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Taffer posted:Stop strip mining, you'll just use up your diamonds almost as fast as you can find them. There are way more natural underground formations where you can find exposed diamond, or better yet, diamonds in chests. I've found that I was finding more resources from just exploring ravines anyway and pretty much stopped strip mining a while back. I like having the diamond reserves in case I die with my equipment too far from being retrieved, so I hardly ever use any diamond anything and instead hoard it.
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# ? Sep 24, 2011 19:58 |
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# ? Apr 28, 2024 23:19 |
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HYMEN.SYS posted:Good. I hate the fact that getting the last tier of equipment in the game took maybe a couple hours of play time. Especially considering how diamond armour and tools make the game completely trivial. Well no they don't because they decay.
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# ? Sep 24, 2011 19:58 |
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YOURFRIEND posted:Well no they don't because they decay. They cut through everything faster than any other item and decay the slowest.
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# ? Sep 24, 2011 20:00 |
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HYMEN.SYS posted:They cut through everything faster than any other item and decay the slowest. Yes? That's how the top tier of things in games work? But they still decay pretty fast and you could always lose your diamond poo poo due to unfortunate accidents. I've never had a situation where I had an excess of diamonds or was using primarily diamond tools. e: eagerly waiting for you to tell me about your ten chests of diamonds and how you made houses from diamond blocks
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# ? Sep 24, 2011 20:01 |
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$ java -version java version "1.6.0_18" OpenJDK Runtime Environment (IcedTea6 1.8.7) (6b18-1.8.7-2~squeeze1) OpenJDK 64-Bit Server VM (build 14.0-b16, mixed mode) This apparently can't run the 1.9 preview server and the guy who owns the machine doesn't want to install Oracle's java. Has anyone managed to get the server to run with any version of openjdk or am I hosed?
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# ? Sep 24, 2011 20:04 |
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Taffer posted:Stop strip mining, you'll just use up your diamonds almost as fast as you can find them. There are way more natural underground formations where you can find exposed diamond, or better yet, diamonds in chests. Yeah, strip mining is a waste of time in my opinion. I'm sitting on like 20 something diamond right now, with the rest of my friends on the server having a pretty good amount of diamond as well. It's better to go to ravines/mineshafts/cave networks and stumbled upon it. Plus that way, you don't waste all your mining picks. And the caves are a lot more connected and go on forever which is awesome. I also only use diamonds for swords and mining picks. Those things last FOREVER. They do not decay fast at all. Axes and Shovels you should not be using diamond for, that's a waste.
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# ? Sep 24, 2011 20:04 |
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YOURFRIEND posted:Yes? That's how the top tier of things in games work? But they still decay pretty fast and you could always lose your diamond poo poo due to unfortunate accidents. I've never had a situation where I had an excess of diamonds or was using primarily diamond tools. It used to be that a couple hours mining got you stacks of diamonds. This was pretty common, actually. Especially after mining guides were put out.
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# ? Sep 24, 2011 20:06 |
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Taffer posted:Stop strip mining, you'll just use up your diamonds almost as fast as you can find them. There are way more natural underground formations where you can find exposed diamond, or better yet, diamonds in chests. I just found 10 diamonds (two five diamond veins like ten blocks from each other) while strip mining. Not all naturally formed caverns go to the depths where you're most likely to find the compressed lumps of coals, so I think strip mining still serves a purpose when you really are in a need of a means to collect obsidian. (And also have uses for tons of rock.)
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# ? Sep 24, 2011 20:13 |
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Synnr posted:This is from several pages back, but do you know what seed was used to generate that server map Obscurity? Seed: -300423223989685325 I had the coords saved, but I lost them. >_<
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# ? Sep 24, 2011 20:23 |
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Taffer posted:Stop strip mining, you'll just use up your diamonds almost as fast as you can find them. This isn't true unless you're astronomically unlucky, FYI. One diamond pick is enough to mine out an entire set of diamond tools with uses to spare as long as you're using an efficient pattern. I've never had enough diamonds to use diamond blocks in architecture or anything, but I can't remember the last time I had to revert to stone tools in my old 1.7 save, even for shovels.
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# ? Sep 24, 2011 20:24 |
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Macaluso posted:Shovels you should not be using diamond for, that's a waste. Diamond shovels are actually the best way to find iron as they can clear blocks from cave walls faster than diamond pickaxes can and they can remove thrice as many blocks per diamond consumed. At the depth where diamonds are, there may not be enough dirt and gravel for this to make tons of sense, but over the range where iron appears you can find iron at the rate of about one per minute if you race through caves scouring out all of the dirt and gravel you see (or you used to anyway, I haven't done intensive iron mining since pistons were added). Willie Trombone fucked around with this message at 21:04 on Sep 24, 2011 |
# ? Sep 24, 2011 20:58 |
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Hadlock posted:What system/program are you using to map this with? No clue! I'll ask our resident tech guy for that community and get back to you on that.
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# ? Sep 24, 2011 21:00 |
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Vanadium posted:$ java -version Notch specifically says it has to be Oracle's IIRC, sorry.
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# ? Sep 24, 2011 21:01 |
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Getting a bizarre issue - have a multiplayer server world and when you enter the area where we've all been building stuff, slowdown gets insane. Giant FPS spikes, server message saying it can't keep up, etc. It's unplayable in that area (other parts of the world run just fine) Loaded that same map into singleplayer and the same thing happened. Anybody have any idea what can be done?
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# ? Sep 24, 2011 21:34 |
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Orv posted:No clue! I'll ask our resident tech guy for that community and get back to you on that. Thanks!
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# ? Sep 24, 2011 22:00 |
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Orv posted:No clue! I'll ask our resident tech guy for that community and get back to you on that. I believe it's dynmap (https://github.com/webbukkit/dynmap/wiki). It's what I use on my little server. Really nice maps, dynamic updates so you can watch people build stuff, web to game chat, realtime lighting (so it's night when the server is night and day when the server is day), weather, the works. All on an internal web server (or it'll dump stuff somewhere else for you) It's awesome. Best thing ever for Bukkit servers.
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# ? Sep 24, 2011 22:00 |
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runsamok posted:I believe it's dynmap (https://github.com/webbukkit/dynmap/wiki). It's what I use on my little server. Really nice maps, dynamic updates so you can watch people build stuff, web to game chat, realtime lighting (so it's night when the server is night and day when the server is day), weather, the works. All on an internal web server (or it'll dump stuff somewhere else for you) It's awesome. Best thing ever for Bukkit servers. Thiiiiis. . .appears to be correct. I won't give you the 100% confirmation because I don't know personally, but it lines up with what we have (https://idlemc.com:8000/ is our map page) so it's a safe bet. I'll probably have an answer by tomorrow morning at the latest, so I'll just add a confirmation to this post when I get it. E: http://forums.bukkit.org/threads/misc-dynmap-v0-22-1-realtime-minecraft-maps-1060.489/ Orv fucked around with this message at 14:21 on Sep 25, 2011 |
# ? Sep 24, 2011 22:23 |
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Obscurity posted:Seed: -300423223989685325 Good enough! Unless you were running around like an hour away from the spawny area! Much obliged though, my previous seed just went to poo poo on me.
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# ? Sep 24, 2011 22:38 |
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MrSpiffy posted:Getting a bizarre issue I had this problem awhile back and after being frustrated I had to just use a new map on the server. You could always see if you could move the spawn with MCedit and see if that alleviates the problem but it might be a long shot. *edit. Sounds like your map may have been corrupted. This happens to me when there's a power outage or the computer is shut off without the server being shut down. Akito12345 fucked around with this message at 23:30 on Sep 24, 2011 |
# ? Sep 24, 2011 23:27 |
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Orv posted:Thiiiiis. . .appears to be correct. I won't give you the 100% confirmation because I don't know personally, but it lines up with what we have (https://idlemc.com:8000/ is our map page) so it's a safe bet. I'll probably have an answer by tomorrow morning at the latest, so I'll just add a confirmation to this post when I get it. That url is dynmap, cos that's exactly what mine looks like
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# ? Sep 24, 2011 23:41 |
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Found a nice map with lots of water, and small islands. Seed is : 1525855357 Spawn is on the small island that I built a tower on, but there's a larger island with a bay shaped like a natural harbour nearby. I think I can be happy building here!
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# ? Sep 24, 2011 23:51 |
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I really like the new giant mushrooms for building crazy little things.
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# ? Sep 24, 2011 23:57 |
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Pixle posted:I really like the new giant mushrooms for building crazy little things. How did you get the stalk that high without interruption? I thought it converted blocks to dirt when you stacked them.
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# ? Sep 25, 2011 00:04 |
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Greetings, Junior Girls. I've been seed hunting the last two days. Here's my poo poo: Seed: 7619013540131867193 Only works in 1.9 7619013540131867193 Spawn on the very top of huge mountain. This huge mountain takes up the entire island. Huge mountain has two giant mountain-hollowing caves in it that look like this: http://i.imgur.com/LaxUF.jpg http://i.imgur.com/aw52o.jpg -------------------------------------- Seed: -8422771861082512757 works in both 1.8 and 1.9! By far the largest I've seen in 1.8/1.9, with the effect made more dramatic by its height over the ground, and a large mountain near it. Part of an excessively large mountain range. Spawn is at 20,232; floating island is at -50, 640. Bignose Village in desert at -430,780 Map: http://i.imgur.com/8oBXo.jpg
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# ? Sep 25, 2011 00:08 |
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Holy poo poo those are amazing. I wish I had luck at finding seeds like those! Maybe I would if I would ever get off 1.7.3 and the Technic modpack...
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# ? Sep 25, 2011 00:18 |
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Orv posted:A bit late, but what map renderer is this?
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# ? Sep 25, 2011 00:22 |
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Those look wonderful. I have been on a bit of a gaming hiatus with the loss of internet, but now I'm back and reconnected and I just updated my minecraft. I haven't played since sometime around January, and even though I read the release notes and various other things I am still a bit overwhelmed with the new features. Would anyone be willing to give me a breakdown of major updates or anything that changes the flow of the game? I saw that there was a now a hunger bar, and that you can level up etc. And that there is now a dye system in place. Also various changes to the landscape and new creatures and block types. Anything else I have missed? Thanks in advance, I hated being out of the development loop for so long, considering I have been a part of since it was only a sandbox mode.
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# ? Sep 25, 2011 00:25 |
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MrSpiffy posted:Getting a bizarre issue If your server is still running 1.8 then try updating.
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# ? Sep 25, 2011 01:02 |
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^^^^^^^ Here you go. UnCO3 posted:New biomes: swamp (trees growing in water, much darker grass, leaves and water, lily pads, vines growing on trees, lots of clay and mushrooms), mountain (few trees, very tall), mushroom land (giant multi-block mushrooms, mycelium instead of grass, mooshroom mobs), ocean (massive, deep oceans with scattered islands), river (winding, moderately-deep bodies of water), ravine (not technically a biome, basically a canyon or crevice cut out of the ground during world creation) Finally, the hitbox for fences will be fixed, and they will attach to whole blocks, like glass panes. http://twitter.com/#!/jeb_/status/117688347803136000
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# ? Sep 25, 2011 01:03 |
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Teaches of Peaches posted:Those look wonderful. Some big ones, off the top of my head: Wolves: Neutral mobs that spawn in forest or taiga biomes. Feed one a bunch of bones and it will be your friend. Friendly wolves will follow you around and fight anything that you attack (except Creepers), or that attacks you. Their pathing (like everything else) is very , often causing them to fall off cliffs or into lava. Beds: Craft with three wool on top of three wooden planks. Sleeping in a (safe) bed fastforwards to sunrise and sets your spawn point in that location. Note that beds directly adjacent to an external wall may not be safe. Maps: Craft with eight paper around a compass. Maps are centered on the location where you crafted them and are initially blank, but will get filled in as you explore with the map out. Pistons: They push and pull things, and are activated by redstone. Somewhat complex, so you should probably consult the wiki. Endermen: Neutral mobs that become hostile when you focus your crosshairs on them. As soon as you look away, they quickly run/teleport to you and deal massive damage. Also, they move random blocks around. Map Features: -Villages are currently abandoned (but have weird, useless NPCs in the 1.9 pre-release) and if you find one early on, they are a convenient lootable source of wood and wheat. -Abandoned mineshafts are confusing mazes of wooden arches and minecart tracks, but they have occasional chests filled with stuff like iron, redstone, and the new melon seeds. They also contain poison spiders which are basically the poison headcrabs from HL2. -Strongholds are limited to three per world, within a certain radius of your spawn. I can't say much else because I've never found one myself. -Underground ravines are long, deep, narrow chasms that go almost to the bedrock layer. Some of them reach the surface, others have to be found through caves or digging. Usually they contain lava. Hunger: Food no longer heals you. Instead, it fills a hunger meter which depletes mostly through movement. When your hunger meter is at 9 or 10, you slowly regenerate health. When your food meter is empty, you slowly lose health until it reaches 5 (Easy), 0.5 (Normal), or death (Hard). It sounds annoying, but it's fairly trivial to stay on top of, especially with all the new food sources and having food that stacks. More stuff here.
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# ? Sep 25, 2011 01:03 |
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Is it just me, or has anyone else noticed a total lack of wolves? I can't find them anywhere. Am I missing some way to find them?
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# ? Sep 25, 2011 01:08 |
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Thanks guys, ready to sink my teeth into the the new features.
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# ? Sep 25, 2011 01:10 |
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Rupert Buttermilk posted:Is it just me, or has anyone else noticed a total lack of wolves? I can't find them anywhere. Am I missing some way to find them? I found some in 1.9 pre. On a sidenote, I found out what I hate more than creepers. Underwater creepers.
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# ? Sep 25, 2011 01:21 |
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Sorry, double-post. Stupid internet.
Teaches of Peaches fucked around with this message at 01:30 on Sep 25, 2011 |
# ? Sep 25, 2011 01:22 |
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Rupert Buttermilk posted:Is it just me, or has anyone else noticed a total lack of wolves? I can't find them anywhere. Am I missing some way to find them? I've found some, but upon checking the 1.9 world/area I thought it was in, I'm not seeing any anymore.
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# ? Sep 25, 2011 01:25 |
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Also, is there any way to disable jumping giving experience, watching the drat bar fluctuate all the time is annoying as gently caress.
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# ? Sep 25, 2011 01:25 |
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We are simple villagers. Just humble melon farmers. Who worship the God of the Harvest: Dionysssssssssssssssss
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# ? Sep 25, 2011 01:35 |
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Verdafolio posted:
Please tell me those are jack o'lanterns and not just pumpkins.
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# ? Sep 25, 2011 01:37 |
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A Fancy 400 lbs posted:Also, is there any way to disable jumping giving experience, watching the drat bar fluctuate all the time is annoying as gently caress. westborn fucked around with this message at 01:45 on Sep 25, 2011 |
# ? Sep 25, 2011 01:40 |
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# ? Apr 28, 2024 23:19 |
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I wish instead of people posting pictures of blank landscapes ad infinitum people would instead post pictures of things they built using those landscapes.
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# ? Sep 25, 2011 01:45 |