not ridiculously limited by food/wood/surface area, but small enough that you can get pretty familiar with it. I like the look of it. e: also I just noticed the outline of it looks like the eastern kingdoms from WoW
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# ? Sep 12, 2011 03:37 |
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Tw1tchy posted:How I long for the day Notch adds small, finite maps again. It felt good making an island your home, knowing every feature of it This sounds really neat. I never really get the exact gist of an island if that makes any sense. I never learn an area to the point where it feels like home and I know every nook and cranny, I think it's because worlds sort of blend together and because you can always explore more outward.
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# ? Sep 12, 2011 03:38 |
Yay geography/overhang porn, man I love the new world gen
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# ? Sep 12, 2011 03:40 |
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Buggy or not, the new leaked update is awesome. I started a new world and over a few days built a homestead and farm. I actually like the new hunger meter, as it means you heal over time and have a reason to get more food. I discovered just underneath was a massive complex with wooden support beams and mine cart tracks. It was a vast maze that was also infested with poison spiders too. Tracking down each of the spider spawners was an adventure as these spiders are nothing to underestimate. Their smaller size makes them even more dangerous than regular spiders as one bite can DOT your health down to half a heart. Still looking for redstone so I can map it all out. I have yet to find a ghost town but then again, I have been too afraid to stray to far for fear of getting lost.
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# ? Sep 12, 2011 03:41 |
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A Fancy 400 lbs posted:I'm really liking the midsized island in the new gen code: Ditto. Huge feel to some of the more mountainous ones.
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# ? Sep 12, 2011 03:41 |
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It's drat creepy on peaceful when you go into an abandoned mine or town and start wandering around. There's that perfect 'everyone is gone and you're alone' feeling; tunnels once frequented by miners now cold, dark and empty, a previously bustling village laying silently beneath the burning sun. And you wait, you want something or someone to pop out, but it never happens.
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# ? Sep 12, 2011 03:42 |
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Quick question: Can I use MCEdit to move something from a 1.7 map over to a fresh 1.8 map? I've been building a small city for a while and I'd love to keep it. Here's a torii I made a while ago as the gate to the city. I'm proud of it even though I'm sure there's far better out there.
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# ? Sep 12, 2011 03:43 |
snuffles posted:It's drat creepy on peaceful when you go into an abandoned mine or town and start wandering around. There's that perfect 'everyone is gone and you're alone' feeling; tunnels once frequented by miners now cold, dark and empty, a previously bustling village laying silently beneath the burning sun. And you wait, you want something or someone to pop out, but it never happens. Set it to normal, then something will pop out.
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# ? Sep 12, 2011 03:43 |
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Vines are awesome.
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# ? Sep 12, 2011 03:44 |
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I stuck a few to the side of my cabin thinking they'd be a nice decoration but I swear they're actually kudzu. I think I'm going to have to cut them down.
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# ? Sep 12, 2011 03:52 |
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Can someone help me? I was playing on Lucid Dream's Lostshard server, and disconnected so I wouldn't die while I read something. I tried to get back on a couple minutes later and I get Jerkcraft posted:Internal client error: java.net.connectexeception: connection times out: connect VVVV Guess I'm not the only one.
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# ? Sep 12, 2011 03:52 |
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EDIT: Just saw someone else posted this. For content, I started a underground city in that enormous ravine on the seed: metalgear got a lot of work to do! Galactic fucked around with this message at 03:57 on Sep 12, 2011 |
# ? Sep 12, 2011 03:53 |
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Schroeder91 posted:Can someone help me? I was playing on Lucid Dream's Lostshard server, and disconnected so I wouldn't die while I read something. I tried to get back on a couple minutes later and I get Started having the exact same problem this evening - Can't connect to any of the usual servers I go to, regardless of version (1.7.3/1.8), and it's not just me either. Not sure what's going on, but it seems to be a widespread thing.
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# ? Sep 12, 2011 03:54 |
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Maybe 1.8 is officially hitting us?! Wishful thinking, everyone on my server is reporting the same problem so I guess we will know whats up soon enough.
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# ? Sep 12, 2011 03:59 |
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S Danger K posted:Maybe 1.8 is officially hitting us?! When I hit force update it downloaded stuff so maybe? I hope so VV Oh Schroeder91 fucked around with this message at 04:09 on Sep 12, 2011 |
# ? Sep 12, 2011 04:01 |
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Apparently setting ones server.properties file to "online-mode=off" allows you to skip the auth servers. So the Goon server could do that if so inclined. Just connect to the server even if it reads Offline in your list. Fake Edit: Tested and working. Orv fucked around with this message at 04:36 on Sep 12, 2011 |
# ? Sep 12, 2011 04:05 |
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Force Update always downloads things, so probably not. You'll be asked if you want to update.
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# ? Sep 12, 2011 04:05 |
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A Fancy 400 lbs posted:I'm really liking the midsized island in the new gen code: How did you get custom water? Minecraft default water looks lovely with any other texture pack.
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# ? Sep 12, 2011 04:17 |
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m2pt5 posted:I did the "1km track at bedrock level in the nether" thing in my SSP world to get to a new area before 1.8, and after turning on villages and strongholds, I just loaded it up in 1.8 pre and jumped through the portal at the other end, only to end up on a little floating obsidian platform over a swamp. (It was night by the time I got there, so I built that bridge with torches.) Ah, thanks for doing this! I figured it would work, but after XX hours developing "new spawn" in the nether, it's good to see confirmation that this does indeed work! Bellend Sebastian posted:Absolutely loving the changes to 1.8 barring one minor thing, the abandoned mines are too big and sprawling. I'm quite happy to go exploring, but they either seem to merge with other systems of mines too often or they're just really loving big. I've been wandering around getting lost for hours and hours, pretty much unable to find a natural cave system anymore, really. Ok, I'm glad this wasn't just me. Waiting for chunks to fill in on an SMP server while flying around I noticed this as well. Maybe this will get listed as a bug? I saw abandoned mineshafts that were 5-6 stories deep and ran for 100+ blocks in each direction in a giant grid pattern. Sort of absurd and seems overkill, but at least it wasn't hard to find them! Perhaps a little too common.
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# ? Sep 12, 2011 04:24 |
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Jervas Dudley posted:How did you get custom water? Minecraft default water looks lovely with any other texture pack. MCPatcher still works with 1.8. Did some more exploring, because it took me literally over a day to find sheep. I'm digging the Biome variety:
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# ? Sep 12, 2011 04:26 |
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Orv posted:Apparently setting ones server.property file to "online-mode=off" allows you to skip the auth servers. So the Goon server could do that if so inclined. Just connect to the server even if it reads Offline in your list. Tested here as well, working so far, thanks for the fix.
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# ? Sep 12, 2011 04:36 |
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EightBit posted:Man, all I wanted out of the terrain generator was some huge friggin caverns. Guess I got them: My and nipponnifties' adventure was better We started on the island far to the left, then moved east-ish.
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# ? Sep 12, 2011 04:38 |
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Orv posted:Apparently setting ones server.properties file to "online-mode=off" allows you to skip the auth servers. So the Goon server could do that if so inclined. Just connect to the server even if it reads Offline in your list. I was dumb enough to try it so someone else might be too.. online-mode=false
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# ? Sep 12, 2011 04:47 |
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For everyone starving on tiny islands, why not just become fishermen? I mean, with webs spawning in abandoned mines and spiders everywhere, string is plentiful, so just live on the prosperity of the sea!
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# ? Sep 12, 2011 04:47 |
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Hey guys, I know it's 2011 and all but uhh, those map images are really goddamned big, and are getting numerous as well. Would you mind linking them?
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# ? Sep 12, 2011 04:49 |
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Vib Rib posted:For everyone starving on tiny islands, why not just become fishermen? Pre-release 1.8 is the first time I've even crafted a fishing rod. There's a point to it now! I stumbled into an underground ravine under my house and I guess all the available spawn entities were taken up by terrible things beneath, because regular animals stopped showing up. Had to fish to live.
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# ? Sep 12, 2011 04:50 |
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http://www.reddit.com/r/Minecraft/comments/k9390/18_and_19_will_need_newly_generated_areas_says_jeb/c2if93x From Jeb: "Yes, the new biome code Notch did last week+weekend isn't finished. The options available were to either release 1.8 now and break the map again in 1.9, or postpone 1.8 another few weeks." So who knows if 1.8 is coming out tomorrow.
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# ? Sep 12, 2011 04:56 |
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I am loving the new blocks, and the shears will harvest grasses now. Melon vines seem to persist but almost all of my pumpkin vines vanished after awhile. Vines need to be restricted from growing on the bottom of blocks, badly. They spread like kudzu and blanket everything very quickly.
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# ? Sep 12, 2011 04:56 |
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IUG posted:http://www.reddit.com/r/Minecraft/comments/k9390/18_and_19_will_need_newly_generated_areas_says_jeb/c2if93x The use of "were" when describing the options means they've already decided, choosing to release 1.8 now rather than delay it till when we'd be getting 1.9. Incidentally I suppose that means biomes will be even better in 1.9. Gotta stay optimistic, right?
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# ? Sep 12, 2011 05:00 |
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So can you make grass now if all you have is dirt (for like an underground/floating garden) or do you still have to set up ridiculous grass stairs?
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# ? Sep 12, 2011 05:02 |
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Macaluso posted:So can you make grass now if all you have is dirt (for like an underground/floating garden) or do you still have to set up ridiculous grass stairs? Ridiculous grass stairs. Endermen can move and place grass, but that's totally random.
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# ? Sep 12, 2011 05:07 |
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PalmTreeFun posted:Ridiculous grass stairs. Endermen can move and place grass, but that's totally random. NOTCH!!!
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# ? Sep 12, 2011 05:09 |
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Zorak posted:My and nipponnifties' adventure was better I hate to ask but... seed?
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# ? Sep 12, 2011 05:13 |
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Vib Rib posted:I believe what he's saying is just an explanation of why 1.9 will generate worlds differently from 1.8; why the worlds will create differently again come 1.9. Which means all the seeds we're getting now will create entirely different things when that update hits (but probably won't change with 1.8 official). Gah. This is a problem with too much interaction with what ends up being your neediest and whiniest users. They really should have postponed it a few weeks.
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# ? Sep 12, 2011 05:14 |
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I like the kudzu-like spreading of vines on ceilings and surfaces
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# ? Sep 12, 2011 05:16 |
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# ? Apr 25, 2024 14:04 |
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Macaluso posted:So can you make grass now if all you have is dirt (for like an underground/floating garden) or do you still have to set up ridiculous grass stairs? You can cut wild/tall grass with shears. Dunno if that would work or not. Alternately you could push a grassy block down a 1x1 shaft where you need it to go with a single piston.
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# ? Sep 12, 2011 05:20 |