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Ibram Gaunt posted:Did you save over that file? Because you can just create 8th day data and re-do it to get the second one. That's what I did for Naoya's. Yeah, pretty sure. I think I created the NG+ save and the 8th day save, and just saved over the 8th day data, since I didn't realize there'd be any need for anymore playthroughs of it.
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# ? Sep 22, 2011 15:42 |
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# ? Apr 29, 2024 07:08 |
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I think it's only Naoya's 8th day that lets you create 8th day data instead of regular clear data after the 8th day is over, so if you're playing on a single savefile and gently caress up Yuzu's 8th day then you're kind of SOL unless you do an entire NG+.
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# ? Sep 22, 2011 15:51 |
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Thanks Thuryl.
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# ? Sep 22, 2011 15:54 |
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Amane's 8th day has some pretty hard fights, but nothing I felt was on the level of welp, have 15 angels in your face right after starting the day. The final fight is kind of a bitch if you don't have Prayer/Mediarahan on a demon in every one of your parties, though.
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# ? Sep 22, 2011 15:55 |
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Technique posted:It is pretty good so far, but the combat system is still terrible. Still, it's awesome to finally be playing The One That Didn't Get Released. How can you say that P2's combat is terrible when P1 has the exact same system pretty much?
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# ? Sep 22, 2011 22:17 |
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Krad posted:How can you say that P2's combat is terrible when P1 has the exact same system pretty much? Every post these days is a fakepost.
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# ? Sep 22, 2011 22:30 |
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Krad posted:How can you say that P2's combat is terrible when P1 has the exact same system pretty much? Persona 1 might have the worst JRPG gameplay I've ever experienced.
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# ? Sep 22, 2011 22:43 |
Krad posted:How can you say that P2's combat is terrible when P1 has the exact same system pretty much? Are you kidding? P1 and P2 are like night and day in terms of combat. P2 is just "set up attacks, hit auto, make a sandwich".
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# ? Sep 22, 2011 22:43 |
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Technique posted:P2 is just "set up attacks, hit auto, make a sandwich". P1 is just "chew this poo poo sandwich thoroughly for 40 hours"
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# ? Sep 22, 2011 22:45 |
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Justice posted:P1 is just "chew this poo poo sandwich thoroughly for 40 hours" P1 only takes like 20 hours to complete.
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# ? Sep 22, 2011 22:54 |
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I wasn't sitting there in awe of how innovative and exciting P1 combat is, but at the same time I was never dreading another random encounter. It was pretty firmly in my "I have no problems with this" category.
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# ? Sep 22, 2011 23:05 |
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TurnipFritter posted:P1 only takes like 20 hours to complete. Too bad it's not a race!
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# ? Sep 23, 2011 00:18 |
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Am I the only one who actually enjoys the gameplay of P1 and 2? Maybe I'm just a masochist. I'm playing through the translated rom of SMT1 at the moment and loving it...and that game is like 100 times more grindy than P1.
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# ? Sep 23, 2011 00:33 |
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Technique posted:Are you kidding? P1 and P2 are like night and day in terms of combat. P2 is just "set up attacks, hit auto, make a sandwich". While P2's is "set up group magic thing whatever it's called, hit auto, wait for P5 to get announced". Come on, the game even encourages you to do that by giving you extra stats.
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# ? Sep 23, 2011 00:34 |
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The PSP remake of P1 eliminates most of the problems of the original in my opinion. You can now run through dungeons at a super fast speed. On top of that, most random battles you can auto battle through, and there is a fast forward button to speed them up. The game is perfectly fine.
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# ? Sep 23, 2011 00:41 |
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I think Atlus did a better job remaking P1. P2 just feels, well, not rushed, but like they didn't do much to it. There's no fast forward for battles, no new j-pop music (which I actually liked in P1, so there), no new cutscenes save for the intro. Oh, yeah, they translated the game, I guess that counts for something.
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# ? Sep 23, 2011 00:46 |
Krad posted:I think Atlus did a better job remaking P1. P2 just feels, well, not rushed, but like they didn't do much to it. There's no fast forward for battles, no new j-pop music (which I actually liked in P1, so there), no new cutscenes save for the intro. Oh, yeah, they translated the game, I guess that counts for something. Actually, P2 DOES have a fast forward! Same button as in P1. (start, i think?) This alleviates some of the horrible tedium, at least.
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# ? Sep 23, 2011 00:48 |
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Oh.... ooooooh. Okay. I still stand by my opinion. I wanted my P3/4 style music
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# ? Sep 23, 2011 00:53 |
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Thanks for the responses on Strange Journey, guys - sounds like it's worth getting through just for the goodies on NG+! On a completely different note - how long will the Persona 1/2/3P games be available on the PSN? I have a physical copy of P1 (two if you count the Playstation version that I've played precisely once since buying it a year ago) but never play it due to the PSP's abysmal battery life and the fact that both of mine are busted up. I'll probably buy all three the day the Vita drops if they're still available but I don't know if they'll be up forever or if Atlus hates money and pulls things from the online store every so often or what. I'm....kind of bad at the PSN.
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# ? Sep 23, 2011 01:06 |
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It's nice to meet someone else who loved the PSP Persona soundtrack. I seriously think it was the best part of the game. I understand why people were upset and why they didn't take the same path with P2, of course. Still, those poppish Meguro songs help me relax a lot more when I play the games.
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# ? Sep 23, 2011 01:14 |
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Ryoshi posted:Thanks for the responses on Strange Journey, guys - sounds like it's worth getting through just for the goodies on NG+! I doubt Atlus would pull any of the Persona games. The only time stuff gets pulled is when a company goes out of business (Irem) or when a company loses the rights to something (Outrun, TMNT: Turtles in Time) so you're fine.
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# ? Sep 23, 2011 01:15 |
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Ryoshi posted:I'm....kind of bad at the PSN. I haven't heard of any games getting pulled from the PSN like, ever. In any case, if you decide to get them, wait for one of the sales. Atlus has them relatively often.
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# ? Sep 23, 2011 01:16 |
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Ryoshi posted:Thanks for the responses on Strange Journey, guys - sounds like it's worth getting through just for the goodies on NG+! As far as I'm aware, games stay up indefinitely on the psn.
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# ? Sep 23, 2011 01:18 |
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Cool, thanks. I'm excited for the Vita mainly for PSP games that are remakes of PSOne games, what does that make me? (Also, Atlus should port some of their older stuff to the iPhone, because clearly I don't give them enough money yet and I still have some free time every now and again.)
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# ? Sep 23, 2011 01:44 |
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A person who enjoys the ability to play PSP games with two analog sticks like a real human being. I've been buying PSP games as always but only on digital and stuffing them into a folder on my hard drive called "poo poo for vita". Currently at 9 GB!
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# ? Sep 23, 2011 01:45 |
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Ryoshi posted:Cool, thanks. I'm excited for the Vita mainly for PSP games that are remakes of PSOne games, what does that make me? Me, basically.
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# ? Sep 23, 2011 01:48 |
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I'm hoping that by the time the Vita is released, we'll eventually have Persona 2: Eternal Punishment announced. As a Vita title. I know I'm loving dreaming here, but that would be so neat. I guess I'm just kind of worried too, since IS came out in April(?) in Japan and I still haven't heard anything about a PSP version of Eternal Punishment.
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# ? Sep 23, 2011 02:09 |
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They're probably too busy with P4P, and so will I be once I buy it. They can take their time with EP.
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# ? Sep 23, 2011 02:13 |
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How long/playable is the original (well, only) version of P2:EP? I have that in my collection as well and was planning on running through it immediately after beating P2:IS on whatever handheld I end up playing it on, but if it's like 80 hours and completely ancient I'm afraid I might give up halfway through.... I do remember liking it slightly more than I liked P1, but I was pissed at the time that the goddamned instruction manual of all things spoiled the end of the first part for me. I mean, I understand why it was necessary I guess, but it still sucked.
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# ? Sep 23, 2011 02:15 |
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Krad posted:They're probably too busy with P4P, and so will I be once I buy it. They can take their time with EP. Considering how slipshod the ports of P1 and IS have been, I wouldn't expect them to take their time with it. Ryoshi posted:How long/playable is the original (well, only) version of P2:EP? I have that in my collection as well and was planning on running through it immediately after beating P2:IS on whatever handheld I end up playing it on, but if it's like 80 hours and completely ancient I'm afraid I might give up halfway through.... 30-40 hours. Considerably more if you try to do the godawful mapping sidequests. TurnipFritter fucked around with this message at 02:24 on Sep 23, 2011 |
# ? Sep 23, 2011 02:21 |
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TurnipFritter posted:30-40 hours. Considerably more if you try to do the godawful mapping sidequests.
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# ? Sep 23, 2011 02:28 |
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Care to elaborate on those mapping sidequests? Are they worth doing or just terrible without a proportionate reward?
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# ? Sep 23, 2011 02:40 |
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Ryoshi posted:Care to elaborate on those mapping sidequests? Are they worth doing or just terrible without a proportionate reward? You have to step on every tile of nearly every dungeon map in the second half of the game. You can't revisit dungeons, so you have to do all this before you complete them. You get (high-level) Spell Cards for your reward. It really, really, really isn't worth it. Edit: Actually, I just checked, the rewards are mid-level Spell Cards. It's even more worthless than I thought! TurnipFritter fucked around with this message at 02:49 on Sep 23, 2011 |
# ? Sep 23, 2011 02:44 |
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It's also the easiest way to get Fool cards without save states. Of course you don't really need Fool cards ever except maybe once to make a boss fight trivial instead of just easy.
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# ? Sep 23, 2011 03:23 |
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Overclocked question, can I keep the newgame+ thing rolling over multiple playthroughs?
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# ? Sep 23, 2011 03:47 |
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RentACop posted:Overclocked question, can I keep the newgame+ thing rolling over multiple playthroughs? Yes.
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# ? Sep 23, 2011 04:00 |
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Well, they smoothed out the interface a bit for the new version of Innocent Sin, gave it a new text parser, made all the menus new, and (I think) made the sprites a little less pixel-y, but it's not a complete remake like it could have been, nor does the plot seem to progress as naturally as Eternal Punishment did. I guess when they made EP back in the day, they smoothed out most of the wrinkles after they were done with IS. Still, I am enjoying it so far. The remixed battle themes are actually pretty drat nice to listen to, pulse-pounding, even. Huh..there seems to be a whole new scenario or two added on, though, called "Theater." I don't know if this was in the original version of Innocent Sin. I may have to eat my words about this being a low-effort re-release. Speedball fucked around with this message at 07:51 on Sep 23, 2011 |
# ? Sep 23, 2011 07:48 |
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Speedball posted:Well, they smoothed out the interface a bit for the new version of Innocent Sin, gave it a new text parser, made all the menus new, and (I think) made the sprites a little less pixel-y, but it's not a complete remake like it could have been, nor does the plot seem to progress as naturally as Eternal Punishment did. I guess when they made EP back in the day, they smoothed out most of the wrinkles after they were done with IS. The Theater is extra content added for the port. Although use it at your own peril, you can essentially break the game by going to the first one the second it becomes available and render the main game trivial from all the levels you get.
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# ? Sep 23, 2011 08:14 |
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Guys, d you think that Persona 5 will be darker...or lighter? P4 has better scores, but P3 has better sales. So...will it be a dark and depressing HD joyfest? Or will it be a bright and zany videogame. Im asking if you guys think I should cry like a bitch and get over it immediately(P4) or stay awake at night for weeks wishing I had actually died(P3)?
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# ? Sep 23, 2011 18:49 |
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# ? Apr 29, 2024 07:08 |
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Hopefully it won't repeat itself as much as P4. Christ, the characters in that game would say the same things over and over and often I just wanted them to MOVE ON. Personally I hope they either keep the P4 gameplay or even improve it further, while going back to the gravity of P3's story. Spiffo fucked around with this message at 19:19 on Sep 23, 2011 |
# ? Sep 23, 2011 19:11 |