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Jamesman
Nov 19, 2004

"First off, let me start by saying curly light blond hair does not suit Hyomin at all. Furthermore,"
Fun Shoe
I just finished Sean Devlin Throws Like a Girl (aka The Saboteur), and it was pretty alright. A couple parts were really annoying, like the part I previously bitched about with the driving and the gunner turret, and then a part where Nazis would go on full alert instantly if I did even the slightest thing suspicious, and so on. But overall, it was pretty enjoyable.

The end seemed a bit rushed though, and there were a few things that seemed as if they weren't resolved, either because they wanted to do a sequel or they just ran out of time to finish the game. Things like the deal with the super-secret item Sean recovered for Bishop, the hot Nazi chick that shows up in loading screens and appeared, like, twice in the game, Santos selling you out to the Nazis and some more.

Also it was weird how there were areas that you pretty much ignored for the story, and never set up a convenient headquarters nearby for. I kept expecting to get a base and reclaim Saarbrucken, but that didn't happen, so I had to keep sneaking into that area and doing the missions there, and if I hosed up and died, I had to restart halfway across the map.

Now to figure out what I'll play next.

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EC
Jul 10, 2001

The Legend
Finished up the God of War: Origins Collection. As with the other God of War games, I'll not be doing all the extra poo poo like Challenge of the Gods or the hardest difficulty or whatever. Each game was about 6 hours, I think. Managed to knock them both out over three play sessions. For those that care, I was able to get about half of the trophies in each game just doing a normal playthrough. Looks like you'd need to play both twice through in order to get the rest of them.

The games themselves were good. Ghost of Sparta I think had the best plot/ending. It even had a moment where I was *gasp* emotionally involved in Kratos, when he carries his dead brother to his grave. It was also way better looking than the first one, as you might imagine. I'd probably place it somewhere between 1 and 2.

I'm really glad I got a chance to play it. Even owning a PSP I never really bothered playing games on it. Well, besides Lumines and Wipeout.

Looking forward to ICO and SotC next!

Samurai Sanders
Nov 4, 2003

Pillbug
I played Deus Ex HR a whole bunch more yesterday and I still have a weird kind of problem with it. I find myself crouching literally 95% of the time, but crouching isn't the default behavior. There are lots of things you can do that forces Jensen to stand up, and then you have to quickly re-crouch him again afterwards unless you want to be spotted. In true cover shooter fashion, every environment is entirely filled with hip-high obstacles to hide behind. The game was designed to so thoroughly discourage standing up, it makes me wonder why it even has a stand up function at all, much less why it is the default.

edit: MGS got it right, snake automatically moves with a low posture, like a commando kinda guy should. Jensen runs with his body straight vertical like an idiot.

Samurai Sanders fucked around with this message at 19:09 on Sep 18, 2011

DiminishedAngel
Jul 21, 2007

This Is My Story, Bitches
So I bought the PS3 NFL Sunday ticket and just got a voucher for 25 smackers, because Direct TV hosed week one with a huge rubber dildo right up the rear end.

Bloodrayne demo was cool, so was From Dust. Always liked Parasite Eve 2. Nothing else is grabbing my attention. Assuming I have everything older than a couple months that interests me, anything coming up soon that I should know about? Other recommendations? Some of the stuff seems cool but nothing's grabbing me as a must-have, even for free.

axelblaze
Oct 18, 2006

Congratulations The One Concern!!!

You're addicted to Ivory!!

and...oh my...could you please...
oh my...

Grimey Drawer
I just beat Bloodrayne: Betrayal and I really, really liked it. It's pretty much Shank combined with old school Castlevania combined with Donkey Kong Country of all things. The platforming is loving Brutal but really satisfying. The game never stops throwing new stuff at you and even when it goes back to old ideas, it tends to put new twists on them. It also has what is easily the best elevator level I've ever seen in a game.

I recommend it.

Code Jockey
Jan 24, 2006

69420 basic bytes free
That reminds me I need to get around to playing the demo for Bloodrayne I got, I keep hearing good things.

I've been glued to Fallout: New Vegas the last week or so. It's... it's so... good. It's also loving hard but probably because I'm doing stuff wrong. I'm escorting Rex the Robodog to Jamestown or wherever for The King, and every loving PATH I TAKE is covered in those Cazadore assholes. I can't kill them fast enough, they sting him to death. :( Is there any way I can get like some kind of fast-travel escort to places? Or like the car in Fallout 2? Can you resurrect dead ["unconscious"] companions?

Aside from this, it's a fantastic game. I like it way, way more than Fallout 3, though I admit that's probably 75% due to the fact that I'm playing this at full frame rate [drat you laptop]. I was initially one of "those" guys who was nervous about Fallout making the jump to FPS-RPG, but this is just a really good game and a good Fallout game.

There's just so much to do. :aaa:

e. nevermind just saw that companions "wake up" after a little while

Code Jockey fucked around with this message at 20:59 on Sep 18, 2011

Chard
Aug 24, 2010




Samurai Sanders posted:

I played Deus Ex HR a whole bunch more yesterday and I still have a weird kind of problem with it. I find myself crouching literally 95% of the time, but crouching isn't the default behavior. There are lots of things you can do that forces Jensen to stand up, and then you have to quickly re-crouch him again afterwards unless you want to be spotted. In true cover shooter fashion, every environment is entirely filled with hip-high obstacles to hide behind. The game was designed to so thoroughly discourage standing up, it makes me wonder why it even has a stand up function at all, much less why it is the default.

edit: MGS got it right, snake automatically moves with a low posture, like a commando kinda guy should. Jensen runs with his body straight vertical like an idiot.

I somewhat agree, but I think you're forgetting that a lot of the game can be played pretty 'straight'. If you're bullshitting your way through, it makes more sense to casually stroll past the guards with weapons holstered (or sprint invisibly past with magic silent legs).

Samurai Sanders
Nov 4, 2003

Pillbug

Chard posted:

I somewhat agree, but I think you're forgetting that a lot of the game can be played pretty 'straight'. If you're bullshitting your way through, it makes more sense to casually stroll past the guards with weapons holstered (or sprint invisibly past with magic silent legs).
Well, I definitely can't bullshit my way through the TV studio mission that I am on now. There are six million heavily armed enemies and they are all out for my cyber-blood. Even standing up long enough to melee an enemy and then immediately crouching back down is enough to get me one-shotted.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
It makes sense to walk around normally for the hub zones. Unlike MGS not every level is a sneaking mission.

Samurai Sanders
Nov 4, 2003

Pillbug

Sindai posted:

It makes sense to walk around normally for the hub zones. Unlike MGS not every level is a sneaking mission.
Well I mean, it makes sense visually, but there still isn't any gameplay reason to stand up straight then. It would have been interesting if crouching when in public made people look at you like you were some kind of weirdo, but the game doesn't do that. Across the board there's basically no gameplay reason not to crouch.

Basically I think that, given that they made no effort to balance crouching vs. not crouching in the game, they should have just had one type of movement that was effectively crouching.

GUI
Nov 5, 2005

it's amusing how by trying to appease the "don't make it like COD!!!!!" internet people the developers turned HR's combat into the ultimate cover shooter instead of giving you ways to experiment with the combat like they did with the rest of the game. "it stays true to its roots" is utter bullshit since both DE1 and IW let you face enemies head on if you wished to.

Kly
Aug 8, 2003

I think we've hit a new peak in petty video game complaints.
"STANDING ISN'T BALANCED!!!"

Jimbot
Jul 22, 2008

The lack of ammo in Human Revolution was pretty dumb. Especially when you grab the ammo out of the assault rifle of the soldier you just took down to find there was only 1 bullet in it.

That guy must have been pretty cocksure of his marksmanship if he thought he'd be able to take you down with one bullet.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Jimbot posted:

The lack of ammo in Human Revolution was pretty dumb. Especially when you grab the ammo out of the assault rifle of the soldier you just took down to find there was only 1 bullet in it.

That guy must have been pretty cocksure of his marksmanship if he thought he'd be able to take you down with one bullet.

Sneaking and takedowns only, ammo problems solved. :colbert:

Arcaeris
Mar 15, 2006
you feed the girls to other girls

:stare:

Jimbot posted:

The lack of ammo in Human Revolution was pretty dumb. Especially when you grab the ammo out of the assault rifle of the soldier you just took down to find there was only 1 bullet in it.

It seems like certain weapons and their ammo are favored. You will never "go hungry" with the pistol, but even the Machine Pistol and Combat Rifle have large gaps between where you can get ammo.

And good loving luck if you want to use the Sniper Rifle regularly. I bet there's more Typhoon ammo than Sniper Rifle ammo in the game.

Stelas
Sep 6, 2010

I'm pretty sure I spent the entire drat game swimming in Machine Pistol ammo. It might just be confirmation bias, because I didn't use one and had to constantly throw ammo out of my inventory, but it just never let up.

Yechezkel
Oct 5, 2004

Fun Shoe
The Drop - New releases this week

The next PS1 classics to come to PSN this Tuesday are Chrono Trigger and Final Fantasy VI.
NOT ANYMORE
:raise: I don't remember either of those games getting PS1 releases.

Also, the writer accidentally put in Mass Effect 2 as a new release. So far, every old PSN game that was in the new release section by mistake in The Drop update ended up getting a price reduction or sale on Tuesday. ME2 might get one of those.

Code Jockey posted:

e. nevermind just saw that companions "wake up" after a little while
Not in hardcore mode. :unsmigghh:

Yechezkel fucked around with this message at 00:41 on Sep 20, 2011

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

Yechezkel posted:

The Drop - New releases this week

The next PS1 classics to come to PSN this Tuesday are Chrono Trigger and Final Fantasy VI.
:raise: I don't remember either of those games getting PS1 releases.


Both of them came out as part of the Final Fantasy Anthology.

vvv Oh right, Chronicles had Chrono Trigger.

Harlock
Jan 15, 2006

Tap "A" to drink!!!

Yechezkel posted:

The Drop - New releases this week

The next PS1 classics to come to PSN this Tuesday are Chrono Trigger and Final Fantasy VI.
:raise: I don't remember either of those games getting PS1 releases.


Would have been great if they just released both games as one package, rather than having to buy both.

iastudent
Apr 22, 2008

I hope Burnout Crash isn't some off-handed lovely version. It's been forever since I caused rush hour pile-ups for fun and profit.

I also hope next week we're getting Castlevania: Harmony of Despair. The last thing Konami said about it is that it was coming out in September.

yellowcar
Feb 14, 2010

Harlock posted:



Would have been great if they just released both games as one package, rather than having to buy both.

It's because Square loves money.

Artix
Apr 26, 2010

He's finally back,
to kick some tail!
And this time,
he's goin' to jail!
So how perfectly preserved are Chrono Trigger's load times going to be? I can't wait to sit there for 30 seconds to get into the menu!

I said come in!
Jun 22, 2004

Yechezkel posted:

The Drop - New releases this week

The next PS1 classics to come to PSN this Tuesday are Chrono Trigger and Final Fantasy VI.
:raise: I don't remember either of those games getting PS1 releases.

I was just wondering the other day when these were coming out on PSN. Thank you for the heads up.

Policenaut
Jul 11, 2008

On the moon... they don't make Neo Kobe Pizza.

yellowcar posted:

It's because Square loves money.

Hey, don't rock the boat. Only reason Square started giving America the PS1 Classics was because they needed the cash after FF14.

Let 'em ride it out until they finish the catalog at least.

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?

Samurai Sanders posted:

Well I mean, it makes sense visually, but there still isn't any gameplay reason to stand up straight then. It would have been interesting if crouching when in public made people look at you like you were some kind of weirdo, but the game doesn't do that. Across the board there's basically no gameplay reason not to crouch.

Basically I think that, given that they made no effort to balance crouching vs. not crouching in the game, they should have just had one type of movement that was effectively crouching.

I'm sorry but this is the silliest complaint I've seen about a game in quite some time.

Shalinor
Jun 10, 2002

Can I buy you a rootbeer?

...! posted:

I'm sorry but this is the silliest complaint I've seen about a game in quite some time.
Seconded.

Complaining about giving the player more control, and suggesting that an RPG shooter be simplified to control more like a stealth-only game, after years of everyone bitching that console games simplify everything down to one button and take away player choice and how that hurts PC ports. And all for a game whose PC port is lauded as a return to form for PC gaming and deeper gameplay in general, no less. Just... :ohdear:

You can absolutely rush through DXHR standing up, guns blazing. You just need to spend your initial points toward the all-important armor, faster recharging, and the dual-enemy-takedown thing, and then the Typhoon. You then rush in, smash some people, take cover, eat snacks, etc. Yes, the TV studio is one area in the game where you really have to be careful, but even there, you can do it. Smashing heads, then ducking behind a printer until they cluster, then bursting into a Typhoon - that area was hilarious for how many people you could take down in a clump.

Or just grab a vending machine and laugh. Or use a combination of stand-up firing and predator mode to move around between bursts. Or just... don't, and instead stealth. But that's the point. Player choice. In an RPG shooter. Yay!

Shalinor fucked around with this message at 02:34 on Sep 19, 2011

I said come in!
Jun 22, 2004

Shalinor posted:

You can absolutely rush through DXHR standing up, guns blazing.

I've done this! :D Beat it in a couple hours. It was my 2nd playthrough though.

sentrygun
Dec 29, 2009

i say~
hey start:nya-sh
I'm kind of bothered with being pushed towards crouching in so many games, mostly because I get tired of having to sacrifice speed for so many other factors.

That's a pretty general complaint though and also a pretty specific one, plus I haven't gotten much of a chance to play Deus Ex given that I'm afraid my laptop will melt if I keep trying to play it for too long of stretches. Might grab it for my PS3 so that I don't have to play Choppy Mess: Augmented Edition.

Samurai Sanders
Nov 4, 2003

Pillbug

sentrygun posted:

I'm kind of bothered with being pushed towards crouching in so many games, mostly because I get tired of having to sacrifice speed for so many other factors.
Yeah, everyone else is really misreading me entirely but you know what I'm talking about.

I mean, imagine if it was a fighting game and you could block all attacks crouching. Would people be arguing that either re-balancing the game so that crouching had more downsides, or just eliminating standing and having only one kind of blocking, was a mistake? Surely not.

edit: maybe it's just that I have been stuck in this loving TV studio fighting ridiculous bullet sponge guys that is bringing all my little annoyances with the game to the forefront.

Samurai Sanders fucked around with this message at 07:32 on Sep 19, 2011

Arcaeris
Mar 15, 2006
you feed the girls to other girls

:stare:

sentrygun posted:

I'm kind of bothered with being pushed towards crouching in so many games, mostly because I get tired of having to sacrifice speed for so many other factors.

Playing through Fallout 3, I realized that I spent 99% of the game skulking through the wilderness at a snail's pace. This was only made worse when fairly early on I got the Chinese Recon Armor and then there's no excuse not to crouch everywhere.

Even in Deus Ex it feels like you will get loving owned if you're not stealthing around, so why wouldn't you do it all the time? Gameplay-wise I'm annoyed that I spend hours skulking around like a loving ninja and then there's a cutscene and dude is just walking into the middle of a loving giant warehouse and gets ambushed by a boss. When did I ever play that way? And who would do that? :mad:

Shindragon
Jun 6, 2011

by Athanatos

Harlock posted:



Would have been great if they just released both games as one package, rather than having to buy both.

That was one of those games I bought blind. (no reviews, ads, etc) It was good, but man the load times on Chrono Trigger were a bit jarring.. It wasn't super bad, but all I could think was..the SNES version didn't have this at all did it? (which of course was the case, it didnt' have it)

I mean the cutscenes were nice, they were a nice addition. Will be not getting this one though, I already have it and the DS edition. (which gave an extra ending)

Mustach
Mar 2, 2003

In this long line, there's been some real strange genes. You've got 'em all, with some extras thrown in.
So the DVD side of Netflix is becoming "Qwickster" and Qwickster will have the option to rent videogames. I know at least Samurai Sanders has before mentioned wanting games with the speed of Netflix, so I thought I'd mention it here.

Nail Rat
Dec 29, 2000

You maniacs! You blew it up! God damn you! God damn you all to hell!!
Might buy FF6 just to have(it's the only US-released FF besides the original and XIII that I don't actually own - and I sold XIII), but then again the Ico collection is next week and that'll be taking any game time.

Palleon
Aug 11, 2003

I've got a hot deal on a bridge to the Pegasus Galaxy!
Grimey Drawer

Mustach posted:

So the DVD side of Netflix is becoming "Qwickster" and Qwickster will have the option to rent videogames. I know at least Samurai Sanders has before mentioned wanting games with the speed of Netflix, so I thought I'd mention it here.

This should probably kill Gamefly, Gameflys shipping is still super-slow. I know they apparently won a lawsuit that was supposed to force the USPS to give them equal treatment, but it's clearly not in effect yet. I've been using it again for the last 4 months, and if I send in a game on Monday, I'm extremely lucky to get another game back by Friday, often it's Saturday or the next Monday (and I'm not that far from a distribution center).

gameday
Apr 29, 2006

Hungry for sport

Mustach posted:

So the DVD side of Netflix is becoming "Qwickster" and Qwickster will have the option to rent videogames. I know at least Samurai Sanders has before mentioned wanting games with the speed of Netflix, so I thought I'd mention it here.

As someone who has had Gamefly and loved it for the last 5 years I hope this competition makes both companies better. I guess I'm one of those that is perfectly content to send in a game and get a new one a week later. I haven't purchased a game in nearly that entire time and I don't look to start now. I'm sure many goons will be getting the game rental service from Qwikster and I can't wait to see how it is.

The fact that they won't have PSP/DS games initially likely means they won't have Vita games, though...

Sistergodiva
Jan 3, 2006

I'm like you,
I have no shame.

DC online goes free* to play.

http://t.co/C7CBUWqH

Wonder if this means EU too?

Yodzilla
Apr 29, 2005

Now who looks even dumber?

Beef Witch
That price sounds fair.

Jamesman
Nov 19, 2004

"First off, let me start by saying curly light blond hair does not suit Hyomin at all. Furthermore,"
Fun Shoe
That pricing seems really interesting and tempting, but there's still one big problem with the whole thing; It's DC Universe Online.

axelblaze
Oct 18, 2006

Congratulations The One Concern!!!

You're addicted to Ivory!!

and...oh my...could you please...
oh my...

Grimey Drawer
I had alot of fun with the DCUO beta but didn't really want to pay monthly for it. This is pretty fantastic news for me and just adds another loving thing for me to play this year.

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blackguy32
Oct 1, 2005

Say, do you know how to do the walk?

sentrygun posted:

I'm kind of bothered with being pushed towards crouching in so many games, mostly because I get tired of having to sacrifice speed for so many other factors.

That's a pretty general complaint though and also a pretty specific one, plus I haven't gotten much of a chance to play Deus Ex given that I'm afraid my laptop will melt if I keep trying to play it for too long of stretches. Might grab it for my PS3 so that I don't have to play Choppy Mess: Augmented Edition.

Its one of the cliches that games need to get over. Have you ever tried to sneak by crouching? Its slow, its uncomfortable, and its actually louder than trying to sneak standing up. I don't know why games still push this cliche.

Another cliche that gets to me is tranquilizer guns.

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